| /* | |
| ** | |
| ** Copyright 2012 The Android Open Source Project | |
| ** | |
| ** Licensed under the Apache License Version 2.0(the "License"); | |
| ** you may not use this file except in compliance with the License. | |
| ** You may obtain a copy of the License at | |
| ** | |
| ** http://www.apache.org/licenses/LICENSE-2.0 | |
| ** | |
| ** Unless required by applicable law or agreed to in writing software | |
| ** distributed under the License is distributed on an "AS IS" BASIS | |
| ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND either express or implied. | |
| ** See the License for the specific language governing permissions and | |
| ** limitations under the License. | |
| */ | |
| // #define LOG_NDEBUG 0 | |
| #undef LOG_TAG | |
| #define LOG_TAG "FramebufferSurface" | |
| #include <errno.h> | |
| #include <stdio.h> | |
| #include <stdlib.h> | |
| #include <string.h> | |
| #include <utils/String8.h> | |
| #include <log/log.h> | |
| #include <EGL/egl.h> | |
| #include <hardware/hardware.h> | |
| #include <gui/BufferItem.h> | |
| #include <gui/BufferQueue.h> | |
| #include <gui/Surface.h> | |
| #include <ui/GraphicBuffer.h> | |
| #include <ui/Rect.h> | |
| #include "FramebufferSurface.h" | |
| #include "HWComposer.h" | |
| #ifndef NUM_FRAMEBUFFER_SURFACE_BUFFERS | |
| #define NUM_FRAMEBUFFER_SURFACE_BUFFERS (2) | |
| #endif | |
| // ---------------------------------------------------------------------------- | |
| namespace android { | |
| // ---------------------------------------------------------------------------- | |
| /* | |
| * This implements the (main) framebuffer management. This class is used | |
| * mostly by SurfaceFlinger, but also by command line GL application. | |
| * | |
| */ | |
| FramebufferSurface::FramebufferSurface(HWComposer& hwc, int disp, | |
| const sp<IGraphicBufferConsumer>& consumer) : | |
| ConsumerBase(consumer), | |
| mDisplayType(disp), | |
| mCurrentBufferSlot(-1), | |
| mCurrentBuffer(), | |
| mCurrentFence(Fence::NO_FENCE), | |
| #ifdef USE_HWC2 | |
| mHwc(hwc), | |
| mHasPendingRelease(false), | |
| mPreviousBufferSlot(BufferQueue::INVALID_BUFFER_SLOT), | |
| mPreviousBuffer() | |
| #else | |
| mHwc(hwc) | |
| #endif | |
| { | |
| #ifdef USE_HWC2 | |
| ALOGV("Creating for display %d", disp); | |
| #endif | |
| mName = "FramebufferSurface"; | |
| mConsumer->setConsumerName(mName); | |
| mConsumer->setConsumerUsageBits(GRALLOC_USAGE_HW_FB | | |
| GRALLOC_USAGE_HW_RENDER | | |
| GRALLOC_USAGE_HW_COMPOSER); | |
| #ifdef USE_HWC2 | |
| const auto& activeConfig = mHwc.getActiveConfig(disp); | |
| mConsumer->setDefaultBufferSize(activeConfig->getWidth(), | |
| activeConfig->getHeight()); | |
| #else | |
| mConsumer->setDefaultBufferFormat(mHwc.getFormat(disp)); | |
| mConsumer->setDefaultBufferSize(mHwc.getWidth(disp), mHwc.getHeight(disp)); | |
| #endif | |
| mConsumer->setMaxAcquiredBufferCount(NUM_FRAMEBUFFER_SURFACE_BUFFERS - 1); | |
| } | |
| status_t FramebufferSurface::beginFrame(bool /*mustRecompose*/) { | |
| return NO_ERROR; | |
| } | |
| status_t FramebufferSurface::prepareFrame(CompositionType /*compositionType*/) { | |
| return NO_ERROR; | |
| } | |
| status_t FramebufferSurface::advanceFrame() { | |
| #ifdef USE_HWC2 | |
| uint32_t slot = 0; | |
| sp<GraphicBuffer> buf; | |
| sp<Fence> acquireFence(Fence::NO_FENCE); | |
| android_dataspace_t dataspace = HAL_DATASPACE_UNKNOWN; | |
| status_t result = nextBuffer(slot, buf, acquireFence, dataspace); | |
| if (result != NO_ERROR) { | |
| ALOGE("error latching next FramebufferSurface buffer: %s (%d)", | |
| strerror(-result), result); | |
| return result; | |
| } | |
| result = mHwc.setClientTarget(mDisplayType, slot, | |
| acquireFence, buf, dataspace); | |
| if (result != NO_ERROR) { | |
| ALOGE("error posting framebuffer: %d", result); | |
| } | |
| return result; | |
| #else | |
| // Once we remove FB HAL support, we can call nextBuffer() from here | |
| // instead of using onFrameAvailable(). No real benefit, except it'll be | |
| // more like VirtualDisplaySurface. | |
| return NO_ERROR; | |
| #endif | |
| } | |
| #ifdef USE_HWC2 | |
| status_t FramebufferSurface::nextBuffer(uint32_t& outSlot, | |
| sp<GraphicBuffer>& outBuffer, sp<Fence>& outFence, | |
| android_dataspace_t& outDataspace) { | |
| #else | |
| status_t FramebufferSurface::nextBuffer(sp<GraphicBuffer>& outBuffer, sp<Fence>& outFence) { | |
| #endif | |
| Mutex::Autolock lock(mMutex); | |
| BufferItem item; | |
| status_t err = acquireBufferLocked(&item, 0); | |
| if (err == BufferQueue::NO_BUFFER_AVAILABLE) { | |
| #ifdef USE_HWC2 | |
| mHwcBufferCache.getHwcBuffer(mCurrentBufferSlot, mCurrentBuffer, | |
| &outSlot, &outBuffer); | |
| #else | |
| outBuffer = mCurrentBuffer; | |
| #endif | |
| return NO_ERROR; | |
| } else if (err != NO_ERROR) { | |
| ALOGE("error acquiring buffer: %s (%d)", strerror(-err), err); | |
| return err; | |
| } | |
| // If the BufferQueue has freed and reallocated a buffer in mCurrentSlot | |
| // then we may have acquired the slot we already own. If we had released | |
| // our current buffer before we call acquireBuffer then that release call | |
| // would have returned STALE_BUFFER_SLOT, and we would have called | |
| // freeBufferLocked on that slot. Because the buffer slot has already | |
| // been overwritten with the new buffer all we have to do is skip the | |
| // releaseBuffer call and we should be in the same state we'd be in if we | |
| // had released the old buffer first. | |
| if (mCurrentBufferSlot != BufferQueue::INVALID_BUFFER_SLOT && | |
| item.mSlot != mCurrentBufferSlot) { | |
| #ifdef USE_HWC2 | |
| mHasPendingRelease = true; | |
| mPreviousBufferSlot = mCurrentBufferSlot; | |
| mPreviousBuffer = mCurrentBuffer; | |
| #else | |
| // Release the previous buffer. | |
| err = releaseBufferLocked(mCurrentBufferSlot, mCurrentBuffer, | |
| EGL_NO_DISPLAY, EGL_NO_SYNC_KHR); | |
| if (err < NO_ERROR) { | |
| ALOGE("error releasing buffer: %s (%d)", strerror(-err), err); | |
| return err; | |
| } | |
| #endif | |
| } | |
| mCurrentBufferSlot = item.mSlot; | |
| mCurrentBuffer = mSlots[mCurrentBufferSlot].mGraphicBuffer; | |
| mCurrentFence = item.mFence; | |
| outFence = item.mFence; | |
| #ifdef USE_HWC2 | |
| mHwcBufferCache.getHwcBuffer(mCurrentBufferSlot, mCurrentBuffer, | |
| &outSlot, &outBuffer); | |
| outDataspace = item.mDataSpace; | |
| #else | |
| outBuffer = mCurrentBuffer; | |
| #endif | |
| return NO_ERROR; | |
| } | |
| #ifndef USE_HWC2 | |
| // Overrides ConsumerBase::onFrameAvailable(), does not call base class impl. | |
| void FramebufferSurface::onFrameAvailable(const BufferItem& /* item */) { | |
| sp<GraphicBuffer> buf; | |
| sp<Fence> acquireFence; | |
| status_t err = nextBuffer(buf, acquireFence); | |
| if (err != NO_ERROR) { | |
| ALOGE("error latching nnext FramebufferSurface buffer: %s (%d)", | |
| strerror(-err), err); | |
| return; | |
| } | |
| err = mHwc.fbPost(mDisplayType, acquireFence, buf); | |
| if (err != NO_ERROR) { | |
| ALOGE("error posting framebuffer: %d", err); | |
| } | |
| } | |
| #endif | |
| void FramebufferSurface::freeBufferLocked(int slotIndex) { | |
| ConsumerBase::freeBufferLocked(slotIndex); | |
| if (slotIndex == mCurrentBufferSlot) { | |
| mCurrentBufferSlot = BufferQueue::INVALID_BUFFER_SLOT; | |
| } | |
| } | |
| void FramebufferSurface::onFrameCommitted() { | |
| #ifdef USE_HWC2 | |
| if (mHasPendingRelease) { | |
| sp<Fence> fence = mHwc.getPresentFence(mDisplayType); | |
| if (fence->isValid()) { | |
| status_t result = addReleaseFence(mPreviousBufferSlot, | |
| mPreviousBuffer, fence); | |
| ALOGE_IF(result != NO_ERROR, "onFrameCommitted: failed to add the" | |
| " fence: %s (%d)", strerror(-result), result); | |
| } | |
| status_t result = releaseBufferLocked(mPreviousBufferSlot, | |
| mPreviousBuffer, EGL_NO_DISPLAY, EGL_NO_SYNC_KHR); | |
| ALOGE_IF(result != NO_ERROR, "onFrameCommitted: error releasing buffer:" | |
| " %s (%d)", strerror(-result), result); | |
| mPreviousBuffer.clear(); | |
| mHasPendingRelease = false; | |
| } | |
| #else | |
| sp<Fence> fence = mHwc.getAndResetReleaseFence(mDisplayType); | |
| if (fence->isValid() && | |
| mCurrentBufferSlot != BufferQueue::INVALID_BUFFER_SLOT) { | |
| status_t err = addReleaseFence(mCurrentBufferSlot, | |
| mCurrentBuffer, fence); | |
| ALOGE_IF(err, "setReleaseFenceFd: failed to add the fence: %s (%d)", | |
| strerror(-err), err); | |
| } | |
| #endif | |
| } | |
| #ifndef USE_HWC2 | |
| status_t FramebufferSurface::compositionComplete() | |
| { | |
| return mHwc.fbCompositionComplete(); | |
| } | |
| #endif | |
| void FramebufferSurface::dumpAsString(String8& result) const { | |
| ConsumerBase::dumpState(result); | |
| } | |
| void FramebufferSurface::dumpLocked(String8& result, const char* prefix) const | |
| { | |
| #ifndef USE_HWC2 | |
| mHwc.fbDump(result); | |
| #endif | |
| ConsumerBase::dumpLocked(result, prefix); | |
| } | |
| const sp<Fence>& FramebufferSurface::getClientTargetAcquireFence() const { | |
| return mCurrentFence; | |
| } | |
| // ---------------------------------------------------------------------------- | |
| }; // namespace android | |
| // ---------------------------------------------------------------------------- |