| /* | |
| * Copyright 2023 The Android Open Source Project | |
| * | |
| * Licensed under the Apache License, Version 2.0 (the "License"); | |
| * you may not use this file except in compliance with the License. | |
| * You may obtain a copy of the License at | |
| * | |
| * http://www.apache.org/licenses/LICENSE-2.0 | |
| * | |
| * Unless required by applicable law or agreed to in writing, software | |
| * distributed under the License is distributed on an "AS IS" BASIS, | |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| * See the License for the specific language governing permissions and | |
| * limitations under the License. | |
| */ | |
| //! Common definitions of the Android Input Framework in rust. | |
| use crate::ffi::RustInputDeviceIdentifier; | |
| use bitflags::bitflags; | |
| use inputconstants::aidl::android::os::IInputConstants; | |
| use inputconstants::aidl::android::os::MotionEventFlag::MotionEventFlag; | |
| use serde::{Deserialize, Serialize}; | |
| use std::fmt; | |
| /// The InputDevice ID. | |
| #[derive(Debug, Copy, Clone, Eq, PartialEq, Ord, PartialOrd, Hash)] | |
| pub struct DeviceId(pub i32); | |
| /// The InputDevice equivalent for Rust inputflinger | |
| #[derive(Debug)] | |
| pub struct InputDevice { | |
| /// InputDevice ID | |
| pub device_id: DeviceId, | |
| /// InputDevice unique identifier | |
| pub identifier: RustInputDeviceIdentifier, | |
| /// InputDevice classes (equivalent to EventHub InputDeviceClass) | |
| pub classes: DeviceClass, | |
| } | |
| #[repr(u32)] | |
| pub enum SourceClass { | |
| None = input_bindgen::AINPUT_SOURCE_CLASS_NONE, | |
| Button = input_bindgen::AINPUT_SOURCE_CLASS_BUTTON, | |
| Pointer = input_bindgen::AINPUT_SOURCE_CLASS_POINTER, | |
| Navigation = input_bindgen::AINPUT_SOURCE_CLASS_NAVIGATION, | |
| Position = input_bindgen::AINPUT_SOURCE_CLASS_POSITION, | |
| Joystick = input_bindgen::AINPUT_SOURCE_CLASS_JOYSTICK, | |
| } | |
| bitflags! { | |
| /// Source of the input device or input events. | |
| #[derive(Clone, Copy, Debug, PartialEq)] | |
| pub struct Source: u32 { | |
| // Constants from SourceClass, added here for compatibility reasons | |
| /// SourceClass::Button | |
| const SourceClassButton = SourceClass::Button as u32; | |
| /// SourceClass::Pointer | |
| const SourceClassPointer = SourceClass::Pointer as u32; | |
| /// SourceClass::Navigation | |
| const SourceClassNavigation = SourceClass::Navigation as u32; | |
| /// SourceClass::Position | |
| const SourceClassPosition = SourceClass::Position as u32; | |
| /// SourceClass::Joystick | |
| const SourceClassJoystick = SourceClass::Joystick as u32; | |
| /// SOURCE_UNKNOWN | |
| const Unknown = input_bindgen::AINPUT_SOURCE_UNKNOWN; | |
| /// SOURCE_KEYBOARD | |
| const Keyboard = input_bindgen::AINPUT_SOURCE_KEYBOARD; | |
| /// SOURCE_DPAD | |
| const Dpad = input_bindgen::AINPUT_SOURCE_DPAD; | |
| /// SOURCE_GAMEPAD | |
| const Gamepad = input_bindgen::AINPUT_SOURCE_GAMEPAD; | |
| /// SOURCE_TOUCHSCREEN | |
| const Touchscreen = input_bindgen::AINPUT_SOURCE_TOUCHSCREEN; | |
| /// SOURCE_MOUSE | |
| const Mouse = input_bindgen::AINPUT_SOURCE_MOUSE; | |
| /// SOURCE_STYLUS | |
| const Stylus = input_bindgen::AINPUT_SOURCE_STYLUS; | |
| /// SOURCE_BLUETOOTH_STYLUS | |
| const BluetoothStylus = input_bindgen::AINPUT_SOURCE_BLUETOOTH_STYLUS; | |
| /// SOURCE_TRACKBALL | |
| const Trackball = input_bindgen::AINPUT_SOURCE_TRACKBALL; | |
| /// SOURCE_MOUSE_RELATIVE | |
| const MouseRelative = input_bindgen::AINPUT_SOURCE_MOUSE_RELATIVE; | |
| /// SOURCE_TOUCHPAD | |
| const Touchpad = input_bindgen::AINPUT_SOURCE_TOUCHPAD; | |
| /// SOURCE_TOUCH_NAVIGATION | |
| const TouchNavigation = input_bindgen::AINPUT_SOURCE_TOUCH_NAVIGATION; | |
| /// SOURCE_JOYSTICK | |
| const Joystick = input_bindgen::AINPUT_SOURCE_JOYSTICK; | |
| /// SOURCE_HDMI | |
| const HDMI = input_bindgen::AINPUT_SOURCE_HDMI; | |
| /// SOURCE_SENSOR | |
| const Sensor = input_bindgen::AINPUT_SOURCE_SENSOR; | |
| /// SOURCE_ROTARY_ENCODER | |
| const RotaryEncoder = input_bindgen::AINPUT_SOURCE_ROTARY_ENCODER; | |
| } | |
| } | |
| /// A rust enum representation of a MotionEvent action. | |
| #[repr(u32)] | |
| #[derive(Clone, Copy, Eq, PartialEq)] | |
| pub enum MotionAction { | |
| /// ACTION_DOWN | |
| Down = input_bindgen::AMOTION_EVENT_ACTION_DOWN, | |
| /// ACTION_UP | |
| Up = input_bindgen::AMOTION_EVENT_ACTION_UP, | |
| /// ACTION_MOVE | |
| Move = input_bindgen::AMOTION_EVENT_ACTION_MOVE, | |
| /// ACTION_CANCEL | |
| Cancel = input_bindgen::AMOTION_EVENT_ACTION_CANCEL, | |
| /// ACTION_OUTSIDE | |
| Outside = input_bindgen::AMOTION_EVENT_ACTION_OUTSIDE, | |
| /// ACTION_POINTER_DOWN | |
| PointerDown { | |
| /// The index of the affected pointer. | |
| action_index: usize, | |
| } = input_bindgen::AMOTION_EVENT_ACTION_POINTER_DOWN, | |
| /// ACTION_POINTER_UP | |
| PointerUp { | |
| /// The index of the affected pointer. | |
| action_index: usize, | |
| } = input_bindgen::AMOTION_EVENT_ACTION_POINTER_UP, | |
| /// ACTION_HOVER_ENTER | |
| HoverEnter = input_bindgen::AMOTION_EVENT_ACTION_HOVER_ENTER, | |
| /// ACTION_HOVER_MOVE | |
| HoverMove = input_bindgen::AMOTION_EVENT_ACTION_HOVER_MOVE, | |
| /// ACTION_HOVER_EXIT | |
| HoverExit = input_bindgen::AMOTION_EVENT_ACTION_HOVER_EXIT, | |
| /// ACTION_SCROLL | |
| Scroll = input_bindgen::AMOTION_EVENT_ACTION_SCROLL, | |
| /// ACTION_BUTTON_PRESS | |
| ButtonPress { | |
| /// The button being pressed. | |
| action_button: MotionButton, | |
| } = input_bindgen::AMOTION_EVENT_ACTION_BUTTON_PRESS, | |
| /// ACTION_BUTTON_RELEASE | |
| ButtonRelease { | |
| /// The button being released. | |
| action_button: MotionButton, | |
| } = input_bindgen::AMOTION_EVENT_ACTION_BUTTON_RELEASE, | |
| } | |
| impl fmt::Display for MotionAction { | |
| fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result { | |
| match self { | |
| MotionAction::Down => write!(f, "DOWN"), | |
| MotionAction::Up => write!(f, "UP"), | |
| MotionAction::Move => write!(f, "MOVE"), | |
| MotionAction::Cancel => write!(f, "CANCEL"), | |
| MotionAction::Outside => write!(f, "OUTSIDE"), | |
| MotionAction::PointerDown { action_index } => { | |
| write!(f, "POINTER_DOWN({})", action_index) | |
| } | |
| MotionAction::PointerUp { action_index } => write!(f, "POINTER_UP({})", action_index), | |
| MotionAction::HoverMove => write!(f, "HOVER_MOVE"), | |
| MotionAction::Scroll => write!(f, "SCROLL"), | |
| MotionAction::HoverEnter => write!(f, "HOVER_ENTER"), | |
| MotionAction::HoverExit => write!(f, "HOVER_EXIT"), | |
| MotionAction::ButtonPress { action_button } => { | |
| write!(f, "BUTTON_PRESS({action_button:?})") | |
| } | |
| MotionAction::ButtonRelease { action_button } => { | |
| write!(f, "BUTTON_RELEASE({action_button:?})") | |
| } | |
| } | |
| } | |
| } | |
| impl MotionAction { | |
| /// Creates a [`MotionAction`] from an `AMOTION_EVENT_ACTION_…` constant and an action button | |
| /// (which should be empty for all actions except `BUTTON_PRESS` and `…_RELEASE`). | |
| pub fn from_code(action: u32, action_button: MotionButton) -> Self { | |
| let (action_masked, action_index) = MotionAction::breakdown_action(action); | |
| match action_masked { | |
| input_bindgen::AMOTION_EVENT_ACTION_DOWN => MotionAction::Down, | |
| input_bindgen::AMOTION_EVENT_ACTION_UP => MotionAction::Up, | |
| input_bindgen::AMOTION_EVENT_ACTION_MOVE => MotionAction::Move, | |
| input_bindgen::AMOTION_EVENT_ACTION_CANCEL => MotionAction::Cancel, | |
| input_bindgen::AMOTION_EVENT_ACTION_OUTSIDE => MotionAction::Outside, | |
| input_bindgen::AMOTION_EVENT_ACTION_POINTER_DOWN => { | |
| MotionAction::PointerDown { action_index } | |
| } | |
| input_bindgen::AMOTION_EVENT_ACTION_POINTER_UP => { | |
| MotionAction::PointerUp { action_index } | |
| } | |
| input_bindgen::AMOTION_EVENT_ACTION_HOVER_ENTER => MotionAction::HoverEnter, | |
| input_bindgen::AMOTION_EVENT_ACTION_HOVER_MOVE => MotionAction::HoverMove, | |
| input_bindgen::AMOTION_EVENT_ACTION_HOVER_EXIT => MotionAction::HoverExit, | |
| input_bindgen::AMOTION_EVENT_ACTION_SCROLL => MotionAction::Scroll, | |
| input_bindgen::AMOTION_EVENT_ACTION_BUTTON_PRESS => { | |
| MotionAction::ButtonPress { action_button } | |
| } | |
| input_bindgen::AMOTION_EVENT_ACTION_BUTTON_RELEASE => { | |
| MotionAction::ButtonRelease { action_button } | |
| } | |
| _ => panic!("Unknown action: {}", action), | |
| } | |
| } | |
| fn breakdown_action(action: u32) -> (u32, usize) { | |
| let action_masked = action & input_bindgen::AMOTION_EVENT_ACTION_MASK; | |
| let index = (action & input_bindgen::AMOTION_EVENT_ACTION_POINTER_INDEX_MASK) | |
| >> input_bindgen::AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT; | |
| (action_masked, index.try_into().unwrap()) | |
| } | |
| } | |
| bitflags! { | |
| /// MotionEvent buttons. | |
| #[derive(Clone, Copy, Debug, Default, Eq, PartialEq)] | |
| pub struct MotionButton: u32 { | |
| /// Primary button (e.g. the left mouse button) | |
| const Primary = input_bindgen::AMOTION_EVENT_BUTTON_PRIMARY; | |
| /// Secondary button (e.g. the right mouse button) | |
| const Secondary = input_bindgen::AMOTION_EVENT_BUTTON_SECONDARY; | |
| /// Tertiary button (e.g. the middle mouse button) | |
| const Tertiary = input_bindgen::AMOTION_EVENT_BUTTON_TERTIARY; | |
| /// Back button | |
| const Back = input_bindgen::AMOTION_EVENT_BUTTON_BACK; | |
| /// Forward button | |
| const Forward = input_bindgen::AMOTION_EVENT_BUTTON_FORWARD; | |
| /// Primary stylus button | |
| const StylusPrimary = input_bindgen::AMOTION_EVENT_BUTTON_STYLUS_PRIMARY; | |
| /// Secondary stylus button | |
| const StylusSecondary = input_bindgen::AMOTION_EVENT_BUTTON_STYLUS_SECONDARY; | |
| } | |
| } | |
| bitflags! { | |
| /// MotionEvent flags. | |
| /// The source of truth for the flag definitions are the MotionEventFlag AIDL enum. | |
| /// The flag values are redefined here as a bitflags API. | |
| #[derive(Clone, Copy, Debug)] | |
| pub struct MotionFlags: u32 { | |
| /// FLAG_WINDOW_IS_OBSCURED | |
| const WINDOW_IS_OBSCURED = MotionEventFlag::WINDOW_IS_OBSCURED.0 as u32; | |
| /// FLAG_WINDOW_IS_PARTIALLY_OBSCURED | |
| const WINDOW_IS_PARTIALLY_OBSCURED = MotionEventFlag::WINDOW_IS_PARTIALLY_OBSCURED.0 as u32; | |
| /// FLAG_HOVER_EXIT_PENDING | |
| const HOVER_EXIT_PENDING = MotionEventFlag::HOVER_EXIT_PENDING.0 as u32; | |
| /// FLAG_IS_GENERATED_GESTURE | |
| const IS_GENERATED_GESTURE = MotionEventFlag::IS_GENERATED_GESTURE.0 as u32; | |
| /// FLAG_CANCELED | |
| const CANCELED = MotionEventFlag::CANCELED.0 as u32; | |
| /// FLAG_NO_FOCUS_CHANGE | |
| const NO_FOCUS_CHANGE = MotionEventFlag::NO_FOCUS_CHANGE.0 as u32; | |
| /// PRIVATE_FLAG_SUPPORTS_ORIENTATION | |
| const PRIVATE_FLAG_SUPPORTS_ORIENTATION = | |
| MotionEventFlag::PRIVATE_FLAG_SUPPORTS_ORIENTATION.0 as u32; | |
| /// PRIVATE_FLAG_SUPPORTS_DIRECTIONAL_ORIENTATION | |
| const PRIVATE_FLAG_SUPPORTS_DIRECTIONAL_ORIENTATION = | |
| MotionEventFlag::PRIVATE_FLAG_SUPPORTS_DIRECTIONAL_ORIENTATION.0 as u32; | |
| /// FLAG_IS_ACCESSIBILITY_EVENT | |
| const IS_ACCESSIBILITY_EVENT = MotionEventFlag::IS_ACCESSIBILITY_EVENT.0 as u32; | |
| /// FLAG_INJECTED_FROM_ACCESSIBILITY_TOOL | |
| const INJECTED_FROM_ACCESSIBILITY_TOOL = | |
| MotionEventFlag::INJECTED_FROM_ACCESSIBILITY_TOOL.0 as u32; | |
| /// FLAG_TAINTED | |
| const TAINTED = MotionEventFlag::TAINTED.0 as u32; | |
| /// FLAG_TARGET_ACCESSIBILITY_FOCUS | |
| const TARGET_ACCESSIBILITY_FOCUS = MotionEventFlag::TARGET_ACCESSIBILITY_FOCUS.0 as u32; | |
| } | |
| } | |
| impl Source { | |
| /// Return true if this source is from the provided class | |
| pub fn is_from_class(&self, source_class: SourceClass) -> bool { | |
| let class_bits = source_class as u32; | |
| self.bits() & class_bits == class_bits | |
| } | |
| } | |
| bitflags! { | |
| /// Device class of the input device. These are duplicated from Eventhub.h | |
| /// We need to make sure the two version remain in sync when adding new classes. | |
| #[derive(Debug, PartialEq)] | |
| pub struct DeviceClass: u32 { | |
| /// The input device is a keyboard or has buttons | |
| const Keyboard = IInputConstants::DEVICE_CLASS_KEYBOARD as u32; | |
| /// The input device is an alpha-numeric keyboard (not just a dial pad) | |
| const AlphabeticKey = IInputConstants::DEVICE_CLASS_ALPHAKEY as u32; | |
| /// The input device is a touchscreen or a touchpad (either single-touch or multi-touch) | |
| const Touch = IInputConstants::DEVICE_CLASS_TOUCH as u32; | |
| /// The input device is a cursor device such as a trackball or mouse. | |
| const Cursor = IInputConstants::DEVICE_CLASS_CURSOR as u32; | |
| /// The input device is a multi-touch touchscreen or touchpad. | |
| const MultiTouch = IInputConstants::DEVICE_CLASS_TOUCH_MT as u32; | |
| /// The input device is a directional pad (implies keyboard, has DPAD keys). | |
| const Dpad = IInputConstants::DEVICE_CLASS_DPAD as u32; | |
| /// The input device is a gamepad (implies keyboard, has BUTTON keys). | |
| const Gamepad = IInputConstants::DEVICE_CLASS_GAMEPAD as u32; | |
| /// The input device has switches. | |
| const Switch = IInputConstants::DEVICE_CLASS_SWITCH as u32; | |
| /// The input device is a joystick (implies gamepad, has joystick absolute axes). | |
| const Joystick = IInputConstants::DEVICE_CLASS_JOYSTICK as u32; | |
| /// The input device has a vibrator (supports FF_RUMBLE). | |
| const Vibrator = IInputConstants::DEVICE_CLASS_VIBRATOR as u32; | |
| /// The input device has a microphone. | |
| const Mic = IInputConstants::DEVICE_CLASS_MIC as u32; | |
| /// The input device is an external stylus (has data we want to fuse with touch data). | |
| const ExternalStylus = IInputConstants::DEVICE_CLASS_EXTERNAL_STYLUS as u32; | |
| /// The input device has a rotary encoder | |
| const RotaryEncoder = IInputConstants::DEVICE_CLASS_ROTARY_ENCODER as u32; | |
| /// The input device has a sensor like accelerometer, gyro, etc | |
| const Sensor = IInputConstants::DEVICE_CLASS_SENSOR as u32; | |
| /// The input device has a battery | |
| const Battery = IInputConstants::DEVICE_CLASS_BATTERY as u32; | |
| /// The input device has sysfs controllable lights | |
| const Light = IInputConstants::DEVICE_CLASS_LIGHT as u32; | |
| /// The input device is a touchpad, requiring an on-screen cursor. | |
| const Touchpad = IInputConstants::DEVICE_CLASS_TOUCHPAD as u32; | |
| /// The input device is virtual (not a real device, not part of UI configuration). | |
| const Virtual = IInputConstants::DEVICE_CLASS_VIRTUAL as u32; | |
| /// The input device is external (not built-in). | |
| const External = IInputConstants::DEVICE_CLASS_EXTERNAL as u32; | |
| } | |
| } | |
| bitflags! { | |
| /// Modifier state flags | |
| #[derive(Default, Debug, Copy, Clone, Eq, PartialEq)] | |
| pub struct ModifierState: u32 { | |
| /// No meta keys are pressed | |
| const None = input_bindgen::AMETA_NONE; | |
| /// This mask is used to check whether one of the ALT meta keys is pressed | |
| const AltOn = input_bindgen::AMETA_ALT_ON; | |
| /// This mask is used to check whether the left ALT meta key is pressed | |
| const AltLeftOn = input_bindgen::AMETA_ALT_LEFT_ON; | |
| /// This mask is used to check whether the right ALT meta key is pressed | |
| const AltRightOn = input_bindgen::AMETA_ALT_RIGHT_ON; | |
| /// This mask is used to check whether one of the SHIFT meta keys is pressed | |
| const ShiftOn = input_bindgen::AMETA_SHIFT_ON; | |
| /// This mask is used to check whether the left SHIFT meta key is pressed | |
| const ShiftLeftOn = input_bindgen::AMETA_SHIFT_LEFT_ON; | |
| /// This mask is used to check whether the right SHIFT meta key is pressed | |
| const ShiftRightOn = input_bindgen::AMETA_SHIFT_RIGHT_ON; | |
| /// This mask is used to check whether the SYM meta key is pressed | |
| const SymOn = input_bindgen::AMETA_SYM_ON; | |
| /// This mask is used to check whether the FUNCTION meta key is pressed | |
| const FunctionOn = input_bindgen::AMETA_FUNCTION_ON; | |
| /// This mask is used to check whether one of the CTRL meta keys is pressed | |
| const CtrlOn = input_bindgen::AMETA_CTRL_ON; | |
| /// This mask is used to check whether the left CTRL meta key is pressed | |
| const CtrlLeftOn = input_bindgen::AMETA_CTRL_LEFT_ON; | |
| /// This mask is used to check whether the right CTRL meta key is pressed | |
| const CtrlRightOn = input_bindgen::AMETA_CTRL_RIGHT_ON; | |
| /// This mask is used to check whether one of the META meta keys is pressed | |
| const MetaOn = input_bindgen::AMETA_META_ON; | |
| /// This mask is used to check whether the left META meta key is pressed | |
| const MetaLeftOn = input_bindgen::AMETA_META_LEFT_ON; | |
| /// This mask is used to check whether the right META meta key is pressed | |
| const MetaRightOn = input_bindgen::AMETA_META_RIGHT_ON; | |
| /// This mask is used to check whether the CAPS LOCK meta key is on | |
| const CapsLockOn = input_bindgen::AMETA_CAPS_LOCK_ON; | |
| /// This mask is used to check whether the NUM LOCK meta key is on | |
| const NumLockOn = input_bindgen::AMETA_NUM_LOCK_ON; | |
| /// This mask is used to check whether the SCROLL LOCK meta key is on | |
| const ScrollLockOn = input_bindgen::AMETA_SCROLL_LOCK_ON; | |
| } | |
| } | |
| /// A rust enum representation of a Keyboard type. | |
| #[repr(u32)] | |
| #[derive(Debug, Default, Copy, Clone, Eq, PartialEq, Serialize, Deserialize)] | |
| #[serde(tag = "type")] | |
| pub enum KeyboardType { | |
| /// KEYBOARD_TYPE_NONE | |
| #[default] | |
| None = input_bindgen::AINPUT_KEYBOARD_TYPE_NONE, | |
| /// KEYBOARD_TYPE_NON_ALPHABETIC | |
| NonAlphabetic = input_bindgen::AINPUT_KEYBOARD_TYPE_NON_ALPHABETIC, | |
| /// KEYBOARD_TYPE_ALPHABETIC | |
| Alphabetic = input_bindgen::AINPUT_KEYBOARD_TYPE_ALPHABETIC, | |
| } | |
| #[cfg(test)] | |
| mod tests { | |
| use crate::input::SourceClass; | |
| use crate::MotionFlags; | |
| use crate::Source; | |
| use inputconstants::aidl::android::os::MotionEventFlag::MotionEventFlag; | |
| #[test] | |
| fn convert_source_class_pointer() { | |
| let source = Source::from_bits(input_bindgen::AINPUT_SOURCE_CLASS_POINTER).unwrap(); | |
| assert!(source.is_from_class(SourceClass::Pointer)); | |
| } | |
| /// Ensure all MotionEventFlag constants are re-defined in rust. | |
| #[test] | |
| fn all_motion_event_flags_defined() { | |
| for flag in MotionEventFlag::enum_values() { | |
| assert!( | |
| MotionFlags::from_bits(flag.0 as u32).is_some(), | |
| "MotionEventFlag value {flag:?} is not redefined as a rust MotionFlags" | |
| ); | |
| } | |
| } | |
| } |