| /* | |
| * Copyright 2013 The Android Open Source Project | |
| * | |
| * Licensed under the Apache License, Version 2.0 (the "License"); | |
| * you may not use this file except in compliance with the License. | |
| * You may obtain a copy of the License at | |
| * | |
| * http://www.apache.org/licenses/LICENSE-2.0 | |
| * | |
| * Unless required by applicable law or agreed to in writing, software | |
| * distributed under the License is distributed on an "AS IS" BASIS, | |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| * See the License for the specific language governing permissions and | |
| * limitations under the License. | |
| */ | |
| #define LOG_TAG "VecTest" | |
| #include <math.h> | |
| #include <stdlib.h> | |
| #include <math/vec4.h> | |
| #include <gtest/gtest.h> | |
| namespace android { | |
| class VecTest : public testing::Test { | |
| }; | |
| TEST_F(VecTest, Basics) { | |
| vec4 v4; | |
| vec3& v3(v4.xyz); | |
| EXPECT_EQ(sizeof(vec4), sizeof(float)*4); | |
| EXPECT_EQ(sizeof(vec3), sizeof(float)*3); | |
| EXPECT_EQ(sizeof(vec2), sizeof(float)*2); | |
| EXPECT_EQ(reinterpret_cast<void*>(&v3), reinterpret_cast<void*>(&v4)); | |
| } | |
| TEST_F(VecTest, Constructors) { | |
| vec4 v0; | |
| EXPECT_EQ(v0.x, 0); | |
| EXPECT_EQ(v0.y, 0); | |
| EXPECT_EQ(v0.z, 0); | |
| EXPECT_EQ(v0.w, 0); | |
| vec4 v1(1); | |
| EXPECT_EQ(v1.x, 1); | |
| EXPECT_EQ(v1.y, 1); | |
| EXPECT_EQ(v1.z, 1); | |
| EXPECT_EQ(v1.w, 1); | |
| vec4 v2(1, 2, 3, 4); | |
| EXPECT_EQ(v2.x, 1); | |
| EXPECT_EQ(v2.y, 2); | |
| EXPECT_EQ(v2.z, 3); | |
| EXPECT_EQ(v2.w, 4); | |
| vec4 v3(v2); | |
| EXPECT_EQ(v3.x, 1); | |
| EXPECT_EQ(v3.y, 2); | |
| EXPECT_EQ(v3.z, 3); | |
| EXPECT_EQ(v3.w, 4); | |
| vec4 v4(v3.xyz, 42); | |
| EXPECT_EQ(v4.x, 1); | |
| EXPECT_EQ(v4.y, 2); | |
| EXPECT_EQ(v4.z, 3); | |
| EXPECT_EQ(v4.w, 42); | |
| vec4 v5(vec3(v2.xy, 42), 24); | |
| EXPECT_EQ(v5.x, 1); | |
| EXPECT_EQ(v5.y, 2); | |
| EXPECT_EQ(v5.z, 42); | |
| EXPECT_EQ(v5.w, 24); | |
| float4 vf(2); | |
| EXPECT_EQ(vf.x, 2); | |
| EXPECT_EQ(vf.y, 2); | |
| EXPECT_EQ(vf.z, 2); | |
| EXPECT_EQ(vf.w, 2); | |
| } | |
| TEST_F(VecTest, Access) { | |
| vec4 v0(1, 2, 3, 4); | |
| v0.x = 10; | |
| v0.y = 20; | |
| v0.z = 30; | |
| v0.w = 40; | |
| EXPECT_EQ(v0.x, 10); | |
| EXPECT_EQ(v0.y, 20); | |
| EXPECT_EQ(v0.z, 30); | |
| EXPECT_EQ(v0.w, 40); | |
| v0[0] = 100; | |
| v0[1] = 200; | |
| v0[2] = 300; | |
| v0[3] = 400; | |
| EXPECT_EQ(v0.x, 100); | |
| EXPECT_EQ(v0.y, 200); | |
| EXPECT_EQ(v0.z, 300); | |
| EXPECT_EQ(v0.w, 400); | |
| v0.xyz = vec3(1, 2, 3); | |
| EXPECT_EQ(v0.x, 1); | |
| EXPECT_EQ(v0.y, 2); | |
| EXPECT_EQ(v0.z, 3); | |
| EXPECT_EQ(v0.w, 400); | |
| } | |
| TEST_F(VecTest, UnaryOps) { | |
| vec4 v0(1, 2, 3, 4); | |
| v0 += 1; | |
| EXPECT_EQ(v0.x, 2); | |
| EXPECT_EQ(v0.y, 3); | |
| EXPECT_EQ(v0.z, 4); | |
| EXPECT_EQ(v0.w, 5); | |
| v0 -= 1; | |
| EXPECT_EQ(v0.x, 1); | |
| EXPECT_EQ(v0.y, 2); | |
| EXPECT_EQ(v0.z, 3); | |
| EXPECT_EQ(v0.w, 4); | |
| v0 *= 2; | |
| EXPECT_EQ(v0.x, 2); | |
| EXPECT_EQ(v0.y, 4); | |
| EXPECT_EQ(v0.z, 6); | |
| EXPECT_EQ(v0.w, 8); | |
| v0 /= 2; | |
| EXPECT_EQ(v0.x, 1); | |
| EXPECT_EQ(v0.y, 2); | |
| EXPECT_EQ(v0.z, 3); | |
| EXPECT_EQ(v0.w, 4); | |
| vec4 v1(10, 20, 30, 40); | |
| v0 += v1; | |
| EXPECT_EQ(v0.x, 11); | |
| EXPECT_EQ(v0.y, 22); | |
| EXPECT_EQ(v0.z, 33); | |
| EXPECT_EQ(v0.w, 44); | |
| v0 -= v1; | |
| EXPECT_EQ(v0.x, 1); | |
| EXPECT_EQ(v0.y, 2); | |
| EXPECT_EQ(v0.z, 3); | |
| EXPECT_EQ(v0.w, 4); | |
| v0 *= v1; | |
| EXPECT_EQ(v0.x, 10); | |
| EXPECT_EQ(v0.y, 40); | |
| EXPECT_EQ(v0.z, 90); | |
| EXPECT_EQ(v0.w, 160); | |
| v0 /= v1; | |
| EXPECT_EQ(v0.x, 1); | |
| EXPECT_EQ(v0.y, 2); | |
| EXPECT_EQ(v0.z, 3); | |
| EXPECT_EQ(v0.w, 4); | |
| v1 = -v1; | |
| EXPECT_EQ(v1.x, -10); | |
| EXPECT_EQ(v1.y, -20); | |
| EXPECT_EQ(v1.z, -30); | |
| EXPECT_EQ(v1.w, -40); | |
| float4 fv(1, 2, 3, 4); | |
| v1 += fv; | |
| EXPECT_EQ(v1.x, -9); | |
| EXPECT_EQ(v1.y, -18); | |
| EXPECT_EQ(v1.z, -27); | |
| EXPECT_EQ(v1.w, -36); | |
| } | |
| TEST_F(VecTest, ComparisonOps) { | |
| vec4 v0(1, 2, 3, 4); | |
| vec4 v1(10, 20, 30, 40); | |
| EXPECT_TRUE(v0 == v0); | |
| EXPECT_TRUE(v0 != v1); | |
| EXPECT_FALSE(v0 != v0); | |
| EXPECT_FALSE(v0 == v1); | |
| } | |
| TEST_F(VecTest, ComparisonFunctions) { | |
| vec4 v0(1, 2, 3, 4); | |
| vec4 v1(10, 20, 30, 40); | |
| EXPECT_TRUE(all(equal(v0, v0))); | |
| EXPECT_TRUE(all(notEqual(v0, v1))); | |
| EXPECT_FALSE(any(notEqual(v0, v0))); | |
| EXPECT_FALSE(any(equal(v0, v1))); | |
| EXPECT_FALSE(all(lessThan(v0, v0))); | |
| EXPECT_TRUE(all(lessThanEqual(v0, v0))); | |
| EXPECT_FALSE(all(greaterThan(v0, v0))); | |
| EXPECT_TRUE(all(greaterThanEqual(v0, v0))); | |
| EXPECT_TRUE(all(lessThan(v0, v1))); | |
| EXPECT_TRUE(all(greaterThan(v1, v0))); | |
| } | |
| TEST_F(VecTest, ArithmeticOps) { | |
| vec4 v0(1, 2, 3, 4); | |
| vec4 v1(10, 20, 30, 40); | |
| vec4 v2(v0 + v1); | |
| EXPECT_EQ(v2.x, 11); | |
| EXPECT_EQ(v2.y, 22); | |
| EXPECT_EQ(v2.z, 33); | |
| EXPECT_EQ(v2.w, 44); | |
| v0 = v1 * 2; | |
| EXPECT_EQ(v0.x, 20); | |
| EXPECT_EQ(v0.y, 40); | |
| EXPECT_EQ(v0.z, 60); | |
| EXPECT_EQ(v0.w, 80); | |
| v0 = 2 * v1; | |
| EXPECT_EQ(v0.x, 20); | |
| EXPECT_EQ(v0.y, 40); | |
| EXPECT_EQ(v0.z, 60); | |
| EXPECT_EQ(v0.w, 80); | |
| float4 vf(2); | |
| v0 = v1 * vf; | |
| EXPECT_EQ(v0.x, 20); | |
| EXPECT_EQ(v0.y, 40); | |
| EXPECT_EQ(v0.z, 60); | |
| EXPECT_EQ(v0.w, 80); | |
| } | |
| TEST_F(VecTest, ArithmeticFunc) { | |
| vec3 east(1, 0, 0); | |
| vec3 north(0, 1, 0); | |
| vec3 up(cross(east, north)); | |
| EXPECT_EQ(up, vec3(0, 0, 1)); | |
| EXPECT_EQ(dot(east, north), 0); | |
| EXPECT_EQ(length(east), 1); | |
| EXPECT_EQ(distance(east, north), sqrtf(2)); | |
| vec3 v0(1, 2, 3); | |
| vec3 vn(normalize(v0)); | |
| EXPECT_FLOAT_EQ(1, length(vn)); | |
| EXPECT_FLOAT_EQ(length(v0), dot(v0, vn)); | |
| float3 vf(east); | |
| EXPECT_EQ(length(vf), 1); | |
| EXPECT_TRUE(any(vec3(0, 0, 1))); | |
| EXPECT_FALSE(any(vec3(0, 0, 0))); | |
| EXPECT_TRUE(all(vec3(1, 1, 1))); | |
| EXPECT_FALSE(all(vec3(0, 0, 1))); | |
| EXPECT_TRUE(any(bool3(false, false, true))); | |
| EXPECT_FALSE(any(bool3(false))); | |
| EXPECT_TRUE(all(bool3(true))); | |
| EXPECT_FALSE(all(bool3(false, false, true))); | |
| std::function<bool(float)> p = [](auto v) -> bool { return v > 0.0f; }; | |
| EXPECT_TRUE(all(map(vec3(1, 2, 3), p))); | |
| } | |
| }; // namespace android |