| /* | |
| * Copyright (C) 2010 The Android Open Source Project | |
| * | |
| * Licensed under the Apache License, Version 2.0 (the "License"); | |
| * you may not use this file except in compliance with the License. | |
| * You may obtain a copy of the License at | |
| * | |
| * http://www.apache.org/licenses/LICENSE-2.0 | |
| * | |
| * Unless required by applicable law or agreed to in writing, software | |
| * distributed under the License is distributed on an "AS IS" BASIS, | |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| * See the License for the specific language governing permissions and | |
| * limitations under the License. | |
| */ | |
| #include <stdint.h> | |
| #include <stdio.h> | |
| #include <stdlib.h> | |
| #include "GLExtensions.h" | |
| namespace android { | |
| // --------------------------------------------------------------------------- | |
| ANDROID_SINGLETON_STATIC_INSTANCE(GLExtensions) | |
| SortedVector<String8> GLExtensions::parseExtensionString(char const* extensions) { | |
| SortedVector<String8> list; | |
| char const* curr = extensions; | |
| char const* head = curr; | |
| do { | |
| head = strchr(curr, ' '); | |
| String8 s(curr, head ? head - curr : strlen(curr)); | |
| if (s.length()) { | |
| list.add(s); | |
| } | |
| curr = head + 1; | |
| } while (head); | |
| return list; | |
| } | |
| void GLExtensions::initWithGLStrings(GLubyte const* vendor, GLubyte const* renderer, | |
| GLubyte const* version, GLubyte const* extensions) { | |
| mVendor = (char const*)vendor; | |
| mRenderer = (char const*)renderer; | |
| mVersion = (char const*)version; | |
| mExtensions = (char const*)extensions; | |
| mExtensionList = parseExtensionString(mExtensions); | |
| } | |
| bool GLExtensions::hasExtension(char const* extension) const { | |
| const String8 s(extension); | |
| return mExtensionList.indexOf(s) >= 0; | |
| } | |
| char const* GLExtensions::getVendor() const { | |
| return mVendor.string(); | |
| } | |
| char const* GLExtensions::getRenderer() const { | |
| return mRenderer.string(); | |
| } | |
| char const* GLExtensions::getVersion() const { | |
| return mVersion.string(); | |
| } | |
| char const* GLExtensions::getExtensions() const { | |
| return mExtensions.string(); | |
| } | |
| void GLExtensions::initWithEGLStrings(char const* eglVersion, char const* eglExtensions) { | |
| mEGLVersion = eglVersion; | |
| mEGLExtensions = eglExtensions; | |
| mEGLExtensionList = parseExtensionString(mEGLExtensions); | |
| // EGL_ANDROIDX_no_config_context is an experimental extension with no | |
| // written specification. It will be replaced by something more formal. | |
| // SurfaceFlinger is using it to allow a single EGLContext to render to | |
| // both a 16-bit primary display framebuffer and a 32-bit virtual display | |
| // framebuffer. | |
| // | |
| // EGL_KHR_no_config_context is official extension to allow creating a | |
| // context that works with any surface of a display. | |
| if (hasEGLExtension("EGL_ANDROIDX_no_config_context") || | |
| hasEGLExtension("EGL_KHR_no_config_context")) { | |
| mHasNoConfigContext = true; | |
| } | |
| if (hasEGLExtension("EGL_ANDROID_native_fence_sync")) { | |
| mHasNativeFenceSync = true; | |
| } | |
| if (hasEGLExtension("EGL_KHR_fence_sync")) { | |
| mHasFenceSync = true; | |
| } | |
| if (hasEGLExtension("EGL_KHR_wait_sync")) { | |
| mHasWaitSync = true; | |
| } | |
| if (hasEGLExtension("EGL_ANDROID_image_crop")) { | |
| mHasImageCrop = true; | |
| } | |
| if (hasEGLExtension("EGL_EXT_protected_content")) { | |
| mHasProtectedContent = true; | |
| } | |
| if (hasEGLExtension("EGL_IMG_context_priority")) { | |
| mHasContextPriority = true; | |
| } | |
| } | |
| char const* GLExtensions::getEGLVersion() const { | |
| return mEGLVersion.string(); | |
| } | |
| char const* GLExtensions::getEGLExtensions() const { | |
| return mEGLExtensions.string(); | |
| } | |
| bool GLExtensions::hasEGLExtension(char const* extension) const { | |
| const String8 s(extension); | |
| return mEGLExtensionList.indexOf(s) >= 0; | |
| } | |
| // --------------------------------------------------------------------------- | |
| }; // namespace android |