SF: Track missed frames and optionally drop them

Adds code to track whether SurfaceFlinger has sent two frames to HWC in
the same vsync window. This can occur if one frame is delayed so far
it slips into the next window or just if one frame takes an abnormal
amount of time. If this occurs, it shows up as FrameMissed in systrace.

Also adds a property debug.sf.drop_missed_frames which, if set, tells
SurfaceFlinger to skip sending a frame to HWC (i.e., calling
prepare/set) when we detect this condition, which can help prevent
backpressure from the HWC implementation.

Bug: 22513558
Change-Id: I2df0d44cec5fd6edba419388d8c90b5710d1a5b6
diff --git a/services/surfaceflinger/SurfaceFlinger.cpp b/services/surfaceflinger/SurfaceFlinger.cpp
index 9b9867d..01ffac2 100644
--- a/services/surfaceflinger/SurfaceFlinger.cpp
+++ b/services/surfaceflinger/SurfaceFlinger.cpp
@@ -163,6 +163,9 @@
     property_get("ro.bq.gpu_to_cpu_unsupported", value, "0");
     mGpuToCpuSupported = !atoi(value);
 
+    property_get("debug.sf.drop_missed_frames", value, "0");
+    mDropMissedFrames = atoi(value);
+
     property_get("debug.sf.showupdates", value, "0");
     mDebugRegion = atoi(value);
 
@@ -919,12 +922,31 @@
 
 void SurfaceFlinger::handleMessageRefresh() {
     ATRACE_CALL();
-    preComposition();
-    rebuildLayerStacks();
-    setUpHWComposer();
-    doDebugFlashRegions();
-    doComposition();
-    postComposition();
+
+    static nsecs_t previousExpectedPresent = 0;
+    nsecs_t expectedPresent = mPrimaryDispSync.computeNextRefresh(0);
+    static bool previousFrameMissed = false;
+    bool frameMissed = (expectedPresent == previousExpectedPresent);
+    if (frameMissed != previousFrameMissed) {
+        ATRACE_INT("FrameMissed", static_cast<int>(frameMissed));
+    }
+    previousFrameMissed = frameMissed;
+
+    if (CC_UNLIKELY(mDropMissedFrames && frameMissed)) {
+        // Latch buffers, but don't send anything to HWC, then signal another
+        // wakeup for the next vsync
+        preComposition();
+        repaintEverything();
+    } else {
+        preComposition();
+        rebuildLayerStacks();
+        setUpHWComposer();
+        doDebugFlashRegions();
+        doComposition();
+        postComposition();
+    }
+
+    previousExpectedPresent = mPrimaryDispSync.computeNextRefresh(0);
 }
 
 void SurfaceFlinger::doDebugFlashRegions()
diff --git a/services/surfaceflinger/SurfaceFlinger.h b/services/surfaceflinger/SurfaceFlinger.h
index 3759a92..b3baadd 100644
--- a/services/surfaceflinger/SurfaceFlinger.h
+++ b/services/surfaceflinger/SurfaceFlinger.h
@@ -445,6 +445,7 @@
     RenderEngine* mRenderEngine;
     nsecs_t mBootTime;
     bool mGpuToCpuSupported;
+    bool mDropMissedFrames;
     sp<EventThread> mEventThread;
     sp<EventThread> mSFEventThread;
     sp<EventControlThread> mEventControlThread;