| /* | |
| * Copyright 2013 The Android Open Source Project | |
| * | |
| * Licensed under the Apache License, Version 2.0 (the "License"); | |
| * you may not use this file except in compliance with the License. | |
| * You may obtain a copy of the License at | |
| * | |
| * http://www.apache.org/licenses/LICENSE-2.0 | |
| * | |
| * Unless required by applicable law or agreed to in writing, software | |
| * distributed under the License is distributed on an "AS IS" BASIS, | |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| * See the License for the specific language governing permissions and | |
| * limitations under the License. | |
| */ | |
| #ifndef ANDROID_SURFACE_TEXTURE_GL_TO_GL_H | |
| #define ANDROID_SURFACE_TEXTURE_GL_TO_GL_H | |
| #include "SurfaceTextureGL.h" | |
| namespace android { | |
| /* | |
| * This test fixture is for testing GL -> GL texture streaming. It creates an | |
| * EGLSurface and an EGLContext for the image producer to use. | |
| */ | |
| class SurfaceTextureGLToGLTest : public SurfaceTextureGLTest { | |
| protected: | |
| SurfaceTextureGLToGLTest(): | |
| mProducerEglSurface(EGL_NO_SURFACE), | |
| mProducerEglContext(EGL_NO_CONTEXT) { | |
| } | |
| virtual void SetUp() { | |
| SurfaceTextureGLTest::SetUp(); | |
| } | |
| void SetUpWindowAndContext() { | |
| mProducerEglSurface = eglCreateWindowSurface(mEglDisplay, mGlConfig, | |
| mANW.get(), NULL); | |
| ASSERT_EQ(EGL_SUCCESS, eglGetError()); | |
| ASSERT_NE(EGL_NO_SURFACE, mProducerEglSurface); | |
| mProducerEglContext = eglCreateContext(mEglDisplay, mGlConfig, | |
| EGL_NO_CONTEXT, getContextAttribs()); | |
| ASSERT_EQ(EGL_SUCCESS, eglGetError()); | |
| ASSERT_NE(EGL_NO_CONTEXT, mProducerEglContext); | |
| } | |
| virtual void TearDown() { | |
| if (mProducerEglContext != EGL_NO_CONTEXT) { | |
| eglDestroyContext(mEglDisplay, mProducerEglContext); | |
| } | |
| if (mProducerEglSurface != EGL_NO_SURFACE) { | |
| eglDestroySurface(mEglDisplay, mProducerEglSurface); | |
| } | |
| SurfaceTextureGLTest::TearDown(); | |
| } | |
| EGLSurface mProducerEglSurface; | |
| EGLContext mProducerEglContext; | |
| }; | |
| } // namespace android | |
| #endif |