blob: d31098c896a2f1d948661d012bab6426875d6c3f [file] [log] [blame]
/*
* Copyright (C) 2017 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#define LOG_TAG "Callbacks"
#include "Callbacks.h"
#include <Utils.h>
#include <android-base/logging.h>
#include <limits>
#include <utility>
#include <vector>
namespace android::nn {
// PreparedModelCallback methods begin here
hardware::Return<void> PreparedModelCallback::notifyInternal(
bool deadObject, ErrorStatus errorStatus, const sp<V1_0::IPreparedModel>& preparedModel) {
{
std::lock_guard<std::mutex> hold(mMutex);
// quick-return if object has already been notified
if (mNotified) {
return hardware::Void();
}
// store results and mark as notified
mDeadObject = deadObject;
mErrorStatus = errorStatus;
mPreparedModel = preparedModel;
mNotified = true;
}
mCondition.notify_all();
return hardware::Void();
}
hardware::Return<void> PreparedModelCallback::notify(
V1_0::ErrorStatus errorStatus, const sp<V1_0::IPreparedModel>& preparedModel) {
return notifyInternal(false, uncheckedConvert(errorStatus), preparedModel);
}
hardware::Return<void> PreparedModelCallback::notify_1_2(
V1_0::ErrorStatus errorStatus, const sp<V1_2::IPreparedModel>& preparedModel) {
return notifyInternal(false, uncheckedConvert(errorStatus), preparedModel);
}
hardware::Return<void> PreparedModelCallback::notify_1_3(
V1_3::ErrorStatus errorStatus, const sp<V1_3::IPreparedModel>& preparedModel) {
return notifyInternal(false, uncheckedConvert(errorStatus), preparedModel);
}
void PreparedModelCallback::notifyAsDeadObject() {
notifyInternal(true, ErrorStatus::GENERAL_FAILURE, nullptr);
}
void PreparedModelCallback::wait() const {
std::unique_lock<std::mutex> lock(mMutex);
mCondition.wait(lock, [this] { return mNotified; });
}
ErrorStatus PreparedModelCallback::getStatus() const {
wait();
return mErrorStatus;
}
sp<V1_0::IPreparedModel> PreparedModelCallback::getPreparedModel() const {
wait();
return mPreparedModel;
}
bool PreparedModelCallback::isDeadObject() const {
wait();
return mDeadObject;
}
// ExecutionCallback methods begin here
hardware::Return<void> ExecutionCallback::notify(V1_0::ErrorStatus errorStatus) {
return notifyInternal(false, uncheckedConvert(errorStatus), {}, {});
}
hardware::Return<void> ExecutionCallback::notify_1_2(
V1_0::ErrorStatus errorStatus, const hardware::hidl_vec<V1_2::OutputShape>& outputShapes,
const V1_2::Timing& timing) {
return notifyInternal(false, uncheckedConvert(errorStatus), uncheckedConvert(outputShapes),
uncheckedConvert(timing));
}
hardware::Return<void> ExecutionCallback::notify_1_3(
V1_3::ErrorStatus errorStatus, const hardware::hidl_vec<V1_2::OutputShape>& outputShapes,
const V1_2::Timing& timing) {
return notifyInternal(false, uncheckedConvert(errorStatus), uncheckedConvert(outputShapes),
uncheckedConvert(timing));
}
void ExecutionCallback::notifyAsDeadObject() {
notifyInternal(true, ErrorStatus::GENERAL_FAILURE, {}, {});
}
void ExecutionCallback::wait() const {
std::unique_lock<std::mutex> lock(mMutex);
mCondition.wait(lock, [this] { return mNotified; });
/*
* Note that we cannot call std::thread::join from ExecutionCallback's
* destructor: ExecutionCallback is intended to be reference counted, and it
* is possible that the reference count drops to zero in the bound thread,
* causing the bound thread to call this destructor. If a thread tries to
* join itself, it throws an exception, producing a message like the
* following:
*
* terminating with uncaught exception of type std::__1::system_error:
* thread::join failed: Resource deadlock would occur
*/
if (mThread.joinable()) {
mThread.join();
}
}
ErrorStatus ExecutionCallback::getStatus() const {
wait();
return mErrorStatus;
}
const std::vector<OutputShape>& ExecutionCallback::getOutputShapes() const {
wait();
return mOutputShapes;
}
Timing ExecutionCallback::getTiming() const {
wait();
return mTiming;
}
bool ExecutionCallback::isDeadObject() const {
wait();
return mDeadObject;
}
bool ExecutionCallback::bindThread(std::thread asyncThread) {
std::lock_guard<std::mutex> lock(mMutex);
// Ensure ExecutionCallback object does not already have a thread bound
if (mThread.joinable()) {
LOG(ERROR) << "ExecutionCallback::bindThread -- a thread has already been bound to this "
"callback object";
return false;
}
// Ensure the new thread is valid
if (!asyncThread.joinable()) {
LOG(ERROR) << "ExecutionCallback::bindThread -- the new thread is not joinable";
return false;
}
mThread = std::move(asyncThread);
return true;
}
void ExecutionCallback::setOnFinish(const ExecutionFinish& finish) {
std::lock_guard<std::mutex> hold(mMutex);
// Ensure ExecutionCallback object does not already have a "finish" callback
if (mOnFinish != nullptr) {
LOG(ERROR) << "ExecutionCallback::setOnFinish -- object already has a \"finish\" callback";
return;
}
// Ensure new "finish" callback is valid
if (finish == nullptr) {
LOG(ERROR) << "ExecutionCallback::setOnFinish -- \"finish\" callback is invalid";
return;
}
// Essure ExecutionCallback object has not already been notified
if (mNotified) {
LOG(ERROR) << "ExecutionCallback::setOnFinish -- ExecutionCallback has already been "
"notified with results";
return;
}
mOnFinish = finish;
}
hardware::Return<void> ExecutionCallback::notifyInternal(bool deadObject, ErrorStatus errorStatus,
std::vector<OutputShape> outputShapes,
Timing timing) {
// check results
if (!deadObject) {
if (errorStatus == ErrorStatus::OUTPUT_INSUFFICIENT_SIZE) {
// outputShapes must not be empty if OUTPUT_INSUFFICIENT_SIZE.
if (outputShapes.size() == 0) {
LOG(ERROR)
<< "Notified with empty output shape vector when OUTPUT_INSUFFICIENT_SIZE";
errorStatus = ErrorStatus::GENERAL_FAILURE;
outputShapes = {};
timing = {};
}
} else if (errorStatus != ErrorStatus::NONE) {
// outputShapes must be empty if errorStatus is neither NONE nor
// OUTPUT_INSUFFICIENT_SIZE.
if (outputShapes.size() != 0) {
LOG(ERROR) << "Notified with non-empty output shape vector when error status is "
"neither NONE nor OUTPUT_INSUFFICIENT_SIZE";
errorStatus = ErrorStatus::GENERAL_FAILURE;
outputShapes = {};
timing = {};
}
}
}
// store results
{
std::lock_guard<std::mutex> hold(mMutex);
// quick-return if object has already been notified
if (mNotified) {
return hardware::Void();
}
mDeadObject = deadObject;
mErrorStatus = errorStatus;
mOutputShapes = std::move(outputShapes);
mTiming = timing;
mNotified = true;
if (mOnFinish != nullptr) {
ErrorStatus status = mOnFinish(mErrorStatus, mOutputShapes);
mOnFinish = nullptr;
if (status != ErrorStatus::NONE) {
mErrorStatus = status;
}
}
}
mCondition.notify_all();
return hardware::Void();
}
} // namespace android::nn