blob: da9cb6c869a8a1ce02e202da749fc282260e86fd [file]
/*
* Copyright (C) 2007 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef ANDROID_SF_FRAMEBUFFER_SURFACE_H
#define ANDROID_SF_FRAMEBUFFER_SURFACE_H
#include <stdint.h>
#include <sys/types.h>
#include <com_android_graphics_libgui_flags.h>
#include <compositionengine/DisplaySurface.h>
#include <gui/BufferItemConsumer.h>
#include <gui/BufferQueue.h>
#include <ui/DisplayId.h>
#include <ui/Size.h>
#include <utils/Mutex.h>
#include "DisplayHardware/HwcSlotTracker.h"
// ---------------------------------------------------------------------------
namespace android {
// ---------------------------------------------------------------------------
class Rect;
class String8;
class HWComposer;
// ---------------------------------------------------------------------------
class FramebufferSurface final : public compositionengine::DisplaySurface,
public BufferItemConsumer::BufferFreedListener {
public:
virtual status_t beginFrame(bool mustRecompose);
virtual status_t prepareFrame(CompositionType compositionType);
virtual status_t advanceFrame(float hdrSdrRatio);
virtual void onFrameCommitted();
virtual void dumpAsString(String8& result) const;
virtual void onFirstRef() override;
virtual void resizeBuffers(const ui::Size&) override;
const sp<Surface>& getSurface() { return mRendererSurface; }
virtual const sp<Fence>& getClientTargetAcquireFence() const override;
private:
friend class FramebufferSurfaceTest;
friend class sp<FramebufferSurface>;
FramebufferSurface(HWComposer& hwc, PhysicalDisplayId displayId, const ui::Size& size,
const ui::Size& maxSize);
// BufferFreedListener interface
void onBufferFreed(const sp<GraphicBuffer>& graphicBuffer) override;
void onBufferFreedLocked(const sp<GraphicBuffer>& graphicBuffer) REQUIRES(mMutex);
// Limits the width and height by the maximum width specified.
ui::Size limitSize(const ui::Size&);
// Used for testing purposes.
static ui::Size limitSizeInternal(const ui::Size&, const ui::Size& maxSize);
mutable Mutex mMutex;
const PhysicalDisplayId mDisplayId;
// This surface is used by CompositionEngine for GPU rendering. It's sent to HWC as the client
// target for the frame.
sp<Surface> mRendererSurface;
sp<BufferItemConsumer> mRendererConsumer;
// Framebuffer size has a dimension limitation in pixels based on the graphics capabilities of
// the device.
const ui::Size mMaxSize;
const ui::Size mLimitedSize;
// mDataSpace is the dataspace of the current composition buffer for
// this FramebufferSurface. It will be 0 when HWC is doing the
// compositing. Otherwise it will display the dataspace of the buffer
// use for compositing which can change as wide-color content is
// on/off.
ui::Dataspace mDataspace;
struct FrameData {
// Buffer for a particular frame.
sp<GraphicBuffer> mBuffer;
// Acquire fence for the above buffer.
sp<Fence> mFence;
};
std::optional<FrameData> mFrameData;
std::optional<FrameData> mPreviousFrameData;
// Hardware composer, owned by SurfaceFlinger.
HWComposer& mHwc;
// Slot tracker to map buffers to HWC slot IDs
HwcSlotTracker mHwcSlotTracker GUARDED_BY(mMutex);
};
// ---------------------------------------------------------------------------
}; // namespace android
// ---------------------------------------------------------------------------
#endif // ANDROID_SF_FRAMEBUFFER_SURFACE_H