| /* | |
| * Copyright 2013 The Android Open Source Project | |
| * | |
| * Licensed under the Apache License, Version 2.0 (the "License"); | |
| * you may not use this file except in compliance with the License. | |
| * You may obtain a copy of the License at | |
| * | |
| * http://www.apache.org/licenses/LICENSE-2.0 | |
| * | |
| * Unless required by applicable law or agreed to in writing, software | |
| * distributed under the License is distributed on an "AS IS" BASIS, | |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| * See the License for the specific language governing permissions and | |
| * limitations under the License. | |
| */ | |
| #ifndef SF_GLES20RENDERENGINE_H_ | |
| #define SF_GLES20RENDERENGINE_H_ | |
| #include <stdint.h> | |
| #include <sys/types.h> | |
| #include <GLES2/gl2.h> | |
| #include <Transform.h> | |
| #include "RenderEngine.h" | |
| #include "ProgramCache.h" | |
| #include "Description.h" | |
| // --------------------------------------------------------------------------- | |
| namespace android { | |
| // --------------------------------------------------------------------------- | |
| class String8; | |
| class Mesh; | |
| class Texture; | |
| class GLES20RenderEngine : public RenderEngine { | |
| GLuint mProtectedTexName; | |
| GLint mMaxViewportDims[2]; | |
| GLint mMaxTextureSize; | |
| GLuint mVpWidth; | |
| GLuint mVpHeight; | |
| struct Group { | |
| GLuint texture; | |
| GLuint fbo; | |
| GLuint width; | |
| GLuint height; | |
| mat4 colorTransform; | |
| }; | |
| Description mState; | |
| Vector<Group> mGroupStack; | |
| virtual void bindImageAsFramebuffer(EGLImageKHR image, | |
| uint32_t* texName, uint32_t* fbName, uint32_t* status); | |
| virtual void unbindFramebuffer(uint32_t texName, uint32_t fbName); | |
| public: | |
| GLES20RenderEngine(); | |
| protected: | |
| virtual ~GLES20RenderEngine(); | |
| virtual void dump(String8& result); | |
| virtual void setViewportAndProjection(size_t vpw, size_t vph, | |
| Rect sourceCrop, size_t hwh, bool yswap, | |
| Transform::orientation_flags rotation); | |
| #ifdef USE_HWC2 | |
| virtual void setupLayerBlending(bool premultipliedAlpha, bool opaque, | |
| float alpha) override; | |
| virtual void setupDimLayerBlending(float alpha) override; | |
| #else | |
| virtual void setupLayerBlending(bool premultipliedAlpha, bool opaque, | |
| int alpha); | |
| virtual void setupDimLayerBlending(int alpha); | |
| #endif | |
| virtual void setupLayerTexturing(const Texture& texture); | |
| virtual void setupLayerBlackedOut(); | |
| virtual void setupFillWithColor(float r, float g, float b, float a); | |
| virtual mat4 setupColorTransform(const mat4& colorTransform); | |
| virtual void disableTexturing(); | |
| virtual void disableBlending(); | |
| virtual void drawMesh(const Mesh& mesh); | |
| virtual size_t getMaxTextureSize() const; | |
| virtual size_t getMaxViewportDims() const; | |
| }; | |
| // --------------------------------------------------------------------------- | |
| }; // namespace android | |
| // --------------------------------------------------------------------------- | |
| #endif /* SF_GLES20RENDERENGINE_H_ */ |