| /* | |
| * Copyright (C) 2012 The Android Open Source Project | |
| * | |
| * Licensed under the Apache License, Version 2.0 (the "License"); | |
| * you may not use this file except in compliance with the License. | |
| * You may obtain a copy of the License at | |
| * | |
| * http://www.apache.org/licenses/LICENSE-2.0 | |
| * | |
| * Unless required by applicable law or agreed to in writing, software | |
| * distributed under the License is distributed on an "AS IS" BASIS, | |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| * See the License for the specific language governing permissions and | |
| * limitations under the License. | |
| */ | |
| #ifndef _LIBINPUT_VELOCITY_TRACKER_H | |
| #define _LIBINPUT_VELOCITY_TRACKER_H | |
| #include <input/Input.h> | |
| #include <utils/BitSet.h> | |
| #include <utils/Timers.h> | |
| namespace android { | |
| class VelocityTrackerStrategy; | |
| /* | |
| * Calculates the velocity of pointer movements over time. | |
| */ | |
| class VelocityTracker { | |
| public: | |
| enum class Strategy : int32_t { | |
| DEFAULT = -1, | |
| MIN = 0, | |
| IMPULSE = 0, | |
| LSQ1 = 1, | |
| LSQ2 = 2, | |
| LSQ3 = 3, | |
| WLSQ2_DELTA = 4, | |
| WLSQ2_CENTRAL = 5, | |
| WLSQ2_RECENT = 6, | |
| INT1 = 7, | |
| INT2 = 8, | |
| LEGACY = 9, | |
| MAX = LEGACY, | |
| }; | |
| struct Position { | |
| float x, y; | |
| }; | |
| struct Estimator { | |
| static const size_t MAX_DEGREE = 4; | |
| // Estimator time base. | |
| nsecs_t time; | |
| // Polynomial coefficients describing motion in X and Y. | |
| float xCoeff[MAX_DEGREE + 1], yCoeff[MAX_DEGREE + 1]; | |
| // Polynomial degree (number of coefficients), or zero if no information is | |
| // available. | |
| uint32_t degree; | |
| // Confidence (coefficient of determination), between 0 (no fit) and 1 (perfect fit). | |
| float confidence; | |
| inline void clear() { | |
| time = 0; | |
| degree = 0; | |
| confidence = 0; | |
| for (size_t i = 0; i <= MAX_DEGREE; i++) { | |
| xCoeff[i] = 0; | |
| yCoeff[i] = 0; | |
| } | |
| } | |
| }; | |
| // Creates a velocity tracker using the specified strategy. | |
| // If strategy is not provided, uses the default strategy for the platform. | |
| VelocityTracker(const Strategy strategy = Strategy::DEFAULT); | |
| ~VelocityTracker(); | |
| // Resets the velocity tracker state. | |
| void clear(); | |
| // Resets the velocity tracker state for specific pointers. | |
| // Call this method when some pointers have changed and may be reusing | |
| // an id that was assigned to a different pointer earlier. | |
| void clearPointers(BitSet32 idBits); | |
| // Adds movement information for a set of pointers. | |
| // The idBits bitfield specifies the pointer ids of the pointers whose positions | |
| // are included in the movement. | |
| // The positions array contains position information for each pointer in order by | |
| // increasing id. Its size should be equal to the number of one bits in idBits. | |
| void addMovement(nsecs_t eventTime, BitSet32 idBits, const Position* positions); | |
| // Adds movement information for all pointers in a MotionEvent, including historical samples. | |
| void addMovement(const MotionEvent* event); | |
| // Gets the velocity of the specified pointer id in position units per second. | |
| // Returns false and sets the velocity components to zero if there is | |
| // insufficient movement information for the pointer. | |
| bool getVelocity(uint32_t id, float* outVx, float* outVy) const; | |
| // Gets an estimator for the recent movements of the specified pointer id. | |
| // Returns false and clears the estimator if there is no information available | |
| // about the pointer. | |
| bool getEstimator(uint32_t id, Estimator* outEstimator) const; | |
| // Gets the active pointer id, or -1 if none. | |
| inline int32_t getActivePointerId() const { return mActivePointerId; } | |
| // Gets a bitset containing all pointer ids from the most recent movement. | |
| inline BitSet32 getCurrentPointerIdBits() const { return mCurrentPointerIdBits; } | |
| private: | |
| // The default velocity tracker strategy. | |
| // Although other strategies are available for testing and comparison purposes, | |
| // this is the strategy that applications will actually use. Be very careful | |
| // when adjusting the default strategy because it can dramatically affect | |
| // (often in a bad way) the user experience. | |
| static const Strategy DEFAULT_STRATEGY = Strategy::LSQ2; | |
| nsecs_t mLastEventTime; | |
| BitSet32 mCurrentPointerIdBits; | |
| int32_t mActivePointerId; | |
| std::unique_ptr<VelocityTrackerStrategy> mStrategy; | |
| bool configureStrategy(const Strategy strategy); | |
| static std::unique_ptr<VelocityTrackerStrategy> createStrategy(const Strategy strategy); | |
| }; | |
| /* | |
| * Implements a particular velocity tracker algorithm. | |
| */ | |
| class VelocityTrackerStrategy { | |
| protected: | |
| VelocityTrackerStrategy() { } | |
| public: | |
| virtual ~VelocityTrackerStrategy() { } | |
| virtual void clear() = 0; | |
| virtual void clearPointers(BitSet32 idBits) = 0; | |
| virtual void addMovement(nsecs_t eventTime, BitSet32 idBits, | |
| const VelocityTracker::Position* positions) = 0; | |
| virtual bool getEstimator(uint32_t id, VelocityTracker::Estimator* outEstimator) const = 0; | |
| }; | |
| /* | |
| * Velocity tracker algorithm based on least-squares linear regression. | |
| */ | |
| class LeastSquaresVelocityTrackerStrategy : public VelocityTrackerStrategy { | |
| public: | |
| enum Weighting { | |
| // No weights applied. All data points are equally reliable. | |
| WEIGHTING_NONE, | |
| // Weight by time delta. Data points clustered together are weighted less. | |
| WEIGHTING_DELTA, | |
| // Weight such that points within a certain horizon are weighed more than those | |
| // outside of that horizon. | |
| WEIGHTING_CENTRAL, | |
| // Weight such that points older than a certain amount are weighed less. | |
| WEIGHTING_RECENT, | |
| }; | |
| // Degree must be no greater than Estimator::MAX_DEGREE. | |
| LeastSquaresVelocityTrackerStrategy(uint32_t degree, Weighting weighting = WEIGHTING_NONE); | |
| virtual ~LeastSquaresVelocityTrackerStrategy(); | |
| virtual void clear(); | |
| virtual void clearPointers(BitSet32 idBits); | |
| virtual void addMovement(nsecs_t eventTime, BitSet32 idBits, | |
| const VelocityTracker::Position* positions); | |
| virtual bool getEstimator(uint32_t id, VelocityTracker::Estimator* outEstimator) const; | |
| private: | |
| // Sample horizon. | |
| // We don't use too much history by default since we want to react to quick | |
| // changes in direction. | |
| static const nsecs_t HORIZON = 100 * 1000000; // 100 ms | |
| // Number of samples to keep. | |
| static const uint32_t HISTORY_SIZE = 20; | |
| struct Movement { | |
| nsecs_t eventTime; | |
| BitSet32 idBits; | |
| VelocityTracker::Position positions[MAX_POINTERS]; | |
| inline const VelocityTracker::Position& getPosition(uint32_t id) const { | |
| return positions[idBits.getIndexOfBit(id)]; | |
| } | |
| }; | |
| float chooseWeight(uint32_t index) const; | |
| const uint32_t mDegree; | |
| const Weighting mWeighting; | |
| uint32_t mIndex; | |
| Movement mMovements[HISTORY_SIZE]; | |
| }; | |
| /* | |
| * Velocity tracker algorithm that uses an IIR filter. | |
| */ | |
| class IntegratingVelocityTrackerStrategy : public VelocityTrackerStrategy { | |
| public: | |
| // Degree must be 1 or 2. | |
| IntegratingVelocityTrackerStrategy(uint32_t degree); | |
| ~IntegratingVelocityTrackerStrategy(); | |
| virtual void clear(); | |
| virtual void clearPointers(BitSet32 idBits); | |
| virtual void addMovement(nsecs_t eventTime, BitSet32 idBits, | |
| const VelocityTracker::Position* positions); | |
| virtual bool getEstimator(uint32_t id, VelocityTracker::Estimator* outEstimator) const; | |
| private: | |
| // Current state estimate for a particular pointer. | |
| struct State { | |
| nsecs_t updateTime; | |
| uint32_t degree; | |
| float xpos, xvel, xaccel; | |
| float ypos, yvel, yaccel; | |
| }; | |
| const uint32_t mDegree; | |
| BitSet32 mPointerIdBits; | |
| State mPointerState[MAX_POINTER_ID + 1]; | |
| void initState(State& state, nsecs_t eventTime, float xpos, float ypos) const; | |
| void updateState(State& state, nsecs_t eventTime, float xpos, float ypos) const; | |
| void populateEstimator(const State& state, VelocityTracker::Estimator* outEstimator) const; | |
| }; | |
| /* | |
| * Velocity tracker strategy used prior to ICS. | |
| */ | |
| class LegacyVelocityTrackerStrategy : public VelocityTrackerStrategy { | |
| public: | |
| LegacyVelocityTrackerStrategy(); | |
| virtual ~LegacyVelocityTrackerStrategy(); | |
| virtual void clear(); | |
| virtual void clearPointers(BitSet32 idBits); | |
| virtual void addMovement(nsecs_t eventTime, BitSet32 idBits, | |
| const VelocityTracker::Position* positions); | |
| virtual bool getEstimator(uint32_t id, VelocityTracker::Estimator* outEstimator) const; | |
| private: | |
| // Oldest sample to consider when calculating the velocity. | |
| static const nsecs_t HORIZON = 200 * 1000000; // 100 ms | |
| // Number of samples to keep. | |
| static const uint32_t HISTORY_SIZE = 20; | |
| // The minimum duration between samples when estimating velocity. | |
| static const nsecs_t MIN_DURATION = 10 * 1000000; // 10 ms | |
| struct Movement { | |
| nsecs_t eventTime; | |
| BitSet32 idBits; | |
| VelocityTracker::Position positions[MAX_POINTERS]; | |
| inline const VelocityTracker::Position& getPosition(uint32_t id) const { | |
| return positions[idBits.getIndexOfBit(id)]; | |
| } | |
| }; | |
| uint32_t mIndex; | |
| Movement mMovements[HISTORY_SIZE]; | |
| }; | |
| class ImpulseVelocityTrackerStrategy : public VelocityTrackerStrategy { | |
| public: | |
| ImpulseVelocityTrackerStrategy(); | |
| virtual ~ImpulseVelocityTrackerStrategy(); | |
| virtual void clear(); | |
| virtual void clearPointers(BitSet32 idBits); | |
| virtual void addMovement(nsecs_t eventTime, BitSet32 idBits, | |
| const VelocityTracker::Position* positions); | |
| virtual bool getEstimator(uint32_t id, VelocityTracker::Estimator* outEstimator) const; | |
| private: | |
| // Sample horizon. | |
| // We don't use too much history by default since we want to react to quick | |
| // changes in direction. | |
| static constexpr nsecs_t HORIZON = 100 * 1000000; // 100 ms | |
| // Number of samples to keep. | |
| static constexpr size_t HISTORY_SIZE = 20; | |
| struct Movement { | |
| nsecs_t eventTime; | |
| BitSet32 idBits; | |
| VelocityTracker::Position positions[MAX_POINTERS]; | |
| inline const VelocityTracker::Position& getPosition(uint32_t id) const { | |
| return positions[idBits.getIndexOfBit(id)]; | |
| } | |
| }; | |
| size_t mIndex; | |
| Movement mMovements[HISTORY_SIZE]; | |
| }; | |
| } // namespace android | |
| #endif // _LIBINPUT_VELOCITY_TRACKER_H |