blob: 45ff06873109790d8a4e3c2bf4d0accf08a7b9d9 [file] [log] [blame]
/*
* Copyright 2024 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include <android-base/result.h>
#include <android/configuration.h>
#include <ftl/enum.h>
#include <ui/FloatRect.h>
#include <ui/LogicalDisplayId.h>
#include <ui/Transform.h>
#include <cinttypes>
#include <unordered_map>
#include <vector>
namespace android {
/**
* The edge of the current display, where adjacent display is attached to.
*/
enum class DisplayTopologyPosition : int32_t {
LEFT = 0,
TOP = 1,
RIGHT = 2,
BOTTOM = 3,
ftl_last = BOTTOM
};
/**
* Directed edge in the graph of adjacent displays.
*/
struct DisplayTopologyAdjacentDisplay {
ui::LogicalDisplayId displayId = ui::LogicalDisplayId::INVALID;
// Position of the adjacent display, relative to the source display.
DisplayTopologyPosition position;
// The offset in DP of the adjacent display, relative to the source display.
float offsetDp;
std::string dump() const;
};
/**
* Directed Graph representation of Display Topology.
*/
struct DisplayTopologyGraph {
struct Properties {
std::vector<DisplayTopologyAdjacentDisplay> adjacentDisplays;
int32_t density;
FloatRect boundsInGlobalDp;
};
ui::LogicalDisplayId primaryDisplayId = ui::LogicalDisplayId::INVALID;
std::unordered_map<ui::LogicalDisplayId, Properties> graph;
ui::Transform localPxToGlobalDpTransform(ui::LogicalDisplayId displayId) const;
ui::Transform globalDpToLocalPxTransform(ui::LogicalDisplayId displayId) const;
DisplayTopologyGraph() = default;
std::string dump() const;
// Builds the topology graph from components.
// Returns error if a valid graph cannot be built from the supplied components.
static base::Result<const DisplayTopologyGraph> create(
ui::LogicalDisplayId primaryDisplay,
std::unordered_map<ui::LogicalDisplayId, Properties>&& topologyGraph);
private:
DisplayTopologyGraph(ui::LogicalDisplayId primaryDisplay,
std::unordered_map<ui::LogicalDisplayId, Properties>&& topologyGraph);
};
} // namespace android