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/*
* Copyright (C) 2016 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "minikin/FontCollection.h"
#include <memory>
#include <benchmark/benchmark.h>
#include "minikin/LocaleList.h"
#include "minikin/MinikinPaint.h"
#include "FontTestUtils.h"
#include "MinikinInternal.h"
#include "UnicodeUtils.h"
namespace minikin {
const char* SYSTEM_FONT_PATH = "/system/fonts/";
const char* SYSTEM_FONT_XML = "/system/etc/fonts.xml";
static void BM_FontCollection_construct(benchmark::State& state) {
std::vector<std::shared_ptr<FontFamily>> families =
getFontFamilies(SYSTEM_FONT_PATH, SYSTEM_FONT_XML);
while (state.KeepRunning()) {
std::make_shared<FontCollection>(families);
}
}
BENCHMARK(BM_FontCollection_construct);
static void BM_FontCollection_hasVariationSelector(benchmark::State& state) {
auto collection =
std::make_shared<FontCollection>(getFontFamilies(SYSTEM_FONT_PATH, SYSTEM_FONT_XML));
uint32_t baseCp = state.range(0);
uint32_t vsCp = state.range(1);
char titleBuffer[64];
snprintf(titleBuffer, 64, "hasVariationSelector U+%04X,U+%04X", baseCp, vsCp);
state.SetLabel(titleBuffer);
while (state.KeepRunning()) {
collection->hasVariationSelector(baseCp, vsCp);
}
}
// TODO: Rewrite with BENCHMARK_CAPTURE for better test name.
BENCHMARK(BM_FontCollection_hasVariationSelector)
->ArgPair(0x2708, 0xFE0F)
->ArgPair(0x2708, 0xFE0E)
->ArgPair(0x3402, 0xE0100);
struct ItemizeTestCases {
std::string itemizeText;
std::string languageTag;
std::string labelText;
} ITEMIZE_TEST_CASES[] = {
{"'A' 'n' 'd' 'r' 'o' 'i' 'd'", "en", "English"},
{"U+4E16", "zh-Hans", "CJK Ideograph"},
{"U+4E16", "zh-Hans,zh-Hant,ja,en,es,pt,fr,de",
"CJK Ideograph with many language fallback"},
{"U+3402 U+E0100", "ja", "CJK Ideograph with variation selector"},
{"'A' 'n' U+0E1A U+0E31 U+0645 U+062D U+0648", "en", "Mixture of English, Thai and Arabic"},
{"U+2708 U+FE0E", "en", "Emoji with variation selector"},
{"U+0031 U+FE0F U+20E3", "en", "KEYCAP"},
};
static void BM_FontCollection_itemize(benchmark::State& state) {
auto collection =
std::make_shared<FontCollection>(getFontFamilies(SYSTEM_FONT_PATH, SYSTEM_FONT_XML));
size_t testIndex = state.range(0);
state.SetLabel("Itemize: " + ITEMIZE_TEST_CASES[testIndex].labelText);
uint16_t buffer[64];
size_t utf16_length = 0;
ParseUnicode(buffer, 64, ITEMIZE_TEST_CASES[testIndex].itemizeText.c_str(), &utf16_length,
nullptr);
std::vector<FontCollection::Run> result;
MinikinPaint paint(collection);
paint.localeListId = registerLocaleList(ITEMIZE_TEST_CASES[testIndex].languageTag);
while (state.KeepRunning()) {
result.clear();
collection->itemize(U16StringPiece(buffer, utf16_length), paint.fontStyle,
paint.localeListId, paint.familyVariant);
}
}
// TODO: Rewrite with BENCHMARK_CAPTURE once it is available in Android.
BENCHMARK(BM_FontCollection_itemize)->Arg(0)->Arg(1)->Arg(2)->Arg(3)->Arg(4)->Arg(5)->Arg(6);
} // namespace minikin