| /* | |
| * Copyright (C) 2008 The Android Open Source Project | |
| * | |
| * Licensed under the Apache License, Version 2.0 (the "License"); | |
| * you may not use this file except in compliance with the License. | |
| * You may obtain a copy of the License at | |
| * | |
| * http://www.apache.org/licenses/LICENSE-2.0 | |
| * | |
| * Unless required by applicable law or agreed to in writing, software | |
| * distributed under the License is distributed on an "AS IS" BASIS, | |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| * See the License for the specific language governing permissions and | |
| * limitations under the License. | |
| */ | |
| #ifndef _LIBINPUT_KEY_CHARACTER_MAP_H | |
| #define _LIBINPUT_KEY_CHARACTER_MAP_H | |
| #include <stdint.h> | |
| #ifdef __linux__ | |
| #include <binder/IBinder.h> | |
| #endif | |
| #include <android-base/result.h> | |
| #include <input/Input.h> | |
| #include <utils/Errors.h> | |
| #include <utils/KeyedVector.h> | |
| #include <utils/Tokenizer.h> | |
| #include <utils/Unicode.h> | |
| // Maximum number of keys supported by KeyCharacterMaps | |
| #define MAX_KEYS 8192 | |
| namespace android { | |
| /** | |
| * Describes a mapping from Android key codes to characters. | |
| * Also specifies other functions of the keyboard such as the keyboard type | |
| * and key modifier semantics. | |
| * | |
| * This object is immutable after it has been loaded. | |
| */ | |
| class KeyCharacterMap { | |
| public: | |
| enum class KeyboardType : int32_t { | |
| UNKNOWN = 0, | |
| NUMERIC = 1, | |
| PREDICTIVE = 2, | |
| ALPHA = 3, | |
| FULL = 4, | |
| /** | |
| * Deprecated. Set 'keyboard.specialFunction' to '1' in the device's IDC file instead. | |
| */ | |
| SPECIAL_FUNCTION = 5, | |
| OVERLAY = 6, | |
| }; | |
| enum class Format { | |
| // Base keyboard layout, may contain device-specific options, such as "type" declaration. | |
| BASE = 0, | |
| // Overlay keyboard layout, more restrictive, may be published by applications, | |
| // cannot override device-specific options. | |
| OVERLAY = 1, | |
| // Either base or overlay layout ok. | |
| ANY = 2, | |
| }; | |
| // Substitute key code and meta state for fallback action. | |
| struct FallbackAction { | |
| int32_t keyCode; | |
| int32_t metaState; | |
| }; | |
| /* Loads a key character map from a file. */ | |
| static base::Result<std::shared_ptr<KeyCharacterMap>> load(const std::string& filename, | |
| Format format); | |
| /* Loads a key character map from its string contents. */ | |
| static base::Result<std::shared_ptr<KeyCharacterMap>> loadContents(const std::string& filename, | |
| const char* contents, | |
| Format format); | |
| const std::string getLoadFileName() const; | |
| /* Combines this key character map with an overlay. */ | |
| void combine(const KeyCharacterMap& overlay); | |
| /* Gets the keyboard type. */ | |
| KeyboardType getKeyboardType() const; | |
| /* Gets the primary character for this key as in the label physically printed on it. | |
| * Returns 0 if none (eg. for non-printing keys). */ | |
| char16_t getDisplayLabel(int32_t keyCode) const; | |
| /* Gets the Unicode character for the number or symbol generated by the key | |
| * when the keyboard is used as a dialing pad. | |
| * Returns 0 if no number or symbol is generated. | |
| */ | |
| char16_t getNumber(int32_t keyCode) const; | |
| /* Gets the Unicode character generated by the key and meta key modifiers. | |
| * Returns 0 if no character is generated. | |
| */ | |
| char16_t getCharacter(int32_t keyCode, int32_t metaState) const; | |
| /* Gets the fallback action to use by default if the application does not | |
| * handle the specified key. | |
| * Returns true if an action was available, false if none. | |
| */ | |
| bool getFallbackAction(int32_t keyCode, int32_t metaState, | |
| FallbackAction* outFallbackAction) const; | |
| /* Gets the first matching Unicode character that can be generated by the key, | |
| * preferring the one with the specified meta key modifiers. | |
| * Returns 0 if no matching character is generated. | |
| */ | |
| char16_t getMatch(int32_t keyCode, const char16_t* chars, | |
| size_t numChars, int32_t metaState) const; | |
| /* Gets a sequence of key events that could plausibly generate the specified | |
| * character sequence. Returns false if some of the characters cannot be generated. | |
| */ | |
| bool getEvents(int32_t deviceId, const char16_t* chars, size_t numChars, | |
| Vector<KeyEvent>& outEvents) const; | |
| /* Maps a scan code and usage code to a key code, in case this key map overrides | |
| * the mapping in some way. */ | |
| status_t mapKey(int32_t scanCode, int32_t usageCode, int32_t* outKeyCode) const; | |
| /* Tries to find a replacement key code for a given key code and meta state | |
| * in character map. */ | |
| void tryRemapKey(int32_t scanCode, int32_t metaState, | |
| int32_t* outKeyCode, int32_t* outMetaState) const; | |
| #ifdef __linux__ | |
| /* Reads a key map from a parcel. */ | |
| static std::shared_ptr<KeyCharacterMap> readFromParcel(Parcel* parcel); | |
| /* Writes a key map to a parcel. */ | |
| void writeToParcel(Parcel* parcel) const; | |
| #endif | |
| bool operator==(const KeyCharacterMap& other) const; | |
| KeyCharacterMap(const KeyCharacterMap& other); | |
| virtual ~KeyCharacterMap(); | |
| private: | |
| struct Behavior { | |
| Behavior(); | |
| Behavior(const Behavior& other); | |
| /* The next behavior in the list, or NULL if none. */ | |
| Behavior* next; | |
| /* The meta key modifiers for this behavior. */ | |
| int32_t metaState; | |
| /* The character to insert. */ | |
| char16_t character; | |
| /* The fallback keycode if the key is not handled. */ | |
| int32_t fallbackKeyCode; | |
| /* The replacement keycode if the key has to be replaced outright. */ | |
| int32_t replacementKeyCode; | |
| }; | |
| struct Key { | |
| Key(); | |
| Key(const Key& other); | |
| ~Key(); | |
| /* The single character label printed on the key, or 0 if none. */ | |
| char16_t label; | |
| /* The number or symbol character generated by the key, or 0 if none. */ | |
| char16_t number; | |
| /* The list of key behaviors sorted from most specific to least specific | |
| * meta key binding. */ | |
| Behavior* firstBehavior; | |
| }; | |
| class Parser { | |
| enum State { | |
| STATE_TOP = 0, | |
| STATE_KEY = 1, | |
| }; | |
| enum { | |
| PROPERTY_LABEL = 1, | |
| PROPERTY_NUMBER = 2, | |
| PROPERTY_META = 3, | |
| }; | |
| struct Property { | |
| inline explicit Property(int32_t property = 0, int32_t metaState = 0) : | |
| property(property), metaState(metaState) { } | |
| int32_t property; | |
| int32_t metaState; | |
| }; | |
| KeyCharacterMap* mMap; | |
| Tokenizer* mTokenizer; | |
| Format mFormat; | |
| State mState; | |
| int32_t mKeyCode; | |
| public: | |
| Parser(KeyCharacterMap* map, Tokenizer* tokenizer, Format format); | |
| ~Parser(); | |
| status_t parse(); | |
| private: | |
| status_t parseType(); | |
| status_t parseMap(); | |
| status_t parseMapKey(); | |
| status_t parseKey(); | |
| status_t parseKeyProperty(); | |
| status_t finishKey(Key* key); | |
| status_t parseModifier(const std::string& token, int32_t* outMetaState); | |
| status_t parseCharacterLiteral(char16_t* outCharacter); | |
| }; | |
| KeyedVector<int32_t, Key*> mKeys; | |
| KeyboardType mType; | |
| std::string mLoadFileName; | |
| KeyedVector<int32_t, int32_t> mKeysByScanCode; | |
| KeyedVector<int32_t, int32_t> mKeysByUsageCode; | |
| KeyCharacterMap(); | |
| bool getKey(int32_t keyCode, const Key** outKey) const; | |
| bool getKeyBehavior(int32_t keyCode, int32_t metaState, | |
| const Key** outKey, const Behavior** outBehavior) const; | |
| static bool matchesMetaState(int32_t eventMetaState, int32_t behaviorMetaState); | |
| bool findKey(char16_t ch, int32_t* outKeyCode, int32_t* outMetaState) const; | |
| static base::Result<std::shared_ptr<KeyCharacterMap>> load(Tokenizer* tokenizer, Format format); | |
| static void addKey(Vector<KeyEvent>& outEvents, | |
| int32_t deviceId, int32_t keyCode, int32_t metaState, bool down, nsecs_t time); | |
| static void addMetaKeys(Vector<KeyEvent>& outEvents, | |
| int32_t deviceId, int32_t metaState, bool down, nsecs_t time, | |
| int32_t* currentMetaState); | |
| static bool addSingleEphemeralMetaKey(Vector<KeyEvent>& outEvents, | |
| int32_t deviceId, int32_t metaState, bool down, nsecs_t time, | |
| int32_t keyCode, int32_t keyMetaState, | |
| int32_t* currentMetaState); | |
| static void addDoubleEphemeralMetaKey(Vector<KeyEvent>& outEvents, | |
| int32_t deviceId, int32_t metaState, bool down, nsecs_t time, | |
| int32_t leftKeyCode, int32_t leftKeyMetaState, | |
| int32_t rightKeyCode, int32_t rightKeyMetaState, | |
| int32_t eitherKeyMetaState, | |
| int32_t* currentMetaState); | |
| static void addLockedMetaKey(Vector<KeyEvent>& outEvents, | |
| int32_t deviceId, int32_t metaState, nsecs_t time, | |
| int32_t keyCode, int32_t keyMetaState, | |
| int32_t* currentMetaState); | |
| }; | |
| } // namespace android | |
| #endif // _LIBINPUT_KEY_CHARACTER_MAP_H |