| /* | |
| * Copyright (C) 2012 The Android Open Source Project | |
| * | |
| * Licensed under the Apache License, Version 2.0 (the "License"); | |
| * you may not use this file except in compliance with the License. | |
| * You may obtain a copy of the License at | |
| * | |
| * http://www.apache.org/licenses/LICENSE-2.0 | |
| * | |
| * Unless required by applicable law or agreed to in writing, software | |
| * distributed under the License is distributed on an "AS IS" BASIS, | |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| * See the License for the specific language governing permissions and | |
| * limitations under the License. | |
| */ | |
| #define LOG_TAG "VelocityTracker" | |
| //#define LOG_NDEBUG 0 | |
| // Log debug messages about velocity tracking. | |
| #define DEBUG_VELOCITY 0 | |
| // Log debug messages about the progress of the algorithm itself. | |
| #define DEBUG_STRATEGY 0 | |
| #include <math.h> | |
| #include <limits.h> | |
| #include <cutils/properties.h> | |
| #include <input/VelocityTracker.h> | |
| #include <utils/BitSet.h> | |
| #include <utils/String8.h> | |
| #include <utils/Timers.h> | |
| namespace android { | |
| // Nanoseconds per milliseconds. | |
| static const nsecs_t NANOS_PER_MS = 1000000; | |
| // Threshold for determining that a pointer has stopped moving. | |
| // Some input devices do not send ACTION_MOVE events in the case where a pointer has | |
| // stopped. We need to detect this case so that we can accurately predict the | |
| // velocity after the pointer starts moving again. | |
| static const nsecs_t ASSUME_POINTER_STOPPED_TIME = 40 * NANOS_PER_MS; | |
| static float vectorDot(const float* a, const float* b, uint32_t m) { | |
| float r = 0; | |
| while (m) { | |
| m--; | |
| r += *(a++) * *(b++); | |
| } | |
| return r; | |
| } | |
| static float vectorNorm(const float* a, uint32_t m) { | |
| float r = 0; | |
| while (m) { | |
| m--; | |
| float t = *(a++); | |
| r += t * t; | |
| } | |
| return sqrtf(r); | |
| } | |
| #if DEBUG_STRATEGY || DEBUG_VELOCITY | |
| static String8 vectorToString(const float* a, uint32_t m) { | |
| String8 str; | |
| str.append("["); | |
| while (m--) { | |
| str.appendFormat(" %f", *(a++)); | |
| if (m) { | |
| str.append(","); | |
| } | |
| } | |
| str.append(" ]"); | |
| return str; | |
| } | |
| static String8 matrixToString(const float* a, uint32_t m, uint32_t n, bool rowMajor) { | |
| String8 str; | |
| str.append("["); | |
| for (size_t i = 0; i < m; i++) { | |
| if (i) { | |
| str.append(","); | |
| } | |
| str.append(" ["); | |
| for (size_t j = 0; j < n; j++) { | |
| if (j) { | |
| str.append(","); | |
| } | |
| str.appendFormat(" %f", a[rowMajor ? i * n + j : j * m + i]); | |
| } | |
| str.append(" ]"); | |
| } | |
| str.append(" ]"); | |
| return str; | |
| } | |
| #endif | |
| // --- VelocityTracker --- | |
| // The default velocity tracker strategy. | |
| // Although other strategies are available for testing and comparison purposes, | |
| // this is the strategy that applications will actually use. Be very careful | |
| // when adjusting the default strategy because it can dramatically affect | |
| // (often in a bad way) the user experience. | |
| const char* VelocityTracker::DEFAULT_STRATEGY = "lsq2"; | |
| VelocityTracker::VelocityTracker(const char* strategy) : | |
| mLastEventTime(0), mCurrentPointerIdBits(0), mActivePointerId(-1) { | |
| char value[PROPERTY_VALUE_MAX]; | |
| // Allow the default strategy to be overridden using a system property for debugging. | |
| if (!strategy) { | |
| int length = property_get("debug.velocitytracker.strategy", value, NULL); | |
| if (length > 0) { | |
| strategy = value; | |
| } else { | |
| strategy = DEFAULT_STRATEGY; | |
| } | |
| } | |
| // Configure the strategy. | |
| if (!configureStrategy(strategy)) { | |
| ALOGD("Unrecognized velocity tracker strategy name '%s'.", strategy); | |
| if (!configureStrategy(DEFAULT_STRATEGY)) { | |
| LOG_ALWAYS_FATAL("Could not create the default velocity tracker strategy '%s'!", | |
| strategy); | |
| } | |
| } | |
| } | |
| VelocityTracker::~VelocityTracker() { | |
| delete mStrategy; | |
| } | |
| bool VelocityTracker::configureStrategy(const char* strategy) { | |
| mStrategy = createStrategy(strategy); | |
| return mStrategy != NULL; | |
| } | |
| VelocityTrackerStrategy* VelocityTracker::createStrategy(const char* strategy) { | |
| if (!strcmp("lsq1", strategy)) { | |
| // 1st order least squares. Quality: POOR. | |
| // Frequently underfits the touch data especially when the finger accelerates | |
| // or changes direction. Often underestimates velocity. The direction | |
| // is overly influenced by historical touch points. | |
| return new LeastSquaresVelocityTrackerStrategy(1); | |
| } | |
| if (!strcmp("lsq2", strategy)) { | |
| // 2nd order least squares. Quality: VERY GOOD. | |
| // Pretty much ideal, but can be confused by certain kinds of touch data, | |
| // particularly if the panel has a tendency to generate delayed, | |
| // duplicate or jittery touch coordinates when the finger is released. | |
| return new LeastSquaresVelocityTrackerStrategy(2); | |
| } | |
| if (!strcmp("lsq3", strategy)) { | |
| // 3rd order least squares. Quality: UNUSABLE. | |
| // Frequently overfits the touch data yielding wildly divergent estimates | |
| // of the velocity when the finger is released. | |
| return new LeastSquaresVelocityTrackerStrategy(3); | |
| } | |
| if (!strcmp("wlsq2-delta", strategy)) { | |
| // 2nd order weighted least squares, delta weighting. Quality: EXPERIMENTAL | |
| return new LeastSquaresVelocityTrackerStrategy(2, | |
| LeastSquaresVelocityTrackerStrategy::WEIGHTING_DELTA); | |
| } | |
| if (!strcmp("wlsq2-central", strategy)) { | |
| // 2nd order weighted least squares, central weighting. Quality: EXPERIMENTAL | |
| return new LeastSquaresVelocityTrackerStrategy(2, | |
| LeastSquaresVelocityTrackerStrategy::WEIGHTING_CENTRAL); | |
| } | |
| if (!strcmp("wlsq2-recent", strategy)) { | |
| // 2nd order weighted least squares, recent weighting. Quality: EXPERIMENTAL | |
| return new LeastSquaresVelocityTrackerStrategy(2, | |
| LeastSquaresVelocityTrackerStrategy::WEIGHTING_RECENT); | |
| } | |
| if (!strcmp("int1", strategy)) { | |
| // 1st order integrating filter. Quality: GOOD. | |
| // Not as good as 'lsq2' because it cannot estimate acceleration but it is | |
| // more tolerant of errors. Like 'lsq1', this strategy tends to underestimate | |
| // the velocity of a fling but this strategy tends to respond to changes in | |
| // direction more quickly and accurately. | |
| return new IntegratingVelocityTrackerStrategy(1); | |
| } | |
| if (!strcmp("int2", strategy)) { | |
| // 2nd order integrating filter. Quality: EXPERIMENTAL. | |
| // For comparison purposes only. Unlike 'int1' this strategy can compensate | |
| // for acceleration but it typically overestimates the effect. | |
| return new IntegratingVelocityTrackerStrategy(2); | |
| } | |
| if (!strcmp("legacy", strategy)) { | |
| // Legacy velocity tracker algorithm. Quality: POOR. | |
| // For comparison purposes only. This algorithm is strongly influenced by | |
| // old data points, consistently underestimates velocity and takes a very long | |
| // time to adjust to changes in direction. | |
| return new LegacyVelocityTrackerStrategy(); | |
| } | |
| return NULL; | |
| } | |
| void VelocityTracker::clear() { | |
| mCurrentPointerIdBits.clear(); | |
| mActivePointerId = -1; | |
| mStrategy->clear(); | |
| } | |
| void VelocityTracker::clearPointers(BitSet32 idBits) { | |
| BitSet32 remainingIdBits(mCurrentPointerIdBits.value & ~idBits.value); | |
| mCurrentPointerIdBits = remainingIdBits; | |
| if (mActivePointerId >= 0 && idBits.hasBit(mActivePointerId)) { | |
| mActivePointerId = !remainingIdBits.isEmpty() ? remainingIdBits.firstMarkedBit() : -1; | |
| } | |
| mStrategy->clearPointers(idBits); | |
| } | |
| void VelocityTracker::addMovement(nsecs_t eventTime, BitSet32 idBits, const Position* positions) { | |
| while (idBits.count() > MAX_POINTERS) { | |
| idBits.clearLastMarkedBit(); | |
| } | |
| if ((mCurrentPointerIdBits.value & idBits.value) | |
| && eventTime >= mLastEventTime + ASSUME_POINTER_STOPPED_TIME) { | |
| #if DEBUG_VELOCITY | |
| ALOGD("VelocityTracker: stopped for %0.3f ms, clearing state.", | |
| (eventTime - mLastEventTime) * 0.000001f); | |
| #endif | |
| // We have not received any movements for too long. Assume that all pointers | |
| // have stopped. | |
| mStrategy->clear(); | |
| } | |
| mLastEventTime = eventTime; | |
| mCurrentPointerIdBits = idBits; | |
| if (mActivePointerId < 0 || !idBits.hasBit(mActivePointerId)) { | |
| mActivePointerId = idBits.isEmpty() ? -1 : idBits.firstMarkedBit(); | |
| } | |
| mStrategy->addMovement(eventTime, idBits, positions); | |
| #if DEBUG_VELOCITY | |
| ALOGD("VelocityTracker: addMovement eventTime=%lld, idBits=0x%08x, activePointerId=%d", | |
| eventTime, idBits.value, mActivePointerId); | |
| for (BitSet32 iterBits(idBits); !iterBits.isEmpty(); ) { | |
| uint32_t id = iterBits.firstMarkedBit(); | |
| uint32_t index = idBits.getIndexOfBit(id); | |
| iterBits.clearBit(id); | |
| Estimator estimator; | |
| getEstimator(id, &estimator); | |
| ALOGD(" %d: position (%0.3f, %0.3f), " | |
| "estimator (degree=%d, xCoeff=%s, yCoeff=%s, confidence=%f)", | |
| id, positions[index].x, positions[index].y, | |
| int(estimator.degree), | |
| vectorToString(estimator.xCoeff, estimator.degree + 1).string(), | |
| vectorToString(estimator.yCoeff, estimator.degree + 1).string(), | |
| estimator.confidence); | |
| } | |
| #endif | |
| } | |
| void VelocityTracker::addMovement(const MotionEvent* event) { | |
| int32_t actionMasked = event->getActionMasked(); | |
| switch (actionMasked) { | |
| case AMOTION_EVENT_ACTION_DOWN: | |
| case AMOTION_EVENT_ACTION_HOVER_ENTER: | |
| // Clear all pointers on down before adding the new movement. | |
| clear(); | |
| break; | |
| case AMOTION_EVENT_ACTION_POINTER_DOWN: { | |
| // Start a new movement trace for a pointer that just went down. | |
| // We do this on down instead of on up because the client may want to query the | |
| // final velocity for a pointer that just went up. | |
| BitSet32 downIdBits; | |
| downIdBits.markBit(event->getPointerId(event->getActionIndex())); | |
| clearPointers(downIdBits); | |
| break; | |
| } | |
| case AMOTION_EVENT_ACTION_MOVE: | |
| case AMOTION_EVENT_ACTION_HOVER_MOVE: | |
| break; | |
| default: | |
| // Ignore all other actions because they do not convey any new information about | |
| // pointer movement. We also want to preserve the last known velocity of the pointers. | |
| // Note that ACTION_UP and ACTION_POINTER_UP always report the last known position | |
| // of the pointers that went up. ACTION_POINTER_UP does include the new position of | |
| // pointers that remained down but we will also receive an ACTION_MOVE with this | |
| // information if any of them actually moved. Since we don't know how many pointers | |
| // will be going up at once it makes sense to just wait for the following ACTION_MOVE | |
| // before adding the movement. | |
| return; | |
| } | |
| size_t pointerCount = event->getPointerCount(); | |
| if (pointerCount > MAX_POINTERS) { | |
| pointerCount = MAX_POINTERS; | |
| } | |
| BitSet32 idBits; | |
| for (size_t i = 0; i < pointerCount; i++) { | |
| idBits.markBit(event->getPointerId(i)); | |
| } | |
| uint32_t pointerIndex[MAX_POINTERS]; | |
| for (size_t i = 0; i < pointerCount; i++) { | |
| pointerIndex[i] = idBits.getIndexOfBit(event->getPointerId(i)); | |
| } | |
| nsecs_t eventTime; | |
| Position positions[pointerCount]; | |
| size_t historySize = event->getHistorySize(); | |
| for (size_t h = 0; h < historySize; h++) { | |
| eventTime = event->getHistoricalEventTime(h); | |
| for (size_t i = 0; i < pointerCount; i++) { | |
| uint32_t index = pointerIndex[i]; | |
| positions[index].x = event->getHistoricalX(i, h); | |
| positions[index].y = event->getHistoricalY(i, h); | |
| } | |
| addMovement(eventTime, idBits, positions); | |
| } | |
| eventTime = event->getEventTime(); | |
| for (size_t i = 0; i < pointerCount; i++) { | |
| uint32_t index = pointerIndex[i]; | |
| positions[index].x = event->getX(i); | |
| positions[index].y = event->getY(i); | |
| } | |
| addMovement(eventTime, idBits, positions); | |
| } | |
| bool VelocityTracker::getVelocity(uint32_t id, float* outVx, float* outVy) const { | |
| Estimator estimator; | |
| if (getEstimator(id, &estimator) && estimator.degree >= 1) { | |
| *outVx = estimator.xCoeff[1]; | |
| *outVy = estimator.yCoeff[1]; | |
| return true; | |
| } | |
| *outVx = 0; | |
| *outVy = 0; | |
| return false; | |
| } | |
| bool VelocityTracker::getEstimator(uint32_t id, Estimator* outEstimator) const { | |
| return mStrategy->getEstimator(id, outEstimator); | |
| } | |
| // --- LeastSquaresVelocityTrackerStrategy --- | |
| const nsecs_t LeastSquaresVelocityTrackerStrategy::HORIZON; | |
| const uint32_t LeastSquaresVelocityTrackerStrategy::HISTORY_SIZE; | |
| LeastSquaresVelocityTrackerStrategy::LeastSquaresVelocityTrackerStrategy( | |
| uint32_t degree, Weighting weighting) : | |
| mDegree(degree), mWeighting(weighting) { | |
| clear(); | |
| } | |
| LeastSquaresVelocityTrackerStrategy::~LeastSquaresVelocityTrackerStrategy() { | |
| } | |
| void LeastSquaresVelocityTrackerStrategy::clear() { | |
| mIndex = 0; | |
| mMovements[0].idBits.clear(); | |
| } | |
| void LeastSquaresVelocityTrackerStrategy::clearPointers(BitSet32 idBits) { | |
| BitSet32 remainingIdBits(mMovements[mIndex].idBits.value & ~idBits.value); | |
| mMovements[mIndex].idBits = remainingIdBits; | |
| } | |
| void LeastSquaresVelocityTrackerStrategy::addMovement(nsecs_t eventTime, BitSet32 idBits, | |
| const VelocityTracker::Position* positions) { | |
| if (++mIndex == HISTORY_SIZE) { | |
| mIndex = 0; | |
| } | |
| Movement& movement = mMovements[mIndex]; | |
| movement.eventTime = eventTime; | |
| movement.idBits = idBits; | |
| uint32_t count = idBits.count(); | |
| for (uint32_t i = 0; i < count; i++) { | |
| movement.positions[i] = positions[i]; | |
| } | |
| } | |
| /** | |
| * Solves a linear least squares problem to obtain a N degree polynomial that fits | |
| * the specified input data as nearly as possible. | |
| * | |
| * Returns true if a solution is found, false otherwise. | |
| * | |
| * The input consists of two vectors of data points X and Y with indices 0..m-1 | |
| * along with a weight vector W of the same size. | |
| * | |
| * The output is a vector B with indices 0..n that describes a polynomial | |
| * that fits the data, such the sum of W[i] * W[i] * abs(Y[i] - (B[0] + B[1] X[i] | |
| * + B[2] X[i]^2 ... B[n] X[i]^n)) for all i between 0 and m-1 is minimized. | |
| * | |
| * Accordingly, the weight vector W should be initialized by the caller with the | |
| * reciprocal square root of the variance of the error in each input data point. | |
| * In other words, an ideal choice for W would be W[i] = 1 / var(Y[i]) = 1 / stddev(Y[i]). | |
| * The weights express the relative importance of each data point. If the weights are | |
| * all 1, then the data points are considered to be of equal importance when fitting | |
| * the polynomial. It is a good idea to choose weights that diminish the importance | |
| * of data points that may have higher than usual error margins. | |
| * | |
| * Errors among data points are assumed to be independent. W is represented here | |
| * as a vector although in the literature it is typically taken to be a diagonal matrix. | |
| * | |
| * That is to say, the function that generated the input data can be approximated | |
| * by y(x) ~= B[0] + B[1] x + B[2] x^2 + ... + B[n] x^n. | |
| * | |
| * The coefficient of determination (R^2) is also returned to describe the goodness | |
| * of fit of the model for the given data. It is a value between 0 and 1, where 1 | |
| * indicates perfect correspondence. | |
| * | |
| * This function first expands the X vector to a m by n matrix A such that | |
| * A[i][0] = 1, A[i][1] = X[i], A[i][2] = X[i]^2, ..., A[i][n] = X[i]^n, then | |
| * multiplies it by w[i]./ | |
| * | |
| * Then it calculates the QR decomposition of A yielding an m by m orthonormal matrix Q | |
| * and an m by n upper triangular matrix R. Because R is upper triangular (lower | |
| * part is all zeroes), we can simplify the decomposition into an m by n matrix | |
| * Q1 and a n by n matrix R1 such that A = Q1 R1. | |
| * | |
| * Finally we solve the system of linear equations given by R1 B = (Qtranspose W Y) | |
| * to find B. | |
| * | |
| * For efficiency, we lay out A and Q column-wise in memory because we frequently | |
| * operate on the column vectors. Conversely, we lay out R row-wise. | |
| * | |
| * http://en.wikipedia.org/wiki/Numerical_methods_for_linear_least_squares | |
| * http://en.wikipedia.org/wiki/Gram-Schmidt | |
| */ | |
| static bool solveLeastSquares(const float* x, const float* y, | |
| const float* w, uint32_t m, uint32_t n, float* outB, float* outDet) { | |
| #if DEBUG_STRATEGY | |
| ALOGD("solveLeastSquares: m=%d, n=%d, x=%s, y=%s, w=%s", int(m), int(n), | |
| vectorToString(x, m).string(), vectorToString(y, m).string(), | |
| vectorToString(w, m).string()); | |
| #endif | |
| // Expand the X vector to a matrix A, pre-multiplied by the weights. | |
| float a[n][m]; // column-major order | |
| for (uint32_t h = 0; h < m; h++) { | |
| a[0][h] = w[h]; | |
| for (uint32_t i = 1; i < n; i++) { | |
| a[i][h] = a[i - 1][h] * x[h]; | |
| } | |
| } | |
| #if DEBUG_STRATEGY | |
| ALOGD(" - a=%s", matrixToString(&a[0][0], m, n, false /*rowMajor*/).string()); | |
| #endif | |
| // Apply the Gram-Schmidt process to A to obtain its QR decomposition. | |
| float q[n][m]; // orthonormal basis, column-major order | |
| float r[n][n]; // upper triangular matrix, row-major order | |
| for (uint32_t j = 0; j < n; j++) { | |
| for (uint32_t h = 0; h < m; h++) { | |
| q[j][h] = a[j][h]; | |
| } | |
| for (uint32_t i = 0; i < j; i++) { | |
| float dot = vectorDot(&q[j][0], &q[i][0], m); | |
| for (uint32_t h = 0; h < m; h++) { | |
| q[j][h] -= dot * q[i][h]; | |
| } | |
| } | |
| float norm = vectorNorm(&q[j][0], m); | |
| if (norm < 0.000001f) { | |
| // vectors are linearly dependent or zero so no solution | |
| #if DEBUG_STRATEGY | |
| ALOGD(" - no solution, norm=%f", norm); | |
| #endif | |
| return false; | |
| } | |
| float invNorm = 1.0f / norm; | |
| for (uint32_t h = 0; h < m; h++) { | |
| q[j][h] *= invNorm; | |
| } | |
| for (uint32_t i = 0; i < n; i++) { | |
| r[j][i] = i < j ? 0 : vectorDot(&q[j][0], &a[i][0], m); | |
| } | |
| } | |
| #if DEBUG_STRATEGY | |
| ALOGD(" - q=%s", matrixToString(&q[0][0], m, n, false /*rowMajor*/).string()); | |
| ALOGD(" - r=%s", matrixToString(&r[0][0], n, n, true /*rowMajor*/).string()); | |
| // calculate QR, if we factored A correctly then QR should equal A | |
| float qr[n][m]; | |
| for (uint32_t h = 0; h < m; h++) { | |
| for (uint32_t i = 0; i < n; i++) { | |
| qr[i][h] = 0; | |
| for (uint32_t j = 0; j < n; j++) { | |
| qr[i][h] += q[j][h] * r[j][i]; | |
| } | |
| } | |
| } | |
| ALOGD(" - qr=%s", matrixToString(&qr[0][0], m, n, false /*rowMajor*/).string()); | |
| #endif | |
| // Solve R B = Qt W Y to find B. This is easy because R is upper triangular. | |
| // We just work from bottom-right to top-left calculating B's coefficients. | |
| float wy[m]; | |
| for (uint32_t h = 0; h < m; h++) { | |
| wy[h] = y[h] * w[h]; | |
| } | |
| for (uint32_t i = n; i != 0; ) { | |
| i--; | |
| outB[i] = vectorDot(&q[i][0], wy, m); | |
| for (uint32_t j = n - 1; j > i; j--) { | |
| outB[i] -= r[i][j] * outB[j]; | |
| } | |
| outB[i] /= r[i][i]; | |
| } | |
| #if DEBUG_STRATEGY | |
| ALOGD(" - b=%s", vectorToString(outB, n).string()); | |
| #endif | |
| // Calculate the coefficient of determination as 1 - (SSerr / SStot) where | |
| // SSerr is the residual sum of squares (variance of the error), | |
| // and SStot is the total sum of squares (variance of the data) where each | |
| // has been weighted. | |
| float ymean = 0; | |
| for (uint32_t h = 0; h < m; h++) { | |
| ymean += y[h]; | |
| } | |
| ymean /= m; | |
| float sserr = 0; | |
| float sstot = 0; | |
| for (uint32_t h = 0; h < m; h++) { | |
| float err = y[h] - outB[0]; | |
| float term = 1; | |
| for (uint32_t i = 1; i < n; i++) { | |
| term *= x[h]; | |
| err -= term * outB[i]; | |
| } | |
| sserr += w[h] * w[h] * err * err; | |
| float var = y[h] - ymean; | |
| sstot += w[h] * w[h] * var * var; | |
| } | |
| *outDet = sstot > 0.000001f ? 1.0f - (sserr / sstot) : 1; | |
| #if DEBUG_STRATEGY | |
| ALOGD(" - sserr=%f", sserr); | |
| ALOGD(" - sstot=%f", sstot); | |
| ALOGD(" - det=%f", *outDet); | |
| #endif | |
| return true; | |
| } | |
| bool LeastSquaresVelocityTrackerStrategy::getEstimator(uint32_t id, | |
| VelocityTracker::Estimator* outEstimator) const { | |
| outEstimator->clear(); | |
| // Iterate over movement samples in reverse time order and collect samples. | |
| float x[HISTORY_SIZE]; | |
| float y[HISTORY_SIZE]; | |
| float w[HISTORY_SIZE]; | |
| float time[HISTORY_SIZE]; | |
| uint32_t m = 0; | |
| uint32_t index = mIndex; | |
| const Movement& newestMovement = mMovements[mIndex]; | |
| do { | |
| const Movement& movement = mMovements[index]; | |
| if (!movement.idBits.hasBit(id)) { | |
| break; | |
| } | |
| nsecs_t age = newestMovement.eventTime - movement.eventTime; | |
| if (age > HORIZON) { | |
| break; | |
| } | |
| const VelocityTracker::Position& position = movement.getPosition(id); | |
| x[m] = position.x; | |
| y[m] = position.y; | |
| w[m] = chooseWeight(index); | |
| time[m] = -age * 0.000000001f; | |
| index = (index == 0 ? HISTORY_SIZE : index) - 1; | |
| } while (++m < HISTORY_SIZE); | |
| if (m == 0) { | |
| return false; // no data | |
| } | |
| // Calculate a least squares polynomial fit. | |
| uint32_t degree = mDegree; | |
| if (degree > m - 1) { | |
| degree = m - 1; | |
| } | |
| if (degree >= 1) { | |
| float xdet, ydet; | |
| uint32_t n = degree + 1; | |
| if (solveLeastSquares(time, x, w, m, n, outEstimator->xCoeff, &xdet) | |
| && solveLeastSquares(time, y, w, m, n, outEstimator->yCoeff, &ydet)) { | |
| outEstimator->time = newestMovement.eventTime; | |
| outEstimator->degree = degree; | |
| outEstimator->confidence = xdet * ydet; | |
| #if DEBUG_STRATEGY | |
| ALOGD("estimate: degree=%d, xCoeff=%s, yCoeff=%s, confidence=%f", | |
| int(outEstimator->degree), | |
| vectorToString(outEstimator->xCoeff, n).string(), | |
| vectorToString(outEstimator->yCoeff, n).string(), | |
| outEstimator->confidence); | |
| #endif | |
| return true; | |
| } | |
| } | |
| // No velocity data available for this pointer, but we do have its current position. | |
| outEstimator->xCoeff[0] = x[0]; | |
| outEstimator->yCoeff[0] = y[0]; | |
| outEstimator->time = newestMovement.eventTime; | |
| outEstimator->degree = 0; | |
| outEstimator->confidence = 1; | |
| return true; | |
| } | |
| float LeastSquaresVelocityTrackerStrategy::chooseWeight(uint32_t index) const { | |
| switch (mWeighting) { | |
| case WEIGHTING_DELTA: { | |
| // Weight points based on how much time elapsed between them and the next | |
| // point so that points that "cover" a shorter time span are weighed less. | |
| // delta 0ms: 0.5 | |
| // delta 10ms: 1.0 | |
| if (index == mIndex) { | |
| return 1.0f; | |
| } | |
| uint32_t nextIndex = (index + 1) % HISTORY_SIZE; | |
| float deltaMillis = (mMovements[nextIndex].eventTime- mMovements[index].eventTime) | |
| * 0.000001f; | |
| if (deltaMillis < 0) { | |
| return 0.5f; | |
| } | |
| if (deltaMillis < 10) { | |
| return 0.5f + deltaMillis * 0.05; | |
| } | |
| return 1.0f; | |
| } | |
| case WEIGHTING_CENTRAL: { | |
| // Weight points based on their age, weighing very recent and very old points less. | |
| // age 0ms: 0.5 | |
| // age 10ms: 1.0 | |
| // age 50ms: 1.0 | |
| // age 60ms: 0.5 | |
| float ageMillis = (mMovements[mIndex].eventTime - mMovements[index].eventTime) | |
| * 0.000001f; | |
| if (ageMillis < 0) { | |
| return 0.5f; | |
| } | |
| if (ageMillis < 10) { | |
| return 0.5f + ageMillis * 0.05; | |
| } | |
| if (ageMillis < 50) { | |
| return 1.0f; | |
| } | |
| if (ageMillis < 60) { | |
| return 0.5f + (60 - ageMillis) * 0.05; | |
| } | |
| return 0.5f; | |
| } | |
| case WEIGHTING_RECENT: { | |
| // Weight points based on their age, weighing older points less. | |
| // age 0ms: 1.0 | |
| // age 50ms: 1.0 | |
| // age 100ms: 0.5 | |
| float ageMillis = (mMovements[mIndex].eventTime - mMovements[index].eventTime) | |
| * 0.000001f; | |
| if (ageMillis < 50) { | |
| return 1.0f; | |
| } | |
| if (ageMillis < 100) { | |
| return 0.5f + (100 - ageMillis) * 0.01f; | |
| } | |
| return 0.5f; | |
| } | |
| case WEIGHTING_NONE: | |
| default: | |
| return 1.0f; | |
| } | |
| } | |
| // --- IntegratingVelocityTrackerStrategy --- | |
| IntegratingVelocityTrackerStrategy::IntegratingVelocityTrackerStrategy(uint32_t degree) : | |
| mDegree(degree) { | |
| } | |
| IntegratingVelocityTrackerStrategy::~IntegratingVelocityTrackerStrategy() { | |
| } | |
| void IntegratingVelocityTrackerStrategy::clear() { | |
| mPointerIdBits.clear(); | |
| } | |
| void IntegratingVelocityTrackerStrategy::clearPointers(BitSet32 idBits) { | |
| mPointerIdBits.value &= ~idBits.value; | |
| } | |
| void IntegratingVelocityTrackerStrategy::addMovement(nsecs_t eventTime, BitSet32 idBits, | |
| const VelocityTracker::Position* positions) { | |
| uint32_t index = 0; | |
| for (BitSet32 iterIdBits(idBits); !iterIdBits.isEmpty();) { | |
| uint32_t id = iterIdBits.clearFirstMarkedBit(); | |
| State& state = mPointerState[id]; | |
| const VelocityTracker::Position& position = positions[index++]; | |
| if (mPointerIdBits.hasBit(id)) { | |
| updateState(state, eventTime, position.x, position.y); | |
| } else { | |
| initState(state, eventTime, position.x, position.y); | |
| } | |
| } | |
| mPointerIdBits = idBits; | |
| } | |
| bool IntegratingVelocityTrackerStrategy::getEstimator(uint32_t id, | |
| VelocityTracker::Estimator* outEstimator) const { | |
| outEstimator->clear(); | |
| if (mPointerIdBits.hasBit(id)) { | |
| const State& state = mPointerState[id]; | |
| populateEstimator(state, outEstimator); | |
| return true; | |
| } | |
| return false; | |
| } | |
| void IntegratingVelocityTrackerStrategy::initState(State& state, | |
| nsecs_t eventTime, float xpos, float ypos) const { | |
| state.updateTime = eventTime; | |
| state.degree = 0; | |
| state.xpos = xpos; | |
| state.xvel = 0; | |
| state.xaccel = 0; | |
| state.ypos = ypos; | |
| state.yvel = 0; | |
| state.yaccel = 0; | |
| } | |
| void IntegratingVelocityTrackerStrategy::updateState(State& state, | |
| nsecs_t eventTime, float xpos, float ypos) const { | |
| const nsecs_t MIN_TIME_DELTA = 2 * NANOS_PER_MS; | |
| const float FILTER_TIME_CONSTANT = 0.010f; // 10 milliseconds | |
| if (eventTime <= state.updateTime + MIN_TIME_DELTA) { | |
| return; | |
| } | |
| float dt = (eventTime - state.updateTime) * 0.000000001f; | |
| state.updateTime = eventTime; | |
| float xvel = (xpos - state.xpos) / dt; | |
| float yvel = (ypos - state.ypos) / dt; | |
| if (state.degree == 0) { | |
| state.xvel = xvel; | |
| state.yvel = yvel; | |
| state.degree = 1; | |
| } else { | |
| float alpha = dt / (FILTER_TIME_CONSTANT + dt); | |
| if (mDegree == 1) { | |
| state.xvel += (xvel - state.xvel) * alpha; | |
| state.yvel += (yvel - state.yvel) * alpha; | |
| } else { | |
| float xaccel = (xvel - state.xvel) / dt; | |
| float yaccel = (yvel - state.yvel) / dt; | |
| if (state.degree == 1) { | |
| state.xaccel = xaccel; | |
| state.yaccel = yaccel; | |
| state.degree = 2; | |
| } else { | |
| state.xaccel += (xaccel - state.xaccel) * alpha; | |
| state.yaccel += (yaccel - state.yaccel) * alpha; | |
| } | |
| state.xvel += (state.xaccel * dt) * alpha; | |
| state.yvel += (state.yaccel * dt) * alpha; | |
| } | |
| } | |
| state.xpos = xpos; | |
| state.ypos = ypos; | |
| } | |
| void IntegratingVelocityTrackerStrategy::populateEstimator(const State& state, | |
| VelocityTracker::Estimator* outEstimator) const { | |
| outEstimator->time = state.updateTime; | |
| outEstimator->confidence = 1.0f; | |
| outEstimator->degree = state.degree; | |
| outEstimator->xCoeff[0] = state.xpos; | |
| outEstimator->xCoeff[1] = state.xvel; | |
| outEstimator->xCoeff[2] = state.xaccel / 2; | |
| outEstimator->yCoeff[0] = state.ypos; | |
| outEstimator->yCoeff[1] = state.yvel; | |
| outEstimator->yCoeff[2] = state.yaccel / 2; | |
| } | |
| // --- LegacyVelocityTrackerStrategy --- | |
| const nsecs_t LegacyVelocityTrackerStrategy::HORIZON; | |
| const uint32_t LegacyVelocityTrackerStrategy::HISTORY_SIZE; | |
| const nsecs_t LegacyVelocityTrackerStrategy::MIN_DURATION; | |
| LegacyVelocityTrackerStrategy::LegacyVelocityTrackerStrategy() { | |
| clear(); | |
| } | |
| LegacyVelocityTrackerStrategy::~LegacyVelocityTrackerStrategy() { | |
| } | |
| void LegacyVelocityTrackerStrategy::clear() { | |
| mIndex = 0; | |
| mMovements[0].idBits.clear(); | |
| } | |
| void LegacyVelocityTrackerStrategy::clearPointers(BitSet32 idBits) { | |
| BitSet32 remainingIdBits(mMovements[mIndex].idBits.value & ~idBits.value); | |
| mMovements[mIndex].idBits = remainingIdBits; | |
| } | |
| void LegacyVelocityTrackerStrategy::addMovement(nsecs_t eventTime, BitSet32 idBits, | |
| const VelocityTracker::Position* positions) { | |
| if (++mIndex == HISTORY_SIZE) { | |
| mIndex = 0; | |
| } | |
| Movement& movement = mMovements[mIndex]; | |
| movement.eventTime = eventTime; | |
| movement.idBits = idBits; | |
| uint32_t count = idBits.count(); | |
| for (uint32_t i = 0; i < count; i++) { | |
| movement.positions[i] = positions[i]; | |
| } | |
| } | |
| bool LegacyVelocityTrackerStrategy::getEstimator(uint32_t id, | |
| VelocityTracker::Estimator* outEstimator) const { | |
| outEstimator->clear(); | |
| const Movement& newestMovement = mMovements[mIndex]; | |
| if (!newestMovement.idBits.hasBit(id)) { | |
| return false; // no data | |
| } | |
| // Find the oldest sample that contains the pointer and that is not older than HORIZON. | |
| nsecs_t minTime = newestMovement.eventTime - HORIZON; | |
| uint32_t oldestIndex = mIndex; | |
| uint32_t numTouches = 1; | |
| do { | |
| uint32_t nextOldestIndex = (oldestIndex == 0 ? HISTORY_SIZE : oldestIndex) - 1; | |
| const Movement& nextOldestMovement = mMovements[nextOldestIndex]; | |
| if (!nextOldestMovement.idBits.hasBit(id) | |
| || nextOldestMovement.eventTime < minTime) { | |
| break; | |
| } | |
| oldestIndex = nextOldestIndex; | |
| } while (++numTouches < HISTORY_SIZE); | |
| // Calculate an exponentially weighted moving average of the velocity estimate | |
| // at different points in time measured relative to the oldest sample. | |
| // This is essentially an IIR filter. Newer samples are weighted more heavily | |
| // than older samples. Samples at equal time points are weighted more or less | |
| // equally. | |
| // | |
| // One tricky problem is that the sample data may be poorly conditioned. | |
| // Sometimes samples arrive very close together in time which can cause us to | |
| // overestimate the velocity at that time point. Most samples might be measured | |
| // 16ms apart but some consecutive samples could be only 0.5sm apart because | |
| // the hardware or driver reports them irregularly or in bursts. | |
| float accumVx = 0; | |
| float accumVy = 0; | |
| uint32_t index = oldestIndex; | |
| uint32_t samplesUsed = 0; | |
| const Movement& oldestMovement = mMovements[oldestIndex]; | |
| const VelocityTracker::Position& oldestPosition = oldestMovement.getPosition(id); | |
| nsecs_t lastDuration = 0; | |
| while (numTouches-- > 1) { | |
| if (++index == HISTORY_SIZE) { | |
| index = 0; | |
| } | |
| const Movement& movement = mMovements[index]; | |
| nsecs_t duration = movement.eventTime - oldestMovement.eventTime; | |
| // If the duration between samples is small, we may significantly overestimate | |
| // the velocity. Consequently, we impose a minimum duration constraint on the | |
| // samples that we include in the calculation. | |
| if (duration >= MIN_DURATION) { | |
| const VelocityTracker::Position& position = movement.getPosition(id); | |
| float scale = 1000000000.0f / duration; // one over time delta in seconds | |
| float vx = (position.x - oldestPosition.x) * scale; | |
| float vy = (position.y - oldestPosition.y) * scale; | |
| accumVx = (accumVx * lastDuration + vx * duration) / (duration + lastDuration); | |
| accumVy = (accumVy * lastDuration + vy * duration) / (duration + lastDuration); | |
| lastDuration = duration; | |
| samplesUsed += 1; | |
| } | |
| } | |
| // Report velocity. | |
| const VelocityTracker::Position& newestPosition = newestMovement.getPosition(id); | |
| outEstimator->time = newestMovement.eventTime; | |
| outEstimator->confidence = 1; | |
| outEstimator->xCoeff[0] = newestPosition.x; | |
| outEstimator->yCoeff[0] = newestPosition.y; | |
| if (samplesUsed) { | |
| outEstimator->xCoeff[1] = accumVx; | |
| outEstimator->yCoeff[1] = accumVy; | |
| outEstimator->degree = 1; | |
| } else { | |
| outEstimator->degree = 0; | |
| } | |
| return true; | |
| } | |
| } // namespace android |