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/*
* Copyright 2019 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef SURFACEFLINGERPROPERTIES_H_
#define SURFACEFLINGERPROPERTIES_H_
#include <SurfaceFlingerProperties.sysprop.h>
#include <android/hardware/configstore/1.1/ISurfaceFlingerConfigs.h>
#include <android/hardware/graphics/common/1.2/types.h>
#include <ui/ConfigStoreTypes.h>
#include <cstdint>
#include <optional>
#include <vector>
namespace android {
namespace sysprop {
int64_t vsync_event_phase_offset_ns(int64_t defaultValue);
int64_t vsync_sf_event_phase_offset_ns(int64_t defaultValue);
bool use_context_priority(bool defaultValue);
int64_t max_frame_buffer_acquired_buffers(int64_t defaultValue);
int32_t max_graphics_width(int32_t defaultValue);
int32_t max_graphics_height(int32_t defaultValue);
bool has_wide_color_display(bool defaultValue);
bool running_without_sync_framework(bool defaultValue);
bool has_HDR_display(bool defaultValue);
int64_t present_time_offset_from_vsync_ns(int64_t defaultValue);
bool force_hwc_copy_for_virtual_displays(bool defaultValue);
int64_t max_virtual_display_dimension(int64_t defaultValue);
bool use_vr_flinger(bool defaultValue);
bool start_graphics_allocator_service(bool defaultValue);
SurfaceFlingerProperties::primary_display_orientation_values primary_display_orientation(
SurfaceFlingerProperties::primary_display_orientation_values defaultValue);
int64_t default_composition_dataspace(
android::hardware::graphics::common::V1_2::Dataspace defaultValue);
int32_t default_composition_pixel_format(
android::hardware::graphics::common::V1_2::PixelFormat defaultValue);
int64_t wcg_composition_dataspace(
android::hardware::graphics::common::V1_2::Dataspace defaultValue);
int32_t wcg_composition_pixel_format(
android::hardware::graphics::common::V1_2::PixelFormat defaultValue);
bool refresh_rate_switching(bool defaultValue);
int32_t set_idle_timer_ms(int32_t defaultValue);
int32_t set_touch_timer_ms(int32_t defaultValue);
int32_t set_display_power_timer_ms(int32_t defaultValue);
bool use_content_detection_for_refresh_rate(bool defaultValue);
bool enable_protected_contents(bool defaultValue);
bool support_kernel_idle_timer(bool defaultValue);
int32_t display_update_imminent_timeout_ms(int32_t defaultValue);
android::ui::DisplayPrimaries getDisplayNativePrimaries();
bool update_device_product_info_on_hotplug_reconnect(bool defaultValue);
bool enable_frame_rate_override(bool defaultValue);
bool enable_layer_caching(bool defaultValue);
bool enable_sdr_dimming(bool defaultValue);
bool ignore_hdr_camera_layers(bool defaultValue);
bool clear_slots_with_set_layer_buffer(bool defaultValue);
int32_t game_default_frame_rate_override(int32_t defaultValue);
} // namespace sysprop
} // namespace android
#endif // SURFACEFLINGERPROPERTIES_H_