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/*
* Copyright (C) 2010 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef ANDROID_SF_HWCOMPOSER_H
#define ANDROID_SF_HWCOMPOSER_H
#include "HWC2.h"
#include <stdint.h>
#include <sys/types.h>
#include <ui/Fence.h>
#include <ui/GraphicTypes.h>
#include <utils/BitSet.h>
#include <utils/Condition.h>
#include <utils/Mutex.h>
#include <utils/StrongPointer.h>
#include <utils/Thread.h>
#include <utils/Timers.h>
#include <utils/Vector.h>
#include <memory>
#include <optional>
#include <unordered_map>
#include <unordered_set>
#include <vector>
#include "DisplayIdentification.h"
extern "C" int clock_nanosleep(clockid_t clock_id, int flags,
const struct timespec *request,
struct timespec *remain);
struct framebuffer_device_t;
namespace HWC2 {
class Device;
class Display;
}
namespace android {
// ---------------------------------------------------------------------------
class DisplayDevice;
class Fence;
class FloatRect;
class GraphicBuffer;
class NativeHandle;
class Region;
class String8;
class TestableSurfaceFlinger;
struct CompositionInfo;
namespace Hwc2 {
class Composer;
} // namespace Hwc2
class HWComposer
{
public:
explicit HWComposer(std::unique_ptr<android::Hwc2::Composer> composer);
~HWComposer();
void registerCallback(HWC2::ComposerCallback* callback,
int32_t sequenceId);
bool getDisplayIdentificationData(hwc2_display_t hwcDisplayId, uint8_t* outPort,
DisplayIdentificationData* outData) const;
bool hasCapability(HWC2::Capability capability) const;
// Attempts to allocate a virtual display and returns its ID if created on the HWC device.
std::optional<DisplayId> allocateVirtualDisplay(uint32_t width, uint32_t height,
ui::PixelFormat* format);
// Attempts to create a new layer on this display
HWC2::Layer* createLayer(DisplayId displayId);
// Destroy a previously created layer
void destroyLayer(DisplayId displayId, HWC2::Layer* layer);
// Asks the HAL what it can do
status_t prepare(DisplayId displayId, std::vector<CompositionInfo>& compositionData);
status_t setClientTarget(DisplayId displayId, uint32_t slot, const sp<Fence>& acquireFence,
const sp<GraphicBuffer>& target, ui::Dataspace dataspace);
// Present layers to the display and read releaseFences.
status_t presentAndGetReleaseFences(DisplayId displayId);
// set power mode
status_t setPowerMode(DisplayId displayId, int mode);
// set active config
status_t setActiveConfig(DisplayId displayId, size_t configId);
// Sets a color transform to be applied to the result of composition
status_t setColorTransform(DisplayId displayId, const mat4& transform);
// reset state when an external, non-virtual display is disconnected
void disconnectDisplay(DisplayId displayId);
// does this display have layers handled by HWC
bool hasDeviceComposition(const std::optional<DisplayId>& displayId) const;
// does this display have pending request to flip client target
bool hasFlipClientTargetRequest(const std::optional<DisplayId>& displayId) const;
// does this display have layers handled by GLES
bool hasClientComposition(const std::optional<DisplayId>& displayId) const;
// get the present fence received from the last call to present.
sp<Fence> getPresentFence(DisplayId displayId) const;
// Get last release fence for the given layer
sp<Fence> getLayerReleaseFence(DisplayId displayId, HWC2::Layer* layer) const;
// Set the output buffer and acquire fence for a virtual display.
// Returns INVALID_OPERATION if displayId is not a virtual display.
status_t setOutputBuffer(DisplayId displayId, const sp<Fence>& acquireFence,
const sp<GraphicBuffer>& buffer);
// After SurfaceFlinger has retrieved the release fences for all the frames,
// it can call this to clear the shared pointers in the release fence map
void clearReleaseFences(DisplayId displayId);
// Fetches the HDR capabilities of the given display
status_t getHdrCapabilities(DisplayId displayId, HdrCapabilities* outCapabilities);
int32_t getSupportedPerFrameMetadata(DisplayId displayId) const;
// Returns the available RenderIntent of the given display.
std::vector<ui::RenderIntent> getRenderIntents(DisplayId displayId,
ui::ColorMode colorMode) const;
mat4 getDataspaceSaturationMatrix(DisplayId displayId, ui::Dataspace dataspace);
// Events handling ---------------------------------------------------------
// Returns stable display ID (and display name on connection of new or previously disconnected
// display), or std::nullopt if hotplug event was ignored.
std::optional<DisplayIdentificationInfo> onHotplug(hwc2_display_t hwcDisplayId,
HWC2::Connection connection);
bool onVsync(hwc2_display_t hwcDisplayId, int64_t timestamp);
void setVsyncEnabled(DisplayId displayId, HWC2::Vsync enabled);
nsecs_t getRefreshTimestamp(DisplayId displayId) const;
bool isConnected(DisplayId displayId) const;
// Non-const because it can update configMap inside of mDisplayData
std::vector<std::shared_ptr<const HWC2::Display::Config>> getConfigs(DisplayId displayId) const;
std::shared_ptr<const HWC2::Display::Config> getActiveConfig(DisplayId displayId) const;
int getActiveConfigIndex(DisplayId displayId) const;
std::vector<ui::ColorMode> getColorModes(DisplayId displayId) const;
status_t setActiveColorMode(DisplayId displayId, ui::ColorMode mode,
ui::RenderIntent renderIntent);
bool isUsingVrComposer() const;
// for debugging ----------------------------------------------------------
void dump(String8& out) const;
android::Hwc2::Composer* getComposer() const { return mHwcDevice->getComposer(); }
// TODO(b/74619554): Remove special cases for internal/external display.
std::optional<hwc2_display_t> getInternalHwcDisplayId() const { return mInternalHwcDisplayId; }
std::optional<hwc2_display_t> getExternalHwcDisplayId() const { return mExternalHwcDisplayId; }
std::optional<DisplayId> toPhysicalDisplayId(hwc2_display_t hwcDisplayId) const;
std::optional<hwc2_display_t> fromPhysicalDisplayId(DisplayId displayId) const;
private:
// For unit tests
friend TestableSurfaceFlinger;
std::optional<DisplayIdentificationInfo> onHotplugConnect(hwc2_display_t hwcDisplayId);
static void validateChange(HWC2::Composition from, HWC2::Composition to);
struct cb_context;
struct DisplayData {
bool isVirtual = false;
bool hasClientComposition = false;
bool hasDeviceComposition = false;
HWC2::Display* hwcDisplay = nullptr;
HWC2::DisplayRequest displayRequests;
sp<Fence> lastPresentFence = Fence::NO_FENCE; // signals when the last set op retires
std::unordered_map<HWC2::Layer*, sp<Fence>> releaseFences;
buffer_handle_t outbufHandle = nullptr;
sp<Fence> outbufAcquireFence = Fence::NO_FENCE;
mutable std::unordered_map<int32_t,
std::shared_ptr<const HWC2::Display::Config>> configMap;
// protected by mVsyncLock
HWC2::Vsync vsyncEnabled = HWC2::Vsync::Disable;
bool validateWasSkipped;
HWC2::Error presentError;
};
std::unordered_map<DisplayId, DisplayData> mDisplayData;
// This must be destroyed before mDisplayData, because destructor may call back into HWComposer
// and look up DisplayData.
std::unique_ptr<HWC2::Device> mHwcDevice;
std::unordered_map<hwc2_display_t, DisplayId> mPhysicalDisplayIdMap;
std::optional<hwc2_display_t> mInternalHwcDisplayId;
std::optional<hwc2_display_t> mExternalHwcDisplayId;
bool mHasMultiDisplaySupport = false;
// protect mDisplayData from races between prepare and dump
mutable Mutex mDisplayLock;
cb_context* mCBContext = nullptr;
std::unordered_map<DisplayId, size_t> mVSyncCounts;
std::unordered_set<uint32_t> mFreeVirtualDisplayIds;
uint32_t mNextVirtualDisplayId = 0;
uint32_t mRemainingHwcVirtualDisplays{mHwcDevice->getMaxVirtualDisplayCount()};
// protected by mLock
mutable Mutex mLock;
mutable std::unordered_map<DisplayId, nsecs_t> mLastHwVSync;
// thread-safe
mutable Mutex mVsyncLock;
};
// ---------------------------------------------------------------------------
}; // namespace android
#endif // ANDROID_SF_HWCOMPOSER_H