| /* | |
| * Copyright (C) 2010 The Android Open Source Project | |
| * | |
| * Licensed under the Apache License, Version 2.0 (the "License"); | |
| * you may not use this file except in compliance with the License. | |
| * You may obtain a copy of the License at | |
| * | |
| * http://www.apache.org/licenses/LICENSE-2.0 | |
| * | |
| * Unless required by applicable law or agreed to in writing, software | |
| * distributed under the License is distributed on an "AS IS" BASIS, | |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| * See the License for the specific language governing permissions and | |
| * limitations under the License. | |
| */ | |
| #ifndef _LIBINPUT_INPUT_H | |
| #define _LIBINPUT_INPUT_H | |
| #pragma GCC system_header | |
| /** | |
| * Native input event structures. | |
| */ | |
| #include <android/input.h> | |
| #ifdef __linux__ | |
| #include <android/os/IInputConstants.h> | |
| #endif | |
| #include <math.h> | |
| #include <stdint.h> | |
| #include <ui/Transform.h> | |
| #include <utils/BitSet.h> | |
| #include <utils/KeyedVector.h> | |
| #include <utils/RefBase.h> | |
| #include <utils/Timers.h> | |
| #include <utils/Vector.h> | |
| #include <array> | |
| #include <limits> | |
| #include <queue> | |
| /* | |
| * Additional private constants not defined in ndk/ui/input.h. | |
| */ | |
| enum { | |
| #ifdef __linux__ | |
| /* This event was generated or modified by accessibility service. */ | |
| AKEY_EVENT_FLAG_IS_ACCESSIBILITY_EVENT = | |
| android::os::IInputConstants::INPUT_EVENT_FLAG_IS_ACCESSIBILITY_EVENT, // 0x800, | |
| #else | |
| AKEY_EVENT_FLAG_IS_ACCESSIBILITY_EVENT = 0x800, | |
| #endif | |
| /* Signifies that the key is being predispatched */ | |
| AKEY_EVENT_FLAG_PREDISPATCH = 0x20000000, | |
| /* Private control to determine when an app is tracking a key sequence. */ | |
| AKEY_EVENT_FLAG_START_TRACKING = 0x40000000, | |
| /* Key event is inconsistent with previously sent key events. */ | |
| AKEY_EVENT_FLAG_TAINTED = 0x80000000, | |
| }; | |
| enum { | |
| /** | |
| * This flag indicates that the window that received this motion event is partly | |
| * or wholly obscured by another visible window above it. This flag is set to true | |
| * even if the event did not directly pass through the obscured area. | |
| * A security sensitive application can check this flag to identify situations in which | |
| * a malicious application may have covered up part of its content for the purpose | |
| * of misleading the user or hijacking touches. An appropriate response might be | |
| * to drop the suspect touches or to take additional precautions to confirm the user's | |
| * actual intent. | |
| */ | |
| AMOTION_EVENT_FLAG_WINDOW_IS_PARTIALLY_OBSCURED = 0x2, | |
| /** | |
| * This flag indicates that the event has been generated by a gesture generator. It | |
| * provides a hint to the GestureDetector to not apply any touch slop. | |
| */ | |
| AMOTION_EVENT_FLAG_IS_GENERATED_GESTURE = 0x8, | |
| /** | |
| * This flag indicates that the event will not cause a focus change if it is directed to an | |
| * unfocused window, even if it an ACTION_DOWN. This is typically used with pointer | |
| * gestures to allow the user to direct gestures to an unfocused window without bringing it | |
| * into focus. | |
| */ | |
| AMOTION_EVENT_FLAG_NO_FOCUS_CHANGE = 0x40, | |
| #ifdef __linux__ | |
| /** | |
| * This event was generated or modified by accessibility service. | |
| */ | |
| AMOTION_EVENT_FLAG_IS_ACCESSIBILITY_EVENT = | |
| android::os::IInputConstants::INPUT_EVENT_FLAG_IS_ACCESSIBILITY_EVENT, // 0x800, | |
| #else | |
| AMOTION_EVENT_FLAG_IS_ACCESSIBILITY_EVENT = 0x800, | |
| #endif | |
| /* Motion event is inconsistent with previously sent motion events. */ | |
| AMOTION_EVENT_FLAG_TAINTED = 0x80000000, | |
| }; | |
| /** | |
| * Allowed VerifiedKeyEvent flags. All other flags from KeyEvent do not get verified. | |
| * These values must be kept in sync with VerifiedKeyEvent.java | |
| */ | |
| constexpr int32_t VERIFIED_KEY_EVENT_FLAGS = | |
| AKEY_EVENT_FLAG_CANCELED | AKEY_EVENT_FLAG_IS_ACCESSIBILITY_EVENT; | |
| /** | |
| * Allowed VerifiedMotionEventFlags. All other flags from MotionEvent do not get verified. | |
| * These values must be kept in sync with VerifiedMotionEvent.java | |
| */ | |
| constexpr int32_t VERIFIED_MOTION_EVENT_FLAGS = AMOTION_EVENT_FLAG_WINDOW_IS_OBSCURED | | |
| AMOTION_EVENT_FLAG_WINDOW_IS_PARTIALLY_OBSCURED | AMOTION_EVENT_FLAG_IS_ACCESSIBILITY_EVENT; | |
| /** | |
| * This flag indicates that the point up event has been canceled. | |
| * Typically this is used for palm event when the user has accidental touches. | |
| * TODO: Adjust flag to public api | |
| */ | |
| constexpr int32_t AMOTION_EVENT_FLAG_CANCELED = 0x20; | |
| enum { | |
| /* Used when a motion event is not associated with any display. | |
| * Typically used for non-pointer events. */ | |
| ADISPLAY_ID_NONE = -1, | |
| /* The default display id. */ | |
| ADISPLAY_ID_DEFAULT = 0, | |
| }; | |
| enum { | |
| /* | |
| * Indicates that an input device has switches. | |
| * This input source flag is hidden from the API because switches are only used by the system | |
| * and applications have no way to interact with them. | |
| */ | |
| AINPUT_SOURCE_SWITCH = 0x80000000, | |
| }; | |
| enum { | |
| /** | |
| * Constants for LEDs. Hidden from the API since we don't actually expose a way to interact | |
| * with LEDs to developers | |
| * | |
| * NOTE: If you add LEDs here, you must also add them to InputEventLabels.h | |
| */ | |
| ALED_NUM_LOCK = 0x00, | |
| ALED_CAPS_LOCK = 0x01, | |
| ALED_SCROLL_LOCK = 0x02, | |
| ALED_COMPOSE = 0x03, | |
| ALED_KANA = 0x04, | |
| ALED_SLEEP = 0x05, | |
| ALED_SUSPEND = 0x06, | |
| ALED_MUTE = 0x07, | |
| ALED_MISC = 0x08, | |
| ALED_MAIL = 0x09, | |
| ALED_CHARGING = 0x0a, | |
| ALED_CONTROLLER_1 = 0x10, | |
| ALED_CONTROLLER_2 = 0x11, | |
| ALED_CONTROLLER_3 = 0x12, | |
| ALED_CONTROLLER_4 = 0x13, | |
| }; | |
| /* Maximum number of controller LEDs we support */ | |
| #define MAX_CONTROLLER_LEDS 4 | |
| /* | |
| * Maximum number of pointers supported per motion event. | |
| * Smallest number of pointers is 1. | |
| * (We want at least 10 but some touch controllers obstensibly configured for 10 pointers | |
| * will occasionally emit 11. There is not much harm making this constant bigger.) | |
| */ | |
| #define MAX_POINTERS 16 | |
| /* | |
| * Maximum number of samples supported per motion event. | |
| */ | |
| #define MAX_SAMPLES UINT16_MAX | |
| /* | |
| * Maximum pointer id value supported in a motion event. | |
| * Smallest pointer id is 0. | |
| * (This is limited by our use of BitSet32 to track pointer assignments.) | |
| */ | |
| #define MAX_POINTER_ID 31 | |
| /* | |
| * Declare a concrete type for the NDK's input event forward declaration. | |
| */ | |
| struct AInputEvent { | |
| virtual ~AInputEvent() { } | |
| }; | |
| /* | |
| * Declare a concrete type for the NDK's input device forward declaration. | |
| */ | |
| struct AInputDevice { | |
| virtual ~AInputDevice() { } | |
| }; | |
| namespace android { | |
| #ifdef __linux__ | |
| class Parcel; | |
| #endif | |
| const char* inputEventTypeToString(int32_t type); | |
| /* | |
| * Flags that flow alongside events in the input dispatch system to help with certain | |
| * policy decisions such as waking from device sleep. | |
| * | |
| * These flags are also defined in frameworks/base/core/java/android/view/WindowManagerPolicy.java. | |
| */ | |
| enum { | |
| /* These flags originate in RawEvents and are generally set in the key map. | |
| * NOTE: If you want a flag to be able to set in a keylayout file, then you must add it to | |
| * InputEventLabels.h as well. */ | |
| // Indicates that the event should wake the device. | |
| POLICY_FLAG_WAKE = 0x00000001, | |
| // Indicates that the key is virtual, such as a capacitive button, and should | |
| // generate haptic feedback. Virtual keys may be suppressed for some time | |
| // after a recent touch to prevent accidental activation of virtual keys adjacent | |
| // to the touch screen during an edge swipe. | |
| POLICY_FLAG_VIRTUAL = 0x00000002, | |
| // Indicates that the key is the special function modifier. | |
| POLICY_FLAG_FUNCTION = 0x00000004, | |
| // Indicates that the key represents a special gesture that has been detected by | |
| // the touch firmware or driver. Causes touch events from the same device to be canceled. | |
| POLICY_FLAG_GESTURE = 0x00000008, | |
| POLICY_FLAG_RAW_MASK = 0x0000ffff, | |
| #ifdef __linux__ | |
| POLICY_FLAG_INJECTED_FROM_ACCESSIBILITY = | |
| android::os::IInputConstants::POLICY_FLAG_INJECTED_FROM_ACCESSIBILITY, | |
| #else | |
| POLICY_FLAG_INJECTED_FROM_ACCESSIBILITY = 0x20000, | |
| #endif | |
| /* These flags are set by the input dispatcher. */ | |
| // Indicates that the input event was injected. | |
| POLICY_FLAG_INJECTED = 0x01000000, | |
| // Indicates that the input event is from a trusted source such as a directly attached | |
| // input device or an application with system-wide event injection permission. | |
| POLICY_FLAG_TRUSTED = 0x02000000, | |
| // Indicates that the input event has passed through an input filter. | |
| POLICY_FLAG_FILTERED = 0x04000000, | |
| // Disables automatic key repeating behavior. | |
| POLICY_FLAG_DISABLE_KEY_REPEAT = 0x08000000, | |
| /* These flags are set by the input reader policy as it intercepts each event. */ | |
| // Indicates that the device was in an interactive state when the | |
| // event was intercepted. | |
| POLICY_FLAG_INTERACTIVE = 0x20000000, | |
| // Indicates that the event should be dispatched to applications. | |
| // The input event should still be sent to the InputDispatcher so that it can see all | |
| // input events received include those that it will not deliver. | |
| POLICY_FLAG_PASS_TO_USER = 0x40000000, | |
| }; | |
| /** | |
| * Classifications of the current gesture, if available. | |
| * | |
| * The following values must be kept in sync with MotionEvent.java | |
| */ | |
| enum class MotionClassification : uint8_t { | |
| /** | |
| * No classification is available. | |
| */ | |
| NONE = 0, | |
| /** | |
| * Too early to classify the current gesture. Need more events. Look for changes in the | |
| * upcoming motion events. | |
| */ | |
| AMBIGUOUS_GESTURE = 1, | |
| /** | |
| * The current gesture likely represents a user intentionally exerting force on the touchscreen. | |
| */ | |
| DEEP_PRESS = 2, | |
| }; | |
| /** | |
| * String representation of MotionClassification | |
| */ | |
| const char* motionClassificationToString(MotionClassification classification); | |
| /** | |
| * Portion of FrameMetrics timeline of interest to input code. | |
| */ | |
| enum GraphicsTimeline : size_t { | |
| /** Time when the app sent the buffer to SurfaceFlinger. */ | |
| GPU_COMPLETED_TIME = 0, | |
| /** Time when the frame was presented on the display */ | |
| PRESENT_TIME = 1, | |
| /** Total size of the 'GraphicsTimeline' array. Must always be last. */ | |
| SIZE = 2 | |
| }; | |
| /** | |
| * Generator of unique numbers used to identify input events. | |
| * | |
| * Layout of ID: | |
| * |--------------------------|---------------------------| | |
| * | 2 bits for source | 30 bits for random number | | |
| * |--------------------------|---------------------------| | |
| */ | |
| class IdGenerator { | |
| private: | |
| static constexpr uint32_t SOURCE_SHIFT = 30; | |
| public: | |
| // Used to divide integer space to ensure no conflict among these sources./ | |
| enum class Source : int32_t { | |
| INPUT_READER = static_cast<int32_t>(0x0u << SOURCE_SHIFT), | |
| INPUT_DISPATCHER = static_cast<int32_t>(0x1u << SOURCE_SHIFT), | |
| OTHER = static_cast<int32_t>(0x3u << SOURCE_SHIFT), // E.g. app injected events | |
| }; | |
| IdGenerator(Source source); | |
| int32_t nextId() const; | |
| // Extract source from given id. | |
| static inline Source getSource(int32_t id) { return static_cast<Source>(SOURCE_MASK & id); } | |
| private: | |
| const Source mSource; | |
| static constexpr int32_t SOURCE_MASK = static_cast<int32_t>(0x3u << SOURCE_SHIFT); | |
| }; | |
| /** | |
| * Invalid value for cursor position. Used for non-mouse events, tests and injected events. Don't | |
| * use it for direct comparison with any other value, because NaN isn't equal to itself according to | |
| * IEEE 754. Use isnan() instead to check if a cursor position is valid. | |
| */ | |
| constexpr float AMOTION_EVENT_INVALID_CURSOR_POSITION = std::numeric_limits<float>::quiet_NaN(); | |
| /** | |
| * Invalid value for display size. Used when display size isn't available for an event or doesn't | |
| * matter. This is just a constant 0 so that it has no effect if unused. | |
| */ | |
| constexpr int32_t AMOTION_EVENT_INVALID_DISPLAY_SIZE = 0; | |
| /* | |
| * Pointer coordinate data. | |
| */ | |
| struct PointerCoords { | |
| enum { MAX_AXES = 30 }; // 30 so that sizeof(PointerCoords) == 128 | |
| // Bitfield of axes that are present in this structure. | |
| uint64_t bits __attribute__((aligned(8))); | |
| // Values of axes that are stored in this structure packed in order by axis id | |
| // for each axis that is present in the structure according to 'bits'. | |
| float values[MAX_AXES]; | |
| inline void clear() { | |
| BitSet64::clear(bits); | |
| } | |
| bool isEmpty() const { | |
| return BitSet64::isEmpty(bits); | |
| } | |
| float getAxisValue(int32_t axis) const; | |
| status_t setAxisValue(int32_t axis, float value); | |
| void scale(float globalScale); | |
| // Scale the pointer coordinates according to a global scale and a | |
| // window scale. The global scale will be applied to TOUCH/TOOL_MAJOR/MINOR | |
| // axes, however the window scaling will not. | |
| void scale(float globalScale, float windowXScale, float windowYScale); | |
| void applyOffset(float xOffset, float yOffset); | |
| void transform(const ui::Transform& transform); | |
| inline float getX() const { | |
| return getAxisValue(AMOTION_EVENT_AXIS_X); | |
| } | |
| inline float getY() const { | |
| return getAxisValue(AMOTION_EVENT_AXIS_Y); | |
| } | |
| vec2 getXYValue() const { return vec2(getX(), getY()); } | |
| #ifdef __linux__ | |
| status_t readFromParcel(Parcel* parcel); | |
| status_t writeToParcel(Parcel* parcel) const; | |
| #endif | |
| bool operator==(const PointerCoords& other) const; | |
| inline bool operator!=(const PointerCoords& other) const { | |
| return !(*this == other); | |
| } | |
| void copyFrom(const PointerCoords& other); | |
| private: | |
| void tooManyAxes(int axis); | |
| }; | |
| /* | |
| * Pointer property data. | |
| */ | |
| struct PointerProperties { | |
| // The id of the pointer. | |
| int32_t id; | |
| // The pointer tool type. | |
| int32_t toolType; | |
| inline void clear() { | |
| id = -1; | |
| toolType = 0; | |
| } | |
| bool operator==(const PointerProperties& other) const; | |
| inline bool operator!=(const PointerProperties& other) const { | |
| return !(*this == other); | |
| } | |
| void copyFrom(const PointerProperties& other); | |
| }; | |
| /* | |
| * Input events. | |
| */ | |
| class InputEvent : public AInputEvent { | |
| public: | |
| virtual ~InputEvent() { } | |
| virtual int32_t getType() const = 0; | |
| inline int32_t getId() const { return mId; } | |
| inline int32_t getDeviceId() const { return mDeviceId; } | |
| inline uint32_t getSource() const { return mSource; } | |
| inline void setSource(uint32_t source) { mSource = source; } | |
| inline int32_t getDisplayId() const { return mDisplayId; } | |
| inline void setDisplayId(int32_t displayId) { mDisplayId = displayId; } | |
| inline std::array<uint8_t, 32> getHmac() const { return mHmac; } | |
| static int32_t nextId(); | |
| protected: | |
| void initialize(int32_t id, int32_t deviceId, uint32_t source, int32_t displayId, | |
| std::array<uint8_t, 32> hmac); | |
| void initialize(const InputEvent& from); | |
| int32_t mId; | |
| int32_t mDeviceId; | |
| uint32_t mSource; | |
| int32_t mDisplayId; | |
| std::array<uint8_t, 32> mHmac; | |
| }; | |
| /* | |
| * Key events. | |
| */ | |
| class KeyEvent : public InputEvent { | |
| public: | |
| virtual ~KeyEvent() { } | |
| virtual int32_t getType() const { return AINPUT_EVENT_TYPE_KEY; } | |
| inline int32_t getAction() const { return mAction; } | |
| inline int32_t getFlags() const { return mFlags; } | |
| inline void setFlags(int32_t flags) { mFlags = flags; } | |
| inline int32_t getKeyCode() const { return mKeyCode; } | |
| inline int32_t getScanCode() const { return mScanCode; } | |
| inline int32_t getMetaState() const { return mMetaState; } | |
| inline int32_t getRepeatCount() const { return mRepeatCount; } | |
| inline nsecs_t getDownTime() const { return mDownTime; } | |
| inline nsecs_t getEventTime() const { return mEventTime; } | |
| static const char* getLabel(int32_t keyCode); | |
| static int32_t getKeyCodeFromLabel(const char* label); | |
| void initialize(int32_t id, int32_t deviceId, uint32_t source, int32_t displayId, | |
| std::array<uint8_t, 32> hmac, int32_t action, int32_t flags, int32_t keyCode, | |
| int32_t scanCode, int32_t metaState, int32_t repeatCount, nsecs_t downTime, | |
| nsecs_t eventTime); | |
| void initialize(const KeyEvent& from); | |
| static const char* actionToString(int32_t action); | |
| protected: | |
| int32_t mAction; | |
| int32_t mFlags; | |
| int32_t mKeyCode; | |
| int32_t mScanCode; | |
| int32_t mMetaState; | |
| int32_t mRepeatCount; | |
| nsecs_t mDownTime; | |
| nsecs_t mEventTime; | |
| }; | |
| /* | |
| * Motion events. | |
| */ | |
| class MotionEvent : public InputEvent { | |
| public: | |
| virtual ~MotionEvent() { } | |
| virtual int32_t getType() const { return AINPUT_EVENT_TYPE_MOTION; } | |
| inline int32_t getAction() const { return mAction; } | |
| inline int32_t getActionMasked() const { return mAction & AMOTION_EVENT_ACTION_MASK; } | |
| inline int32_t getActionIndex() const { | |
| return (mAction & AMOTION_EVENT_ACTION_POINTER_INDEX_MASK) | |
| >> AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT; | |
| } | |
| inline void setAction(int32_t action) { mAction = action; } | |
| inline int32_t getFlags() const { return mFlags; } | |
| inline void setFlags(int32_t flags) { mFlags = flags; } | |
| inline int32_t getEdgeFlags() const { return mEdgeFlags; } | |
| inline void setEdgeFlags(int32_t edgeFlags) { mEdgeFlags = edgeFlags; } | |
| inline int32_t getMetaState() const { return mMetaState; } | |
| inline void setMetaState(int32_t metaState) { mMetaState = metaState; } | |
| inline int32_t getButtonState() const { return mButtonState; } | |
| inline void setButtonState(int32_t buttonState) { mButtonState = buttonState; } | |
| inline MotionClassification getClassification() const { return mClassification; } | |
| inline int32_t getActionButton() const { return mActionButton; } | |
| inline void setActionButton(int32_t button) { mActionButton = button; } | |
| inline float getXOffset() const { return mTransform.tx(); } | |
| inline float getYOffset() const { return mTransform.ty(); } | |
| inline ui::Transform getTransform() const { return mTransform; } | |
| inline float getXPrecision() const { return mXPrecision; } | |
| inline float getYPrecision() const { return mYPrecision; } | |
| inline float getRawXCursorPosition() const { return mRawXCursorPosition; } | |
| float getXCursorPosition() const; | |
| inline float getRawYCursorPosition() const { return mRawYCursorPosition; } | |
| float getYCursorPosition() const; | |
| void setCursorPosition(float x, float y); | |
| int2 getDisplaySize() const { return {mDisplayWidth, mDisplayHeight}; } | |
| static inline bool isValidCursorPosition(float x, float y) { return !isnan(x) && !isnan(y); } | |
| inline nsecs_t getDownTime() const { return mDownTime; } | |
| inline void setDownTime(nsecs_t downTime) { mDownTime = downTime; } | |
| inline size_t getPointerCount() const { return mPointerProperties.size(); } | |
| inline const PointerProperties* getPointerProperties(size_t pointerIndex) const { | |
| return &mPointerProperties[pointerIndex]; | |
| } | |
| inline int32_t getPointerId(size_t pointerIndex) const { | |
| return mPointerProperties[pointerIndex].id; | |
| } | |
| inline int32_t getToolType(size_t pointerIndex) const { | |
| return mPointerProperties[pointerIndex].toolType; | |
| } | |
| inline nsecs_t getEventTime() const { return mSampleEventTimes[getHistorySize()]; } | |
| /** | |
| * The actual raw pointer coords: whatever comes from the input device without any external | |
| * transforms applied. | |
| */ | |
| const PointerCoords* getRawPointerCoords(size_t pointerIndex) const; | |
| /** | |
| * This is the raw axis value. However, for X/Y axes, this currently applies a "compat-raw" | |
| * transform because many apps (incorrectly) assumed that raw == oriented-screen-space. | |
| * "compat raw" is raw coordinates with screen rotation applied. | |
| */ | |
| float getRawAxisValue(int32_t axis, size_t pointerIndex) const; | |
| inline float getRawX(size_t pointerIndex) const { | |
| return getRawAxisValue(AMOTION_EVENT_AXIS_X, pointerIndex); | |
| } | |
| inline float getRawY(size_t pointerIndex) const { | |
| return getRawAxisValue(AMOTION_EVENT_AXIS_Y, pointerIndex); | |
| } | |
| float getAxisValue(int32_t axis, size_t pointerIndex) const; | |
| /** | |
| * Get the X coordinate of the latest sample in this MotionEvent for pointer 'pointerIndex'. | |
| * Identical to calling getHistoricalX(pointerIndex, getHistorySize()). | |
| */ | |
| inline float getX(size_t pointerIndex) const { | |
| return getAxisValue(AMOTION_EVENT_AXIS_X, pointerIndex); | |
| } | |
| /** | |
| * Get the Y coordinate of the latest sample in this MotionEvent for pointer 'pointerIndex'. | |
| * Identical to calling getHistoricalX(pointerIndex, getHistorySize()). | |
| */ | |
| inline float getY(size_t pointerIndex) const { | |
| return getAxisValue(AMOTION_EVENT_AXIS_Y, pointerIndex); | |
| } | |
| inline float getPressure(size_t pointerIndex) const { | |
| return getAxisValue(AMOTION_EVENT_AXIS_PRESSURE, pointerIndex); | |
| } | |
| inline float getSize(size_t pointerIndex) const { | |
| return getAxisValue(AMOTION_EVENT_AXIS_SIZE, pointerIndex); | |
| } | |
| inline float getTouchMajor(size_t pointerIndex) const { | |
| return getAxisValue(AMOTION_EVENT_AXIS_TOUCH_MAJOR, pointerIndex); | |
| } | |
| inline float getTouchMinor(size_t pointerIndex) const { | |
| return getAxisValue(AMOTION_EVENT_AXIS_TOUCH_MINOR, pointerIndex); | |
| } | |
| inline float getToolMajor(size_t pointerIndex) const { | |
| return getAxisValue(AMOTION_EVENT_AXIS_TOOL_MAJOR, pointerIndex); | |
| } | |
| inline float getToolMinor(size_t pointerIndex) const { | |
| return getAxisValue(AMOTION_EVENT_AXIS_TOOL_MINOR, pointerIndex); | |
| } | |
| inline float getOrientation(size_t pointerIndex) const { | |
| return getAxisValue(AMOTION_EVENT_AXIS_ORIENTATION, pointerIndex); | |
| } | |
| inline size_t getHistorySize() const { return mSampleEventTimes.size() - 1; } | |
| inline nsecs_t getHistoricalEventTime(size_t historicalIndex) const { | |
| return mSampleEventTimes[historicalIndex]; | |
| } | |
| /** | |
| * The actual raw pointer coords: whatever comes from the input device without any external | |
| * transforms applied. | |
| */ | |
| const PointerCoords* getHistoricalRawPointerCoords( | |
| size_t pointerIndex, size_t historicalIndex) const; | |
| /** | |
| * This is the raw axis value. However, for X/Y axes, this currently applies a "compat-raw" | |
| * transform because many apps (incorrectly) assumed that raw == oriented-screen-space. | |
| * "compat raw" is raw coordinates with screen rotation applied. | |
| */ | |
| float getHistoricalRawAxisValue(int32_t axis, size_t pointerIndex, | |
| size_t historicalIndex) const; | |
| inline float getHistoricalRawX(size_t pointerIndex, size_t historicalIndex) const { | |
| return getHistoricalRawAxisValue( | |
| AMOTION_EVENT_AXIS_X, pointerIndex, historicalIndex); | |
| } | |
| inline float getHistoricalRawY(size_t pointerIndex, size_t historicalIndex) const { | |
| return getHistoricalRawAxisValue( | |
| AMOTION_EVENT_AXIS_Y, pointerIndex, historicalIndex); | |
| } | |
| float getHistoricalAxisValue(int32_t axis, size_t pointerIndex, size_t historicalIndex) const; | |
| inline float getHistoricalX(size_t pointerIndex, size_t historicalIndex) const { | |
| return getHistoricalAxisValue( | |
| AMOTION_EVENT_AXIS_X, pointerIndex, historicalIndex); | |
| } | |
| inline float getHistoricalY(size_t pointerIndex, size_t historicalIndex) const { | |
| return getHistoricalAxisValue( | |
| AMOTION_EVENT_AXIS_Y, pointerIndex, historicalIndex); | |
| } | |
| inline float getHistoricalPressure(size_t pointerIndex, size_t historicalIndex) const { | |
| return getHistoricalAxisValue( | |
| AMOTION_EVENT_AXIS_PRESSURE, pointerIndex, historicalIndex); | |
| } | |
| inline float getHistoricalSize(size_t pointerIndex, size_t historicalIndex) const { | |
| return getHistoricalAxisValue( | |
| AMOTION_EVENT_AXIS_SIZE, pointerIndex, historicalIndex); | |
| } | |
| inline float getHistoricalTouchMajor(size_t pointerIndex, size_t historicalIndex) const { | |
| return getHistoricalAxisValue( | |
| AMOTION_EVENT_AXIS_TOUCH_MAJOR, pointerIndex, historicalIndex); | |
| } | |
| inline float getHistoricalTouchMinor(size_t pointerIndex, size_t historicalIndex) const { | |
| return getHistoricalAxisValue( | |
| AMOTION_EVENT_AXIS_TOUCH_MINOR, pointerIndex, historicalIndex); | |
| } | |
| inline float getHistoricalToolMajor(size_t pointerIndex, size_t historicalIndex) const { | |
| return getHistoricalAxisValue( | |
| AMOTION_EVENT_AXIS_TOOL_MAJOR, pointerIndex, historicalIndex); | |
| } | |
| inline float getHistoricalToolMinor(size_t pointerIndex, size_t historicalIndex) const { | |
| return getHistoricalAxisValue( | |
| AMOTION_EVENT_AXIS_TOOL_MINOR, pointerIndex, historicalIndex); | |
| } | |
| inline float getHistoricalOrientation(size_t pointerIndex, size_t historicalIndex) const { | |
| return getHistoricalAxisValue( | |
| AMOTION_EVENT_AXIS_ORIENTATION, pointerIndex, historicalIndex); | |
| } | |
| ssize_t findPointerIndex(int32_t pointerId) const; | |
| void initialize(int32_t id, int32_t deviceId, uint32_t source, int32_t displayId, | |
| std::array<uint8_t, 32> hmac, int32_t action, int32_t actionButton, | |
| int32_t flags, int32_t edgeFlags, int32_t metaState, int32_t buttonState, | |
| MotionClassification classification, const ui::Transform& transform, | |
| float xPrecision, float yPrecision, float rawXCursorPosition, | |
| float rawYCursorPosition, int32_t displayWidth, int32_t displayHeight, | |
| nsecs_t downTime, nsecs_t eventTime, size_t pointerCount, | |
| const PointerProperties* pointerProperties, const PointerCoords* pointerCoords); | |
| void copyFrom(const MotionEvent* other, bool keepHistory); | |
| void addSample( | |
| nsecs_t eventTime, | |
| const PointerCoords* pointerCoords); | |
| void offsetLocation(float xOffset, float yOffset); | |
| void scale(float globalScaleFactor); | |
| // Set 3x3 perspective matrix transformation. | |
| // Matrix is in row-major form and compatible with SkMatrix. | |
| void transform(const std::array<float, 9>& matrix); | |
| // Apply 3x3 perspective matrix transformation only to content (do not modify mTransform). | |
| // Matrix is in row-major form and compatible with SkMatrix. | |
| void applyTransform(const std::array<float, 9>& matrix); | |
| #ifdef __linux__ | |
| status_t readFromParcel(Parcel* parcel); | |
| status_t writeToParcel(Parcel* parcel) const; | |
| #endif | |
| static bool isTouchEvent(uint32_t source, int32_t action); | |
| inline bool isTouchEvent() const { | |
| return isTouchEvent(mSource, mAction); | |
| } | |
| // Low-level accessors. | |
| inline const PointerProperties* getPointerProperties() const { | |
| return mPointerProperties.array(); | |
| } | |
| inline const nsecs_t* getSampleEventTimes() const { return mSampleEventTimes.data(); } | |
| inline const PointerCoords* getSamplePointerCoords() const { | |
| return mSamplePointerCoords.array(); | |
| } | |
| static const char* getLabel(int32_t axis); | |
| static int32_t getAxisFromLabel(const char* label); | |
| static std::string actionToString(int32_t action); | |
| protected: | |
| int32_t mAction; | |
| int32_t mActionButton; | |
| int32_t mFlags; | |
| int32_t mEdgeFlags; | |
| int32_t mMetaState; | |
| int32_t mButtonState; | |
| MotionClassification mClassification; | |
| ui::Transform mTransform; | |
| float mXPrecision; | |
| float mYPrecision; | |
| float mRawXCursorPosition; | |
| float mRawYCursorPosition; | |
| int32_t mDisplayWidth; | |
| int32_t mDisplayHeight; | |
| nsecs_t mDownTime; | |
| Vector<PointerProperties> mPointerProperties; | |
| std::vector<nsecs_t> mSampleEventTimes; | |
| Vector<PointerCoords> mSamplePointerCoords; | |
| }; | |
| /* | |
| * Focus events. | |
| */ | |
| class FocusEvent : public InputEvent { | |
| public: | |
| virtual ~FocusEvent() {} | |
| virtual int32_t getType() const override { return AINPUT_EVENT_TYPE_FOCUS; } | |
| inline bool getHasFocus() const { return mHasFocus; } | |
| inline bool getInTouchMode() const { return mInTouchMode; } | |
| void initialize(int32_t id, bool hasFocus, bool inTouchMode); | |
| void initialize(const FocusEvent& from); | |
| protected: | |
| bool mHasFocus; | |
| bool mInTouchMode; | |
| }; | |
| /* | |
| * Capture events. | |
| */ | |
| class CaptureEvent : public InputEvent { | |
| public: | |
| virtual ~CaptureEvent() {} | |
| virtual int32_t getType() const override { return AINPUT_EVENT_TYPE_CAPTURE; } | |
| inline bool getPointerCaptureEnabled() const { return mPointerCaptureEnabled; } | |
| void initialize(int32_t id, bool pointerCaptureEnabled); | |
| void initialize(const CaptureEvent& from); | |
| protected: | |
| bool mPointerCaptureEnabled; | |
| }; | |
| /* | |
| * Drag events. | |
| */ | |
| class DragEvent : public InputEvent { | |
| public: | |
| virtual ~DragEvent() {} | |
| virtual int32_t getType() const override { return AINPUT_EVENT_TYPE_DRAG; } | |
| inline bool isExiting() const { return mIsExiting; } | |
| inline float getX() const { return mX; } | |
| inline float getY() const { return mY; } | |
| void initialize(int32_t id, float x, float y, bool isExiting); | |
| void initialize(const DragEvent& from); | |
| protected: | |
| bool mIsExiting; | |
| float mX, mY; | |
| }; | |
| /** | |
| * Base class for verified events. | |
| * Do not create a VerifiedInputEvent explicitly. | |
| * Use helper functions to create them from InputEvents. | |
| */ | |
| struct __attribute__((__packed__)) VerifiedInputEvent { | |
| enum class Type : int32_t { | |
| KEY = AINPUT_EVENT_TYPE_KEY, | |
| MOTION = AINPUT_EVENT_TYPE_MOTION, | |
| }; | |
| Type type; | |
| int32_t deviceId; | |
| nsecs_t eventTimeNanos; | |
| uint32_t source; | |
| int32_t displayId; | |
| }; | |
| /** | |
| * Same as KeyEvent, but only contains the data that can be verified. | |
| * If you update this class, you must also update VerifiedKeyEvent.java | |
| */ | |
| struct __attribute__((__packed__)) VerifiedKeyEvent : public VerifiedInputEvent { | |
| int32_t action; | |
| nsecs_t downTimeNanos; | |
| int32_t flags; | |
| int32_t keyCode; | |
| int32_t scanCode; | |
| int32_t metaState; | |
| int32_t repeatCount; | |
| }; | |
| /** | |
| * Same as MotionEvent, but only contains the data that can be verified. | |
| * If you update this class, you must also update VerifiedMotionEvent.java | |
| */ | |
| struct __attribute__((__packed__)) VerifiedMotionEvent : public VerifiedInputEvent { | |
| float rawX; | |
| float rawY; | |
| int32_t actionMasked; | |
| nsecs_t downTimeNanos; | |
| int32_t flags; | |
| int32_t metaState; | |
| int32_t buttonState; | |
| }; | |
| VerifiedKeyEvent verifiedKeyEventFromKeyEvent(const KeyEvent& event); | |
| VerifiedMotionEvent verifiedMotionEventFromMotionEvent(const MotionEvent& event); | |
| /* | |
| * Input event factory. | |
| */ | |
| class InputEventFactoryInterface { | |
| protected: | |
| virtual ~InputEventFactoryInterface() { } | |
| public: | |
| InputEventFactoryInterface() { } | |
| virtual KeyEvent* createKeyEvent() = 0; | |
| virtual MotionEvent* createMotionEvent() = 0; | |
| virtual FocusEvent* createFocusEvent() = 0; | |
| virtual CaptureEvent* createCaptureEvent() = 0; | |
| virtual DragEvent* createDragEvent() = 0; | |
| }; | |
| /* | |
| * A simple input event factory implementation that uses a single preallocated instance | |
| * of each type of input event that are reused for each request. | |
| */ | |
| class PreallocatedInputEventFactory : public InputEventFactoryInterface { | |
| public: | |
| PreallocatedInputEventFactory() { } | |
| virtual ~PreallocatedInputEventFactory() { } | |
| virtual KeyEvent* createKeyEvent() override { return &mKeyEvent; } | |
| virtual MotionEvent* createMotionEvent() override { return &mMotionEvent; } | |
| virtual FocusEvent* createFocusEvent() override { return &mFocusEvent; } | |
| virtual CaptureEvent* createCaptureEvent() override { return &mCaptureEvent; } | |
| virtual DragEvent* createDragEvent() override { return &mDragEvent; } | |
| private: | |
| KeyEvent mKeyEvent; | |
| MotionEvent mMotionEvent; | |
| FocusEvent mFocusEvent; | |
| CaptureEvent mCaptureEvent; | |
| DragEvent mDragEvent; | |
| }; | |
| /* | |
| * An input event factory implementation that maintains a pool of input events. | |
| */ | |
| class PooledInputEventFactory : public InputEventFactoryInterface { | |
| public: | |
| explicit PooledInputEventFactory(size_t maxPoolSize = 20); | |
| virtual ~PooledInputEventFactory(); | |
| virtual KeyEvent* createKeyEvent() override; | |
| virtual MotionEvent* createMotionEvent() override; | |
| virtual FocusEvent* createFocusEvent() override; | |
| virtual CaptureEvent* createCaptureEvent() override; | |
| virtual DragEvent* createDragEvent() override; | |
| void recycle(InputEvent* event); | |
| private: | |
| const size_t mMaxPoolSize; | |
| std::queue<std::unique_ptr<KeyEvent>> mKeyEventPool; | |
| std::queue<std::unique_ptr<MotionEvent>> mMotionEventPool; | |
| std::queue<std::unique_ptr<FocusEvent>> mFocusEventPool; | |
| std::queue<std::unique_ptr<CaptureEvent>> mCaptureEventPool; | |
| std::queue<std::unique_ptr<DragEvent>> mDragEventPool; | |
| }; | |
| /* | |
| * Describes a unique request to enable or disable Pointer Capture. | |
| */ | |
| struct PointerCaptureRequest { | |
| public: | |
| inline PointerCaptureRequest() : enable(false), seq(0) {} | |
| inline PointerCaptureRequest(bool enable, uint32_t seq) : enable(enable), seq(seq) {} | |
| inline bool operator==(const PointerCaptureRequest& other) const { | |
| return enable == other.enable && seq == other.seq; | |
| } | |
| explicit inline operator bool() const { return enable; } | |
| // True iff this is a request to enable Pointer Capture. | |
| bool enable; | |
| // The sequence number for the request. | |
| uint32_t seq; | |
| }; | |
| } // namespace android | |
| #endif // _LIBINPUT_INPUT_H |