| /* | |
| * Copyright 2019 The Android Open Source Project | |
| * | |
| * Licensed under the Apache License, Version 2.0 (the "License"); | |
| * you may not use this file except in compliance with the License. | |
| * You may obtain a copy of the License at | |
| * | |
| * http://www.apache.org/licenses/LICENSE-2.0 | |
| * | |
| * Unless required by applicable law or agreed to in writing, software | |
| * distributed under the License is distributed on an "AS IS" BASIS, | |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| * See the License for the specific language governing permissions and | |
| * limitations under the License. | |
| */ | |
| #pragma once | |
| #include <chrono> | |
| #include <condition_variable> | |
| #include <mutex> | |
| #include <thread> | |
| #include <unordered_map> | |
| #include <android-base/thread_annotations.h> | |
| #include <binder/IBinder.h> | |
| #include <ui/GraphicBuffer.h> | |
| #include <ui/Rect.h> | |
| #include <utils/StrongPointer.h> | |
| #include "Scheduler/OneShotTimer.h" | |
| namespace android { | |
| class IRegionSamplingListener; | |
| class Layer; | |
| class Scheduler; | |
| class SurfaceFlinger; | |
| struct SamplingOffsetCallback; | |
| float sampleArea(const uint32_t* data, int32_t width, int32_t height, int32_t stride, | |
| uint32_t orientation, const Rect& area); | |
| class RegionSamplingThread : public IBinder::DeathRecipient { | |
| public: | |
| struct TimingTunables { | |
| // debug.sf.sampling_offset_ns | |
| // When asynchronously collecting sample, the offset, from zero phase in the vsync timeline | |
| // at which the sampling should start. | |
| std::chrono::nanoseconds mSamplingOffset; | |
| // debug.sf.sampling_period_ns | |
| // This is the maximum amount of time the luma recieving client | |
| // should have to wait for a new luma value after a frame is updated. The inverse of this is | |
| // roughly the sampling rate. Sampling system rounds up sub-vsync sampling period to vsync | |
| // period. | |
| std::chrono::nanoseconds mSamplingPeriod; | |
| // debug.sf.sampling_timer_timeout_ns | |
| // This is the interval at which the luma sampling system will check that the luma clients | |
| // have up to date information. It defaults to the mSamplingPeriod. | |
| std::chrono::nanoseconds mSamplingTimerTimeout; | |
| }; | |
| struct EnvironmentTimingTunables : TimingTunables { | |
| EnvironmentTimingTunables(); | |
| }; | |
| explicit RegionSamplingThread(SurfaceFlinger& flinger, Scheduler& scheduler, | |
| const TimingTunables& tunables); | |
| explicit RegionSamplingThread(SurfaceFlinger& flinger, Scheduler& scheduler); | |
| ~RegionSamplingThread(); | |
| // Add a listener to receive luma notifications. The luma reported via listener will | |
| // report the median luma for the layers under the stopLayerHandle, in the samplingArea region. | |
| void addListener(const Rect& samplingArea, const wp<Layer>& stopLayer, | |
| const sp<IRegionSamplingListener>& listener); | |
| // Remove the listener to stop receiving median luma notifications. | |
| void removeListener(const sp<IRegionSamplingListener>& listener); | |
| // Notifies sampling engine that new content is available. This will trigger a sampling | |
| // pass at some point in the future. | |
| void notifyNewContent(); | |
| // Notifies the sampling engine that it has a good timing window in which to sample. | |
| void notifySamplingOffset(); | |
| private: | |
| struct Descriptor { | |
| Rect area = Rect::EMPTY_RECT; | |
| wp<Layer> stopLayer; | |
| sp<IRegionSamplingListener> listener; | |
| }; | |
| struct WpHash { | |
| size_t operator()(const wp<IBinder>& p) const { | |
| return std::hash<IBinder*>()(p.unsafe_get()); | |
| } | |
| }; | |
| std::vector<float> sampleBuffer( | |
| const sp<GraphicBuffer>& buffer, const Point& leftTop, | |
| const std::vector<RegionSamplingThread::Descriptor>& descriptors, uint32_t orientation); | |
| void doSample(); | |
| void binderDied(const wp<IBinder>& who) override; | |
| void checkForStaleLuma(); | |
| void captureSample(); | |
| void threadMain(); | |
| SurfaceFlinger& mFlinger; | |
| Scheduler& mScheduler; | |
| const TimingTunables mTunables; | |
| scheduler::OneShotTimer mIdleTimer; | |
| std::unique_ptr<SamplingOffsetCallback> const mPhaseCallback; | |
| std::thread mThread; | |
| std::mutex mThreadControlMutex; | |
| std::condition_variable_any mCondition; | |
| bool mRunning GUARDED_BY(mThreadControlMutex) = true; | |
| bool mSampleRequested GUARDED_BY(mThreadControlMutex) = false; | |
| uint32_t mDiscardedFrames GUARDED_BY(mThreadControlMutex) = 0; | |
| std::chrono::nanoseconds lastSampleTime GUARDED_BY(mThreadControlMutex); | |
| std::mutex mSamplingMutex; | |
| std::unordered_map<wp<IBinder>, Descriptor, WpHash> mDescriptors GUARDED_BY(mSamplingMutex); | |
| sp<GraphicBuffer> mCachedBuffer GUARDED_BY(mSamplingMutex) = nullptr; | |
| }; | |
| } // namespace android |