| /* | |
| * Copyright (C) 2010 The Android Open Source Project | |
| * | |
| * Licensed under the Apache License, Version 2.0 (the "License"); | |
| * you may not use this file except in compliance with the License. | |
| * You may obtain a copy of the License at | |
| * | |
| * http://www.apache.org/licenses/LICENSE-2.0 | |
| * | |
| * Unless required by applicable law or agreed to in writing, software | |
| * distributed under the License is distributed on an "AS IS" BASIS, | |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| * See the License for the specific language governing permissions and | |
| * limitations under the License. | |
| */ | |
| #pragma once | |
| #pragma GCC system_header | |
| /** | |
| * Native input event structures. | |
| */ | |
| #include <android/input.h> | |
| #ifdef __linux__ | |
| #include <android/os/IInputConstants.h> | |
| #include <android/os/MotionEventFlag.h> | |
| #endif | |
| #include <android/os/PointerCaptureMode.h> | |
| #include <android/os/PointerIconType.h> | |
| #include <ftl/flags.h> | |
| #include <math.h> | |
| #include <stdint.h> | |
| #include <ui/LogicalDisplayId.h> | |
| #include <ui/Transform.h> | |
| #include <utils/BitSet.h> | |
| #include <utils/Timers.h> | |
| #include <array> | |
| #include <limits> | |
| #include <queue> | |
| /* | |
| * Additional private constants not defined in ndk/ui/input.h. | |
| */ | |
| enum { | |
| /* This event was generated or modified by accessibility service. */ | |
| AKEY_EVENT_FLAG_IS_ACCESSIBILITY_EVENT = | |
| android::os::IInputConstants::INPUT_EVENT_FLAG_IS_ACCESSIBILITY_EVENT, | |
| /* Signifies that the key is being predispatched */ | |
| AKEY_EVENT_FLAG_PREDISPATCH = 0x20000000, | |
| /* Private control to determine when an app is tracking a key sequence. */ | |
| AKEY_EVENT_FLAG_START_TRACKING = 0x40000000, | |
| /* Key event is inconsistent with previously sent key events. */ | |
| AKEY_EVENT_FLAG_TAINTED = android::os::IInputConstants::INPUT_EVENT_FLAG_TAINTED, | |
| }; | |
| // TODO(b/245989146): Remove these definitions and use MotionFlag enum directly. | |
| enum { | |
| // AMOTION_EVENT_FLAG_WINDOW_IS_OBSCURED is defined in include/android/input.h | |
| /** | |
| * This flag indicates that the window that received this motion event is partly | |
| * or wholly obscured by another visible window above it. This flag is set to true | |
| * even if the event did not directly pass through the obscured area. | |
| * A security sensitive application can check this flag to identify situations in which | |
| * a malicious application may have covered up part of its content for the purpose | |
| * of misleading the user or hijacking touches. An appropriate response might be | |
| * to drop the suspect touches or to take additional precautions to confirm the user's | |
| * actual intent. | |
| */ | |
| AMOTION_EVENT_FLAG_WINDOW_IS_PARTIALLY_OBSCURED = | |
| static_cast<int32_t>(android::os::MotionEventFlag::WINDOW_IS_PARTIALLY_OBSCURED), | |
| AMOTION_EVENT_FLAG_HOVER_EXIT_PENDING = | |
| static_cast<int32_t>(android::os::MotionEventFlag::HOVER_EXIT_PENDING), | |
| /** | |
| * This flag indicates that the event has been generated by a gesture generator. It | |
| * provides a hint to the GestureDetector to not apply any touch slop. | |
| */ | |
| AMOTION_EVENT_FLAG_IS_GENERATED_GESTURE = | |
| static_cast<int32_t>(android::os::MotionEventFlag::IS_GENERATED_GESTURE), | |
| /** | |
| * This flag indicates that the event will not cause a focus change if it is directed to an | |
| * unfocused window, even if it an ACTION_DOWN. This is typically used with pointer | |
| * gestures to allow the user to direct gestures to an unfocused window without bringing it | |
| * into focus. | |
| */ | |
| AMOTION_EVENT_FLAG_NO_FOCUS_CHANGE = | |
| static_cast<int32_t>(android::os::MotionEventFlag::NO_FOCUS_CHANGE), | |
| /** | |
| * This event was injected from some AccessibilityService, which may be either an | |
| * Accessibility Tool OR a service using that API for purposes other than assisting users | |
| * with disabilities. | |
| */ | |
| AMOTION_EVENT_FLAG_IS_ACCESSIBILITY_EVENT = | |
| static_cast<int32_t>(android::os::MotionEventFlag::IS_ACCESSIBILITY_EVENT), | |
| /** | |
| * This event was injected from an AccessibilityService with the | |
| * AccessibilityServiceInfo#isAccessibilityTool property set to true. These services (known as | |
| * "Accessibility Tools") are used to assist users with disabilities, so events from these | |
| * services should be able to reach all Views including Views which set | |
| * View#isAccessibilityDataSensitive to true. | |
| */ | |
| AMOTION_EVENT_FLAG_INJECTED_FROM_ACCESSIBILITY_TOOL = | |
| static_cast<int32_t>(android::os::MotionEventFlag::INJECTED_FROM_ACCESSIBILITY_TOOL), | |
| AMOTION_EVENT_FLAG_TARGET_ACCESSIBILITY_FOCUS = | |
| static_cast<int32_t>(android::os::MotionEventFlag::TARGET_ACCESSIBILITY_FOCUS), | |
| /* Motion event is inconsistent with previously sent motion events. */ | |
| AMOTION_EVENT_FLAG_TAINTED = static_cast<int32_t>(android::os::MotionEventFlag::TAINTED), | |
| /** Private flag, not used in Java. */ | |
| AMOTION_EVENT_PRIVATE_FLAG_SUPPORTS_ORIENTATION = | |
| static_cast<int32_t>(android::os::MotionEventFlag::PRIVATE_FLAG_SUPPORTS_ORIENTATION), | |
| /** Private flag, not used in Java. */ | |
| AMOTION_EVENT_PRIVATE_FLAG_SUPPORTS_DIRECTIONAL_ORIENTATION = static_cast<int32_t>( | |
| android::os::MotionEventFlag::PRIVATE_FLAG_SUPPORTS_DIRECTIONAL_ORIENTATION), | |
| /** Mask for all private flags that are not used in Java. */ | |
| AMOTION_EVENT_PRIVATE_FLAG_MASK = AMOTION_EVENT_PRIVATE_FLAG_SUPPORTS_ORIENTATION | | |
| AMOTION_EVENT_PRIVATE_FLAG_SUPPORTS_DIRECTIONAL_ORIENTATION, | |
| }; | |
| /** | |
| * This flag indicates that the point up event has been canceled. | |
| * Typically this is used for palm event when the user has accidental touches. | |
| * TODO(b/338143308): Add this to NDK | |
| */ | |
| constexpr int32_t AMOTION_EVENT_FLAG_CANCELED = | |
| android::os::IInputConstants::INPUT_EVENT_FLAG_CANCELED; | |
| enum { | |
| /* | |
| * Indicates that an input device has switches. | |
| * This input source flag is hidden from the API because switches are only used by the system | |
| * and applications have no way to interact with them. | |
| */ | |
| AINPUT_SOURCE_SWITCH = 0x80000000, | |
| }; | |
| enum { | |
| /** | |
| * Constants for LEDs. Hidden from the API since we don't actually expose a way to interact | |
| * with LEDs to developers | |
| * | |
| * NOTE: If you add LEDs here, you must also add them to InputEventLabels.h | |
| */ | |
| ALED_NUM_LOCK = 0x00, | |
| ALED_CAPS_LOCK = 0x01, | |
| ALED_SCROLL_LOCK = 0x02, | |
| ALED_COMPOSE = 0x03, | |
| ALED_KANA = 0x04, | |
| ALED_SLEEP = 0x05, | |
| ALED_SUSPEND = 0x06, | |
| ALED_MUTE = 0x07, | |
| ALED_MISC = 0x08, | |
| ALED_MAIL = 0x09, | |
| ALED_CHARGING = 0x0a, | |
| ALED_CONTROLLER_1 = 0x10, | |
| ALED_CONTROLLER_2 = 0x11, | |
| ALED_CONTROLLER_3 = 0x12, | |
| ALED_CONTROLLER_4 = 0x13, | |
| }; | |
| /* Maximum number of controller LEDs we support */ | |
| #define MAX_CONTROLLER_LEDS 4 | |
| /* | |
| * Maximum number of pointers supported per motion event. | |
| * Smallest number of pointers is 1. | |
| * (We want at least 10 but some touch controllers obstensibly configured for 10 pointers | |
| * will occasionally emit 11. There is not much harm making this constant bigger.) | |
| */ | |
| static constexpr size_t MAX_POINTERS = 16; | |
| /* | |
| * Maximum number of samples supported per motion event. | |
| */ | |
| #define MAX_SAMPLES UINT16_MAX | |
| /* | |
| * Maximum pointer id value supported in a motion event. | |
| * Smallest pointer id is 0. | |
| * (This is limited by our use of BitSet32 to track pointer assignments.) | |
| */ | |
| #define MAX_POINTER_ID 31 | |
| /* | |
| * Number of high resolution scroll units for one detent (scroll wheel click), as defined in | |
| * evdev. This is relevant when an input device is emitting REL_WHEEL_HI_RES or REL_HWHEEL_HI_RES | |
| * events. | |
| */ | |
| constexpr int32_t kEvdevHighResScrollUnitsPerDetent = 120; | |
| /* | |
| * Declare a concrete type for the NDK's input event forward declaration. | |
| */ | |
| struct AInputEvent { | |
| virtual ~AInputEvent() {} | |
| bool operator==(const AInputEvent&) const = default; | |
| }; | |
| /* | |
| * Declare a concrete type for the NDK's input device forward declaration. | |
| */ | |
| struct AInputDevice { | |
| virtual ~AInputDevice() { } | |
| }; | |
| namespace android { | |
| enum class MotionFlag : uint32_t { | |
| // clang-format off | |
| CANCELED = android::os::IInputConstants::INPUT_EVENT_FLAG_CANCELED, | |
| WINDOW_IS_OBSCURED = static_cast<uint32_t>(android::os::MotionEventFlag::WINDOW_IS_OBSCURED), | |
| WINDOW_IS_PARTIALLY_OBSCURED = static_cast<uint32_t>(android::os::MotionEventFlag::WINDOW_IS_PARTIALLY_OBSCURED), | |
| HOVER_EXIT_PENDING = static_cast<uint32_t>(android::os::MotionEventFlag::HOVER_EXIT_PENDING), | |
| IS_GENERATED_GESTURE = static_cast<uint32_t>(android::os::MotionEventFlag::IS_GENERATED_GESTURE), | |
| NO_FOCUS_CHANGE = static_cast<uint32_t>(android::os::MotionEventFlag::NO_FOCUS_CHANGE), | |
| IS_ACCESSIBILITY_EVENT = static_cast<uint32_t>(android::os::MotionEventFlag::IS_ACCESSIBILITY_EVENT), | |
| INJECTED_FROM_ACCESSIBILITY_TOOL = static_cast<uint32_t>(android::os::MotionEventFlag::INJECTED_FROM_ACCESSIBILITY_TOOL), | |
| TARGET_ACCESSIBILITY_FOCUS = static_cast<uint32_t>(android::os::MotionEventFlag::TARGET_ACCESSIBILITY_FOCUS), | |
| TAINTED = static_cast<uint32_t>(android::os::MotionEventFlag::TAINTED), | |
| SUPPORTS_ORIENTATION = static_cast<uint32_t>(android::os::MotionEventFlag::PRIVATE_FLAG_SUPPORTS_ORIENTATION), | |
| SUPPORTS_DIRECTIONAL_ORIENTATION = static_cast<uint32_t>(android::os::MotionEventFlag::PRIVATE_FLAG_SUPPORTS_DIRECTIONAL_ORIENTATION), | |
| // clang-format on | |
| }; | |
| /** | |
| * Allowed VerifiedKeyEvent flags. All other flags from KeyEvent do not get verified. | |
| * These values must be kept in sync with VerifiedKeyEvent.java | |
| */ | |
| constexpr int32_t VERIFIED_KEY_EVENT_FLAGS = | |
| AKEY_EVENT_FLAG_CANCELED | AKEY_EVENT_FLAG_IS_ACCESSIBILITY_EVENT; | |
| /** | |
| * Allowed VerifiedMotionEventFlags. All other flags from MotionEvent do not get verified. | |
| * These values must be kept in sync with VerifiedMotionEvent.java | |
| */ | |
| constexpr ftl::Flags<MotionFlag> | |
| VERIFIED_MOTION_EVENT_FLAGS{MotionFlag::WINDOW_IS_OBSCURED, | |
| MotionFlag::WINDOW_IS_PARTIALLY_OBSCURED, | |
| MotionFlag::IS_ACCESSIBILITY_EVENT}; | |
| class Parcel; | |
| /* | |
| * Apply the given transform to the point without applying any translation/offset. | |
| */ | |
| vec2 transformWithoutTranslation(const ui::Transform& transform, const vec2& xy); | |
| /* | |
| * Transform an angle on the x-y plane. An angle of 0 radians corresponds to "north" or | |
| * pointing upwards in the negative Y direction, a positive angle points towards the right, and a | |
| * negative angle points towards the left. | |
| * | |
| * If the angle represents a direction that needs to be preserved, set isDirectional to true to get | |
| * an output range of [-pi, pi]. If the angle's direction does not need to be preserved, set | |
| * isDirectional to false to get an output range of [-pi/2, pi/2]. | |
| */ | |
| float transformAngle(const ui::Transform& transform, float angleRadians, bool isDirectional); | |
| /** | |
| * The type of the InputEvent. | |
| * This should have 1:1 correspondence with the values of anonymous enum defined in input.h. | |
| */ | |
| enum class InputEventType { | |
| KEY = AINPUT_EVENT_TYPE_KEY, | |
| MOTION = AINPUT_EVENT_TYPE_MOTION, | |
| FOCUS = AINPUT_EVENT_TYPE_FOCUS, | |
| CAPTURE = AINPUT_EVENT_TYPE_CAPTURE, | |
| DRAG = AINPUT_EVENT_TYPE_DRAG, | |
| TOUCH_MODE = AINPUT_EVENT_TYPE_TOUCH_MODE, | |
| ftl_first = KEY, | |
| ftl_last = TOUCH_MODE, | |
| // Used by LatencyTracker fuzzer | |
| kMaxValue = ftl_last | |
| }; | |
| std::string inputEventSourceToString(int32_t source); | |
| bool isFromSource(uint32_t source, uint32_t test); | |
| /** | |
| * The pointer tool type. | |
| */ | |
| enum class ToolType { | |
| UNKNOWN = AMOTION_EVENT_TOOL_TYPE_UNKNOWN, | |
| FINGER = AMOTION_EVENT_TOOL_TYPE_FINGER, | |
| STYLUS = AMOTION_EVENT_TOOL_TYPE_STYLUS, | |
| MOUSE = AMOTION_EVENT_TOOL_TYPE_MOUSE, | |
| ERASER = AMOTION_EVENT_TOOL_TYPE_ERASER, | |
| PALM = AMOTION_EVENT_TOOL_TYPE_PALM, | |
| ftl_first = UNKNOWN, | |
| ftl_last = PALM, | |
| }; | |
| /** | |
| * The state of the key. This should have 1:1 correspondence with the values of anonymous enum | |
| * defined in input.h | |
| */ | |
| enum class KeyState { | |
| UNKNOWN = AKEY_STATE_UNKNOWN, | |
| UP = AKEY_STATE_UP, | |
| DOWN = AKEY_STATE_DOWN, | |
| VIRTUAL = AKEY_STATE_VIRTUAL, | |
| ftl_first = UNKNOWN, | |
| ftl_last = VIRTUAL, | |
| }; | |
| /** | |
| * The keyboard type. This should have 1:1 correspondence with the values of anonymous enum | |
| * defined in input.h | |
| */ | |
| enum class KeyboardType { | |
| NONE = AINPUT_KEYBOARD_TYPE_NONE, | |
| NON_ALPHABETIC = AINPUT_KEYBOARD_TYPE_NON_ALPHABETIC, | |
| ALPHABETIC = AINPUT_KEYBOARD_TYPE_ALPHABETIC, | |
| ftl_first = NONE, | |
| ftl_last = ALPHABETIC, | |
| }; | |
| bool isStylusToolType(ToolType toolType); | |
| struct PointerProperties; | |
| bool isStylusEvent(uint32_t source, const std::vector<PointerProperties>& properties); | |
| bool isStylusHoverEvent(uint32_t source, const std::vector<PointerProperties>& properties, | |
| int32_t action); | |
| bool isFromMouse(uint32_t source, ToolType tooltype); | |
| bool isFromTouchpad(uint32_t source, ToolType tooltype); | |
| bool isFromDrawingTablet(uint32_t source, ToolType tooltype); | |
| bool isHoverAction(int32_t action); | |
| bool isMouseOrTouchpad(uint32_t sources); | |
| /* | |
| * Flags that flow alongside events in the input dispatch system to help with certain | |
| * policy decisions such as waking from device sleep. | |
| * | |
| * These flags are also defined in frameworks/base/core/java/android/view/WindowManagerPolicy.java. | |
| */ | |
| enum { | |
| /* These flags originate in RawEvents and are generally set in the key map. | |
| * NOTE: If you want a flag to be able to set in a keylayout file, then you must add it to | |
| * InputEventLabels.h as well. */ | |
| // Indicates that the event should wake the device. | |
| POLICY_FLAG_WAKE = 0x00000001, | |
| // Indicates that the key is virtual, such as a capacitive button, and should | |
| // generate haptic feedback. Virtual keys may be suppressed for some time | |
| // after a recent touch to prevent accidental activation of virtual keys adjacent | |
| // to the touch screen during an edge swipe. | |
| POLICY_FLAG_VIRTUAL = 0x00000002, | |
| // Indicates that the key is the special function modifier. | |
| POLICY_FLAG_FUNCTION = 0x00000004, | |
| // Indicates that the key represents a special gesture that has been detected by | |
| // the touch firmware or driver. Causes touch events from the same device to be canceled. | |
| // This policy flag prevents key events from changing touch mode state. | |
| POLICY_FLAG_GESTURE = 0x00000008, | |
| // Indicates that key usage mapping represents a fallback mapping. | |
| // Fallback mappings cannot be used to definitively determine whether a device | |
| // supports a key code. For example, a HID device can report a key press | |
| // as a HID usage code if it is not mapped to any linux key code in the kernel. | |
| // However, we cannot know which HID usage codes that device supports from | |
| // userspace through the evdev. We can use fallback mappings to convert HID | |
| // usage codes to Android key codes without needing to know if a device can | |
| // actually report the usage code. | |
| POLICY_FLAG_FALLBACK_USAGE_MAPPING = 0x00000010, | |
| POLICY_FLAG_RAW_MASK = 0x0000ffff, | |
| POLICY_FLAG_INJECTED_FROM_ACCESSIBILITY = | |
| android::os::IInputConstants::POLICY_FLAG_INJECTED_FROM_ACCESSIBILITY, | |
| POLICY_FLAG_INJECTED_FROM_ACCESSIBILITY_TOOL = | |
| android::os::IInputConstants::POLICY_FLAG_INJECTED_FROM_ACCESSIBILITY_TOOL, | |
| /* These flags are set by the input dispatcher. */ | |
| // Indicates that the input event was injected. | |
| POLICY_FLAG_INJECTED = 0x01000000, | |
| // Indicates that the input event is from a trusted source such as a directly attached | |
| // input device or an application with system-wide event injection permission. | |
| POLICY_FLAG_TRUSTED = 0x02000000, | |
| // Indicates that the input event has passed through an input filter. | |
| POLICY_FLAG_FILTERED = 0x04000000, | |
| // Disables automatic key repeating behavior. | |
| POLICY_FLAG_DISABLE_KEY_REPEAT = 0x08000000, | |
| /* These flags are set by the input reader policy as it intercepts each event. */ | |
| // Indicates that the device was in an interactive state when the | |
| // event was intercepted. | |
| POLICY_FLAG_INTERACTIVE = 0x20000000, | |
| // Indicates that the event should be dispatched to applications. | |
| // The input event should still be sent to the InputDispatcher so that it can see all | |
| // input events received include those that it will not deliver. | |
| POLICY_FLAG_PASS_TO_USER = 0x40000000, | |
| }; | |
| /** | |
| * Classifications of the current gesture, if available. | |
| */ | |
| enum class MotionClassification : uint8_t { | |
| /** | |
| * No classification is available. | |
| */ | |
| NONE = AMOTION_EVENT_CLASSIFICATION_NONE, | |
| /** | |
| * Too early to classify the current gesture. Need more events. Look for changes in the | |
| * upcoming motion events. | |
| */ | |
| AMBIGUOUS_GESTURE = AMOTION_EVENT_CLASSIFICATION_AMBIGUOUS_GESTURE, | |
| /** | |
| * The current gesture likely represents a user intentionally exerting force on the touchscreen. | |
| */ | |
| DEEP_PRESS = AMOTION_EVENT_CLASSIFICATION_DEEP_PRESS, | |
| /** | |
| * The current gesture represents the user swiping with two fingers on a touchpad. | |
| */ | |
| TWO_FINGER_SWIPE = AMOTION_EVENT_CLASSIFICATION_TWO_FINGER_SWIPE, | |
| /** | |
| * The current gesture represents the user swiping with three or more fingers on a touchpad. | |
| * Unlike two-finger swipes, these are only to be handled by the system UI, which is why they | |
| * have a separate constant from two-finger swipes. | |
| */ | |
| MULTI_FINGER_SWIPE = AMOTION_EVENT_CLASSIFICATION_MULTI_FINGER_SWIPE, | |
| /** | |
| * The current gesture represents the user pinching with two fingers on a touchpad. The gesture | |
| * is centered around the current cursor position. | |
| */ | |
| PINCH = AMOTION_EVENT_CLASSIFICATION_PINCH, | |
| }; | |
| /** | |
| * String representation of MotionClassification | |
| */ | |
| const char* motionClassificationToString(MotionClassification classification); | |
| /** | |
| * Portion of FrameMetrics timeline of interest to input code. | |
| */ | |
| enum GraphicsTimeline : size_t { | |
| /** Time when the app sent the buffer to SurfaceFlinger. */ | |
| GPU_COMPLETED_TIME = 0, | |
| /** Time when the frame was presented on the display */ | |
| PRESENT_TIME = 1, | |
| /** Total size of the 'GraphicsTimeline' array. Must always be last. */ | |
| SIZE = 2 | |
| }; | |
| /** | |
| * Generator of unique numbers used to identify input events. | |
| * | |
| * Layout of ID: | |
| * |--------------------------|---------------------------| | |
| * | 2 bits for source | 30 bits for random number | | |
| * |--------------------------|---------------------------| | |
| */ | |
| class IdGenerator { | |
| private: | |
| static constexpr uint32_t SOURCE_SHIFT = 30; | |
| public: | |
| // Used to divide integer space to ensure no conflict among these sources./ | |
| enum class Source : int32_t { | |
| INPUT_READER = static_cast<int32_t>(0x0u << SOURCE_SHIFT), | |
| INPUT_DISPATCHER = static_cast<int32_t>(0x1u << SOURCE_SHIFT), | |
| OTHER = static_cast<int32_t>(0x3u << SOURCE_SHIFT), // E.g. app injected events | |
| }; | |
| IdGenerator(Source source); | |
| int32_t nextId() const; | |
| // Extract source from given id. | |
| static inline Source getSource(int32_t id) { return static_cast<Source>(SOURCE_MASK & id); } | |
| private: | |
| const Source mSource; | |
| static constexpr int32_t SOURCE_MASK = static_cast<int32_t>(0x3u << SOURCE_SHIFT); | |
| }; | |
| /** | |
| * Invalid value for cursor position. Used for non-mouse events, tests and injected events. Don't | |
| * use it for direct comparison with any other value, because NaN isn't equal to itself according to | |
| * IEEE 754. Use isnan() instead to check if a cursor position is valid. | |
| */ | |
| constexpr float AMOTION_EVENT_INVALID_CURSOR_POSITION = std::numeric_limits<float>::quiet_NaN(); | |
| /* | |
| * Pointer coordinate data. | |
| */ | |
| struct PointerCoords { | |
| enum { MAX_AXES = 30 }; // 30 so that sizeof(PointerCoords) == 136 | |
| // Bitfield of axes that are present in this structure. | |
| uint64_t bits __attribute__((aligned(8))); | |
| // Values of axes that are stored in this structure packed in order by axis id | |
| // for each axis that is present in the structure according to 'bits'. | |
| std::array<float, MAX_AXES> values; | |
| // Whether these coordinate data were generated by resampling. | |
| bool isResampled; | |
| static_assert(sizeof(bool) == 1); // Ensure padding is correctly sized. | |
| uint8_t empty[7]; | |
| inline void clear() { | |
| BitSet64::clear(bits); | |
| isResampled = false; | |
| } | |
| bool isEmpty() const { | |
| return BitSet64::isEmpty(bits); | |
| } | |
| float getAxisValue(int32_t axis) const; | |
| status_t setAxisValue(int32_t axis, float value); | |
| // Scale the pointer coordinates according to a global scale and a | |
| // window scale. The global scale will be applied to TOUCH/TOOL_MAJOR/MINOR | |
| // axes, however the window scaling will not. | |
| void scale(float globalScale, float windowXScale, float windowYScale); | |
| inline float getX() const { | |
| return getAxisValue(AMOTION_EVENT_AXIS_X); | |
| } | |
| inline float getY() const { | |
| return getAxisValue(AMOTION_EVENT_AXIS_Y); | |
| } | |
| vec2 getXYValue() const { return vec2(getX(), getY()); } | |
| status_t readFromParcel(Parcel* parcel); | |
| status_t writeToParcel(Parcel* parcel) const; | |
| bool operator==(const PointerCoords& other) const; | |
| inline bool operator!=(const PointerCoords& other) const { | |
| return !(*this == other); | |
| } | |
| inline void copyFrom(const PointerCoords& other) { *this = other; } | |
| PointerCoords& operator=(const PointerCoords&) = default; | |
| private: | |
| void tooManyAxes(int axis); | |
| }; | |
| /* | |
| * Pointer property data. | |
| */ | |
| struct PointerProperties { | |
| // The id of the pointer. | |
| int32_t id; | |
| // The pointer tool type. | |
| ToolType toolType; | |
| inline void clear() { | |
| id = -1; | |
| toolType = ToolType::UNKNOWN; | |
| } | |
| bool operator==(const PointerProperties& other) const = default; | |
| inline bool operator!=(const PointerProperties& other) const { | |
| return !(*this == other); | |
| } | |
| PointerProperties& operator=(const PointerProperties&) = default; | |
| }; | |
| std::ostream& operator<<(std::ostream& out, const PointerProperties& properties); | |
| // TODO(b/211379801) : Use a strong type from ftl/mixins.h instead | |
| using DeviceId = int32_t; | |
| /* | |
| * Input events. | |
| */ | |
| class InputEvent : public AInputEvent { | |
| public: | |
| virtual ~InputEvent() { } | |
| virtual InputEventType getType() const = 0; | |
| inline int32_t getId() const { return mId; } | |
| inline DeviceId getDeviceId() const { return mDeviceId; } | |
| inline uint32_t getSource() const { return mSource; } | |
| inline void setSource(uint32_t source) { mSource = source; } | |
| inline ui::LogicalDisplayId getDisplayId() const { return mDisplayId; } | |
| inline void setDisplayId(ui::LogicalDisplayId displayId) { mDisplayId = displayId; } | |
| inline std::array<uint8_t, 32> getHmac() const { return mHmac; } | |
| static int32_t nextId(); | |
| bool operator==(const InputEvent&) const = default; | |
| protected: | |
| void initialize(int32_t id, DeviceId deviceId, uint32_t source, ui::LogicalDisplayId displayId, | |
| std::array<uint8_t, 32> hmac); | |
| void initialize(const InputEvent& from); | |
| int32_t mId; | |
| DeviceId mDeviceId; | |
| uint32_t mSource; | |
| ui::LogicalDisplayId mDisplayId{ui::LogicalDisplayId::INVALID}; | |
| std::array<uint8_t, 32> mHmac; | |
| }; | |
| std::ostream& operator<<(std::ostream& out, const InputEvent& event); | |
| /* | |
| * Key events. | |
| */ | |
| class KeyEvent : public InputEvent { | |
| public: | |
| virtual ~KeyEvent() { } | |
| InputEventType getType() const override { return InputEventType::KEY; } | |
| inline int32_t getAction() const { return mAction; } | |
| inline int32_t getFlags() const { return mFlags; } | |
| inline void setFlags(int32_t flags) { mFlags = flags; } | |
| inline int32_t getKeyCode() const { return mKeyCode; } | |
| inline int32_t getScanCode() const { return mScanCode; } | |
| inline int32_t getMetaState() const { return mMetaState; } | |
| inline int32_t getRepeatCount() const { return mRepeatCount; } | |
| inline nsecs_t getDownTime() const { return mDownTime; } | |
| inline nsecs_t getEventTime() const { return mEventTime; } | |
| static const char* getLabel(int32_t keyCode); | |
| static std::optional<int> getKeyCodeFromLabel(const char* label); | |
| void initialize(int32_t id, DeviceId deviceId, uint32_t source, ui::LogicalDisplayId displayId, | |
| std::array<uint8_t, 32> hmac, int32_t action, int32_t flags, int32_t keyCode, | |
| int32_t scanCode, int32_t metaState, int32_t repeatCount, nsecs_t downTime, | |
| nsecs_t eventTime); | |
| void initialize(const KeyEvent& from); | |
| static const char* actionToString(int32_t action); | |
| bool operator==(const KeyEvent&) const = default; | |
| protected: | |
| int32_t mAction; | |
| int32_t mFlags; | |
| int32_t mKeyCode; | |
| int32_t mScanCode; | |
| int32_t mMetaState; | |
| int32_t mRepeatCount; | |
| nsecs_t mDownTime; | |
| nsecs_t mEventTime; | |
| }; | |
| std::ostream& operator<<(std::ostream& out, const KeyEvent& event); | |
| /* | |
| * Motion events. | |
| */ | |
| class MotionEvent : public InputEvent { | |
| public: | |
| virtual ~MotionEvent() { } | |
| InputEventType getType() const override { return InputEventType::MOTION; } | |
| inline int32_t getAction() const { return mAction; } | |
| static int32_t getActionMasked(int32_t action) { return action & AMOTION_EVENT_ACTION_MASK; } | |
| inline int32_t getActionMasked() const { return getActionMasked(mAction); } | |
| static uint8_t getActionIndex(int32_t action) { | |
| return (action & AMOTION_EVENT_ACTION_POINTER_INDEX_MASK) >> | |
| AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT; | |
| } | |
| inline int32_t getActionIndex() const { return getActionIndex(mAction); } | |
| inline void setAction(int32_t action) { mAction = action; } | |
| inline ftl::Flags<MotionFlag> getFlags() const { return mFlags; } | |
| inline void setFlags(ftl::Flags<MotionFlag> flags) { mFlags = flags; } | |
| inline int32_t getEdgeFlags() const { return mEdgeFlags; } | |
| inline void setEdgeFlags(int32_t edgeFlags) { mEdgeFlags = edgeFlags; } | |
| inline int32_t getMetaState() const { return mMetaState; } | |
| inline void setMetaState(int32_t metaState) { mMetaState = metaState; } | |
| inline int32_t getButtonState() const { return mButtonState; } | |
| inline void setButtonState(int32_t buttonState) { mButtonState = buttonState; } | |
| inline MotionClassification getClassification() const { return mClassification; } | |
| inline int32_t getActionButton() const { return mActionButton; } | |
| inline void setActionButton(int32_t button) { mActionButton = button; } | |
| inline const ui::Transform& getTransform() const { return mTransform; } | |
| std::optional<ui::Rotation> getSurfaceRotation() const; | |
| inline float getXPrecision() const { return mXPrecision; } | |
| inline float getYPrecision() const { return mYPrecision; } | |
| inline float getRawXCursorPosition() const { return mRawXCursorPosition; } | |
| float getXCursorPosition() const; | |
| inline float getRawYCursorPosition() const { return mRawYCursorPosition; } | |
| float getYCursorPosition() const; | |
| void setCursorPosition(float x, float y); | |
| inline const ui::Transform& getRawTransform() const { return mRawTransform; } | |
| static inline bool isValidCursorPosition(float x, float y) { return !isnan(x) && !isnan(y); } | |
| inline nsecs_t getDownTime() const { return mDownTime; } | |
| inline void setDownTime(nsecs_t downTime) { mDownTime = downTime; } | |
| inline size_t getPointerCount() const { return mPointerProperties.size(); } | |
| inline const PointerProperties* getPointerProperties(size_t pointerIndex) const { | |
| return &mPointerProperties[pointerIndex]; | |
| } | |
| inline int32_t getPointerId(size_t pointerIndex) const { | |
| return mPointerProperties[pointerIndex].id; | |
| } | |
| inline ToolType getToolType(size_t pointerIndex) const { | |
| return mPointerProperties[pointerIndex].toolType; | |
| } | |
| inline nsecs_t getEventTime() const { return mSampleEventTimes[getHistorySize()]; } | |
| /** | |
| * The actual raw pointer coords: whatever comes from the input device without any external | |
| * transforms applied. | |
| */ | |
| const PointerCoords* getRawPointerCoords(size_t pointerIndex) const; | |
| /** | |
| * This is the raw axis value. However, for X/Y axes, this currently applies a "compat-raw" | |
| * transform because many apps (incorrectly) assumed that raw == oriented-screen-space. | |
| * "compat raw" is raw coordinates with screen rotation applied. | |
| */ | |
| float getRawAxisValue(int32_t axis, size_t pointerIndex) const; | |
| inline float getRawX(size_t pointerIndex) const { | |
| return getRawAxisValue(AMOTION_EVENT_AXIS_X, pointerIndex); | |
| } | |
| inline float getRawY(size_t pointerIndex) const { | |
| return getRawAxisValue(AMOTION_EVENT_AXIS_Y, pointerIndex); | |
| } | |
| float getAxisValue(int32_t axis, size_t pointerIndex) const; | |
| /** | |
| * Get the X coordinate of the latest sample in this MotionEvent for pointer 'pointerIndex'. | |
| * Identical to calling getHistoricalX(pointerIndex, getHistorySize()). | |
| */ | |
| inline float getX(size_t pointerIndex) const { | |
| return getAxisValue(AMOTION_EVENT_AXIS_X, pointerIndex); | |
| } | |
| /** | |
| * Get the Y coordinate of the latest sample in this MotionEvent for pointer 'pointerIndex'. | |
| * Identical to calling getHistoricalX(pointerIndex, getHistorySize()). | |
| */ | |
| inline float getY(size_t pointerIndex) const { | |
| return getAxisValue(AMOTION_EVENT_AXIS_Y, pointerIndex); | |
| } | |
| inline float getPressure(size_t pointerIndex) const { | |
| return getAxisValue(AMOTION_EVENT_AXIS_PRESSURE, pointerIndex); | |
| } | |
| inline float getSize(size_t pointerIndex) const { | |
| return getAxisValue(AMOTION_EVENT_AXIS_SIZE, pointerIndex); | |
| } | |
| inline float getTouchMajor(size_t pointerIndex) const { | |
| return getAxisValue(AMOTION_EVENT_AXIS_TOUCH_MAJOR, pointerIndex); | |
| } | |
| inline float getTouchMinor(size_t pointerIndex) const { | |
| return getAxisValue(AMOTION_EVENT_AXIS_TOUCH_MINOR, pointerIndex); | |
| } | |
| inline float getToolMajor(size_t pointerIndex) const { | |
| return getAxisValue(AMOTION_EVENT_AXIS_TOOL_MAJOR, pointerIndex); | |
| } | |
| inline float getToolMinor(size_t pointerIndex) const { | |
| return getAxisValue(AMOTION_EVENT_AXIS_TOOL_MINOR, pointerIndex); | |
| } | |
| inline float getOrientation(size_t pointerIndex) const { | |
| return getAxisValue(AMOTION_EVENT_AXIS_ORIENTATION, pointerIndex); | |
| } | |
| inline size_t getHistorySize() const { return mSampleEventTimes.size() - 1; } | |
| inline nsecs_t getHistoricalEventTime(size_t historicalIndex) const { | |
| return mSampleEventTimes[historicalIndex]; | |
| } | |
| /** | |
| * The actual raw pointer coords: whatever comes from the input device without any external | |
| * transforms applied. | |
| */ | |
| const PointerCoords* getHistoricalRawPointerCoords( | |
| size_t pointerIndex, size_t historicalIndex) const; | |
| /** | |
| * This is the raw axis value. However, for X/Y axes, this currently applies a "compat-raw" | |
| * transform because many apps (incorrectly) assumed that raw == oriented-screen-space. | |
| * "compat raw" is raw coordinates with screen rotation applied. | |
| */ | |
| float getHistoricalRawAxisValue(int32_t axis, size_t pointerIndex, | |
| size_t historicalIndex) const; | |
| inline float getHistoricalRawX(size_t pointerIndex, size_t historicalIndex) const { | |
| return getHistoricalRawAxisValue( | |
| AMOTION_EVENT_AXIS_X, pointerIndex, historicalIndex); | |
| } | |
| inline float getHistoricalRawY(size_t pointerIndex, size_t historicalIndex) const { | |
| return getHistoricalRawAxisValue( | |
| AMOTION_EVENT_AXIS_Y, pointerIndex, historicalIndex); | |
| } | |
| float getHistoricalAxisValue(int32_t axis, size_t pointerIndex, size_t historicalIndex) const; | |
| inline float getHistoricalX(size_t pointerIndex, size_t historicalIndex) const { | |
| return getHistoricalAxisValue( | |
| AMOTION_EVENT_AXIS_X, pointerIndex, historicalIndex); | |
| } | |
| inline float getHistoricalY(size_t pointerIndex, size_t historicalIndex) const { | |
| return getHistoricalAxisValue( | |
| AMOTION_EVENT_AXIS_Y, pointerIndex, historicalIndex); | |
| } | |
| inline float getHistoricalPressure(size_t pointerIndex, size_t historicalIndex) const { | |
| return getHistoricalAxisValue( | |
| AMOTION_EVENT_AXIS_PRESSURE, pointerIndex, historicalIndex); | |
| } | |
| inline float getHistoricalSize(size_t pointerIndex, size_t historicalIndex) const { | |
| return getHistoricalAxisValue( | |
| AMOTION_EVENT_AXIS_SIZE, pointerIndex, historicalIndex); | |
| } | |
| inline float getHistoricalTouchMajor(size_t pointerIndex, size_t historicalIndex) const { | |
| return getHistoricalAxisValue( | |
| AMOTION_EVENT_AXIS_TOUCH_MAJOR, pointerIndex, historicalIndex); | |
| } | |
| inline float getHistoricalTouchMinor(size_t pointerIndex, size_t historicalIndex) const { | |
| return getHistoricalAxisValue( | |
| AMOTION_EVENT_AXIS_TOUCH_MINOR, pointerIndex, historicalIndex); | |
| } | |
| inline float getHistoricalToolMajor(size_t pointerIndex, size_t historicalIndex) const { | |
| return getHistoricalAxisValue( | |
| AMOTION_EVENT_AXIS_TOOL_MAJOR, pointerIndex, historicalIndex); | |
| } | |
| inline float getHistoricalToolMinor(size_t pointerIndex, size_t historicalIndex) const { | |
| return getHistoricalAxisValue( | |
| AMOTION_EVENT_AXIS_TOOL_MINOR, pointerIndex, historicalIndex); | |
| } | |
| inline float getHistoricalOrientation(size_t pointerIndex, size_t historicalIndex) const { | |
| return getHistoricalAxisValue( | |
| AMOTION_EVENT_AXIS_ORIENTATION, pointerIndex, historicalIndex); | |
| } | |
| inline bool isResampled(size_t pointerIndex, size_t historicalIndex) const { | |
| return getHistoricalRawPointerCoords(pointerIndex, historicalIndex)->isResampled; | |
| } | |
| ssize_t findPointerIndex(int32_t pointerId) const; | |
| void initialize(int32_t id, DeviceId deviceId, uint32_t source, ui::LogicalDisplayId displayId, | |
| std::array<uint8_t, 32> hmac, int32_t action, int32_t actionButton, | |
| ftl::Flags<MotionFlag> flags, int32_t edgeFlags, int32_t metaState, | |
| int32_t buttonState, MotionClassification classification, | |
| const ui::Transform& transform, float xPrecision, float yPrecision, | |
| float rawXCursorPosition, float rawYCursorPosition, | |
| const ui::Transform& rawTransform, nsecs_t downTime, nsecs_t eventTime, | |
| size_t pointerCount, const PointerProperties* pointerProperties, | |
| const PointerCoords* pointerCoords); | |
| void copyFrom(const MotionEvent* other, bool keepHistory); | |
| // Initialize this event by keeping only the pointers from "other" that are in splitPointerIds. | |
| void splitFrom(const MotionEvent& other, std::bitset<MAX_POINTER_ID + 1> splitPointerIds, | |
| int32_t newEventId); | |
| void addSample(nsecs_t eventTime, const PointerCoords* pointerCoords, int32_t eventId); | |
| void offsetLocation(float xOffset, float yOffset); | |
| /** | |
| * Get the X offset of this motion event relative to the origin of the raw coordinate space. | |
| * | |
| * In practice, this is the delta that was added to the raw screen coordinates (i.e. in logical | |
| * display space) to adjust for the absolute position of the containing windows and views. | |
| */ | |
| float getRawXOffset() const; | |
| /** | |
| * Get the Y offset of this motion event relative to the origin of the raw coordinate space. | |
| * | |
| * In practice, this is the delta that was added to the raw screen coordinates (i.e. in logical | |
| * display space) to adjust for the absolute position of the containing windows and views. | |
| */ | |
| float getRawYOffset() const; | |
| void scale(float globalScaleFactor); | |
| // Set 3x3 perspective matrix transformation. | |
| // Matrix is in row-major form and compatible with SkMatrix. | |
| void transform(const std::array<float, 9>& matrix); | |
| // Apply 3x3 perspective matrix transformation only to content (do not modify mTransform). | |
| // Matrix is in row-major form and compatible with SkMatrix. | |
| void applyTransform(const std::array<float, 9>& matrix); | |
| status_t readFromParcel(Parcel* parcel); | |
| status_t writeToParcel(Parcel* parcel) const; | |
| static bool isTouchEvent(uint32_t source, int32_t action); | |
| inline bool isTouchEvent() const { | |
| return isTouchEvent(mSource, mAction); | |
| } | |
| // Low-level accessors. | |
| inline const PointerProperties* getPointerProperties() const { | |
| return mPointerProperties.data(); | |
| } | |
| inline const nsecs_t* getSampleEventTimes() const { return mSampleEventTimes.data(); } | |
| inline const PointerCoords* getSamplePointerCoords() const { | |
| return mSamplePointerCoords.data(); | |
| } | |
| static const char* getLabel(int32_t axis); | |
| static std::optional<int> getAxisFromLabel(const char* label); | |
| static std::string actionToString(int32_t action); | |
| static std::tuple<int32_t /*action*/, std::vector<PointerProperties>, | |
| std::vector<PointerCoords>> | |
| split(int32_t action, ftl::Flags<MotionFlag> flags, int32_t historySize, | |
| const std::vector<PointerProperties>&, const std::vector<PointerCoords>&, | |
| std::bitset<MAX_POINTER_ID + 1> splitPointerIds); | |
| // MotionEvent will transform various axes in different ways, based on the source. For | |
| // example, the x and y axes will not have any offsets/translations applied if it comes from a | |
| // relative mouse device (since SOURCE_RELATIVE_MOUSE is a non-pointer source). These methods | |
| // are used to apply these transformations for different axes. | |
| static vec2 calculateTransformedXY(uint32_t source, const ui::Transform&, const vec2& xy); | |
| static float calculateTransformedAxisValue(int32_t axis, uint32_t source, | |
| ftl::Flags<MotionFlag> flags, const ui::Transform&, | |
| const PointerCoords&); | |
| static void calculateTransformedCoordsInPlace(PointerCoords& coords, uint32_t source, | |
| ftl::Flags<MotionFlag> flags, | |
| const ui::Transform&); | |
| static PointerCoords calculateTransformedCoords(uint32_t source, ftl::Flags<MotionFlag> flags, | |
| const ui::Transform&, const PointerCoords&); | |
| // The rounding precision for transformed motion events. | |
| static constexpr float ROUNDING_PRECISION = 0.001f; | |
| bool operator==(const MotionEvent&) const; | |
| inline bool operator!=(const MotionEvent& o) const { return !(*this == o); }; | |
| protected: | |
| int32_t mAction; | |
| int32_t mActionButton; | |
| ftl::Flags<MotionFlag> mFlags; | |
| // The input subsystem no longer sets edge flags to anything except NONE. However, some users of | |
| // the input API, such as Launcher, use it to store metadata about an event, so we have to keep | |
| // it around. | |
| int32_t mEdgeFlags; | |
| int32_t mMetaState; | |
| int32_t mButtonState; | |
| MotionClassification mClassification; | |
| ui::Transform mTransform; | |
| float mXPrecision; | |
| float mYPrecision; | |
| float mRawXCursorPosition; | |
| float mRawYCursorPosition; | |
| ui::Transform mRawTransform; | |
| nsecs_t mDownTime; | |
| std::vector<PointerProperties> mPointerProperties; | |
| std::vector<nsecs_t> mSampleEventTimes; | |
| std::vector<PointerCoords> mSamplePointerCoords; | |
| private: | |
| /** | |
| * Create a human-readable string representation of the event's data for debugging purposes. | |
| * | |
| * Unlike operator<<, this method does not assume that the event data is valid or consistent, or | |
| * call any accessor methods that might themselves call safeDump in the case of invalid data. | |
| */ | |
| std::string safeDump() const; | |
| }; | |
| std::ostream& operator<<(std::ostream& out, const MotionEvent& event); | |
| /* | |
| * Focus events. | |
| */ | |
| class FocusEvent : public InputEvent { | |
| public: | |
| virtual ~FocusEvent() {} | |
| InputEventType getType() const override { return InputEventType::FOCUS; } | |
| inline bool getHasFocus() const { return mHasFocus; } | |
| void initialize(int32_t id, bool hasFocus); | |
| void initialize(const FocusEvent& from); | |
| protected: | |
| bool mHasFocus; | |
| }; | |
| /* | |
| * Capture events. | |
| */ | |
| class CaptureEvent : public InputEvent { | |
| public: | |
| virtual ~CaptureEvent() {} | |
| InputEventType getType() const override { return InputEventType::CAPTURE; } | |
| inline bool getPointerCaptureEnabled() const { return mPointerCaptureEnabled; } | |
| void initialize(int32_t id, bool pointerCaptureEnabled); | |
| void initialize(const CaptureEvent& from); | |
| protected: | |
| bool mPointerCaptureEnabled; | |
| }; | |
| /* | |
| * Drag events. | |
| */ | |
| class DragEvent : public InputEvent { | |
| public: | |
| virtual ~DragEvent() {} | |
| InputEventType getType() const override { return InputEventType::DRAG; } | |
| inline bool isExiting() const { return mIsExiting; } | |
| inline float getX() const { return mX; } | |
| inline float getY() const { return mY; } | |
| void initialize(int32_t id, float x, float y, bool isExiting); | |
| void initialize(const DragEvent& from); | |
| protected: | |
| bool mIsExiting; | |
| float mX, mY; | |
| }; | |
| /* | |
| * Touch mode events. | |
| */ | |
| class TouchModeEvent : public InputEvent { | |
| public: | |
| virtual ~TouchModeEvent() {} | |
| InputEventType getType() const override { return InputEventType::TOUCH_MODE; } | |
| inline bool isInTouchMode() const { return mIsInTouchMode; } | |
| void initialize(int32_t id, bool isInTouchMode); | |
| void initialize(const TouchModeEvent& from); | |
| protected: | |
| bool mIsInTouchMode; | |
| }; | |
| /** | |
| * Base class for verified events. | |
| * Do not create a VerifiedInputEvent explicitly. | |
| * Use helper functions to create them from InputEvents. | |
| */ | |
| struct __attribute__((__packed__)) VerifiedInputEvent { | |
| enum class Type : int32_t { | |
| KEY = AINPUT_EVENT_TYPE_KEY, | |
| MOTION = AINPUT_EVENT_TYPE_MOTION, | |
| }; | |
| Type type; | |
| DeviceId deviceId; | |
| nsecs_t eventTimeNanos; | |
| uint32_t source; | |
| ui::LogicalDisplayId displayId; | |
| }; | |
| /** | |
| * Same as KeyEvent, but only contains the data that can be verified. | |
| * If you update this class, you must also update VerifiedKeyEvent.java | |
| */ | |
| struct __attribute__((__packed__)) VerifiedKeyEvent : public VerifiedInputEvent { | |
| int32_t action; | |
| int32_t flags; | |
| nsecs_t downTimeNanos; | |
| int32_t keyCode; | |
| int32_t scanCode; | |
| int32_t metaState; | |
| int32_t repeatCount; | |
| }; | |
| /** | |
| * Same as MotionEvent, but only contains the data that can be verified. | |
| * If you update this class, you must also update VerifiedMotionEvent.java | |
| */ | |
| struct __attribute__((__packed__)) VerifiedMotionEvent : public VerifiedInputEvent { | |
| float rawX; | |
| float rawY; | |
| int32_t actionMasked; | |
| ftl::Flags<MotionFlag> flags; | |
| nsecs_t downTimeNanos; | |
| int32_t metaState; | |
| int32_t buttonState; | |
| }; | |
| VerifiedKeyEvent verifiedKeyEventFromKeyEvent(const KeyEvent& event); | |
| VerifiedMotionEvent verifiedMotionEventFromMotionEvent(const MotionEvent& event); | |
| /* | |
| * Input event factory. | |
| */ | |
| class InputEventFactoryInterface { | |
| protected: | |
| virtual ~InputEventFactoryInterface() { } | |
| public: | |
| InputEventFactoryInterface() { } | |
| virtual KeyEvent* createKeyEvent() = 0; | |
| virtual MotionEvent* createMotionEvent() = 0; | |
| virtual FocusEvent* createFocusEvent() = 0; | |
| virtual CaptureEvent* createCaptureEvent() = 0; | |
| virtual DragEvent* createDragEvent() = 0; | |
| virtual TouchModeEvent* createTouchModeEvent() = 0; | |
| }; | |
| /* | |
| * A simple input event factory implementation that uses a single preallocated instance | |
| * of each type of input event that are reused for each request. | |
| */ | |
| class PreallocatedInputEventFactory : public InputEventFactoryInterface { | |
| public: | |
| PreallocatedInputEventFactory() { } | |
| virtual ~PreallocatedInputEventFactory() { } | |
| virtual KeyEvent* createKeyEvent() override { return &mKeyEvent; } | |
| virtual MotionEvent* createMotionEvent() override { return &mMotionEvent; } | |
| virtual FocusEvent* createFocusEvent() override { return &mFocusEvent; } | |
| virtual CaptureEvent* createCaptureEvent() override { return &mCaptureEvent; } | |
| virtual DragEvent* createDragEvent() override { return &mDragEvent; } | |
| virtual TouchModeEvent* createTouchModeEvent() override { return &mTouchModeEvent; } | |
| private: | |
| KeyEvent mKeyEvent; | |
| MotionEvent mMotionEvent; | |
| FocusEvent mFocusEvent; | |
| CaptureEvent mCaptureEvent; | |
| DragEvent mDragEvent; | |
| TouchModeEvent mTouchModeEvent; | |
| }; | |
| /* | |
| * An input event factory implementation that maintains a pool of input events. | |
| */ | |
| class PooledInputEventFactory : public InputEventFactoryInterface { | |
| public: | |
| explicit PooledInputEventFactory(size_t maxPoolSize = 20); | |
| virtual ~PooledInputEventFactory(); | |
| virtual KeyEvent* createKeyEvent() override; | |
| virtual MotionEvent* createMotionEvent() override; | |
| virtual FocusEvent* createFocusEvent() override; | |
| virtual CaptureEvent* createCaptureEvent() override; | |
| virtual DragEvent* createDragEvent() override; | |
| virtual TouchModeEvent* createTouchModeEvent() override; | |
| void recycle(InputEvent* event); | |
| private: | |
| const size_t mMaxPoolSize; | |
| std::queue<std::unique_ptr<KeyEvent>> mKeyEventPool; | |
| std::queue<std::unique_ptr<MotionEvent>> mMotionEventPool; | |
| std::queue<std::unique_ptr<FocusEvent>> mFocusEventPool; | |
| std::queue<std::unique_ptr<CaptureEvent>> mCaptureEventPool; | |
| std::queue<std::unique_ptr<DragEvent>> mDragEventPool; | |
| std::queue<std::unique_ptr<TouchModeEvent>> mTouchModeEventPool; | |
| }; | |
| /** | |
| * An input event factory implementation that simply creates the input events on the heap, when | |
| * needed. The caller is responsible for destroying the returned references. | |
| * It is recommended that the caller wrap these return values into std::unique_ptr. | |
| */ | |
| class DynamicInputEventFactory : public InputEventFactoryInterface { | |
| public: | |
| explicit DynamicInputEventFactory(){}; | |
| ~DynamicInputEventFactory(){}; | |
| KeyEvent* createKeyEvent() override { return new KeyEvent(); }; | |
| MotionEvent* createMotionEvent() override { return new MotionEvent(); }; | |
| FocusEvent* createFocusEvent() override { return new FocusEvent(); }; | |
| CaptureEvent* createCaptureEvent() override { return new CaptureEvent(); }; | |
| DragEvent* createDragEvent() override { return new DragEvent(); }; | |
| TouchModeEvent* createTouchModeEvent() override { return new TouchModeEvent(); }; | |
| }; | |
| /** Modes in which the pointer can be captured by a window. */ | |
| enum class PointerCaptureMode : int32_t { | |
| UNCAPTURED = static_cast<int32_t>(::android::os::PointerCaptureMode::UNCAPTURED), | |
| ABSOLUTE = static_cast<int32_t>(::android::os::PointerCaptureMode::ABSOLUTE), | |
| ftl_first = UNCAPTURED, | |
| ftl_last = ABSOLUTE, | |
| }; | |
| /* | |
| * Describes a unique request to enable or disable Pointer Capture. | |
| */ | |
| struct PointerCaptureRequest { | |
| public: | |
| inline PointerCaptureRequest() : window(), mode(PointerCaptureMode::UNCAPTURED), seq(0) {} | |
| inline PointerCaptureRequest(sp<IBinder> window, uint32_t seq) | |
| : window(window), mode(PointerCaptureMode::ABSOLUTE), seq(seq) {} | |
| inline bool operator==(const PointerCaptureRequest& other) const { | |
| return window == other.window && mode == other.mode && seq == other.seq; | |
| } | |
| inline bool isEnable() const { | |
| return mode != PointerCaptureMode::UNCAPTURED && window != nullptr; | |
| } | |
| // The requesting window. | |
| // If the request is for a mode other than UNCAPTURED, this is the input token of the window | |
| // that requested pointer capture. Otherwise, this is nullptr. | |
| sp<IBinder> window; | |
| PointerCaptureMode mode; | |
| // The sequence number for the request. | |
| uint32_t seq; | |
| }; | |
| /* Pointer icon styles. | |
| * Must match the definition in android.view.PointerIcon. | |
| * | |
| * Due to backwards compatibility and public api constraints, this is a duplicate (but type safe) | |
| * definition of PointerIcon.java. | |
| */ | |
| enum class PointerIconStyle : int32_t { | |
| TYPE_CUSTOM = static_cast<int32_t>(::android::os::PointerIconType::CUSTOM), | |
| TYPE_NULL = static_cast<int32_t>(::android::os::PointerIconType::TYPE_NULL), | |
| TYPE_NOT_SPECIFIED = static_cast<int32_t>(::android::os::PointerIconType::NOT_SPECIFIED), | |
| TYPE_ARROW = static_cast<int32_t>(::android::os::PointerIconType::ARROW), | |
| TYPE_CONTEXT_MENU = static_cast<int32_t>(::android::os::PointerIconType::CONTEXT_MENU), | |
| TYPE_HAND = static_cast<int32_t>(::android::os::PointerIconType::HAND), | |
| TYPE_HELP = static_cast<int32_t>(::android::os::PointerIconType::HELP), | |
| TYPE_WAIT = static_cast<int32_t>(::android::os::PointerIconType::WAIT), | |
| TYPE_CELL = static_cast<int32_t>(::android::os::PointerIconType::CELL), | |
| TYPE_CROSSHAIR = static_cast<int32_t>(::android::os::PointerIconType::CROSSHAIR), | |
| TYPE_TEXT = static_cast<int32_t>(::android::os::PointerIconType::TEXT), | |
| TYPE_VERTICAL_TEXT = static_cast<int32_t>(::android::os::PointerIconType::VERTICAL_TEXT), | |
| TYPE_ALIAS = static_cast<int32_t>(::android::os::PointerIconType::ALIAS), | |
| TYPE_COPY = static_cast<int32_t>(::android::os::PointerIconType::COPY), | |
| TYPE_NO_DROP = static_cast<int32_t>(::android::os::PointerIconType::NO_DROP), | |
| TYPE_ALL_SCROLL = static_cast<int32_t>(::android::os::PointerIconType::ALL_SCROLL), | |
| TYPE_HORIZONTAL_DOUBLE_ARROW = | |
| static_cast<int32_t>(::android::os::PointerIconType::HORIZONTAL_DOUBLE_ARROW), | |
| TYPE_VERTICAL_DOUBLE_ARROW = | |
| static_cast<int32_t>(::android::os::PointerIconType::VERTICAL_DOUBLE_ARROW), | |
| TYPE_TOP_RIGHT_DOUBLE_ARROW = | |
| static_cast<int32_t>(::android::os::PointerIconType::TOP_RIGHT_DOUBLE_ARROW), | |
| TYPE_TOP_LEFT_DOUBLE_ARROW = | |
| static_cast<int32_t>(::android::os::PointerIconType::TOP_LEFT_DOUBLE_ARROW), | |
| TYPE_ZOOM_IN = static_cast<int32_t>(::android::os::PointerIconType::ZOOM_IN), | |
| TYPE_ZOOM_OUT = static_cast<int32_t>(::android::os::PointerIconType::ZOOM_OUT), | |
| TYPE_GRAB = static_cast<int32_t>(::android::os::PointerIconType::GRAB), | |
| TYPE_GRABBING = static_cast<int32_t>(::android::os::PointerIconType::GRABBING), | |
| TYPE_HANDWRITING = static_cast<int32_t>(::android::os::PointerIconType::HANDWRITING), | |
| TYPE_SPOT_HOVER = static_cast<int32_t>(::android::os::PointerIconType::SPOT_HOVER), | |
| TYPE_SPOT_TOUCH = static_cast<int32_t>(::android::os::PointerIconType::SPOT_TOUCH), | |
| TYPE_SPOT_ANCHOR = static_cast<int32_t>(::android::os::PointerIconType::SPOT_ANCHOR), | |
| }; | |
| } // namespace android |