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/*
* Copyright (C) 2019 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include <ftl/flags.h>
#include <input/DisplayViewport.h>
#include <input/InputDevice.h>
#include <input/PropertyMap.h>
#include <cstdint>
#include <optional>
#include <unordered_map>
#include <vector>
#include "EventHub.h"
#include "InputReaderBase.h"
#include "InputReaderContext.h"
#include "NotifyArgs.h"
namespace android {
class PeripheralController;
class PeripheralControllerInterface;
class InputDeviceContext;
class InputMapper;
/* Represents the state of a single input device. */
class InputDevice {
public:
InputDevice(InputReaderContext* context, int32_t id, int32_t generation,
const InputDeviceIdentifier& identifier);
~InputDevice();
inline InputReaderContext* getContext() { return mContext; }
inline int32_t getId() const { return mId; }
inline int32_t getControllerNumber() const { return mControllerNumber; }
inline int32_t getGeneration() const { return mGeneration; }
inline const std::string getName() const { return mIdentifier.name; }
inline const std::string getDescriptor() { return mIdentifier.descriptor; }
inline ftl::Flags<InputDeviceClass> getClasses() const { return mClasses; }
inline uint32_t getSources() const { return mSources; }
inline bool hasEventHubDevices() const { return !mDevices.empty(); }
inline bool isExternal() { return mIsExternal; }
inline std::optional<uint8_t> getAssociatedDisplayPort() const {
return mAssociatedDisplayPort;
}
inline std::optional<std::string> getAssociatedDisplayUniqueId() const {
return mAssociatedDisplayUniqueId;
}
inline std::optional<DisplayViewport> getAssociatedViewport() const {
return mAssociatedViewport;
}
inline bool hasMic() const { return mHasMic; }
inline bool isIgnored() { return !getMapperCount(); }
bool isEnabled();
[[nodiscard]] std::list<NotifyArgs> setEnabled(bool enabled, nsecs_t when);
void dump(std::string& dump, const std::string& eventHubDevStr);
void addEventHubDevice(int32_t eventHubId, bool populateMappers = true);
void removeEventHubDevice(int32_t eventHubId);
[[nodiscard]] std::list<NotifyArgs> configure(nsecs_t when,
const InputReaderConfiguration* config,
uint32_t changes);
[[nodiscard]] std::list<NotifyArgs> reset(nsecs_t when);
[[nodiscard]] std::list<NotifyArgs> process(const RawEvent* rawEvents, size_t count);
[[nodiscard]] std::list<NotifyArgs> timeoutExpired(nsecs_t when);
[[nodiscard]] std::list<NotifyArgs> updateExternalStylusState(const StylusState& state);
InputDeviceInfo getDeviceInfo();
int32_t getKeyCodeState(uint32_t sourceMask, int32_t keyCode);
int32_t getScanCodeState(uint32_t sourceMask, int32_t scanCode);
int32_t getSwitchState(uint32_t sourceMask, int32_t switchCode);
int32_t getKeyCodeForKeyLocation(int32_t locationKeyCode) const;
bool markSupportedKeyCodes(uint32_t sourceMask, const std::vector<int32_t>& keyCodes,
uint8_t* outFlags);
[[nodiscard]] std::list<NotifyArgs> vibrate(const VibrationSequence& sequence, ssize_t repeat,
int32_t token);
[[nodiscard]] std::list<NotifyArgs> cancelVibrate(int32_t token);
bool isVibrating();
std::vector<int32_t> getVibratorIds();
[[nodiscard]] std::list<NotifyArgs> cancelTouch(nsecs_t when, nsecs_t readTime);
bool enableSensor(InputDeviceSensorType sensorType, std::chrono::microseconds samplingPeriod,
std::chrono::microseconds maxBatchReportLatency);
void disableSensor(InputDeviceSensorType sensorType);
void flushSensor(InputDeviceSensorType sensorType);
std::optional<int32_t> getBatteryEventHubId() const;
bool setLightColor(int32_t lightId, int32_t color);
bool setLightPlayerId(int32_t lightId, int32_t playerId);
std::optional<int32_t> getLightColor(int32_t lightId);
std::optional<int32_t> getLightPlayerId(int32_t lightId);
int32_t getMetaState();
void updateMetaState(int32_t keyCode);
void bumpGeneration();
[[nodiscard]] NotifyDeviceResetArgs notifyReset(nsecs_t when);
inline const PropertyMap& getConfiguration() { return mConfiguration; }
inline EventHubInterface* getEventHub() { return mContext->getEventHub(); }
std::optional<int32_t> getAssociatedDisplayId();
void updateLedState(bool reset);
size_t getMapperCount();
// construct and add a mapper to the input device
template <class T, typename... Args>
T& addMapper(int32_t eventHubId, Args... args) {
// ensure a device entry exists for this eventHubId
addEventHubDevice(eventHubId, false);
// create mapper
auto& devicePair = mDevices[eventHubId];
auto& deviceContext = devicePair.first;
auto& mappers = devicePair.second;
T* mapper = new T(*deviceContext, args...);
mappers.emplace_back(mapper);
return *mapper;
}
// construct and add a controller to the input device
template <class T>
T& addController(int32_t eventHubId) {
// ensure a device entry exists for this eventHubId
addEventHubDevice(eventHubId, false);
// create controller
auto& devicePair = mDevices[eventHubId];
auto& deviceContext = devicePair.first;
mController = std::make_unique<T>(*deviceContext);
return *(reinterpret_cast<T*>(mController.get()));
}
private:
InputReaderContext* mContext;
int32_t mId;
int32_t mGeneration;
int32_t mControllerNumber;
hardware::input::InputDeviceCountryCode mCountryCode;
InputDeviceIdentifier mIdentifier;
std::string mAlias;
ftl::Flags<InputDeviceClass> mClasses;
// map from eventHubId to device context and mappers
using MapperVector = std::vector<std::unique_ptr<InputMapper>>;
using DevicePair = std::pair<std::unique_ptr<InputDeviceContext>, MapperVector>;
// Map from EventHub ID to pair of device context and vector of mapper.
std::unordered_map<int32_t, DevicePair> mDevices;
// Misc devices controller for lights, battery, etc.
std::unique_ptr<PeripheralControllerInterface> mController;
uint32_t mSources;
bool mIsExternal;
std::optional<uint8_t> mAssociatedDisplayPort;
std::optional<std::string> mAssociatedDisplayUniqueId;
std::optional<DisplayViewport> mAssociatedViewport;
bool mHasMic;
bool mDropUntilNextSync;
typedef int32_t (InputMapper::*GetStateFunc)(uint32_t sourceMask, int32_t code);
int32_t getState(uint32_t sourceMask, int32_t code, GetStateFunc getStateFunc);
PropertyMap mConfiguration;
// helpers to interate over the devices collection
// run a function against every mapper on every subdevice
inline void for_each_mapper(std::function<void(InputMapper&)> f) {
for (auto& deviceEntry : mDevices) {
auto& devicePair = deviceEntry.second;
auto& mappers = devicePair.second;
for (auto& mapperPtr : mappers) {
f(*mapperPtr);
}
}
}
// run a function against every mapper on a specific subdevice
inline void for_each_mapper_in_subdevice(int32_t eventHubDevice,
std::function<void(InputMapper&)> f) {
auto deviceIt = mDevices.find(eventHubDevice);
if (deviceIt != mDevices.end()) {
auto& devicePair = deviceIt->second;
auto& mappers = devicePair.second;
for (auto& mapperPtr : mappers) {
f(*mapperPtr);
}
}
}
// run a function against every subdevice
inline void for_each_subdevice(std::function<void(InputDeviceContext&)> f) {
for (auto& deviceEntry : mDevices) {
auto& devicePair = deviceEntry.second;
auto& contextPtr = devicePair.first;
f(*contextPtr);
}
}
// return the first value returned by a function over every mapper.
// if all mappers return nullopt, return nullopt.
template <typename T>
inline std::optional<T> first_in_mappers(
std::function<std::optional<T>(InputMapper&)> f) const {
for (auto& deviceEntry : mDevices) {
auto& devicePair = deviceEntry.second;
auto& mappers = devicePair.second;
for (auto& mapperPtr : mappers) {
std::optional<T> ret = f(*mapperPtr);
if (ret) {
return ret;
}
}
}
return std::nullopt;
}
};
/* Provides access to EventHub methods, but limits access to the current InputDevice.
* Essentially an implementation of EventHubInterface, but for a specific device id.
* Helps hide implementation details of InputDevice and EventHub. Used by mappers to
* check the status of the associated hardware device
*/
class InputDeviceContext {
public:
InputDeviceContext(InputDevice& device, int32_t eventHubId);
~InputDeviceContext();
inline InputReaderContext* getContext() { return mContext; }
inline int32_t getId() { return mDeviceId; }
inline int32_t getEventHubId() { return mId; }
inline ftl::Flags<InputDeviceClass> getDeviceClasses() const {
return mEventHub->getDeviceClasses(mId);
}
inline InputDeviceIdentifier getDeviceIdentifier() const {
return mEventHub->getDeviceIdentifier(mId);
}
inline int32_t getDeviceControllerNumber() const {
return mEventHub->getDeviceControllerNumber(mId);
}
inline void getConfiguration(PropertyMap* outConfiguration) const {
return mEventHub->getConfiguration(mId, outConfiguration);
}
inline status_t getAbsoluteAxisInfo(int32_t code, RawAbsoluteAxisInfo* axisInfo) const {
return mEventHub->getAbsoluteAxisInfo(mId, code, axisInfo);
}
inline bool hasRelativeAxis(int32_t code) const {
return mEventHub->hasRelativeAxis(mId, code);
}
inline bool hasInputProperty(int32_t property) const {
return mEventHub->hasInputProperty(mId, property);
}
inline bool hasMscEvent(int mscEvent) const { return mEventHub->hasMscEvent(mId, mscEvent); }
inline status_t mapKey(int32_t scanCode, int32_t usageCode, int32_t metaState,
int32_t* outKeycode, int32_t* outMetaState, uint32_t* outFlags) const {
return mEventHub->mapKey(mId, scanCode, usageCode, metaState, outKeycode, outMetaState,
outFlags);
}
inline status_t mapAxis(int32_t scanCode, AxisInfo* outAxisInfo) const {
return mEventHub->mapAxis(mId, scanCode, outAxisInfo);
}
inline base::Result<std::pair<InputDeviceSensorType, int32_t>> mapSensor(int32_t absCode) {
return mEventHub->mapSensor(mId, absCode);
}
inline const std::vector<int32_t> getRawLightIds() { return mEventHub->getRawLightIds(mId); }
inline std::optional<RawLightInfo> getRawLightInfo(int32_t lightId) {
return mEventHub->getRawLightInfo(mId, lightId);
}
inline std::optional<int32_t> getLightBrightness(int32_t lightId) {
return mEventHub->getLightBrightness(mId, lightId);
}
inline void setLightBrightness(int32_t lightId, int32_t brightness) {
return mEventHub->setLightBrightness(mId, lightId, brightness);
}
inline std::optional<std::unordered_map<LightColor, int32_t>> getLightIntensities(
int32_t lightId) {
return mEventHub->getLightIntensities(mId, lightId);
}
inline void setLightIntensities(int32_t lightId,
std::unordered_map<LightColor, int32_t> intensities) {
return mEventHub->setLightIntensities(mId, lightId, intensities);
}
inline std::vector<TouchVideoFrame> getVideoFrames() { return mEventHub->getVideoFrames(mId); }
inline hardware::input::InputDeviceCountryCode getCountryCode() const {
return mEventHub->getCountryCode(mId);
}
inline int32_t getScanCodeState(int32_t scanCode) const {
return mEventHub->getScanCodeState(mId, scanCode);
}
inline int32_t getKeyCodeState(int32_t keyCode) const {
return mEventHub->getKeyCodeState(mId, keyCode);
}
inline int32_t getKeyCodeForKeyLocation(int32_t locationKeyCode) const {
return mEventHub->getKeyCodeForKeyLocation(mId, locationKeyCode);
}
inline int32_t getSwitchState(int32_t sw) const { return mEventHub->getSwitchState(mId, sw); }
inline status_t getAbsoluteAxisValue(int32_t code, int32_t* outValue) const {
return mEventHub->getAbsoluteAxisValue(mId, code, outValue);
}
inline bool markSupportedKeyCodes(const std::vector<int32_t>& keyCodes,
uint8_t* outFlags) const {
return mEventHub->markSupportedKeyCodes(mId, keyCodes, outFlags);
}
inline bool hasScanCode(int32_t scanCode) const {
return mEventHub->hasScanCode(mId, scanCode);
}
inline bool hasKeyCode(int32_t keyCode) const { return mEventHub->hasKeyCode(mId, keyCode); }
inline bool hasLed(int32_t led) const { return mEventHub->hasLed(mId, led); }
inline void setLedState(int32_t led, bool on) { return mEventHub->setLedState(mId, led, on); }
inline void getVirtualKeyDefinitions(std::vector<VirtualKeyDefinition>& outVirtualKeys) const {
return mEventHub->getVirtualKeyDefinitions(mId, outVirtualKeys);
}
inline const std::shared_ptr<KeyCharacterMap> getKeyCharacterMap() const {
return mEventHub->getKeyCharacterMap(mId);
}
inline bool setKeyboardLayoutOverlay(std::shared_ptr<KeyCharacterMap> map) {
return mEventHub->setKeyboardLayoutOverlay(mId, map);
}
inline void vibrate(const VibrationElement& element) {
return mEventHub->vibrate(mId, element);
}
inline void cancelVibrate() { return mEventHub->cancelVibrate(mId); }
inline std::vector<int32_t> getVibratorIds() { return mEventHub->getVibratorIds(mId); }
inline const std::vector<int32_t> getRawBatteryIds() {
return mEventHub->getRawBatteryIds(mId);
}
inline std::optional<RawBatteryInfo> getRawBatteryInfo(int32_t batteryId) {
return mEventHub->getRawBatteryInfo(mId, batteryId);
}
inline std::optional<int32_t> getBatteryCapacity(int32_t batteryId) {
return mEventHub->getBatteryCapacity(mId, batteryId);
}
inline std::optional<int32_t> getBatteryStatus(int32_t batteryId) {
return mEventHub->getBatteryStatus(mId, batteryId);
}
inline bool hasAbsoluteAxis(int32_t code) const {
RawAbsoluteAxisInfo info;
mEventHub->getAbsoluteAxisInfo(mId, code, &info);
return info.valid;
}
inline bool isKeyPressed(int32_t code) const {
return mEventHub->getScanCodeState(mId, code) == AKEY_STATE_DOWN;
}
inline int32_t getAbsoluteAxisValue(int32_t code) const {
int32_t value;
mEventHub->getAbsoluteAxisValue(mId, code, &value);
return value;
}
inline bool isDeviceEnabled() { return mEventHub->isDeviceEnabled(mId); }
inline status_t enableDevice() { return mEventHub->enableDevice(mId); }
inline status_t disableDevice() { return mEventHub->disableDevice(mId); }
inline const std::string getName() { return mDevice.getName(); }
inline const std::string getDescriptor() { return mDevice.getDescriptor(); }
inline bool isExternal() { return mDevice.isExternal(); }
inline std::optional<uint8_t> getAssociatedDisplayPort() const {
return mDevice.getAssociatedDisplayPort();
}
inline std::optional<std::string> getAssociatedDisplayUniqueId() const {
return mDevice.getAssociatedDisplayUniqueId();
}
inline std::optional<DisplayViewport> getAssociatedViewport() const {
return mDevice.getAssociatedViewport();
}
[[nodiscard]] inline std::list<NotifyArgs> cancelTouch(nsecs_t when, nsecs_t readTime) {
return mDevice.cancelTouch(when, readTime);
}
inline void bumpGeneration() { mDevice.bumpGeneration(); }
inline const PropertyMap& getConfiguration() { return mDevice.getConfiguration(); }
private:
InputDevice& mDevice;
InputReaderContext* mContext;
EventHubInterface* mEventHub;
int32_t mId;
int32_t mDeviceId;
};
} // namespace android