| /* | |
| * Copyright 2013 The Android Open Source Project | |
| * | |
| * Licensed under the Apache License, Version 2.0 (the "License"); | |
| * you may not use this file except in compliance with the License. | |
| * You may obtain a copy of the License at | |
| * | |
| * http://www.apache.org/licenses/LICENSE-2.0 | |
| * | |
| * Unless required by applicable law or agreed to in writing, software | |
| * distributed under the License is distributed on an "AS IS" BASIS, | |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| * See the License for the specific language governing permissions and | |
| * limitations under the License. | |
| */ | |
| #ifndef ANDROID_SURFACE_TEXTURE_MULTI_CONTEXT_GL_H | |
| #define ANDROID_SURFACE_TEXTURE_MULTI_CONTEXT_GL_H | |
| #include "SurfaceTextureGL.h" | |
| namespace android { | |
| class SurfaceTextureMultiContextGLTest : public SurfaceTextureGLTest { | |
| protected: | |
| enum { SECOND_TEX_ID = 123 }; | |
| enum { THIRD_TEX_ID = 456 }; | |
| SurfaceTextureMultiContextGLTest(): | |
| mSecondEglContext(EGL_NO_CONTEXT), | |
| mThirdEglContext(EGL_NO_CONTEXT) { | |
| } | |
| virtual void SetUp() { | |
| SurfaceTextureGLTest::SetUp(); | |
| // Set up the secondary context and texture renderer. | |
| mSecondEglContext = eglCreateContext(mEglDisplay, mGlConfig, | |
| EGL_NO_CONTEXT, getContextAttribs()); | |
| ASSERT_EQ(EGL_SUCCESS, eglGetError()); | |
| ASSERT_NE(EGL_NO_CONTEXT, mSecondEglContext); | |
| ASSERT_TRUE(eglMakeCurrent(mEglDisplay, mEglSurface, mEglSurface, | |
| mSecondEglContext)); | |
| ASSERT_EQ(EGL_SUCCESS, eglGetError()); | |
| mSecondTextureRenderer = new TextureRenderer(SECOND_TEX_ID, mST); | |
| ASSERT_NO_FATAL_FAILURE(mSecondTextureRenderer->SetUp()); | |
| // Set up the tertiary context and texture renderer. | |
| mThirdEglContext = eglCreateContext(mEglDisplay, mGlConfig, | |
| EGL_NO_CONTEXT, getContextAttribs()); | |
| ASSERT_EQ(EGL_SUCCESS, eglGetError()); | |
| ASSERT_NE(EGL_NO_CONTEXT, mThirdEglContext); | |
| ASSERT_TRUE(eglMakeCurrent(mEglDisplay, mEglSurface, mEglSurface, | |
| mThirdEglContext)); | |
| ASSERT_EQ(EGL_SUCCESS, eglGetError()); | |
| mThirdTextureRenderer = new TextureRenderer(THIRD_TEX_ID, mST); | |
| ASSERT_NO_FATAL_FAILURE(mThirdTextureRenderer->SetUp()); | |
| // Switch back to the primary context to start the tests. | |
| ASSERT_TRUE(eglMakeCurrent(mEglDisplay, mEglSurface, mEglSurface, | |
| mEglContext)); | |
| } | |
| virtual void TearDown() { | |
| if (mThirdEglContext != EGL_NO_CONTEXT) { | |
| eglDestroyContext(mEglDisplay, mThirdEglContext); | |
| } | |
| if (mSecondEglContext != EGL_NO_CONTEXT) { | |
| eglDestroyContext(mEglDisplay, mSecondEglContext); | |
| } | |
| SurfaceTextureGLTest::TearDown(); | |
| } | |
| EGLContext mSecondEglContext; | |
| sp<TextureRenderer> mSecondTextureRenderer; | |
| EGLContext mThirdEglContext; | |
| sp<TextureRenderer> mThirdTextureRenderer; | |
| }; | |
| } | |
| #endif |