| /* | |
| * Copyright (C) 2018 The Android Open Source Project | |
| * | |
| * Licensed under the Apache License, Version 2.0 (the "License"); | |
| * you may not use this file except in compliance with the License. | |
| * You may obtain a copy of the License at | |
| * | |
| * http://www.apache.org/licenses/LICENSE-2.0 | |
| * | |
| * Unless required by applicable law or agreed to in writing, software | |
| * distributed under the License is distributed on an "AS IS" BASIS, | |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| * See the License for the specific language governing permissions and | |
| * limitations under the License. | |
| */ | |
| /** | |
| * @addtogroup SurfaceTexture | |
| * @{ | |
| */ | |
| /** | |
| * @file surface_texture.h | |
| */ | |
| #ifndef ANDROID_NATIVE_SURFACE_TEXTURE_H | |
| #define ANDROID_NATIVE_SURFACE_TEXTURE_H | |
| /****************************************************************** | |
| * | |
| * IMPORTANT NOTICE: | |
| * | |
| * This file is part of Android's set of stable system headers | |
| * exposed by the Android NDK (Native Development Kit). | |
| * | |
| * Third-party source AND binary code relies on the definitions | |
| * here to be FROZEN ON ALL UPCOMING PLATFORM RELEASES. | |
| * | |
| * - DO NOT MODIFY ENUMS (EXCEPT IF YOU ADD NEW 32-BIT VALUES) | |
| * - DO NOT MODIFY CONSTANTS OR FUNCTIONAL MACROS | |
| * - DO NOT CHANGE THE SIGNATURE OF FUNCTIONS IN ANY WAY | |
| * - DO NOT CHANGE THE LAYOUT OR SIZE OF STRUCTURES | |
| */ | |
| #include <stdint.h> | |
| #include <sys/cdefs.h> | |
| #include <android/native_window.h> | |
| __BEGIN_DECLS | |
| struct ASurfaceTexture; | |
| /** | |
| * {@link ASurfaceTexture} is an opaque type to manage SurfaceTexture from native code | |
| * | |
| * {@link ASurfaceTexture} can be obtained from an android.graphics.SurfaceTexture object using | |
| * ASurfaceTexture_fromSurfaceTexture(). | |
| */ | |
| typedef struct ASurfaceTexture ASurfaceTexture; | |
| /** | |
| * Release the reference to the native ASurfaceTexture acquired with | |
| * ASurfaceTexture_fromSurfaceTexture(). | |
| * Failing to do so will result in leaked memory and graphic resources. | |
| * | |
| * Available since API level 28. | |
| * | |
| * \param st A ASurfaceTexture reference acquired with ASurfaceTexture_fromSurfaceTexture() | |
| */ | |
| void ASurfaceTexture_release(ASurfaceTexture* st) __INTRODUCED_IN(28); | |
| /** | |
| * Returns a reference to an ANativeWindow (i.e. the Producer) for this SurfaceTexture. | |
| * This is equivalent to Java's: Surface sur = new Surface(surfaceTexture); | |
| * | |
| * Available since API level 28. | |
| * | |
| * \param st A ASurfaceTexture reference acquired with ASurfaceTexture_fromSurfaceTexture() | |
| * @return A reference to an ANativeWindow. This reference MUST BE released when no longer needed | |
| * using ANativeWindow_release(). Failing to do so will result in leaked resources. nullptr is | |
| * returned if \p st is null or if it's not an instance of android.graphics.SurfaceTexture | |
| */ | |
| ANativeWindow* ASurfaceTexture_acquireANativeWindow(ASurfaceTexture* st) __INTRODUCED_IN(28); | |
| /** | |
| * Attach the SurfaceTexture to the OpenGL ES context that is current on the calling thread. A | |
| * new OpenGL ES texture object is created and populated with the SurfaceTexture image frame | |
| * that was current at the time of the last call to {@link ASurfaceTexture_detachFromGLContext}. | |
| * This new texture is bound to the GL_TEXTURE_EXTERNAL_OES texture target. | |
| * | |
| * This can be used to access the SurfaceTexture image contents from multiple OpenGL ES | |
| * contexts. Note, however, that the image contents are only accessible from one OpenGL ES | |
| * context at a time. | |
| * | |
| * Available since API level 28. | |
| * | |
| * \param st A ASurfaceTexture reference acquired with ASurfaceTexture_fromSurfaceTexture() | |
| * \param texName The name of the OpenGL ES texture that will be created. This texture name | |
| * must be unusued in the OpenGL ES context that is current on the calling thread. | |
| * \return 0 on success, negative posix error code otherwise (see <errno.h>) | |
| */ | |
| int ASurfaceTexture_attachToGLContext(ASurfaceTexture* st, uint32_t texName) __INTRODUCED_IN(28); | |
| /** | |
| * Detach the SurfaceTexture from the OpenGL ES context that owns the OpenGL ES texture object. | |
| * This call must be made with the OpenGL ES context current on the calling thread. The OpenGL | |
| * ES texture object will be deleted as a result of this call. After calling this method all | |
| * calls to {@link ASurfaceTexture_updateTexImage} will fail until a successful call to | |
| * {@link ASurfaceTexture_attachToGLContext} is made. | |
| * | |
| * This can be used to access the SurfaceTexture image contents from multiple OpenGL ES | |
| * contexts. Note, however, that the image contents are only accessible from one OpenGL ES | |
| * context at a time. | |
| * | |
| * Available since API level 28. | |
| * | |
| * \param st A ASurfaceTexture reference acquired with ASurfaceTexture_fromSurfaceTexture() | |
| * \return 0 on success, negative posix error code otherwise (see <errno.h>) | |
| */ | |
| int ASurfaceTexture_detachFromGLContext(ASurfaceTexture* st) __INTRODUCED_IN(28); | |
| /** | |
| * Update the texture image to the most recent frame from the image stream. This may only be | |
| * called while the OpenGL ES context that owns the texture is current on the calling thread. | |
| * It will implicitly bind its texture to the GL_TEXTURE_EXTERNAL_OES texture target. | |
| * | |
| * Available since API level 28. | |
| * | |
| * \param st A ASurfaceTexture reference acquired with ASurfaceTexture_fromSurfaceTexture() | |
| * \return 0 on success, negative posix error code otherwise (see <errno.h>) | |
| */ | |
| int ASurfaceTexture_updateTexImage(ASurfaceTexture* st) __INTRODUCED_IN(28); | |
| /** | |
| * Retrieve the 4x4 texture coordinate transform matrix associated with the texture image set by | |
| * the most recent call to updateTexImage. | |
| * | |
| * This transform matrix maps 2D homogeneous texture coordinates of the form (s, t, 0, 1) with s | |
| * and t in the inclusive range [0, 1] to the texture coordinate that should be used to sample | |
| * that location from the texture. Sampling the texture outside of the range of this transform | |
| * is undefined. | |
| * | |
| * The matrix is stored in column-major order so that it may be passed directly to OpenGL ES via | |
| * the glLoadMatrixf or glUniformMatrix4fv functions. | |
| * | |
| * Available since API level 28. | |
| * | |
| * \param st A ASurfaceTexture reference acquired with ASurfaceTexture_fromSurfaceTexture() | |
| * \param mtx the array into which the 4x4 matrix will be stored. The array must have exactly | |
| * 16 elements. | |
| */ | |
| void ASurfaceTexture_getTransformMatrix(ASurfaceTexture* st, float mtx[16]) __INTRODUCED_IN(28); | |
| /** | |
| * Retrieve the timestamp associated with the texture image set by the most recent call to | |
| * updateTexImage. | |
| * | |
| * This timestamp is in nanoseconds, and is normally monotonically increasing. The timestamp | |
| * should be unaffected by time-of-day adjustments, and for a camera should be strictly | |
| * monotonic but for a MediaPlayer may be reset when the position is set. The | |
| * specific meaning and zero point of the timestamp depends on the source providing images to | |
| * the SurfaceTexture. Unless otherwise specified by the image source, timestamps cannot | |
| * generally be compared across SurfaceTexture instances, or across multiple program | |
| * invocations. It is mostly useful for determining time offsets between subsequent frames. | |
| * | |
| * For EGL/Vulkan producers, this timestamp is the desired present time set with the | |
| * EGL_ANDROID_presentation_time or VK_GOOGLE_display_timing extensions | |
| * | |
| * Available since API level 28. | |
| * | |
| * \param st A ASurfaceTexture reference acquired with ASurfaceTexture_fromSurfaceTexture() | |
| */ | |
| int64_t ASurfaceTexture_getTimestamp(ASurfaceTexture* st) __INTRODUCED_IN(28); | |
| __END_DECLS | |
| #endif /* ANDROID_NATIVE_SURFACE_TEXTURE_H */ | |
| /** @} */ |