blob: ae3d88a9fbd5c86d64d5eb2738b495c1c30f6828 [file] [log] [blame]
/*
* Copyright 2020 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "AutoBackendTexture.h"
#undef LOG_TAG
#define LOG_TAG "RenderEngine"
#define ATRACE_TAG ATRACE_TAG_GRAPHICS
#include "ColorSpaces.h"
#include "log/log_main.h"
#include "utils/Trace.h"
namespace android {
namespace renderengine {
namespace skia {
AutoBackendTexture::AutoBackendTexture(GrDirectContext* context, AHardwareBuffer* buffer) {
ATRACE_CALL();
AHardwareBuffer_Desc desc;
AHardwareBuffer_describe(buffer, &desc);
const bool createProtectedImage = 0 != (desc.usage & AHARDWAREBUFFER_USAGE_PROTECTED_CONTENT);
const bool isRenderable = 0 != (desc.usage & AHARDWAREBUFFER_USAGE_GPU_FRAMEBUFFER);
GrBackendFormat backendFormat =
GrAHardwareBufferUtils::GetBackendFormat(context, buffer, desc.format, false);
mBackendTexture =
GrAHardwareBufferUtils::MakeBackendTexture(context, buffer, desc.width, desc.height,
&mDeleteProc, &mUpdateProc, &mImageCtx,
createProtectedImage, backendFormat,
isRenderable);
mColorType = GrAHardwareBufferUtils::GetSkColorTypeFromBufferFormat(desc.format);
}
void AutoBackendTexture::unref(bool releaseLocalResources) {
if (releaseLocalResources) {
mSurface = nullptr;
mImage = nullptr;
}
mUsageCount--;
if (mUsageCount <= 0) {
if (mBackendTexture.isValid()) {
mDeleteProc(mImageCtx);
mBackendTexture = {};
}
delete this;
}
}
// releaseSurfaceProc is invoked by SkSurface, when the texture is no longer in use.
// "releaseContext" contains an "AutoBackendTexture*".
void AutoBackendTexture::releaseSurfaceProc(SkSurface::ReleaseContext releaseContext) {
AutoBackendTexture* textureRelease = reinterpret_cast<AutoBackendTexture*>(releaseContext);
textureRelease->unref(false);
}
// releaseImageProc is invoked by SkImage, when the texture is no longer in use.
// "releaseContext" contains an "AutoBackendTexture*".
void AutoBackendTexture::releaseImageProc(SkImage::ReleaseContext releaseContext) {
AutoBackendTexture* textureRelease = reinterpret_cast<AutoBackendTexture*>(releaseContext);
textureRelease->unref(false);
}
sk_sp<SkImage> AutoBackendTexture::makeImage(ui::Dataspace dataspace, SkAlphaType alphaType,
GrDirectContext* context) {
ATRACE_CALL();
if (mBackendTexture.isValid()) {
mUpdateProc(mImageCtx, context);
}
sk_sp<SkImage> image =
SkImage::MakeFromTexture(context, mBackendTexture, kTopLeft_GrSurfaceOrigin, mColorType,
alphaType, toSkColorSpace(dataspace), releaseImageProc, this);
if (image.get()) {
// The following ref will be counteracted by releaseProc, when SkImage is discarded.
ref();
}
mImage = image;
mDataspace = dataspace;
LOG_ALWAYS_FATAL_IF(mImage == nullptr, "Unable to generate SkImage from buffer");
return mImage;
}
sk_sp<SkSurface> AutoBackendTexture::getOrCreateSurface(ui::Dataspace dataspace,
GrDirectContext* context) {
ATRACE_CALL();
if (!mSurface.get() || mDataspace != dataspace) {
sk_sp<SkSurface> surface =
SkSurface::MakeFromBackendTexture(context, mBackendTexture,
kTopLeft_GrSurfaceOrigin, 0, mColorType,
toSkColorSpace(dataspace), nullptr,
releaseSurfaceProc, this);
if (surface.get()) {
// The following ref will be counteracted by releaseProc, when SkSurface is discarded.
ref();
}
mSurface = surface;
}
mDataspace = dataspace;
LOG_ALWAYS_FATAL_IF(mSurface == nullptr, "Unable to generate SkSurface");
return mSurface;
}
} // namespace skia
} // namespace renderengine
} // namespace android