| /* | |
| * Copyright 2019 The Android Open Source Project | |
| * | |
| * Licensed under the Apache License, Version 2.0 (the "License"); | |
| * you may not use this file except in compliance with the License. | |
| * You may obtain a copy of the License at | |
| * | |
| * http://www.apache.org/licenses/LICENSE-2.0 | |
| * | |
| * Unless required by applicable law or agreed to in writing, software | |
| * distributed under the License is distributed on an "AS IS" BASIS, | |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| * See the License for the specific language governing permissions and | |
| * limitations under the License. | |
| */ | |
| #include <DisplayHardware/Hal.h> | |
| #include <android-base/stringprintf.h> | |
| #include <compositionengine/DisplayColorProfile.h> | |
| #include <compositionengine/LayerFECompositionState.h> | |
| #include <compositionengine/Output.h> | |
| #include <compositionengine/impl/HwcBufferCache.h> | |
| #include <compositionengine/impl/OutputCompositionState.h> | |
| #include <compositionengine/impl/OutputLayer.h> | |
| #include <compositionengine/impl/OutputLayerCompositionState.h> | |
| #include <ui/FloatRect.h> | |
| #include <ui/HdrRenderTypeUtils.h> | |
| #include <cstdint> | |
| #include <limits> | |
| #include "system/graphics-base-v1.0.h" | |
| #include <com_android_graphics_libgui_flags.h> | |
| // TODO(b/129481165): remove the #pragma below and fix conversion issues | |
| #pragma clang diagnostic push | |
| #pragma clang diagnostic ignored "-Wconversion" | |
| #include "DisplayHardware/HWComposer.h" | |
| // TODO(b/129481165): remove the #pragma below and fix conversion issues | |
| #pragma clang diagnostic pop // ignored "-Wconversion" | |
| using aidl::android::hardware::graphics::composer3::Composition; | |
| using aidl::android::hardware::graphics::composer3::Luts; | |
| namespace android::compositionengine { | |
| OutputLayer::~OutputLayer() = default; | |
| namespace impl { | |
| namespace { | |
| FloatRect reduce(const FloatRect& win, const Region& exclude) { | |
| if (CC_LIKELY(exclude.isEmpty())) { | |
| return win; | |
| } | |
| // Convert through Rect (by rounding) for lack of FloatRegion | |
| return Region(Rect{win}).subtract(exclude).getBounds().toFloatRect(); | |
| } | |
| } // namespace | |
| std::unique_ptr<OutputLayer> createOutputLayer(const compositionengine::Output& output, | |
| const sp<compositionengine::LayerFE>& layerFE) { | |
| return createOutputLayerTemplated<OutputLayer>(output, layerFE); | |
| } | |
| OutputLayer::~OutputLayer() = default; | |
| void OutputLayer::setHwcLayer(std::shared_ptr<HWC2::Layer> hwcLayer) { | |
| auto& state = editState(); | |
| if (hwcLayer) { | |
| state.hwc.emplace(std::move(hwcLayer)); | |
| } else { | |
| state.hwc.reset(); | |
| } | |
| } | |
| Rect OutputLayer::calculateInitialCrop() const { | |
| const auto& layerState = *getLayerFE().getCompositionState(); | |
| // apply the projection's clipping to the window crop in | |
| // layerstack space, and convert-back to layer space. | |
| // if there are no window scaling involved, this operation will map to full | |
| // pixels in the buffer. | |
| FloatRect activeCropFloat = | |
| reduce(layerState.geomLayerBounds, layerState.transparentRegionHint); | |
| const Rect& viewport = getOutput().getState().layerStackSpace.getContent(); | |
| const ui::Transform& layerTransform = layerState.geomLayerTransform; | |
| const ui::Transform& inverseLayerTransform = layerState.geomInverseLayerTransform; | |
| // Transform to screen space. | |
| activeCropFloat = layerTransform.transform(activeCropFloat); | |
| activeCropFloat = activeCropFloat.intersect(viewport.toFloatRect()); | |
| // Back to layer space to work with the content crop. | |
| activeCropFloat = inverseLayerTransform.transform(activeCropFloat); | |
| // This needs to be here as transform.transform(Rect) computes the | |
| // transformed rect and then takes the bounding box of the result before | |
| // returning. This means | |
| // transform.inverse().transform(transform.transform(Rect)) != Rect | |
| // in which case we need to make sure the final rect is clipped to the | |
| // display bounds. | |
| Rect activeCrop{activeCropFloat}; | |
| if (!activeCrop.intersect(layerState.geomBufferSize, &activeCrop)) { | |
| activeCrop.clear(); | |
| } | |
| return activeCrop; | |
| } | |
| FloatRect OutputLayer::calculateOutputSourceCrop(uint32_t internalDisplayRotationFlags) const { | |
| const auto& layerState = *getLayerFE().getCompositionState(); | |
| if (!layerState.geomUsesSourceCrop) { | |
| return {}; | |
| } | |
| // the content crop is the area of the content that gets scaled to the | |
| // layer's size. This is in buffer space. | |
| FloatRect crop = layerState.geomContentCrop.toFloatRect(); | |
| // In addition there is a WM-specified crop we pull from our drawing state. | |
| Rect activeCrop = calculateInitialCrop(); | |
| const Rect& bufferSize = layerState.geomBufferSize; | |
| int winWidth = bufferSize.getWidth(); | |
| int winHeight = bufferSize.getHeight(); | |
| // The bufferSize for buffer state layers can be unbounded ([0, 0, -1, -1]) | |
| // if display frame hasn't been set and the parent is an unbounded layer. | |
| if (winWidth < 0 && winHeight < 0) { | |
| return crop; | |
| } | |
| // Transform the window crop to match the buffer coordinate system, | |
| // which means using the inverse of the current transform set on the | |
| // SurfaceFlingerConsumer. | |
| uint32_t invTransform = layerState.geomBufferTransform; | |
| if (layerState.geomBufferUsesDisplayInverseTransform) { | |
| /* | |
| * the code below applies the primary display's inverse transform to the | |
| * buffer | |
| */ | |
| uint32_t invTransformOrient = internalDisplayRotationFlags; | |
| // calculate the inverse transform | |
| if (invTransformOrient & HAL_TRANSFORM_ROT_90) { | |
| invTransformOrient ^= HAL_TRANSFORM_FLIP_V | HAL_TRANSFORM_FLIP_H; | |
| } | |
| // and apply to the current transform | |
| invTransform = | |
| (ui::Transform(invTransformOrient) * ui::Transform(invTransform)).getOrientation(); | |
| } | |
| if (invTransform & HAL_TRANSFORM_ROT_90) { | |
| // If the activeCrop has been rotate the ends are rotated but not | |
| // the space itself so when transforming ends back we can't rely on | |
| // a modification of the axes of rotation. To account for this we | |
| // need to reorient the inverse rotation in terms of the current | |
| // axes of rotation. | |
| bool isHFlipped = (invTransform & HAL_TRANSFORM_FLIP_H) != 0; | |
| bool isVFlipped = (invTransform & HAL_TRANSFORM_FLIP_V) != 0; | |
| if (isHFlipped == isVFlipped) { | |
| invTransform ^= HAL_TRANSFORM_FLIP_V | HAL_TRANSFORM_FLIP_H; | |
| } | |
| std::swap(winWidth, winHeight); | |
| } | |
| const Rect winCrop = | |
| activeCrop.transform(invTransform, bufferSize.getWidth(), bufferSize.getHeight()); | |
| // below, crop is intersected with winCrop expressed in crop's coordinate space | |
| const float xScale = crop.getWidth() / float(winWidth); | |
| const float yScale = crop.getHeight() / float(winHeight); | |
| const float insetLeft = winCrop.left * xScale; | |
| const float insetTop = winCrop.top * yScale; | |
| const float insetRight = (winWidth - winCrop.right) * xScale; | |
| const float insetBottom = (winHeight - winCrop.bottom) * yScale; | |
| crop.left += insetLeft; | |
| crop.top += insetTop; | |
| crop.right -= insetRight; | |
| crop.bottom -= insetBottom; | |
| return crop; | |
| } | |
| Rect OutputLayer::calculateOutputDisplayFrame() const { | |
| const auto& layerState = *getLayerFE().getCompositionState(); | |
| const auto& outputState = getOutput().getState(); | |
| // Convert from layer space to layerStackSpace | |
| // apply the layer's transform, followed by the display's global transform | |
| // here we're guaranteed that the layer's transform preserves rects | |
| const ui::Transform& layerTransform = layerState.geomLayerTransform; | |
| Region activeTransparentRegion = layerTransform.transform(layerState.transparentRegionHint); | |
| if (!layerState.geomCrop.isEmpty() && layerState.geomBufferSize.isValid()) { | |
| FloatRect activeCrop = layerTransform.transform(layerState.geomCrop); | |
| activeCrop = activeCrop.intersect(outputState.layerStackSpace.getContent().toFloatRect()); | |
| const FloatRect& bufferSize = | |
| layerTransform.transform(layerState.geomBufferSize.toFloatRect()); | |
| activeCrop = activeCrop.intersect(bufferSize); | |
| // mark regions outside the crop as transparent | |
| Rect topRegion = Rect(layerTransform.transform( | |
| FloatRect(0, 0, layerState.geomBufferSize.getWidth(), layerState.geomCrop.top))); | |
| Rect bottomRegion = Rect(layerTransform.transform( | |
| FloatRect(0, layerState.geomCrop.bottom, layerState.geomBufferSize.getWidth(), | |
| layerState.geomBufferSize.getHeight()))); | |
| Rect leftRegion = Rect(layerTransform.transform(FloatRect(0, layerState.geomCrop.top, | |
| layerState.geomCrop.left, | |
| layerState.geomCrop.bottom))); | |
| Rect rightRegion = Rect(layerTransform.transform( | |
| FloatRect(layerState.geomCrop.right, layerState.geomCrop.top, | |
| layerState.geomBufferSize.getWidth(), layerState.geomCrop.bottom))); | |
| activeTransparentRegion.orSelf(topRegion); | |
| activeTransparentRegion.orSelf(bottomRegion); | |
| activeTransparentRegion.orSelf(leftRegion); | |
| activeTransparentRegion.orSelf(rightRegion); | |
| } | |
| // reduce uses a FloatRect to provide more accuracy during the | |
| // transformation. We then round upon constructing 'frame'. | |
| FloatRect geomLayerBounds = layerState.geomLayerBounds; | |
| // Some HWCs may clip client composited input to its displayFrame. Make sure | |
| // that this does not cut off the shadow. | |
| if (layerState.forceClientComposition && layerState.shadowSettings.length > 0.0f) { | |
| // RenderEngine currently blurs shadows to smooth out edges, so outset by | |
| // 2x the length instead of 1x to compensate | |
| const auto outset = layerState.shadowSettings.length * 2; | |
| geomLayerBounds.left -= outset; | |
| geomLayerBounds.top -= outset; | |
| geomLayerBounds.right += outset; | |
| geomLayerBounds.bottom += outset; | |
| } | |
| // Similar to above | |
| if (layerState.forceClientComposition && layerState.borderSettings.strokeWidth > 0.0f) { | |
| // Antialiasing should never add more than 2 pixels. | |
| const auto outset = layerState.borderSettings.strokeWidth + 2; | |
| geomLayerBounds.left -= outset; | |
| geomLayerBounds.top -= outset; | |
| geomLayerBounds.right += outset; | |
| geomLayerBounds.bottom += outset; | |
| } | |
| geomLayerBounds = layerTransform.transform(geomLayerBounds); | |
| FloatRect frame = reduce(geomLayerBounds, activeTransparentRegion); | |
| frame = frame.intersect(outputState.layerStackSpace.getContent().toFloatRect()); | |
| // convert from layerStackSpace to displaySpace | |
| const ui::Transform displayTransform{outputState.transform}; | |
| return Rect(displayTransform.transform(frame)); | |
| } | |
| uint32_t OutputLayer::calculateOutputRelativeBufferTransform( | |
| uint32_t internalDisplayRotationFlags) const { | |
| const auto& layerState = *getLayerFE().getCompositionState(); | |
| const auto& outputState = getOutput().getState(); | |
| /* | |
| * Transformations are applied in this order: | |
| * 1) buffer orientation/flip/mirror | |
| * 2) state transformation (window manager) | |
| * 3) layer orientation (screen orientation) | |
| * (NOTE: the matrices are multiplied in reverse order) | |
| */ | |
| const ui::Transform& layerTransform = layerState.geomLayerTransform; | |
| const ui::Transform displayTransform{outputState.transform}; | |
| const ui::Transform bufferTransform{layerState.geomBufferTransform}; | |
| ui::Transform transform(displayTransform * layerTransform * bufferTransform); | |
| if (layerState.geomBufferUsesDisplayInverseTransform) { | |
| /* | |
| * We must apply the internal display's inverse transform to the buffer | |
| * transform, and not the one for the output this layer is on. | |
| */ | |
| uint32_t invTransform = internalDisplayRotationFlags; | |
| // calculate the inverse transform | |
| if (invTransform & HAL_TRANSFORM_ROT_90) { | |
| invTransform ^= HAL_TRANSFORM_FLIP_V | HAL_TRANSFORM_FLIP_H; | |
| } | |
| /* | |
| * Here we cancel out the orientation component of the WM transform. | |
| * The scaling and translate components are already included in our bounds | |
| * computation so it's enough to just omit it in the composition. | |
| * See comment in BufferLayer::prepareClientLayer with ref to b/36727915 for why. | |
| */ | |
| transform = ui::Transform(invTransform) * displayTransform * bufferTransform; | |
| } | |
| // this gives us only the "orientation" component of the transform | |
| return transform.getOrientation(); | |
| } | |
| void OutputLayer::updateLuts( | |
| const LayerFECompositionState& layerFEState, | |
| const std::optional<std::vector<std::optional<LutProperties>>>& properties) { | |
| auto& luts = layerFEState.luts; | |
| if (!luts) { | |
| return; | |
| } | |
| auto& state = editState(); | |
| if (!properties) { | |
| // GPU composition if no Hwc Luts | |
| state.forceClientComposition = true; | |
| return; | |
| } | |
| std::vector<LutProperties> hwcLutProperties; | |
| for (auto& p : *properties) { | |
| if (p) { | |
| hwcLutProperties.emplace_back(*p); | |
| } | |
| } | |
| for (const auto& inputLut : luts->lutProperties) { | |
| bool foundInHwcLuts = false; | |
| for (const auto& hwcLut : hwcLutProperties) { | |
| if (static_cast<int32_t>(hwcLut.dimension) == | |
| static_cast<int32_t>(inputLut.dimension) && | |
| hwcLut.size == inputLut.size && | |
| std::find(hwcLut.samplingKeys.begin(), hwcLut.samplingKeys.end(), | |
| static_cast<LutProperties::SamplingKey>(inputLut.samplingKey)) != | |
| hwcLut.samplingKeys.end()) { | |
| foundInHwcLuts = true; | |
| break; | |
| } | |
| } | |
| // if any lut properties of luts can not be found in hwcLutProperties, | |
| // GPU composition instead | |
| if (!foundInHwcLuts) { | |
| state.forceClientComposition = true; | |
| return; | |
| } | |
| } | |
| } | |
| void OutputLayer::updateCompositionState( | |
| bool includeGeometry, bool forceClientComposition, | |
| ui::Transform::RotationFlags internalDisplayRotationFlags, | |
| const std::optional<std::vector<std::optional<LutProperties>>> properties) { | |
| const auto* layerFEState = getLayerFE().getCompositionState(); | |
| if (!layerFEState) { | |
| return; | |
| } | |
| const auto& outputState = getOutput().getState(); | |
| const auto& profile = *getOutput().getDisplayColorProfile(); | |
| auto& state = editState(); | |
| if (includeGeometry) { | |
| // Clear the forceClientComposition flag before it is set for any | |
| // reason. Note that since it can be set by some checks below when | |
| // updating the geometry state, we only clear it when updating the | |
| // geometry since those conditions for forcing client composition won't | |
| // go away otherwise. | |
| state.forceClientComposition = false; | |
| state.displayFrame = calculateOutputDisplayFrame(); | |
| state.sourceCrop = calculateOutputSourceCrop(internalDisplayRotationFlags); | |
| state.bufferTransform = static_cast<Hwc2::Transform>( | |
| calculateOutputRelativeBufferTransform(internalDisplayRotationFlags)); | |
| if ((layerFEState->isSecure && !outputState.isSecure) || | |
| (state.bufferTransform & ui::Transform::ROT_INVALID)) { | |
| state.forceClientComposition = true; | |
| } | |
| } | |
| auto pixelFormat = layerFEState->buffer ? std::make_optional(static_cast<ui::PixelFormat>( | |
| layerFEState->buffer->getPixelFormat())) | |
| : std::nullopt; | |
| // prefer querying this from gralloc instead to catch 2094-10 metadata | |
| const bool hasHdrMetadata = layerFEState->hdrMetadata.validTypes != 0; | |
| auto hdrRenderType = getHdrRenderType(outputState.dataspace, pixelFormat, | |
| layerFEState->desiredHdrSdrRatio, hasHdrMetadata); | |
| // Determine the output dependent dataspace for this layer. If it is | |
| // colorspace agnostic, it just uses the dataspace chosen for the output to | |
| // avoid the need for color conversion. | |
| // For now, also respect the colorspace agnostic flag if we're drawing to HDR, to avoid drastic | |
| // luminance shift. TODO(b/292162273): we should check if that's true though. | |
| state.dataspace = layerFEState->isColorspaceAgnostic && hdrRenderType == HdrRenderType::SDR | |
| ? outputState.dataspace | |
| : layerFEState->dataspace; | |
| // Override the dataspace transfer from 170M to sRGB if the device configuration requests this. | |
| // We do this here instead of in buffer info so that dumpsys can still report layers that are | |
| // using the 170M transfer. Also we only do this if the colorspace is not agnostic for the | |
| // layer, in case the color profile uses a 170M transfer function. | |
| if (outputState.treat170mAsSrgb && !layerFEState->isColorspaceAgnostic && | |
| (state.dataspace & HAL_DATASPACE_TRANSFER_MASK) == HAL_DATASPACE_TRANSFER_SMPTE_170M) { | |
| state.dataspace = static_cast<ui::Dataspace>( | |
| (state.dataspace & HAL_DATASPACE_STANDARD_MASK) | | |
| (state.dataspace & HAL_DATASPACE_RANGE_MASK) | HAL_DATASPACE_TRANSFER_SRGB); | |
| } | |
| // re-get HdrRenderType after the dataspace gets changed. | |
| hdrRenderType = getHdrRenderType(state.dataspace, pixelFormat, layerFEState->desiredHdrSdrRatio, | |
| hasHdrMetadata); | |
| // For hdr content, treat the white point as the display brightness - HDR content should not be | |
| // boosted or dimmed. | |
| // If the layer explicitly requests to disable dimming, then don't dim either. | |
| if (getOutput().getState().displayBrightnessNits == getOutput().getState().sdrWhitePointNits || | |
| getOutput().getState().displayBrightnessNits <= 0.f || !layerFEState->dimmingEnabled) { | |
| state.dimmingRatio = 1.f; | |
| state.whitePointNits = getOutput().getState().displayBrightnessNits; | |
| } else if (hdrRenderType == HdrRenderType::GENERIC_HDR) { | |
| float deviceHeadroom = getOutput().getState().displayBrightnessNits / | |
| getOutput().getState().sdrWhitePointNits; | |
| float idealizedMaxHeadroom = deviceHeadroom; | |
| if (FlagManager::getInstance().begone_bright_hlg()) { | |
| idealizedMaxHeadroom = | |
| std::min(idealizedMaxHeadroom, getIdealizedMaxHeadroom(state.dataspace)); | |
| } | |
| state.dimmingRatio = std::min(idealizedMaxHeadroom / deviceHeadroom, 1.0f); | |
| state.whitePointNits = getOutput().getState().displayBrightnessNits * state.dimmingRatio; | |
| } else { | |
| const bool isLayerFp16 = pixelFormat && *pixelFormat == ui::PixelFormat::RGBA_FP16; | |
| float layerBrightnessNits = getOutput().getState().sdrWhitePointNits; | |
| // RANGE_EXTENDED can "self-promote" to HDR, but is still rendered for a particular | |
| // range that we may need to re-adjust to the current display conditions | |
| // Do NOT do this when we may render fp16 to an fp16 client target, to avoid applying | |
| // and additional gain to the layer. This is because the fp16 client target should | |
| // already be adapted to remap 1.0 to the SDR white point in the panel's luminance | |
| // space. | |
| if (hdrRenderType == HdrRenderType::DISPLAY_HDR) { | |
| if (!FlagManager::getInstance().fp16_client_target() || !isLayerFp16) { | |
| layerBrightnessNits *= layerFEState->currentHdrSdrRatio; | |
| } | |
| } | |
| state.dimmingRatio = | |
| std::clamp(layerBrightnessNits / getOutput().getState().displayBrightnessNits, 0.f, | |
| 1.f); | |
| state.whitePointNits = layerBrightnessNits; | |
| } | |
| updateLuts(*layerFEState, properties); | |
| // These are evaluated every frame as they can potentially change at any | |
| // time. | |
| if (layerFEState->forceClientComposition || !profile.isDataspaceSupported(state.dataspace) || | |
| forceClientComposition) { | |
| state.forceClientComposition = true; | |
| } | |
| } | |
| void OutputLayer::commitPictureProfileToCompositionState() { | |
| if (!com_android_graphics_libgui_flags_apply_picture_profiles()) { | |
| return; | |
| } | |
| const auto* layerState = getLayerFE().getCompositionState(); | |
| if (layerState) { | |
| editState().pictureProfileHandle = layerState->pictureProfileHandle; | |
| } | |
| } | |
| void OutputLayer::writeStateToHWC(bool includeGeometry, bool skipLayer, uint32_t z, | |
| bool zIsOverridden, bool isPeekingThrough, | |
| bool hasLutsProperties) { | |
| const auto& state = getState(); | |
| // Skip doing this if there is no HWC interface | |
| if (!state.hwc) { | |
| return; | |
| } | |
| auto& hwcLayer = (*state.hwc).hwcLayer; | |
| if (!hwcLayer) { | |
| ALOGE("[%s] failed to write composition state to HWC -- no hwcLayer for output %s", | |
| getLayerFE().getDebugName(), getOutput().getName().c_str()); | |
| return; | |
| } | |
| const auto* outputIndependentState = getLayerFE().getCompositionState(); | |
| if (!outputIndependentState) { | |
| return; | |
| } | |
| auto requestedCompositionType = outputIndependentState->compositionType; | |
| if (requestedCompositionType == Composition::SOLID_COLOR && state.overrideInfo.buffer) { | |
| requestedCompositionType = Composition::DEVICE; | |
| } | |
| // TODO(b/181172795): We now update geometry for all flattened layers. We should update it | |
| // only when the geometry actually changes | |
| const bool isOverridden = | |
| state.overrideInfo.buffer != nullptr || isPeekingThrough || zIsOverridden; | |
| const bool prevOverridden = state.hwc->stateOverridden; | |
| if (isOverridden || prevOverridden || skipLayer || includeGeometry) { | |
| writeOutputDependentGeometryStateToHWC(hwcLayer.get(), requestedCompositionType, z); | |
| writeOutputIndependentGeometryStateToHWC(hwcLayer.get(), *outputIndependentState, | |
| skipLayer); | |
| } | |
| writeOutputDependentPerFrameStateToHWC(hwcLayer.get()); | |
| writeOutputIndependentPerFrameStateToHWC(hwcLayer.get(), *outputIndependentState, | |
| requestedCompositionType, skipLayer); | |
| writeCompositionTypeToHWC(hwcLayer.get(), requestedCompositionType, isPeekingThrough, | |
| skipLayer); | |
| if (hasLutsProperties) { | |
| writeLutToHWC(hwcLayer.get(), *outputIndependentState); | |
| } | |
| if (requestedCompositionType == Composition::SOLID_COLOR) { | |
| writeSolidColorStateToHWC(hwcLayer.get(), *outputIndependentState); | |
| } | |
| editState().hwc->stateOverridden = isOverridden; | |
| editState().hwc->layerSkipped = skipLayer; | |
| // Save the final HWC state for debugging purposes, e.g. perfetto tracing, dumpsys. | |
| getLayerFE().setLastHwcState({.lastCompositionType = editState().hwc->hwcCompositionType, | |
| .wasSkipped = skipLayer, | |
| .wasOverridden = isOverridden, | |
| .overrideBufferId = editState().overrideInfo.buffer | |
| ? editState().overrideInfo.buffer.get()->getId() | |
| : 0}); | |
| } | |
| void OutputLayer::writeOutputDependentGeometryStateToHWC(HWC2::Layer* hwcLayer, | |
| Composition requestedCompositionType, | |
| uint32_t z) { | |
| const auto& outputDependentState = getState(); | |
| Rect displayFrame = outputDependentState.displayFrame; | |
| FloatRect sourceCrop = outputDependentState.sourceCrop; | |
| if (outputDependentState.overrideInfo.buffer != nullptr) { | |
| displayFrame = outputDependentState.overrideInfo.displayFrame; | |
| sourceCrop = | |
| FloatRect(0.f, 0.f, | |
| static_cast<float>(outputDependentState.overrideInfo.buffer->getBuffer() | |
| ->getWidth()), | |
| static_cast<float>(outputDependentState.overrideInfo.buffer->getBuffer() | |
| ->getHeight())); | |
| } | |
| ALOGV("Writing display frame [%d, %d, %d, %d]", displayFrame.left, displayFrame.top, | |
| displayFrame.right, displayFrame.bottom); | |
| if (auto error = hwcLayer->setDisplayFrame(displayFrame); error != hal::Error::NONE) { | |
| ALOGE("[%s] Failed to set display frame [%d, %d, %d, %d]: %s (%d)", | |
| getLayerFE().getDebugName(), displayFrame.left, displayFrame.top, displayFrame.right, | |
| displayFrame.bottom, to_string(error).c_str(), static_cast<int32_t>(error)); | |
| } | |
| if (auto error = hwcLayer->setSourceCrop(sourceCrop); error != hal::Error::NONE) { | |
| ALOGE("[%s] Failed to set source crop [%.3f, %.3f, %.3f, %.3f]: " | |
| "%s (%d)", | |
| getLayerFE().getDebugName(), sourceCrop.left, sourceCrop.top, sourceCrop.right, | |
| sourceCrop.bottom, to_string(error).c_str(), static_cast<int32_t>(error)); | |
| } | |
| if (auto error = hwcLayer->setZOrder(z); error != hal::Error::NONE) { | |
| ALOGE("[%s] Failed to set Z %u: %s (%d)", getLayerFE().getDebugName(), z, | |
| to_string(error).c_str(), static_cast<int32_t>(error)); | |
| } | |
| // Solid-color layers and overridden buffers should always use an identity transform. | |
| const auto bufferTransform = (requestedCompositionType != Composition::SOLID_COLOR && | |
| getState().overrideInfo.buffer == nullptr) | |
| ? outputDependentState.bufferTransform | |
| : static_cast<hal::Transform>(0); | |
| if (auto error = hwcLayer->setTransform(static_cast<hal::Transform>(bufferTransform)); | |
| error != hal::Error::NONE) { | |
| ALOGE("[%s] Failed to set transform %s: %s (%d)", getLayerFE().getDebugName(), | |
| toString(outputDependentState.bufferTransform).c_str(), to_string(error).c_str(), | |
| static_cast<int32_t>(error)); | |
| } | |
| } | |
| void OutputLayer::writeOutputIndependentGeometryStateToHWC( | |
| HWC2::Layer* hwcLayer, const LayerFECompositionState& outputIndependentState, | |
| bool skipLayer) { | |
| // If there is a peekThroughLayer, then this layer has a hole in it. We need to use | |
| // PREMULTIPLIED so it will peek through. | |
| const auto& overrideInfo = getState().overrideInfo; | |
| const auto blendMode = overrideInfo.buffer || overrideInfo.peekThroughLayer | |
| ? hardware::graphics::composer::hal::BlendMode::PREMULTIPLIED | |
| : outputIndependentState.blendMode; | |
| if (auto error = hwcLayer->setBlendMode(blendMode); error != hal::Error::NONE) { | |
| ALOGE("[%s] Failed to set blend mode %s: %s (%d)", getLayerFE().getDebugName(), | |
| toString(blendMode).c_str(), to_string(error).c_str(), static_cast<int32_t>(error)); | |
| } | |
| const float alpha = skipLayer | |
| ? 0.0f | |
| : (getState().overrideInfo.buffer ? 1.0f : outputIndependentState.alpha); | |
| ALOGV("Writing alpha %f", alpha); | |
| if (auto error = hwcLayer->setPlaneAlpha(alpha); error != hal::Error::NONE) { | |
| ALOGE("[%s] Failed to set plane alpha %.3f: %s (%d)", getLayerFE().getDebugName(), alpha, | |
| to_string(error).c_str(), static_cast<int32_t>(error)); | |
| } | |
| for (const auto& [name, entry] : outputIndependentState.metadata) { | |
| if (auto error = hwcLayer->setLayerGenericMetadata(name, entry.mandatory, entry.value); | |
| error != hal::Error::NONE) { | |
| ALOGE("[%s] Failed to set generic metadata %s %s (%d)", getLayerFE().getDebugName(), | |
| name.c_str(), to_string(error).c_str(), static_cast<int32_t>(error)); | |
| } | |
| } | |
| } | |
| void OutputLayer::writeLutToHWC(HWC2::Layer* hwcLayer, | |
| const LayerFECompositionState& outputIndependentState) { | |
| Luts luts; | |
| // if outputIndependentState.luts is nullptr, it means we want to clear the LUTs | |
| // and we pass an empty Luts object to the HWC. | |
| if (outputIndependentState.luts) { | |
| auto& lutFileDescriptor = outputIndependentState.luts->getLutFileDescriptor(); | |
| auto lutOffsets = outputIndependentState.luts->offsets; | |
| auto& lutProperties = outputIndependentState.luts->lutProperties; | |
| std::vector<LutProperties> aidlProperties; | |
| aidlProperties.reserve(lutProperties.size()); | |
| for (size_t i = 0; i < lutOffsets.size(); i++) { | |
| aidlProperties.emplace_back( | |
| LutProperties{.dimension = static_cast<LutProperties::Dimension>( | |
| lutProperties[i].dimension), | |
| .size = lutProperties[i].size, | |
| .samplingKeys = {static_cast<LutProperties::SamplingKey>( | |
| lutProperties[i].samplingKey)}}); | |
| } | |
| luts.pfd.set(dup(lutFileDescriptor.get())); | |
| luts.offsets = lutOffsets; | |
| luts.lutProperties = std::move(aidlProperties); | |
| } | |
| switch (auto error = hwcLayer->setLuts(luts)) { | |
| case hal::Error::NONE: | |
| break; | |
| default: | |
| ALOGE("[%s] Failed to set Luts: %s (%d)", getLayerFE().getDebugName(), | |
| to_string(error).c_str(), static_cast<int32_t>(error)); | |
| } | |
| } | |
| void OutputLayer::writeOutputDependentPerFrameStateToHWC(HWC2::Layer* hwcLayer) { | |
| const auto& outputDependentState = getState(); | |
| // TODO(lpique): b/121291683 outputSpaceVisibleRegion is output-dependent geometry | |
| // state and should not change every frame. | |
| Region visibleRegion = outputDependentState.overrideInfo.buffer | |
| ? Region(outputDependentState.overrideInfo.visibleRegion) | |
| : outputDependentState.outputSpaceVisibleRegion; | |
| if (auto error = hwcLayer->setVisibleRegion(visibleRegion); error != hal::Error::NONE) { | |
| ALOGE("[%s] Failed to set visible region: %s (%d)", getLayerFE().getDebugName(), | |
| to_string(error).c_str(), static_cast<int32_t>(error)); | |
| visibleRegion.dump(LOG_TAG); | |
| } | |
| if (auto error = | |
| hwcLayer->setBlockingRegion(outputDependentState.outputSpaceBlockingRegionHint); | |
| error != hal::Error::NONE) { | |
| ALOGE("[%s] Failed to set blocking region: %s (%d)", getLayerFE().getDebugName(), | |
| to_string(error).c_str(), static_cast<int32_t>(error)); | |
| outputDependentState.outputSpaceBlockingRegionHint.dump(LOG_TAG); | |
| } | |
| const auto dataspace = outputDependentState.overrideInfo.buffer | |
| ? outputDependentState.overrideInfo.dataspace | |
| : outputDependentState.dataspace; | |
| if (auto error = hwcLayer->setDataspace(dataspace); error != hal::Error::NONE) { | |
| ALOGE("[%s] Failed to set dataspace %d: %s (%d)", getLayerFE().getDebugName(), dataspace, | |
| to_string(error).c_str(), static_cast<int32_t>(error)); | |
| } | |
| // Cached layers are not dimmed, which means that composer should attempt to dim. | |
| // Note that if the dimming ratio is large, then this may cause the cached layer | |
| // to kick back into GPU composition :( | |
| // Also note that this assumes that there are no HDR layers that are able to be cached. | |
| // Otherwise, this could cause HDR layers to be dimmed twice. | |
| const auto dimmingRatio = outputDependentState.overrideInfo.buffer | |
| ? (getOutput().getState().displayBrightnessNits != 0.f | |
| ? std::clamp(getOutput().getState().sdrWhitePointNits / | |
| getOutput().getState().displayBrightnessNits, | |
| 0.f, 1.f) | |
| : 1.f) | |
| : outputDependentState.dimmingRatio; | |
| if (auto error = hwcLayer->setBrightness(dimmingRatio); error != hal::Error::NONE) { | |
| ALOGE("[%s] Failed to set brightness %f: %s (%d)", getLayerFE().getDebugName(), | |
| dimmingRatio, to_string(error).c_str(), static_cast<int32_t>(error)); | |
| } | |
| if (com_android_graphics_libgui_flags_apply_picture_profiles() && | |
| outputDependentState.pictureProfileHandle) { | |
| if (auto error = | |
| hwcLayer->setPictureProfileHandle(outputDependentState.pictureProfileHandle); | |
| error != hal::Error::NONE) { | |
| ALOGE("[%s] Failed to set picture profile handle: %s (%d)", getLayerFE().getDebugName(), | |
| toString(outputDependentState.pictureProfileHandle).c_str(), | |
| static_cast<int32_t>(error)); | |
| } | |
| // Reset the picture profile state, as it needs to be re-committed on each present cycle | |
| // when Output decides that the limited picture-processing hardware should be used by this | |
| // layer. | |
| editState().pictureProfileHandle = PictureProfileHandle::NONE; | |
| } | |
| } | |
| void OutputLayer::writeOutputIndependentPerFrameStateToHWC( | |
| HWC2::Layer* hwcLayer, const LayerFECompositionState& outputIndependentState, | |
| Composition compositionType, bool skipLayer) { | |
| switch (auto error = hwcLayer->setColorTransform(outputIndependentState.colorTransform)) { | |
| case hal::Error::NONE: | |
| break; | |
| case hal::Error::UNSUPPORTED: | |
| editState().forceClientComposition = true; | |
| break; | |
| default: | |
| ALOGE("[%s] Failed to set color transform: %s (%d)", getLayerFE().getDebugName(), | |
| to_string(error).c_str(), static_cast<int32_t>(error)); | |
| } | |
| const Region& surfaceDamage = getState().overrideInfo.buffer | |
| ? getState().overrideInfo.damageRegion | |
| : (getState().hwc->stateOverridden ? Region::INVALID_REGION | |
| : outputIndependentState.surfaceDamage); | |
| if (auto error = hwcLayer->setSurfaceDamage(surfaceDamage); error != hal::Error::NONE) { | |
| ALOGE("[%s] Failed to set surface damage: %s (%d)", getLayerFE().getDebugName(), | |
| to_string(error).c_str(), static_cast<int32_t>(error)); | |
| outputIndependentState.surfaceDamage.dump(LOG_TAG); | |
| } | |
| // Content-specific per-frame state | |
| switch (compositionType) { | |
| case Composition::SOLID_COLOR: | |
| // For compatibility, should be written AFTER the composition type. | |
| break; | |
| case Composition::SIDEBAND: | |
| writeSidebandStateToHWC(hwcLayer, outputIndependentState); | |
| break; | |
| case Composition::CURSOR: | |
| case Composition::DEVICE: | |
| case Composition::DISPLAY_DECORATION: | |
| case Composition::REFRESH_RATE_INDICATOR: | |
| writeBufferStateToHWC(hwcLayer, outputIndependentState, skipLayer); | |
| break; | |
| case Composition::INVALID: | |
| case Composition::CLIENT: | |
| // Ignored | |
| break; | |
| } | |
| } | |
| void OutputLayer::writeSolidColorStateToHWC(HWC2::Layer* hwcLayer, | |
| const LayerFECompositionState& outputIndependentState) { | |
| aidl::android::hardware::graphics::composer3::Color color = {outputIndependentState.color.r, | |
| outputIndependentState.color.g, | |
| outputIndependentState.color.b, | |
| 1.0f}; | |
| if (auto error = hwcLayer->setColor(color); error != hal::Error::NONE) { | |
| ALOGE("[%s] Failed to set color: %s (%d)", getLayerFE().getDebugName(), | |
| to_string(error).c_str(), static_cast<int32_t>(error)); | |
| } | |
| } | |
| void OutputLayer::writeSidebandStateToHWC(HWC2::Layer* hwcLayer, | |
| const LayerFECompositionState& outputIndependentState) { | |
| if (auto error = hwcLayer->setSidebandStream(outputIndependentState.sidebandStream->handle()); | |
| error != hal::Error::NONE) { | |
| ALOGE("[%s] Failed to set sideband stream %p: %s (%d)", getLayerFE().getDebugName(), | |
| outputIndependentState.sidebandStream->handle(), to_string(error).c_str(), | |
| static_cast<int32_t>(error)); | |
| } | |
| } | |
| void OutputLayer::uncacheBuffers(const std::vector<uint64_t>& bufferIdsToUncache) { | |
| auto& state = editState(); | |
| // Skip doing this if there is no HWC interface | |
| if (!state.hwc) { | |
| return; | |
| } | |
| // Uncache the active buffer last so that it's the first buffer to be purged from the cache | |
| // next time a buffer is sent to this layer. | |
| bool uncacheActiveBuffer = false; | |
| std::vector<uint32_t> slotsToClear; | |
| for (uint64_t bufferId : bufferIdsToUncache) { | |
| if (bufferId == state.hwc->activeBufferId) { | |
| uncacheActiveBuffer = true; | |
| } else { | |
| uint32_t slot = state.hwc->hwcBufferCache.uncache(bufferId); | |
| if (slot != UINT32_MAX) { | |
| slotsToClear.push_back(slot); | |
| } | |
| } | |
| } | |
| if (uncacheActiveBuffer) { | |
| slotsToClear.push_back(state.hwc->hwcBufferCache.uncache(state.hwc->activeBufferId)); | |
| } | |
| hal::Error error = | |
| state.hwc->hwcLayer->setBufferSlotsToClear(slotsToClear, state.hwc->activeBufferSlot); | |
| if (error != hal::Error::NONE) { | |
| ALOGE("[%s] Failed to clear buffer slots: %s (%d)", getLayerFE().getDebugName(), | |
| to_string(error).c_str(), static_cast<int32_t>(error)); | |
| } | |
| } | |
| int64_t OutputLayer::getPictureProfilePriority() const { | |
| const auto* layerState = getLayerFE().getCompositionState(); | |
| return layerState ? layerState->pictureProfilePriority : 0; | |
| } | |
| const PictureProfileHandle& OutputLayer::getPictureProfileHandle() const { | |
| const auto* layerState = getLayerFE().getCompositionState(); | |
| return layerState ? layerState->pictureProfileHandle : PictureProfileHandle::NONE; | |
| } | |
| void OutputLayer::writeBufferStateToHWC(HWC2::Layer* hwcLayer, | |
| const LayerFECompositionState& outputIndependentState, | |
| bool skipLayer) { | |
| if (skipLayer && outputIndependentState.buffer == nullptr) { | |
| return; | |
| } | |
| auto supportedPerFrameMetadata = | |
| getOutput().getDisplayColorProfile()->getSupportedPerFrameMetadata(); | |
| if (auto error = hwcLayer->setPerFrameMetadata(supportedPerFrameMetadata, | |
| outputIndependentState.hdrMetadata); | |
| error != hal::Error::NONE && error != hal::Error::UNSUPPORTED) { | |
| ALOGE("[%s] Failed to set hdrMetadata: %s (%d)", getLayerFE().getDebugName(), | |
| to_string(error).c_str(), static_cast<int32_t>(error)); | |
| } | |
| HwcSlotAndBuffer hwcSlotAndBuffer; | |
| sp<Fence> hwcFence; | |
| { | |
| // Editing the state only because we update the HWC buffer cache and active buffer. | |
| auto& state = editState(); | |
| // Override buffers use a special cache slot so that they don't evict client buffers. | |
| if (state.overrideInfo.buffer != nullptr && !skipLayer) { | |
| hwcSlotAndBuffer = state.hwc->hwcBufferCache.getOverrideHwcSlotAndBuffer( | |
| state.overrideInfo.buffer->getBuffer()); | |
| hwcFence = state.overrideInfo.acquireFence; | |
| // Keep track of the active buffer ID so when it's discarded we uncache it last so its | |
| // slot will be used first, allowing the memory to be freed as soon as possible. | |
| state.hwc->activeBufferId = state.overrideInfo.buffer->getBuffer()->getId(); | |
| } else { | |
| hwcSlotAndBuffer = | |
| state.hwc->hwcBufferCache.getHwcSlotAndBuffer(outputIndependentState.buffer); | |
| hwcFence = outputIndependentState.acquireFence; | |
| // Keep track of the active buffer ID so when it's discarded we uncache it last so its | |
| // slot will be used first, allowing the memory to be freed as soon as possible. | |
| state.hwc->activeBufferId = outputIndependentState.buffer->getId(); | |
| } | |
| // Keep track of the active buffer slot, so we can restore it after clearing other buffer | |
| // slots. | |
| state.hwc->activeBufferSlot = hwcSlotAndBuffer.slot; | |
| } | |
| if (auto error = hwcLayer->setBuffer(hwcSlotAndBuffer.slot, hwcSlotAndBuffer.buffer, hwcFence); | |
| error != hal::Error::NONE) { | |
| ALOGE("[%s] Failed to set buffer %p: %s (%d)", getLayerFE().getDebugName(), | |
| hwcSlotAndBuffer.buffer->handle, to_string(error).c_str(), | |
| static_cast<int32_t>(error)); | |
| } | |
| } | |
| void OutputLayer::writeCompositionTypeToHWC(HWC2::Layer* hwcLayer, | |
| Composition requestedCompositionType, | |
| bool isPeekingThrough, bool skipLayer) { | |
| auto& outputDependentState = editState(); | |
| if (isClientCompositionForced(isPeekingThrough)) { | |
| // If we are forcing client composition, we need to tell the HWC | |
| requestedCompositionType = Composition::CLIENT; | |
| } | |
| // Set the requested composition type with the HWC whenever it changes | |
| // We also resend the composition type when this layer was previously skipped, to ensure that | |
| // the composition type is up-to-date. | |
| if (outputDependentState.hwc->hwcCompositionType != requestedCompositionType || | |
| (outputDependentState.hwc->layerSkipped && !skipLayer)) { | |
| outputDependentState.hwc->hwcCompositionType = requestedCompositionType; | |
| if (auto error = hwcLayer->setCompositionType(requestedCompositionType); | |
| error != hal::Error::NONE) { | |
| ALOGE("[%s] Failed to set composition type %s: %s (%d)", getLayerFE().getDebugName(), | |
| to_string(requestedCompositionType).c_str(), to_string(error).c_str(), | |
| static_cast<int32_t>(error)); | |
| } | |
| } | |
| } | |
| void OutputLayer::writeCursorPositionToHWC() const { | |
| // Skip doing this if there is no HWC interface | |
| auto hwcLayer = getHwcLayer(); | |
| if (!hwcLayer) { | |
| return; | |
| } | |
| const auto* layerState = getLayerFE().getCompositionState(); | |
| if (!layerState) { | |
| return; | |
| } | |
| const auto& outputState = getOutput().getState(); | |
| Rect frame = layerState->cursorFrame; | |
| frame.intersect(outputState.layerStackSpace.getContent(), &frame); | |
| Rect position = outputState.transform.transform(frame); | |
| if (auto error = hwcLayer->setCursorPosition(position.left, position.top); | |
| error != hal::Error::NONE) { | |
| ALOGE("[%s] Failed to set cursor position to (%d, %d): %s (%d)", | |
| getLayerFE().getDebugName(), position.left, position.top, to_string(error).c_str(), | |
| static_cast<int32_t>(error)); | |
| } | |
| } | |
| HWC2::Layer* OutputLayer::getHwcLayer() const { | |
| const auto& state = getState(); | |
| return state.hwc ? state.hwc->hwcLayer.get() : nullptr; | |
| } | |
| bool OutputLayer::requiresClientComposition() const { | |
| const auto& state = getState(); | |
| return !state.hwc || state.hwc->hwcCompositionType == Composition::CLIENT; | |
| } | |
| bool OutputLayer::isHardwareCursor() const { | |
| const auto& state = getState(); | |
| return state.hwc && state.hwc->hwcCompositionType == Composition::CURSOR; | |
| } | |
| void OutputLayer::detectDisallowedCompositionTypeChange(Composition from, Composition to) const { | |
| bool result = false; | |
| switch (from) { | |
| case Composition::INVALID: | |
| case Composition::CLIENT: | |
| result = false; | |
| break; | |
| case Composition::DEVICE: | |
| case Composition::SOLID_COLOR: | |
| result = (to == Composition::CLIENT); | |
| break; | |
| case Composition::CURSOR: | |
| case Composition::SIDEBAND: | |
| case Composition::DISPLAY_DECORATION: | |
| case Composition::REFRESH_RATE_INDICATOR: | |
| result = (to == Composition::CLIENT || to == Composition::DEVICE); | |
| break; | |
| } | |
| if (!result) { | |
| ALOGE("[%s] Invalid device requested composition type change: %s (%d) --> %s (%d)", | |
| getLayerFE().getDebugName(), to_string(from).c_str(), static_cast<int>(from), | |
| to_string(to).c_str(), static_cast<int>(to)); | |
| } | |
| } | |
| bool OutputLayer::isClientCompositionForced(bool isPeekingThrough) const { | |
| return getState().forceClientComposition || | |
| (!isPeekingThrough && getLayerFE().hasRoundedCorners()); | |
| } | |
| void OutputLayer::applyDeviceCompositionTypeChange(Composition compositionType) { | |
| auto& state = editState(); | |
| LOG_FATAL_IF(!state.hwc); | |
| auto& hwcState = *state.hwc; | |
| // Only detected disallowed changes if this was not a skip layer, because the | |
| // validated composition type may be arbitrary (usually DEVICE, to reflect that there were | |
| // fewer GPU layers) | |
| if (!hwcState.layerSkipped) { | |
| detectDisallowedCompositionTypeChange(hwcState.hwcCompositionType, compositionType); | |
| } | |
| hwcState.hwcCompositionType = compositionType; | |
| getLayerFE().setLastHwcState({.lastCompositionType = hwcState.hwcCompositionType, | |
| .wasSkipped = hwcState.layerSkipped, | |
| .wasOverridden = hwcState.stateOverridden, | |
| .overrideBufferId = state.overrideInfo.buffer | |
| ? state.overrideInfo.buffer.get()->getId() | |
| : 0}); | |
| } | |
| void OutputLayer::prepareForDeviceLayerRequests() { | |
| auto& state = editState(); | |
| state.clearClientTarget = false; | |
| } | |
| void OutputLayer::applyDeviceLayerRequest(hal::LayerRequest request) { | |
| auto& state = editState(); | |
| switch (request) { | |
| case hal::LayerRequest::CLEAR_CLIENT_TARGET: | |
| state.clearClientTarget = true; | |
| break; | |
| default: | |
| ALOGE("[%s] Unknown device layer request %s (%d)", getLayerFE().getDebugName(), | |
| toString(request).c_str(), static_cast<int>(request)); | |
| break; | |
| } | |
| } | |
| void OutputLayer::applyDeviceLayerLut( | |
| ::android::base::unique_fd lutFd, | |
| std::vector<std::pair<int, LutProperties>> lutOffsetsAndProperties) { | |
| auto& state = editState(); | |
| LOG_FATAL_IF(!state.hwc); | |
| auto& hwcState = *state.hwc; | |
| std::vector<int32_t> offsets; | |
| std::vector<int32_t> dimensions; | |
| std::vector<int32_t> sizes; | |
| std::vector<int32_t> samplingKeys; | |
| for (const auto& [offset, properties] : lutOffsetsAndProperties) { | |
| // The Lut(s) that comes back through CommandResultPayload should be | |
| // only one sampling key. | |
| if (properties.samplingKeys.size() == 1) { | |
| offsets.emplace_back(offset); | |
| dimensions.emplace_back(static_cast<int32_t>(properties.dimension)); | |
| sizes.emplace_back(static_cast<int32_t>(properties.size)); | |
| samplingKeys.emplace_back(static_cast<int32_t>(properties.samplingKeys[0])); | |
| } | |
| } | |
| hwcState.luts = std::make_shared<gui::DisplayLuts>(std::move(lutFd), std::move(offsets), | |
| std::move(dimensions), std::move(sizes), | |
| std::move(samplingKeys)); | |
| } | |
| bool OutputLayer::needsFiltering() const { | |
| const auto& state = getState(); | |
| const auto& sourceCrop = state.sourceCrop; | |
| auto displayFrameWidth = static_cast<float>(state.displayFrame.getWidth()); | |
| auto displayFrameHeight = static_cast<float>(state.displayFrame.getHeight()); | |
| if (state.bufferTransform & HAL_TRANSFORM_ROT_90) { | |
| std::swap(displayFrameWidth, displayFrameHeight); | |
| } | |
| return sourceCrop.getHeight() != displayFrameHeight || | |
| sourceCrop.getWidth() != displayFrameWidth; | |
| } | |
| std::optional<LayerFE::LayerSettings> OutputLayer::getOverrideCompositionSettings() const { | |
| if (getState().overrideInfo.buffer == nullptr) { | |
| return {}; | |
| } | |
| // Compute the geometry boundaries in layer stack space: we need to transform from the | |
| // framebuffer space of the override buffer to layer space. | |
| const ProjectionSpace& layerSpace = getOutput().getState().layerStackSpace; | |
| const ui::Transform transform = getState().overrideInfo.displaySpace.getTransform(layerSpace); | |
| const Rect boundaries = transform.transform(getState().overrideInfo.displayFrame); | |
| LayerFE::LayerSettings settings; | |
| settings.geometry = renderengine::Geometry{ | |
| .boundaries = boundaries.toFloatRect(), | |
| }; | |
| settings.bufferId = getState().overrideInfo.buffer->getBuffer()->getId(); | |
| settings.source = renderengine::PixelSource{ | |
| .buffer = renderengine::Buffer{ | |
| .buffer = getState().overrideInfo.buffer, | |
| .fence = getState().overrideInfo.acquireFence, | |
| // If the transform from layer space to display space contains a rotation, we | |
| // need to undo the rotation in the texture transform | |
| .textureTransform = | |
| ui::Transform(transform.inverse().getOrientation(), 1, 1).asMatrix4(), | |
| }}; | |
| settings.sourceDataspace = getState().overrideInfo.dataspace; | |
| settings.alpha = 1.0f; | |
| settings.whitePointNits = getOutput().getState().sdrWhitePointNits; | |
| return settings; | |
| } | |
| void OutputLayer::dump(std::string& out) const { | |
| using android::base::StringAppendF; | |
| StringAppendF(&out, " - Output Layer %p(%s)\n", this, getLayerFE().getDebugName()); | |
| dumpState(out); | |
| } | |
| } // namespace impl | |
| } // namespace android::compositionengine |