| #include "RenderArea.h" | |
| #include <gui/LayerState.h> | |
| namespace android { | |
| float RenderArea::getCaptureFillValue(CaptureFill captureFill) { | |
| switch(captureFill) { | |
| case CaptureFill::CLEAR: | |
| return 0.0f; | |
| case CaptureFill::OPAQUE: | |
| default: | |
| return 1.0f; | |
| } | |
| } | |
| /* | |
| * Checks that the requested width and height are valid and updates them to the render area | |
| * dimensions if they are set to 0 | |
| */ | |
| status_t RenderArea::updateDimensions(int displayRotation) { | |
| // get screen geometry | |
| uint32_t width = getWidth(); | |
| uint32_t height = getHeight(); | |
| if (mRotationFlags & Transform::ROT_90) { | |
| std::swap(width, height); | |
| } | |
| if (displayRotation & DisplayState::eOrientationSwapMask) { | |
| std::swap(width, height); | |
| } | |
| if ((mReqWidth > width) || (mReqHeight > height)) { | |
| ALOGE("size mismatch (%d, %d) > (%d, %d)", mReqWidth, mReqHeight, width, height); | |
| return BAD_VALUE; | |
| } | |
| if (mReqWidth == 0) { | |
| mReqWidth = width; | |
| } | |
| if (mReqHeight == 0) { | |
| mReqHeight = height; | |
| } | |
| return NO_ERROR; | |
| } | |
| } // namespace android |