libbinder_parcel_random: internalize RPC parcels

Recently, I changed binder_rpc_fuzzer to optional construct an RPC
parcel. However, it doesn't make sense for individual users of
libbinder_parcel_random to concern themselves with things like this.

Bug: 182938024
Test: N/A
Change-Id: I0d1cc5bafd0031f8cddf57a82a13f39cd36369e1
diff --git a/libs/binder/tests/parcel_fuzzer/main.cpp b/libs/binder/tests/parcel_fuzzer/main.cpp
index f426fd3..8f5a599 100644
--- a/libs/binder/tests/parcel_fuzzer/main.cpp
+++ b/libs/binder/tests/parcel_fuzzer/main.cpp
@@ -23,7 +23,6 @@
 #include <iostream>
 
 #include <android-base/logging.h>
-#include <binder/RpcSession.h>
 #include <fuzzbinder/random_parcel.h>
 #include <fuzzer/FuzzedDataProvider.h>
 
@@ -33,7 +32,6 @@
 #include <sys/time.h>
 
 using android::fillRandomParcel;
-using android::RpcSession;
 using android::sp;
 
 void fillRandomParcel(::android::hardware::Parcel* p, FuzzedDataProvider&& provider) {
@@ -59,18 +57,7 @@
             provider.ConsumeIntegralInRange<size_t>(0, maxInstructions));
 
     P p;
-    if constexpr (std::is_same_v<P, android::Parcel>) {
-        if (provider.ConsumeBool()) {
-            auto session = sp<RpcSession>::make();
-            CHECK(session->addNullDebuggingClient());
-            p.markForRpc(session);
-            fillRandomParcelData(&p, std::move(provider));
-        } else {
-            fillRandomParcel(&p, std::move(provider));
-        }
-    } else {
-        fillRandomParcel(&p, std::move(provider));
-    }
+    fillRandomParcel(&p, std::move(provider));
 
     // since we are only using a byte to index
     CHECK(reads.size() <= 255) << reads.size();
diff --git a/libs/binder/tests/parcel_fuzzer/random_parcel.cpp b/libs/binder/tests/parcel_fuzzer/random_parcel.cpp
index b045a22..92fdc72 100644
--- a/libs/binder/tests/parcel_fuzzer/random_parcel.cpp
+++ b/libs/binder/tests/parcel_fuzzer/random_parcel.cpp
@@ -18,6 +18,7 @@
 
 #include <android-base/logging.h>
 #include <binder/IServiceManager.h>
+#include <binder/RpcSession.h>
 #include <fuzzbinder/random_fd.h>
 #include <utils/String16.h>
 
@@ -33,6 +34,14 @@
 };
 
 void fillRandomParcel(Parcel* p, FuzzedDataProvider&& provider) {
+    if (provider.ConsumeBool()) {
+        auto session = sp<RpcSession>::make();
+        CHECK(session->addNullDebuggingClient());
+        p->markForRpc(session);
+        fillRandomParcelData(p, std::move(provider));
+        return;
+    }
+
     while (provider.remaining_bytes() > 0) {
         auto fillFunc = provider.PickValueInArray<const std::function<void()>>({
                 // write data