| /* |
| * Copyright 2024 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #pragma once |
| |
| #include <aidl/android/adpf/BnSessionManager.h> |
| #include <sys/types.h> |
| |
| #include <utils/Thread.h> |
| #include "Common.h" |
| #include "SessionLayerMap.h" |
| |
| #include <string> |
| |
| namespace android { |
| |
| class Layer; |
| |
| namespace adpf { |
| namespace impl { |
| |
| class PowerAdvisor; |
| |
| } |
| |
| // Talks to HMS to manage sessions for PowerHAL |
| class SessionManager : public BnSessionManager { |
| public: |
| SessionManager(uid_t uid); |
| |
| // ISessionManager binder methods |
| ndk::ScopedAStatus trackedSessionsDied(const std::vector<int32_t>& in_sessionId) override; |
| ndk::ScopedAStatus associateSessionToLayers( |
| int32_t sessionId, int32_t ownerUid, |
| const std::vector<::ndk::SpAIBinder>& layers) override; |
| |
| // Update the lifecycles of any tracked sessions or layers. This is intended to accepts the |
| // "destroyedHandles" object from updateLayerSnapshots in SF, and should reflect that type |
| void updateTrackingState(const std::vector<std::pair<uint32_t, std::string>>& handles); |
| |
| private: |
| // Session metadata tracked by the mTrackedSessionData map |
| struct SessionData { |
| int32_t sessionId; |
| int uid; |
| }; |
| |
| // Layer metadata tracked by the mTrackedSessionData map |
| struct LayerData { |
| int32_t layerId; |
| }; |
| |
| // Checks if the layer is currently associated with a specific session in the SessionLayerMap |
| // This helps us know which layers might be included in an update for the HAL |
| bool isLayerRelevant(int32_t layerId); |
| |
| // The UID of whoever created our ISessionManager connection |
| // FIXME: This is set but is not used anywhere. |
| [[maybe_unused]] const uid_t mUid; |
| |
| // State owned by the main thread |
| |
| // Set of layers that are currently being tracked in the SessionLayerMap. This is used to |
| // filter out which layers we actually care about during the latching process |
| std::unordered_set<int32_t> mCurrentlyRelevantLayers; |
| |
| // Tracks active associations between sessions and layers. Items in this map can be thought of |
| // as "active" connections, and any session or layer not in this map will not receive updates or |
| // be collected in SurfaceFlinger |
| SessionLayerMap mMap; |
| |
| // The list of currently-living layers which have ever been tracked, this is used to persist any |
| // data we want to track across potential mapping disconnects, and to determine when to send |
| // death updates |
| std::unordered_map<int32_t, LayerData> mTrackedLayerData; |
| |
| // The list of currently-living sessions which have ever been tracked, this is used to persist |
| // any data we want to track across mapping disconnects |
| std::unordered_map<int32_t, SessionData> mTrackedSessionData; |
| |
| // State owned by mSessionManagerMutex |
| |
| std::mutex mSessionManagerMutex; |
| |
| // The list of sessions that have died since we last called updateTrackingState |
| std::vector<int32_t> mDeadSessions GUARDED_BY(mSessionManagerMutex); |
| }; |
| |
| } // namespace adpf |
| } // namespace android |