| /* | |
| * Copyright (C) 2010 The Android Open Source Project | |
| * | |
| * Licensed under the Apache License, Version 2.0 (the "License"); | |
| * you may not use this file except in compliance with the License. | |
| * You may obtain a copy of the License at | |
| * | |
| * http://www.apache.org/licenses/LICENSE-2.0 | |
| * | |
| * Unless required by applicable law or agreed to in writing, software | |
| * distributed under the License is distributed on an "AS IS" BASIS, | |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| * See the License for the specific language governing permissions and | |
| * limitations under the License. | |
| */ | |
| // TODO(b/129481165): remove the #pragma below and fix conversion issues | |
| #pragma clang diagnostic push | |
| #pragma clang diagnostic ignored "-Wconversion" | |
| #undef LOG_TAG | |
| #define LOG_TAG "BufferLayerConsumer" | |
| #define ATRACE_TAG ATRACE_TAG_GRAPHICS | |
| //#define LOG_NDEBUG 0 | |
| #include "BufferLayerConsumer.h" | |
| #include "Layer.h" | |
| #include "Scheduler/DispSync.h" | |
| #include <inttypes.h> | |
| #include <cutils/compiler.h> | |
| #include <hardware/hardware.h> | |
| #include <math/mat4.h> | |
| #include <gui/BufferItem.h> | |
| #include <gui/GLConsumer.h> | |
| #include <gui/ISurfaceComposer.h> | |
| #include <gui/SurfaceComposerClient.h> | |
| #include <private/gui/ComposerService.h> | |
| #include <renderengine/Image.h> | |
| #include <renderengine/RenderEngine.h> | |
| #include <utils/Log.h> | |
| #include <utils/String8.h> | |
| #include <utils/Trace.h> | |
| namespace android { | |
| // Macros for including the BufferLayerConsumer name in log messages | |
| #define BLC_LOGV(x, ...) ALOGV("[%s] " x, mName.string(), ##__VA_ARGS__) | |
| #define BLC_LOGD(x, ...) ALOGD("[%s] " x, mName.string(), ##__VA_ARGS__) | |
| //#define BLC_LOGI(x, ...) ALOGI("[%s] " x, mName.string(), ##__VA_ARGS__) | |
| #define BLC_LOGW(x, ...) ALOGW("[%s] " x, mName.string(), ##__VA_ARGS__) | |
| #define BLC_LOGE(x, ...) ALOGE("[%s] " x, mName.string(), ##__VA_ARGS__) | |
| static const mat4 mtxIdentity; | |
| BufferLayerConsumer::BufferLayerConsumer(const sp<IGraphicBufferConsumer>& bq, | |
| renderengine::RenderEngine& engine, uint32_t tex, | |
| Layer* layer) | |
| : ConsumerBase(bq, false), | |
| mCurrentCrop(Rect::EMPTY_RECT), | |
| mCurrentTransform(0), | |
| mCurrentScalingMode(NATIVE_WINDOW_SCALING_MODE_FREEZE), | |
| mCurrentFence(Fence::NO_FENCE), | |
| mCurrentTimestamp(0), | |
| mCurrentDataSpace(ui::Dataspace::UNKNOWN), | |
| mCurrentFrameNumber(0), | |
| mCurrentTransformToDisplayInverse(false), | |
| mCurrentSurfaceDamage(), | |
| mCurrentApi(0), | |
| mDefaultWidth(1), | |
| mDefaultHeight(1), | |
| mFilteringEnabled(true), | |
| mRE(engine), | |
| mTexName(tex), | |
| mLayer(layer), | |
| mCurrentTexture(BufferQueue::INVALID_BUFFER_SLOT) { | |
| BLC_LOGV("BufferLayerConsumer"); | |
| memcpy(mCurrentTransformMatrix, mtxIdentity.asArray(), sizeof(mCurrentTransformMatrix)); | |
| mConsumer->setConsumerUsageBits(DEFAULT_USAGE_FLAGS); | |
| } | |
| status_t BufferLayerConsumer::setDefaultBufferSize(uint32_t w, uint32_t h) { | |
| Mutex::Autolock lock(mMutex); | |
| if (mAbandoned) { | |
| BLC_LOGE("setDefaultBufferSize: BufferLayerConsumer is abandoned!"); | |
| return NO_INIT; | |
| } | |
| mDefaultWidth = w; | |
| mDefaultHeight = h; | |
| return mConsumer->setDefaultBufferSize(w, h); | |
| } | |
| void BufferLayerConsumer::setContentsChangedListener(const wp<ContentsChangedListener>& listener) { | |
| setFrameAvailableListener(listener); | |
| Mutex::Autolock lock(mMutex); | |
| mContentsChangedListener = listener; | |
| } | |
| status_t BufferLayerConsumer::updateTexImage(BufferRejecter* rejecter, nsecs_t expectedPresentTime, | |
| bool* autoRefresh, bool* queuedBuffer, | |
| uint64_t maxFrameNumber) { | |
| ATRACE_CALL(); | |
| BLC_LOGV("updateTexImage"); | |
| Mutex::Autolock lock(mMutex); | |
| if (mAbandoned) { | |
| BLC_LOGE("updateTexImage: BufferLayerConsumer is abandoned!"); | |
| return NO_INIT; | |
| } | |
| BufferItem item; | |
| // Acquire the next buffer. | |
| // In asynchronous mode the list is guaranteed to be one buffer | |
| // deep, while in synchronous mode we use the oldest buffer. | |
| status_t err = acquireBufferLocked(&item, expectedPresentTime, maxFrameNumber); | |
| if (err != NO_ERROR) { | |
| if (err == BufferQueue::NO_BUFFER_AVAILABLE) { | |
| err = NO_ERROR; | |
| } else if (err == BufferQueue::PRESENT_LATER) { | |
| // return the error, without logging | |
| } else { | |
| BLC_LOGE("updateTexImage: acquire failed: %s (%d)", strerror(-err), err); | |
| } | |
| return err; | |
| } | |
| if (autoRefresh) { | |
| *autoRefresh = item.mAutoRefresh; | |
| } | |
| if (queuedBuffer) { | |
| *queuedBuffer = item.mQueuedBuffer; | |
| } | |
| // We call the rejecter here, in case the caller has a reason to | |
| // not accept this buffer. This is used by SurfaceFlinger to | |
| // reject buffers which have the wrong size | |
| int slot = item.mSlot; | |
| if (rejecter && rejecter->reject(mSlots[slot].mGraphicBuffer, item)) { | |
| releaseBufferLocked(slot, mSlots[slot].mGraphicBuffer); | |
| return BUFFER_REJECTED; | |
| } | |
| // Release the previous buffer. | |
| err = updateAndReleaseLocked(item, &mPendingRelease); | |
| if (err != NO_ERROR) { | |
| return err; | |
| } | |
| if (!mRE.useNativeFenceSync()) { | |
| // Bind the new buffer to the GL texture. | |
| // | |
| // Older devices require the "implicit" synchronization provided | |
| // by glEGLImageTargetTexture2DOES, which this method calls. Newer | |
| // devices will either call this in Layer::onDraw, or (if it's not | |
| // a GL-composited layer) not at all. | |
| err = bindTextureImageLocked(); | |
| } | |
| return err; | |
| } | |
| status_t BufferLayerConsumer::bindTextureImage() { | |
| Mutex::Autolock lock(mMutex); | |
| return bindTextureImageLocked(); | |
| } | |
| void BufferLayerConsumer::setReleaseFence(const sp<Fence>& fence) { | |
| if (!fence->isValid()) { | |
| return; | |
| } | |
| auto slot = mPendingRelease.isPending ? mPendingRelease.currentTexture : mCurrentTexture; | |
| if (slot == BufferQueue::INVALID_BUFFER_SLOT) { | |
| return; | |
| } | |
| auto buffer = mPendingRelease.isPending ? mPendingRelease.graphicBuffer | |
| : mCurrentTextureBuffer->graphicBuffer(); | |
| auto err = addReleaseFence(slot, buffer, fence); | |
| if (err != OK) { | |
| BLC_LOGE("setReleaseFence: failed to add the fence: %s (%d)", strerror(-err), err); | |
| } | |
| } | |
| bool BufferLayerConsumer::releasePendingBuffer() { | |
| if (!mPendingRelease.isPending) { | |
| BLC_LOGV("Pending buffer already released"); | |
| return false; | |
| } | |
| BLC_LOGV("Releasing pending buffer"); | |
| Mutex::Autolock lock(mMutex); | |
| status_t result = | |
| releaseBufferLocked(mPendingRelease.currentTexture, mPendingRelease.graphicBuffer); | |
| if (result < NO_ERROR) { | |
| BLC_LOGE("releasePendingBuffer failed: %s (%d)", strerror(-result), result); | |
| } | |
| mPendingRelease = PendingRelease(); | |
| return true; | |
| } | |
| sp<Fence> BufferLayerConsumer::getPrevFinalReleaseFence() const { | |
| Mutex::Autolock lock(mMutex); | |
| return ConsumerBase::mPrevFinalReleaseFence; | |
| } | |
| status_t BufferLayerConsumer::acquireBufferLocked(BufferItem* item, nsecs_t presentWhen, | |
| uint64_t maxFrameNumber) { | |
| status_t err = ConsumerBase::acquireBufferLocked(item, presentWhen, maxFrameNumber); | |
| if (err != NO_ERROR) { | |
| return err; | |
| } | |
| // If item->mGraphicBuffer is not null, this buffer has not been acquired | |
| // before, so we need to clean up old references. | |
| if (item->mGraphicBuffer != nullptr) { | |
| std::lock_guard<std::mutex> lock(mImagesMutex); | |
| if (mImages[item->mSlot] == nullptr || mImages[item->mSlot]->graphicBuffer() == nullptr || | |
| mImages[item->mSlot]->graphicBuffer()->getId() != item->mGraphicBuffer->getId()) { | |
| mImages[item->mSlot] = std::make_shared<Image>(item->mGraphicBuffer, mRE); | |
| } | |
| } | |
| return NO_ERROR; | |
| } | |
| status_t BufferLayerConsumer::updateAndReleaseLocked(const BufferItem& item, | |
| PendingRelease* pendingRelease) { | |
| status_t err = NO_ERROR; | |
| int slot = item.mSlot; | |
| BLC_LOGV("updateAndRelease: (slot=%d buf=%p) -> (slot=%d buf=%p)", mCurrentTexture, | |
| (mCurrentTextureBuffer != nullptr && mCurrentTextureBuffer->graphicBuffer() != nullptr) | |
| ? mCurrentTextureBuffer->graphicBuffer()->handle | |
| : 0, | |
| slot, mSlots[slot].mGraphicBuffer->handle); | |
| // Hang onto the pointer so that it isn't freed in the call to | |
| // releaseBufferLocked() if we're in shared buffer mode and both buffers are | |
| // the same. | |
| std::shared_ptr<Image> nextTextureBuffer; | |
| { | |
| std::lock_guard<std::mutex> lock(mImagesMutex); | |
| nextTextureBuffer = mImages[slot]; | |
| } | |
| // release old buffer | |
| if (mCurrentTexture != BufferQueue::INVALID_BUFFER_SLOT) { | |
| if (pendingRelease == nullptr) { | |
| status_t status = | |
| releaseBufferLocked(mCurrentTexture, mCurrentTextureBuffer->graphicBuffer()); | |
| if (status < NO_ERROR) { | |
| BLC_LOGE("updateAndRelease: failed to release buffer: %s (%d)", strerror(-status), | |
| status); | |
| err = status; | |
| // keep going, with error raised [?] | |
| } | |
| } else { | |
| pendingRelease->currentTexture = mCurrentTexture; | |
| pendingRelease->graphicBuffer = mCurrentTextureBuffer->graphicBuffer(); | |
| pendingRelease->isPending = true; | |
| } | |
| } | |
| // Update the BufferLayerConsumer state. | |
| mCurrentTexture = slot; | |
| mCurrentTextureBuffer = nextTextureBuffer; | |
| mCurrentCrop = item.mCrop; | |
| mCurrentTransform = item.mTransform; | |
| mCurrentScalingMode = item.mScalingMode; | |
| mCurrentTimestamp = item.mTimestamp; | |
| mCurrentDataSpace = static_cast<ui::Dataspace>(item.mDataSpace); | |
| mCurrentHdrMetadata = item.mHdrMetadata; | |
| mCurrentFence = item.mFence; | |
| mCurrentFenceTime = item.mFenceTime; | |
| mCurrentFrameNumber = item.mFrameNumber; | |
| mCurrentTransformToDisplayInverse = item.mTransformToDisplayInverse; | |
| mCurrentSurfaceDamage = item.mSurfaceDamage; | |
| mCurrentApi = item.mApi; | |
| computeCurrentTransformMatrixLocked(); | |
| return err; | |
| } | |
| status_t BufferLayerConsumer::bindTextureImageLocked() { | |
| ATRACE_CALL(); | |
| if (mCurrentTextureBuffer != nullptr && mCurrentTextureBuffer->graphicBuffer() != nullptr) { | |
| return mRE.bindExternalTextureBuffer(mTexName, mCurrentTextureBuffer->graphicBuffer(), | |
| mCurrentFence); | |
| } | |
| return NO_INIT; | |
| } | |
| void BufferLayerConsumer::getTransformMatrix(float mtx[16]) { | |
| Mutex::Autolock lock(mMutex); | |
| memcpy(mtx, mCurrentTransformMatrix, sizeof(mCurrentTransformMatrix)); | |
| } | |
| void BufferLayerConsumer::setFilteringEnabled(bool enabled) { | |
| Mutex::Autolock lock(mMutex); | |
| if (mAbandoned) { | |
| BLC_LOGE("setFilteringEnabled: BufferLayerConsumer is abandoned!"); | |
| return; | |
| } | |
| bool needsRecompute = mFilteringEnabled != enabled; | |
| mFilteringEnabled = enabled; | |
| if (needsRecompute && mCurrentTextureBuffer == nullptr) { | |
| BLC_LOGD("setFilteringEnabled called with mCurrentTextureBuffer == nullptr"); | |
| } | |
| if (needsRecompute && mCurrentTextureBuffer != nullptr) { | |
| computeCurrentTransformMatrixLocked(); | |
| } | |
| } | |
| void BufferLayerConsumer::computeCurrentTransformMatrixLocked() { | |
| BLC_LOGV("computeCurrentTransformMatrixLocked"); | |
| if (mCurrentTextureBuffer == nullptr || mCurrentTextureBuffer->graphicBuffer() == nullptr) { | |
| BLC_LOGD("computeCurrentTransformMatrixLocked: " | |
| "mCurrentTextureBuffer is nullptr"); | |
| } | |
| GLConsumer::computeTransformMatrix(mCurrentTransformMatrix, | |
| mCurrentTextureBuffer == nullptr | |
| ? nullptr | |
| : mCurrentTextureBuffer->graphicBuffer(), | |
| getCurrentCropLocked(), mCurrentTransform, | |
| mFilteringEnabled); | |
| } | |
| nsecs_t BufferLayerConsumer::getTimestamp() { | |
| BLC_LOGV("getTimestamp"); | |
| Mutex::Autolock lock(mMutex); | |
| return mCurrentTimestamp; | |
| } | |
| ui::Dataspace BufferLayerConsumer::getCurrentDataSpace() { | |
| BLC_LOGV("getCurrentDataSpace"); | |
| Mutex::Autolock lock(mMutex); | |
| return mCurrentDataSpace; | |
| } | |
| const HdrMetadata& BufferLayerConsumer::getCurrentHdrMetadata() const { | |
| BLC_LOGV("getCurrentHdrMetadata"); | |
| Mutex::Autolock lock(mMutex); | |
| return mCurrentHdrMetadata; | |
| } | |
| uint64_t BufferLayerConsumer::getFrameNumber() { | |
| BLC_LOGV("getFrameNumber"); | |
| Mutex::Autolock lock(mMutex); | |
| return mCurrentFrameNumber; | |
| } | |
| bool BufferLayerConsumer::getTransformToDisplayInverse() const { | |
| Mutex::Autolock lock(mMutex); | |
| return mCurrentTransformToDisplayInverse; | |
| } | |
| const Region& BufferLayerConsumer::getSurfaceDamage() const { | |
| return mCurrentSurfaceDamage; | |
| } | |
| void BufferLayerConsumer::mergeSurfaceDamage(const Region& damage) { | |
| if (damage.bounds() == Rect::INVALID_RECT || | |
| mCurrentSurfaceDamage.bounds() == Rect::INVALID_RECT) { | |
| mCurrentSurfaceDamage = Region::INVALID_REGION; | |
| } else { | |
| mCurrentSurfaceDamage |= damage; | |
| } | |
| } | |
| int BufferLayerConsumer::getCurrentApi() const { | |
| Mutex::Autolock lock(mMutex); | |
| return mCurrentApi; | |
| } | |
| sp<GraphicBuffer> BufferLayerConsumer::getCurrentBuffer(int* outSlot, sp<Fence>* outFence) const { | |
| Mutex::Autolock lock(mMutex); | |
| if (outSlot != nullptr) { | |
| *outSlot = mCurrentTexture; | |
| } | |
| if (outFence != nullptr) { | |
| *outFence = mCurrentFence; | |
| } | |
| return mCurrentTextureBuffer == nullptr ? nullptr : mCurrentTextureBuffer->graphicBuffer(); | |
| } | |
| Rect BufferLayerConsumer::getCurrentCrop() const { | |
| Mutex::Autolock lock(mMutex); | |
| return getCurrentCropLocked(); | |
| } | |
| Rect BufferLayerConsumer::getCurrentCropLocked() const { | |
| return (mCurrentScalingMode == NATIVE_WINDOW_SCALING_MODE_SCALE_CROP) | |
| ? GLConsumer::scaleDownCrop(mCurrentCrop, mDefaultWidth, mDefaultHeight) | |
| : mCurrentCrop; | |
| } | |
| uint32_t BufferLayerConsumer::getCurrentTransform() const { | |
| Mutex::Autolock lock(mMutex); | |
| return mCurrentTransform; | |
| } | |
| uint32_t BufferLayerConsumer::getCurrentScalingMode() const { | |
| Mutex::Autolock lock(mMutex); | |
| return mCurrentScalingMode; | |
| } | |
| sp<Fence> BufferLayerConsumer::getCurrentFence() const { | |
| Mutex::Autolock lock(mMutex); | |
| return mCurrentFence; | |
| } | |
| std::shared_ptr<FenceTime> BufferLayerConsumer::getCurrentFenceTime() const { | |
| Mutex::Autolock lock(mMutex); | |
| return mCurrentFenceTime; | |
| } | |
| void BufferLayerConsumer::freeBufferLocked(int slotIndex) { | |
| BLC_LOGV("freeBufferLocked: slotIndex=%d", slotIndex); | |
| std::lock_guard<std::mutex> lock(mImagesMutex); | |
| if (slotIndex == mCurrentTexture) { | |
| mCurrentTexture = BufferQueue::INVALID_BUFFER_SLOT; | |
| } | |
| mImages[slotIndex] = nullptr; | |
| ConsumerBase::freeBufferLocked(slotIndex); | |
| } | |
| void BufferLayerConsumer::onDisconnect() { | |
| mLayer->onDisconnect(); | |
| } | |
| void BufferLayerConsumer::onSidebandStreamChanged() { | |
| FrameAvailableListener* unsafeFrameAvailableListener = nullptr; | |
| { | |
| Mutex::Autolock lock(mFrameAvailableMutex); | |
| unsafeFrameAvailableListener = mFrameAvailableListener.unsafe_get(); | |
| } | |
| sp<ContentsChangedListener> listener; | |
| { // scope for the lock | |
| Mutex::Autolock lock(mMutex); | |
| ALOG_ASSERT(unsafeFrameAvailableListener == mContentsChangedListener.unsafe_get()); | |
| listener = mContentsChangedListener.promote(); | |
| } | |
| if (listener != nullptr) { | |
| listener->onSidebandStreamChanged(); | |
| } | |
| } | |
| void BufferLayerConsumer::onBufferAvailable(const BufferItem& item) { | |
| if (item.mGraphicBuffer != nullptr && item.mSlot != BufferQueue::INVALID_BUFFER_SLOT) { | |
| std::lock_guard<std::mutex> lock(mImagesMutex); | |
| const std::shared_ptr<Image>& oldImage = mImages[item.mSlot]; | |
| if (oldImage == nullptr || oldImage->graphicBuffer() == nullptr || | |
| oldImage->graphicBuffer()->getId() != item.mGraphicBuffer->getId()) { | |
| mImages[item.mSlot] = std::make_shared<Image>(item.mGraphicBuffer, mRE); | |
| } | |
| } | |
| } | |
| void BufferLayerConsumer::addAndGetFrameTimestamps(const NewFrameEventsEntry* newTimestamps, | |
| FrameEventHistoryDelta* outDelta) { | |
| mLayer->addAndGetFrameTimestamps(newTimestamps, outDelta); | |
| } | |
| void BufferLayerConsumer::abandonLocked() { | |
| BLC_LOGV("abandonLocked"); | |
| mCurrentTextureBuffer = nullptr; | |
| for (int i = 0; i < BufferQueue::NUM_BUFFER_SLOTS; i++) { | |
| std::lock_guard<std::mutex> lock(mImagesMutex); | |
| mImages[i] = nullptr; | |
| } | |
| ConsumerBase::abandonLocked(); | |
| } | |
| status_t BufferLayerConsumer::setConsumerUsageBits(uint64_t usage) { | |
| return ConsumerBase::setConsumerUsageBits(usage | DEFAULT_USAGE_FLAGS); | |
| } | |
| void BufferLayerConsumer::dumpLocked(String8& result, const char* prefix) const { | |
| result.appendFormat("%smTexName=%d mCurrentTexture=%d\n" | |
| "%smCurrentCrop=[%d,%d,%d,%d] mCurrentTransform=%#x\n", | |
| prefix, mTexName, mCurrentTexture, prefix, mCurrentCrop.left, | |
| mCurrentCrop.top, mCurrentCrop.right, mCurrentCrop.bottom, | |
| mCurrentTransform); | |
| ConsumerBase::dumpLocked(result, prefix); | |
| } | |
| BufferLayerConsumer::Image::Image(const sp<GraphicBuffer>& graphicBuffer, | |
| renderengine::RenderEngine& engine) | |
| : mGraphicBuffer(graphicBuffer), mRE(engine) { | |
| mRE.cacheExternalTextureBuffer(mGraphicBuffer); | |
| } | |
| BufferLayerConsumer::Image::~Image() { | |
| if (mGraphicBuffer != nullptr) { | |
| ALOGV("Destroying buffer: %" PRId64, mGraphicBuffer->getId()); | |
| mRE.unbindExternalTextureBuffer(mGraphicBuffer->getId()); | |
| } | |
| } | |
| }; // namespace android | |
| // TODO(b/129481165): remove the #pragma below and fix conversion issues | |
| #pragma clang diagnostic pop // ignored "-Wconversion" |