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/*
* Copyright (C) 2024 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
/**
* @addtogroup NativeActivity Native Activity
* @{
*/
/**
* @file surface_control_input_receiver.h
*/
#pragma once
#include <stdint.h>
#include <android/input.h>
#include <android/surface_control.h>
#include <android/input_transfer_token_jni.h>
__BEGIN_DECLS
/**
* The AInputReceiver_onMotionEvent callback is invoked when the registered input channel receives
* a motion event.
*
* \param context Optional context provided by the client that is passed when creating the
* AInputReceiverCallbacks.
*
* \param motionEvent The motion event. This must be released with AInputEvent_release.
*
* Available since API level 35.
*/
typedef bool (*AInputReceiver_onMotionEvent)(void *_Null_unspecified context,
AInputEvent *_Nonnull motionEvent)
__INTRODUCED_IN(__ANDROID_API_V__);
/**
* The AInputReceiver_onKeyEvent callback is invoked when the registered input channel receives
* a key event.
*
* \param context Optional context provided by the client that is passed when creating the
* AInputReceiverCallbacks.
*
* \param keyEvent The key event. This must be released with AInputEvent_release.
*
* Available since API level 35.
*/
typedef bool (*AInputReceiver_onKeyEvent)(void *_Null_unspecified context,
AInputEvent *_Nonnull keyEvent)
__INTRODUCED_IN(__ANDROID_API_V__);
struct AInputReceiverCallbacks;
struct AInputReceiver;
/**
* The InputReceiver that holds the reference to the registered input channel. This must be released
* using AInputReceiver_release
*
* Available since API level 35.
*/
typedef struct AInputReceiver AInputReceiver __INTRODUCED_IN(__ANDROID_API_V__);
/**
* Registers an input receiver for an ASurfaceControl that will receive batched input event. For
* those events that are batched, the invocation will happen once per AChoreographer frame, and
* other input events will be delivered immediately.
*
* This is different from AInputReceiver_createUnbatchedInputReceiver in that the input events are
* received batched. The caller must invoke AInputReceiver_release to clean up the resources when
* no longer needing to use the input receiver.
*
* \param aChoreographer The AChoreographer used for batching. This should match the
* rendering AChoreographer.
* \param hostInputTransferToken The host token to link the embedded. This is used to handle
* transferring touch gesture from host to embedded and for ANRs
* to ensure the host receives the ANR if any issues with
* touch on the embedded. This can be retrieved for the host window
* by calling AttachedSurfaceControl#getInputTransferToken()
* \param aSurfaceControl The ASurfaceControl to register the InputChannel for
* \param aInputReceiverCallbacks The SurfaceControlInputReceiver that will receive the input events
*
* Returns the reference to AInputReceiver to clean up resources when done.
*
* Available since API level 35.
*/
AInputReceiver* _Nonnull
AInputReceiver_createBatchedInputReceiver(AChoreographer* _Nonnull aChoreographer,
const AInputTransferToken* _Nonnull hostInputTransferToken,
const ASurfaceControl* _Nonnull aSurfaceControl,
AInputReceiverCallbacks* _Nonnull aInputReceiverCallbacks)
__INTRODUCED_IN(__ANDROID_API_V__);
/**
* Registers an input receiver for an ASurfaceControl that will receive every input event.
* This is different from AInputReceiver_createBatchedInputReceiver in that the input events are
* received unbatched. The caller must invoke AInputReceiver_release to clean up the resources when
* no longer needing to use the input receiver.
*
* \param aLooper The looper to use when invoking callbacks.
* \param hostInputTransferToken The host token to link the embedded. This is used to handle
* transferring touch gesture from host to embedded and for ANRs
* to ensure the host receives the ANR if any issues with
* touch on the embedded. This can be retrieved for the host window
* by calling AttachedSurfaceControl#getInputTransferToken()
* \param aSurfaceControl The ASurfaceControl to register the InputChannel for
* \param aInputReceiverCallbacks The SurfaceControlInputReceiver that will receive the input events
*
* Returns the reference to AInputReceiver to clean up resources when done.
*
* Available since API level 35.
*/
AInputReceiver* _Nonnull
AInputReceiver_createUnbatchedInputReceiver(ALooper* _Nonnull aLooper,
const AInputTransferToken* _Nonnull hostInputTransferToken,
const ASurfaceControl* _Nonnull aSurfaceControl,
AInputReceiverCallbacks* _Nonnull aInputReceiverCallbacks)
__INTRODUCED_IN(__ANDROID_API_V__);
/**
* Returns the AInputTransferToken that can be used to transfer touch gesture to or from other
* windows. This InputTransferToken is associated with the SurfaceControl that registered an input
* receiver and can be used with the host token for things like transfer touch gesture via
* WindowManager#transferTouchGesture().
*
* This must be released with AInputTransferToken_release.
*
* \param aInputReceiver The inputReceiver object to retrieve the AInputTransferToken for.
*
* Available since API level 35.
*/
const AInputTransferToken *_Nonnull
AInputReceiver_getInputTransferToken(AInputReceiver *_Nonnull aInputReceiver)
__INTRODUCED_IN(__ANDROID_API_V__);
/**
* Unregisters the input channel and deletes the AInputReceiver. This must be called on the same
* looper thread it was created with.
*
* \param aInputReceiver The inputReceiver object to release.
*
* Available since API level 35.
*/
void
AInputReceiver_release(AInputReceiver *_Nullable aInputReceiver) __INTRODUCED_IN(__ANDROID_API_V__);
/**
* Creates a AInputReceiverCallbacks object that is used when registering for an AInputReceiver.
* This must be released using AInputReceiverCallbacks_release
*
* \param context Optional context provided by the client that will be passed into the callbacks.
*
* Available since API level 35.
*/
AInputReceiverCallbacks* _Nonnull AInputReceiverCallbacks_create(void* _Nullable context)
__INTRODUCED_IN(__ANDROID_API_V__);
/**
* Releases the AInputReceiverCallbacks. This must be called on the same
* looper thread the AInputReceiver was created with. The receiver will not invoke any callbacks
* once it's been released.
*
* Available since API level 35
*/
void AInputReceiverCallbacks_release(AInputReceiverCallbacks* _Nullable callbacks)
__INTRODUCED_IN(__ANDROID_API_V__);
/**
* Sets a AInputReceiver_onMotionEvent callback for an AInputReceiverCallbacks
*
* \param callbacks The callback object to set the motion event on.
* \param onMotionEvent The motion event that will be invoked
*
* Available since API level 35.
*/
void AInputReceiverCallbacks_setMotionEventCallback(AInputReceiverCallbacks* _Nonnull callbacks,
AInputReceiver_onMotionEvent _Nonnull onMotionEvent)
__INTRODUCED_IN(__ANDROID_API_V__);
/**
* Sets a AInputReceiver_onKeyEvent callback for an AInputReceiverCallbacks
*
* \param callbacks The callback object to set the motion event on.
* \param onMotionEvent The key event that will be invoked
*
* Available since API level 35.
*/
void AInputReceiverCallbacks_setKeyEventCallback(AInputReceiverCallbacks* _Nonnull callbacks,
AInputReceiver_onKeyEvent _Nonnull onKeyEvent)
__INTRODUCED_IN(__ANDROID_API_V__);
__END_DECLS