| /* |
| * Copyright 2019 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #ifndef ANDROID_HARDWARE_GRAPHICS_BUFFERQUEUE_V2_0_H2BGRAPHICBUFFERPRODUCER_H |
| #define ANDROID_HARDWARE_GRAPHICS_BUFFERQUEUE_V2_0_H2BGRAPHICBUFFERPRODUCER_H |
| |
| #include <gui/IGraphicBufferProducer.h> |
| #include <gui/IProducerListener.h> |
| #include <hidl/HybridInterface.h> |
| #include <ui/Fence.h> |
| |
| #include <android/hardware/graphics/bufferqueue/2.0/IGraphicBufferProducer.h> |
| |
| namespace android { |
| namespace hardware { |
| namespace graphics { |
| namespace bufferqueue { |
| namespace V2_0 { |
| namespace utils { |
| |
| using ::android::BnGraphicBufferProducer; |
| using ::android::IProducerListener; |
| using Fence = ::android::Fence; |
| |
| using HGraphicBufferProducer = |
| ::android::hardware::graphics::bufferqueue::V2_0:: |
| IGraphicBufferProducer; |
| using HProducerListener = |
| ::android::hardware::graphics::bufferqueue::V2_0:: |
| IProducerListener; |
| using BGraphicBufferProducer = |
| ::android::IGraphicBufferProducer; |
| |
| struct H2BGraphicBufferProducer |
| : public ::android::H2BConverter<HGraphicBufferProducer, |
| BnGraphicBufferProducer> { |
| explicit H2BGraphicBufferProducer( |
| sp<HGraphicBufferProducer> const& base) : CBase(base) {} |
| |
| virtual status_t requestBuffer(int slot, sp<GraphicBuffer>* buf) override; |
| virtual status_t setMaxDequeuedBufferCount(int maxDequeuedBuffers) override; |
| virtual status_t setAsyncMode(bool async) override; |
| virtual status_t dequeueBuffer( |
| int* slot, sp<Fence>* fence, |
| uint32_t width, uint32_t height, |
| PixelFormat format, uint64_t usage, |
| uint64_t* outBufferAge, |
| FrameEventHistoryDelta* outTimestamps) override; |
| virtual status_t detachBuffer(int slot) override; |
| virtual status_t detachNextBuffer( |
| sp<GraphicBuffer>* outBuffer, |
| sp<Fence>* outFence) override; |
| virtual status_t attachBuffer( |
| int* outSlot, |
| sp<GraphicBuffer> const& buffer) override; |
| virtual status_t queueBuffer( |
| int slot, |
| QueueBufferInput const& input, |
| QueueBufferOutput* output) override; |
| virtual status_t cancelBuffer(int slot, sp<Fence> const& fence) override; |
| virtual int query(int what, int* value) override; |
| virtual status_t connect( |
| sp<IProducerListener> const& listener, |
| int api, |
| bool producerControlledByApp, |
| QueueBufferOutput* output) override; |
| virtual status_t disconnect( |
| int api, |
| DisconnectMode mode = DisconnectMode::Api) override; |
| virtual status_t setSidebandStream(sp<NativeHandle> const& stream) override; |
| virtual void allocateBuffers( |
| uint32_t width, uint32_t height, |
| PixelFormat format, uint64_t usage) override; |
| virtual status_t allowAllocation(bool allow) override; |
| virtual status_t setGenerationNumber(uint32_t generationNumber) override; |
| virtual String8 getConsumerName() const override; |
| virtual status_t setSharedBufferMode(bool sharedBufferMode) override; |
| virtual status_t setAutoRefresh(bool autoRefresh) override; |
| virtual status_t setDequeueTimeout(nsecs_t timeout) override; |
| virtual status_t getLastQueuedBuffer(sp<GraphicBuffer>* outBuffer, |
| sp<Fence>* outFence, float outTransformMatrix[16]) override; |
| virtual void getFrameTimestamps(FrameEventHistoryDelta* outDelta) override; |
| virtual status_t getUniqueId(uint64_t* outId) const override; |
| virtual status_t getConsumerUsage(uint64_t* outUsage) const override; |
| }; |
| |
| } // namespace utils |
| } // namespace V2_0 |
| } // namespace bufferqueue |
| } // namespace graphics |
| } // namespace hardware |
| } // namespace android |
| |
| #endif // ANDROID_HARDWARE_GRAPHICS_BUFFERQUEUE_V2_0_H2BGRAPHICBUFFERPRODUCER_H |