| /* | |
| * Copyright 2013 The Android Open Source Project | |
| * | |
| * Licensed under the Apache License, Version 2.0 (the "License"); | |
| * you may not use this file except in compliance with the License. | |
| * You may obtain a copy of the License at | |
| * | |
| * http://www.apache.org/licenses/LICENSE-2.0 | |
| * | |
| * Unless required by applicable law or agreed to in writing, software | |
| * distributed under the License is distributed on an "AS IS" BASIS, | |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| * See the License for the specific language governing permissions and | |
| * limitations under the License. | |
| */ | |
| // #define LOG_NDEBUG 0 | |
| #include "VirtualDisplaySurface.h" | |
| #include "HWComposer.h" | |
| #include <gui/BufferItem.h> | |
| #include <gui/BufferQueue.h> | |
| #include <gui/IProducerListener.h> | |
| // --------------------------------------------------------------------------- | |
| namespace android { | |
| // --------------------------------------------------------------------------- | |
| #if defined(FORCE_HWC_COPY_FOR_VIRTUAL_DISPLAYS) | |
| static const bool sForceHwcCopy = true; | |
| #else | |
| static const bool sForceHwcCopy = false; | |
| #endif | |
| #define VDS_LOGE(msg, ...) ALOGE("[%s] " msg, \ | |
| mDisplayName.string(), ##__VA_ARGS__) | |
| #define VDS_LOGW_IF(cond, msg, ...) ALOGW_IF(cond, "[%s] " msg, \ | |
| mDisplayName.string(), ##__VA_ARGS__) | |
| #define VDS_LOGV(msg, ...) ALOGV("[%s] " msg, \ | |
| mDisplayName.string(), ##__VA_ARGS__) | |
| static const char* dbgCompositionTypeStr(DisplaySurface::CompositionType type) { | |
| switch (type) { | |
| case DisplaySurface::COMPOSITION_UNKNOWN: return "UNKNOWN"; | |
| case DisplaySurface::COMPOSITION_GLES: return "GLES"; | |
| case DisplaySurface::COMPOSITION_HWC: return "HWC"; | |
| case DisplaySurface::COMPOSITION_MIXED: return "MIXED"; | |
| default: return "<INVALID>"; | |
| } | |
| } | |
| VirtualDisplaySurface::VirtualDisplaySurface(HWComposer& hwc, int32_t dispId, | |
| const sp<IGraphicBufferProducer>& sink, | |
| const sp<IGraphicBufferProducer>& bqProducer, | |
| const sp<IGraphicBufferConsumer>& bqConsumer, | |
| const String8& name) | |
| : ConsumerBase(bqConsumer), | |
| mHwc(hwc), | |
| mDisplayId(dispId), | |
| mDisplayName(name), | |
| mSource{}, | |
| mDefaultOutputFormat(HAL_PIXEL_FORMAT_IMPLEMENTATION_DEFINED), | |
| mOutputFormat(HAL_PIXEL_FORMAT_IMPLEMENTATION_DEFINED), | |
| mOutputUsage(GRALLOC_USAGE_HW_COMPOSER), | |
| mProducerSlotSource(0), | |
| mProducerBuffers(), | |
| mQueueBufferOutput(), | |
| mSinkBufferWidth(0), | |
| mSinkBufferHeight(0), | |
| mCompositionType(COMPOSITION_UNKNOWN), | |
| mFbFence(Fence::NO_FENCE), | |
| mOutputFence(Fence::NO_FENCE), | |
| mFbProducerSlot(BufferQueue::INVALID_BUFFER_SLOT), | |
| mOutputProducerSlot(BufferQueue::INVALID_BUFFER_SLOT), | |
| mDbgState(DBG_STATE_IDLE), | |
| mDbgLastCompositionType(COMPOSITION_UNKNOWN), | |
| mMustRecompose(false) | |
| { | |
| mSource[SOURCE_SINK] = sink; | |
| mSource[SOURCE_SCRATCH] = bqProducer; | |
| resetPerFrameState(); | |
| int sinkWidth, sinkHeight; | |
| sink->query(NATIVE_WINDOW_WIDTH, &sinkWidth); | |
| sink->query(NATIVE_WINDOW_HEIGHT, &sinkHeight); | |
| mSinkBufferWidth = sinkWidth; | |
| mSinkBufferHeight = sinkHeight; | |
| // Pick the buffer format to request from the sink when not rendering to it | |
| // with GLES. If the consumer needs CPU access, use the default format | |
| // set by the consumer. Otherwise allow gralloc to decide the format based | |
| // on usage bits. | |
| int sinkUsage; | |
| sink->query(NATIVE_WINDOW_CONSUMER_USAGE_BITS, &sinkUsage); | |
| if (sinkUsage & (GRALLOC_USAGE_SW_READ_MASK | GRALLOC_USAGE_SW_WRITE_MASK)) { | |
| int sinkFormat; | |
| sink->query(NATIVE_WINDOW_FORMAT, &sinkFormat); | |
| mDefaultOutputFormat = sinkFormat; | |
| } else { | |
| mDefaultOutputFormat = HAL_PIXEL_FORMAT_IMPLEMENTATION_DEFINED; | |
| } | |
| mOutputFormat = mDefaultOutputFormat; | |
| ConsumerBase::mName = String8::format("VDS: %s", mDisplayName.string()); | |
| mConsumer->setConsumerName(ConsumerBase::mName); | |
| mConsumer->setConsumerUsageBits(GRALLOC_USAGE_HW_COMPOSER); | |
| mConsumer->setDefaultBufferSize(sinkWidth, sinkHeight); | |
| sink->setAsyncMode(true); | |
| IGraphicBufferProducer::QueueBufferOutput output; | |
| mSource[SOURCE_SCRATCH]->connect(NULL, NATIVE_WINDOW_API_EGL, false, &output); | |
| } | |
| VirtualDisplaySurface::~VirtualDisplaySurface() { | |
| mSource[SOURCE_SCRATCH]->disconnect(NATIVE_WINDOW_API_EGL); | |
| } | |
| status_t VirtualDisplaySurface::beginFrame(bool mustRecompose) { | |
| if (mDisplayId < 0) | |
| return NO_ERROR; | |
| mMustRecompose = mustRecompose; | |
| VDS_LOGW_IF(mDbgState != DBG_STATE_IDLE, | |
| "Unexpected beginFrame() in %s state", dbgStateStr()); | |
| mDbgState = DBG_STATE_BEGUN; | |
| return refreshOutputBuffer(); | |
| } | |
| status_t VirtualDisplaySurface::prepareFrame(CompositionType compositionType) { | |
| if (mDisplayId < 0) | |
| return NO_ERROR; | |
| VDS_LOGW_IF(mDbgState != DBG_STATE_BEGUN, | |
| "Unexpected prepareFrame() in %s state", dbgStateStr()); | |
| mDbgState = DBG_STATE_PREPARED; | |
| mCompositionType = compositionType; | |
| if (sForceHwcCopy && mCompositionType == COMPOSITION_GLES) { | |
| // Some hardware can do RGB->YUV conversion more efficiently in hardware | |
| // controlled by HWC than in hardware controlled by the video encoder. | |
| // Forcing GLES-composed frames to go through an extra copy by the HWC | |
| // allows the format conversion to happen there, rather than passing RGB | |
| // directly to the consumer. | |
| // | |
| // On the other hand, when the consumer prefers RGB or can consume RGB | |
| // inexpensively, this forces an unnecessary copy. | |
| mCompositionType = COMPOSITION_MIXED; | |
| } | |
| if (mCompositionType != mDbgLastCompositionType) { | |
| VDS_LOGV("prepareFrame: composition type changed to %s", | |
| dbgCompositionTypeStr(mCompositionType)); | |
| mDbgLastCompositionType = mCompositionType; | |
| } | |
| if (mCompositionType != COMPOSITION_GLES && | |
| (mOutputFormat != mDefaultOutputFormat || | |
| mOutputUsage != GRALLOC_USAGE_HW_COMPOSER)) { | |
| // We must have just switched from GLES-only to MIXED or HWC | |
| // composition. Stop using the format and usage requested by the GLES | |
| // driver; they may be suboptimal when HWC is writing to the output | |
| // buffer. For example, if the output is going to a video encoder, and | |
| // HWC can write directly to YUV, some hardware can skip a | |
| // memory-to-memory RGB-to-YUV conversion step. | |
| // | |
| // If we just switched *to* GLES-only mode, we'll change the | |
| // format/usage and get a new buffer when the GLES driver calls | |
| // dequeueBuffer(). | |
| mOutputFormat = mDefaultOutputFormat; | |
| mOutputUsage = GRALLOC_USAGE_HW_COMPOSER; | |
| refreshOutputBuffer(); | |
| } | |
| return NO_ERROR; | |
| } | |
| #ifndef USE_HWC2 | |
| status_t VirtualDisplaySurface::compositionComplete() { | |
| return NO_ERROR; | |
| } | |
| #endif | |
| status_t VirtualDisplaySurface::advanceFrame() { | |
| if (mDisplayId < 0) | |
| return NO_ERROR; | |
| if (mCompositionType == COMPOSITION_HWC) { | |
| VDS_LOGW_IF(mDbgState != DBG_STATE_PREPARED, | |
| "Unexpected advanceFrame() in %s state on HWC frame", | |
| dbgStateStr()); | |
| } else { | |
| VDS_LOGW_IF(mDbgState != DBG_STATE_GLES_DONE, | |
| "Unexpected advanceFrame() in %s state on GLES/MIXED frame", | |
| dbgStateStr()); | |
| } | |
| mDbgState = DBG_STATE_HWC; | |
| if (mOutputProducerSlot < 0 || | |
| (mCompositionType != COMPOSITION_HWC && mFbProducerSlot < 0)) { | |
| // Last chance bailout if something bad happened earlier. For example, | |
| // in a GLES configuration, if the sink disappears then dequeueBuffer | |
| // will fail, the GLES driver won't queue a buffer, but SurfaceFlinger | |
| // will soldier on. So we end up here without a buffer. There should | |
| // be lots of scary messages in the log just before this. | |
| VDS_LOGE("advanceFrame: no buffer, bailing out"); | |
| return NO_MEMORY; | |
| } | |
| sp<GraphicBuffer> fbBuffer = mFbProducerSlot >= 0 ? | |
| mProducerBuffers[mFbProducerSlot] : sp<GraphicBuffer>(NULL); | |
| sp<GraphicBuffer> outBuffer = mProducerBuffers[mOutputProducerSlot]; | |
| VDS_LOGV("advanceFrame: fb=%d(%p) out=%d(%p)", | |
| mFbProducerSlot, fbBuffer.get(), | |
| mOutputProducerSlot, outBuffer.get()); | |
| // At this point we know the output buffer acquire fence, | |
| // so update HWC state with it. | |
| mHwc.setOutputBuffer(mDisplayId, mOutputFence, outBuffer); | |
| status_t result = NO_ERROR; | |
| if (fbBuffer != NULL) { | |
| #ifdef USE_HWC2 | |
| uint32_t hwcSlot = 0; | |
| sp<GraphicBuffer> hwcBuffer; | |
| mHwcBufferCache.getHwcBuffer(mFbProducerSlot, fbBuffer, | |
| &hwcSlot, &hwcBuffer); | |
| // TODO: Correctly propagate the dataspace from GL composition | |
| result = mHwc.setClientTarget(mDisplayId, hwcSlot, mFbFence, | |
| hwcBuffer, HAL_DATASPACE_UNKNOWN); | |
| #else | |
| result = mHwc.fbPost(mDisplayId, mFbFence, fbBuffer); | |
| #endif | |
| } | |
| return result; | |
| } | |
| void VirtualDisplaySurface::onFrameCommitted() { | |
| if (mDisplayId < 0) | |
| return; | |
| VDS_LOGW_IF(mDbgState != DBG_STATE_HWC, | |
| "Unexpected onFrameCommitted() in %s state", dbgStateStr()); | |
| mDbgState = DBG_STATE_IDLE; | |
| #ifdef USE_HWC2 | |
| sp<Fence> retireFence = mHwc.getPresentFence(mDisplayId); | |
| #else | |
| sp<Fence> fbFence = mHwc.getAndResetReleaseFence(mDisplayId); | |
| #endif | |
| if (mCompositionType == COMPOSITION_MIXED && mFbProducerSlot >= 0) { | |
| // release the scratch buffer back to the pool | |
| Mutex::Autolock lock(mMutex); | |
| int sslot = mapProducer2SourceSlot(SOURCE_SCRATCH, mFbProducerSlot); | |
| VDS_LOGV("onFrameCommitted: release scratch sslot=%d", sslot); | |
| #ifdef USE_HWC2 | |
| addReleaseFenceLocked(sslot, mProducerBuffers[mFbProducerSlot], | |
| retireFence); | |
| #else | |
| addReleaseFenceLocked(sslot, mProducerBuffers[mFbProducerSlot], fbFence); | |
| #endif | |
| releaseBufferLocked(sslot, mProducerBuffers[mFbProducerSlot], | |
| EGL_NO_DISPLAY, EGL_NO_SYNC_KHR); | |
| } | |
| if (mOutputProducerSlot >= 0) { | |
| int sslot = mapProducer2SourceSlot(SOURCE_SINK, mOutputProducerSlot); | |
| QueueBufferOutput qbo; | |
| #ifndef USE_HWC2 | |
| sp<Fence> outFence = mHwc.getLastRetireFence(mDisplayId); | |
| #endif | |
| VDS_LOGV("onFrameCommitted: queue sink sslot=%d", sslot); | |
| if (mMustRecompose) { | |
| status_t result = mSource[SOURCE_SINK]->queueBuffer(sslot, | |
| QueueBufferInput( | |
| systemTime(), false /* isAutoTimestamp */, | |
| HAL_DATASPACE_UNKNOWN, | |
| Rect(mSinkBufferWidth, mSinkBufferHeight), | |
| NATIVE_WINDOW_SCALING_MODE_FREEZE, 0 /* transform */, | |
| #ifdef USE_HWC2 | |
| retireFence), | |
| #else | |
| outFence), | |
| #endif | |
| &qbo); | |
| if (result == NO_ERROR) { | |
| updateQueueBufferOutput(std::move(qbo)); | |
| } | |
| } else { | |
| // If the surface hadn't actually been updated, then we only went | |
| // through the motions of updating the display to keep our state | |
| // machine happy. We cancel the buffer to avoid triggering another | |
| // re-composition and causing an infinite loop. | |
| #ifdef USE_HWC2 | |
| mSource[SOURCE_SINK]->cancelBuffer(sslot, retireFence); | |
| #else | |
| mSource[SOURCE_SINK]->cancelBuffer(sslot, outFence); | |
| #endif | |
| } | |
| } | |
| resetPerFrameState(); | |
| } | |
| void VirtualDisplaySurface::dumpAsString(String8& /* result */) const { | |
| } | |
| void VirtualDisplaySurface::resizeBuffers(const uint32_t w, const uint32_t h) { | |
| mQueueBufferOutput.width = w; | |
| mQueueBufferOutput.height = h; | |
| mSinkBufferWidth = w; | |
| mSinkBufferHeight = h; | |
| } | |
| const sp<Fence>& VirtualDisplaySurface::getClientTargetAcquireFence() const { | |
| return mFbFence; | |
| } | |
| status_t VirtualDisplaySurface::requestBuffer(int pslot, | |
| sp<GraphicBuffer>* outBuf) { | |
| if (mDisplayId < 0) | |
| return mSource[SOURCE_SINK]->requestBuffer(pslot, outBuf); | |
| VDS_LOGW_IF(mDbgState != DBG_STATE_GLES, | |
| "Unexpected requestBuffer pslot=%d in %s state", | |
| pslot, dbgStateStr()); | |
| *outBuf = mProducerBuffers[pslot]; | |
| return NO_ERROR; | |
| } | |
| status_t VirtualDisplaySurface::setMaxDequeuedBufferCount( | |
| int maxDequeuedBuffers) { | |
| return mSource[SOURCE_SINK]->setMaxDequeuedBufferCount(maxDequeuedBuffers); | |
| } | |
| status_t VirtualDisplaySurface::setAsyncMode(bool async) { | |
| return mSource[SOURCE_SINK]->setAsyncMode(async); | |
| } | |
| status_t VirtualDisplaySurface::dequeueBuffer(Source source, | |
| PixelFormat format, uint32_t usage, int* sslot, sp<Fence>* fence) { | |
| LOG_FATAL_IF(mDisplayId < 0, "mDisplayId=%d but should not be < 0.", mDisplayId); | |
| status_t result = mSource[source]->dequeueBuffer(sslot, fence, | |
| mSinkBufferWidth, mSinkBufferHeight, format, usage, nullptr); | |
| if (result < 0) | |
| return result; | |
| int pslot = mapSource2ProducerSlot(source, *sslot); | |
| VDS_LOGV("dequeueBuffer(%s): sslot=%d pslot=%d result=%d", | |
| dbgSourceStr(source), *sslot, pslot, result); | |
| uint64_t sourceBit = static_cast<uint64_t>(source) << pslot; | |
| if ((mProducerSlotSource & (1ULL << pslot)) != sourceBit) { | |
| // This slot was previously dequeued from the other source; must | |
| // re-request the buffer. | |
| result |= BUFFER_NEEDS_REALLOCATION; | |
| mProducerSlotSource &= ~(1ULL << pslot); | |
| mProducerSlotSource |= sourceBit; | |
| } | |
| if (result & RELEASE_ALL_BUFFERS) { | |
| for (uint32_t i = 0; i < BufferQueue::NUM_BUFFER_SLOTS; i++) { | |
| if ((mProducerSlotSource & (1ULL << i)) == sourceBit) | |
| mProducerBuffers[i].clear(); | |
| } | |
| } | |
| if (result & BUFFER_NEEDS_REALLOCATION) { | |
| result = mSource[source]->requestBuffer(*sslot, &mProducerBuffers[pslot]); | |
| if (result < 0) { | |
| mProducerBuffers[pslot].clear(); | |
| mSource[source]->cancelBuffer(*sslot, *fence); | |
| return result; | |
| } | |
| VDS_LOGV("dequeueBuffer(%s): buffers[%d]=%p fmt=%d usage=%#x", | |
| dbgSourceStr(source), pslot, mProducerBuffers[pslot].get(), | |
| mProducerBuffers[pslot]->getPixelFormat(), | |
| mProducerBuffers[pslot]->getUsage()); | |
| } | |
| return result; | |
| } | |
| status_t VirtualDisplaySurface::dequeueBuffer(int* pslot, sp<Fence>* fence, | |
| uint32_t w, uint32_t h, PixelFormat format, uint32_t usage, | |
| FrameEventHistoryDelta* outTimestamps) { | |
| if (mDisplayId < 0) { | |
| return mSource[SOURCE_SINK]->dequeueBuffer( | |
| pslot, fence, w, h, format, usage, outTimestamps); | |
| } | |
| VDS_LOGW_IF(mDbgState != DBG_STATE_PREPARED, | |
| "Unexpected dequeueBuffer() in %s state", dbgStateStr()); | |
| mDbgState = DBG_STATE_GLES; | |
| VDS_LOGV("dequeueBuffer %dx%d fmt=%d usage=%#x", w, h, format, usage); | |
| status_t result = NO_ERROR; | |
| Source source = fbSourceForCompositionType(mCompositionType); | |
| if (source == SOURCE_SINK) { | |
| if (mOutputProducerSlot < 0) { | |
| // Last chance bailout if something bad happened earlier. For example, | |
| // in a GLES configuration, if the sink disappears then dequeueBuffer | |
| // will fail, the GLES driver won't queue a buffer, but SurfaceFlinger | |
| // will soldier on. So we end up here without a buffer. There should | |
| // be lots of scary messages in the log just before this. | |
| VDS_LOGE("dequeueBuffer: no buffer, bailing out"); | |
| return NO_MEMORY; | |
| } | |
| // We already dequeued the output buffer. If the GLES driver wants | |
| // something incompatible, we have to cancel and get a new one. This | |
| // will mean that HWC will see a different output buffer between | |
| // prepare and set, but since we're in GLES-only mode already it | |
| // shouldn't matter. | |
| usage |= GRALLOC_USAGE_HW_COMPOSER; | |
| const sp<GraphicBuffer>& buf = mProducerBuffers[mOutputProducerSlot]; | |
| if ((usage & ~buf->getUsage()) != 0 || | |
| (format != 0 && format != buf->getPixelFormat()) || | |
| (w != 0 && w != mSinkBufferWidth) || | |
| (h != 0 && h != mSinkBufferHeight)) { | |
| VDS_LOGV("dequeueBuffer: dequeueing new output buffer: " | |
| "want %dx%d fmt=%d use=%#x, " | |
| "have %dx%d fmt=%d use=%#x", | |
| w, h, format, usage, | |
| mSinkBufferWidth, mSinkBufferHeight, | |
| buf->getPixelFormat(), buf->getUsage()); | |
| mOutputFormat = format; | |
| mOutputUsage = usage; | |
| result = refreshOutputBuffer(); | |
| if (result < 0) | |
| return result; | |
| } | |
| } | |
| if (source == SOURCE_SINK) { | |
| *pslot = mOutputProducerSlot; | |
| *fence = mOutputFence; | |
| } else { | |
| int sslot; | |
| result = dequeueBuffer(source, format, usage, &sslot, fence); | |
| if (result >= 0) { | |
| *pslot = mapSource2ProducerSlot(source, sslot); | |
| } | |
| } | |
| return result; | |
| } | |
| status_t VirtualDisplaySurface::detachBuffer(int /* slot */) { | |
| VDS_LOGE("detachBuffer is not available for VirtualDisplaySurface"); | |
| return INVALID_OPERATION; | |
| } | |
| status_t VirtualDisplaySurface::detachNextBuffer( | |
| sp<GraphicBuffer>* /* outBuffer */, sp<Fence>* /* outFence */) { | |
| VDS_LOGE("detachNextBuffer is not available for VirtualDisplaySurface"); | |
| return INVALID_OPERATION; | |
| } | |
| status_t VirtualDisplaySurface::attachBuffer(int* /* outSlot */, | |
| const sp<GraphicBuffer>& /* buffer */) { | |
| VDS_LOGE("attachBuffer is not available for VirtualDisplaySurface"); | |
| return INVALID_OPERATION; | |
| } | |
| status_t VirtualDisplaySurface::queueBuffer(int pslot, | |
| const QueueBufferInput& input, QueueBufferOutput* output) { | |
| if (mDisplayId < 0) | |
| return mSource[SOURCE_SINK]->queueBuffer(pslot, input, output); | |
| VDS_LOGW_IF(mDbgState != DBG_STATE_GLES, | |
| "Unexpected queueBuffer(pslot=%d) in %s state", pslot, | |
| dbgStateStr()); | |
| mDbgState = DBG_STATE_GLES_DONE; | |
| VDS_LOGV("queueBuffer pslot=%d", pslot); | |
| status_t result; | |
| if (mCompositionType == COMPOSITION_MIXED) { | |
| // Queue the buffer back into the scratch pool | |
| QueueBufferOutput scratchQBO; | |
| int sslot = mapProducer2SourceSlot(SOURCE_SCRATCH, pslot); | |
| result = mSource[SOURCE_SCRATCH]->queueBuffer(sslot, input, &scratchQBO); | |
| if (result != NO_ERROR) | |
| return result; | |
| // Now acquire the buffer from the scratch pool -- should be the same | |
| // slot and fence as we just queued. | |
| Mutex::Autolock lock(mMutex); | |
| BufferItem item; | |
| result = acquireBufferLocked(&item, 0); | |
| if (result != NO_ERROR) | |
| return result; | |
| VDS_LOGW_IF(item.mSlot != sslot, | |
| "queueBuffer: acquired sslot %d from SCRATCH after queueing sslot %d", | |
| item.mSlot, sslot); | |
| mFbProducerSlot = mapSource2ProducerSlot(SOURCE_SCRATCH, item.mSlot); | |
| mFbFence = mSlots[item.mSlot].mFence; | |
| } else { | |
| LOG_FATAL_IF(mCompositionType != COMPOSITION_GLES, | |
| "Unexpected queueBuffer in state %s for compositionType %s", | |
| dbgStateStr(), dbgCompositionTypeStr(mCompositionType)); | |
| // Extract the GLES release fence for HWC to acquire | |
| int64_t timestamp; | |
| bool isAutoTimestamp; | |
| android_dataspace dataSpace; | |
| Rect crop; | |
| int scalingMode; | |
| uint32_t transform; | |
| input.deflate(×tamp, &isAutoTimestamp, &dataSpace, &crop, | |
| &scalingMode, &transform, &mFbFence); | |
| mFbProducerSlot = pslot; | |
| mOutputFence = mFbFence; | |
| } | |
| // This moves the frame timestamps and keeps a copy of all other fields. | |
| *output = std::move(mQueueBufferOutput); | |
| return NO_ERROR; | |
| } | |
| status_t VirtualDisplaySurface::cancelBuffer(int pslot, | |
| const sp<Fence>& fence) { | |
| if (mDisplayId < 0) | |
| return mSource[SOURCE_SINK]->cancelBuffer(mapProducer2SourceSlot(SOURCE_SINK, pslot), fence); | |
| VDS_LOGW_IF(mDbgState != DBG_STATE_GLES, | |
| "Unexpected cancelBuffer(pslot=%d) in %s state", pslot, | |
| dbgStateStr()); | |
| VDS_LOGV("cancelBuffer pslot=%d", pslot); | |
| Source source = fbSourceForCompositionType(mCompositionType); | |
| return mSource[source]->cancelBuffer( | |
| mapProducer2SourceSlot(source, pslot), fence); | |
| } | |
| int VirtualDisplaySurface::query(int what, int* value) { | |
| switch (what) { | |
| case NATIVE_WINDOW_WIDTH: | |
| *value = mSinkBufferWidth; | |
| break; | |
| case NATIVE_WINDOW_HEIGHT: | |
| *value = mSinkBufferHeight; | |
| break; | |
| default: | |
| return mSource[SOURCE_SINK]->query(what, value); | |
| } | |
| return NO_ERROR; | |
| } | |
| status_t VirtualDisplaySurface::connect(const sp<IProducerListener>& listener, | |
| int api, bool producerControlledByApp, | |
| QueueBufferOutput* output) { | |
| QueueBufferOutput qbo; | |
| status_t result = mSource[SOURCE_SINK]->connect(listener, api, | |
| producerControlledByApp, &qbo); | |
| if (result == NO_ERROR) { | |
| updateQueueBufferOutput(std::move(qbo)); | |
| // This moves the frame timestamps and keeps a copy of all other fields. | |
| *output = std::move(mQueueBufferOutput); | |
| } | |
| return result; | |
| } | |
| status_t VirtualDisplaySurface::disconnect(int api, DisconnectMode mode) { | |
| return mSource[SOURCE_SINK]->disconnect(api, mode); | |
| } | |
| status_t VirtualDisplaySurface::setSidebandStream(const sp<NativeHandle>& /*stream*/) { | |
| return INVALID_OPERATION; | |
| } | |
| void VirtualDisplaySurface::allocateBuffers(uint32_t /* width */, | |
| uint32_t /* height */, PixelFormat /* format */, uint32_t /* usage */) { | |
| // TODO: Should we actually allocate buffers for a virtual display? | |
| } | |
| status_t VirtualDisplaySurface::allowAllocation(bool /* allow */) { | |
| return INVALID_OPERATION; | |
| } | |
| status_t VirtualDisplaySurface::setGenerationNumber(uint32_t /* generation */) { | |
| ALOGE("setGenerationNumber not supported on VirtualDisplaySurface"); | |
| return INVALID_OPERATION; | |
| } | |
| String8 VirtualDisplaySurface::getConsumerName() const { | |
| return String8("VirtualDisplaySurface"); | |
| } | |
| status_t VirtualDisplaySurface::setSharedBufferMode(bool /*sharedBufferMode*/) { | |
| ALOGE("setSharedBufferMode not supported on VirtualDisplaySurface"); | |
| return INVALID_OPERATION; | |
| } | |
| status_t VirtualDisplaySurface::setAutoRefresh(bool /*autoRefresh*/) { | |
| ALOGE("setAutoRefresh not supported on VirtualDisplaySurface"); | |
| return INVALID_OPERATION; | |
| } | |
| status_t VirtualDisplaySurface::setDequeueTimeout(nsecs_t /* timeout */) { | |
| ALOGE("setDequeueTimeout not supported on VirtualDisplaySurface"); | |
| return INVALID_OPERATION; | |
| } | |
| status_t VirtualDisplaySurface::getLastQueuedBuffer( | |
| sp<GraphicBuffer>* /*outBuffer*/, sp<Fence>* /*outFence*/, | |
| float[16] /* outTransformMatrix*/) { | |
| ALOGE("getLastQueuedBuffer not supported on VirtualDisplaySurface"); | |
| return INVALID_OPERATION; | |
| } | |
| status_t VirtualDisplaySurface::getUniqueId(uint64_t* /*outId*/) const { | |
| ALOGE("getUniqueId not supported on VirtualDisplaySurface"); | |
| return INVALID_OPERATION; | |
| } | |
| void VirtualDisplaySurface::updateQueueBufferOutput( | |
| QueueBufferOutput&& qbo) { | |
| mQueueBufferOutput = std::move(qbo); | |
| mQueueBufferOutput.transformHint = 0; | |
| } | |
| void VirtualDisplaySurface::resetPerFrameState() { | |
| mCompositionType = COMPOSITION_UNKNOWN; | |
| mFbFence = Fence::NO_FENCE; | |
| mOutputFence = Fence::NO_FENCE; | |
| mOutputProducerSlot = -1; | |
| mFbProducerSlot = -1; | |
| } | |
| status_t VirtualDisplaySurface::refreshOutputBuffer() { | |
| if (mOutputProducerSlot >= 0) { | |
| mSource[SOURCE_SINK]->cancelBuffer( | |
| mapProducer2SourceSlot(SOURCE_SINK, mOutputProducerSlot), | |
| mOutputFence); | |
| } | |
| int sslot; | |
| status_t result = dequeueBuffer(SOURCE_SINK, mOutputFormat, mOutputUsage, | |
| &sslot, &mOutputFence); | |
| if (result < 0) | |
| return result; | |
| mOutputProducerSlot = mapSource2ProducerSlot(SOURCE_SINK, sslot); | |
| // On GLES-only frames, we don't have the right output buffer acquire fence | |
| // until after GLES calls queueBuffer(). So here we just set the buffer | |
| // (for use in HWC prepare) but not the fence; we'll call this again with | |
| // the proper fence once we have it. | |
| result = mHwc.setOutputBuffer(mDisplayId, Fence::NO_FENCE, | |
| mProducerBuffers[mOutputProducerSlot]); | |
| return result; | |
| } | |
| // This slot mapping function is its own inverse, so two copies are unnecessary. | |
| // Both are kept to make the intent clear where the function is called, and for | |
| // the (unlikely) chance that we switch to a different mapping function. | |
| int VirtualDisplaySurface::mapSource2ProducerSlot(Source source, int sslot) { | |
| if (source == SOURCE_SCRATCH) { | |
| return BufferQueue::NUM_BUFFER_SLOTS - sslot - 1; | |
| } else { | |
| return sslot; | |
| } | |
| } | |
| int VirtualDisplaySurface::mapProducer2SourceSlot(Source source, int pslot) { | |
| return mapSource2ProducerSlot(source, pslot); | |
| } | |
| VirtualDisplaySurface::Source | |
| VirtualDisplaySurface::fbSourceForCompositionType(CompositionType type) { | |
| return type == COMPOSITION_MIXED ? SOURCE_SCRATCH : SOURCE_SINK; | |
| } | |
| const char* VirtualDisplaySurface::dbgStateStr() const { | |
| switch (mDbgState) { | |
| case DBG_STATE_IDLE: return "IDLE"; | |
| case DBG_STATE_PREPARED: return "PREPARED"; | |
| case DBG_STATE_GLES: return "GLES"; | |
| case DBG_STATE_GLES_DONE: return "GLES_DONE"; | |
| case DBG_STATE_HWC: return "HWC"; | |
| default: return "INVALID"; | |
| } | |
| } | |
| const char* VirtualDisplaySurface::dbgSourceStr(Source s) { | |
| switch (s) { | |
| case SOURCE_SINK: return "SINK"; | |
| case SOURCE_SCRATCH: return "SCRATCH"; | |
| default: return "INVALID"; | |
| } | |
| } | |
| // --------------------------------------------------------------------------- | |
| } // namespace android | |
| // --------------------------------------------------------------------------- |