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/*
* Copyright (C) 2013 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef MINIKIN_LAYOUT_H
#define MINIKIN_LAYOUT_H
#include <memory>
#include <unordered_map>
#include <vector>
#include <gtest/gtest_prod.h>
#include <utils/JenkinsHash.h>
#include "minikin/FontCollection.h"
#include "minikin/Range.h"
#include "minikin/U16StringPiece.h"
namespace minikin {
class Layout;
struct LayoutPieces;
struct LayoutGlyph {
// index into mFaces and mHbFonts vectors. We could imagine
// moving this into a run length representation, because it's
// more efficient for long strings, and we'll probably need
// something like that for paint attributes (color, underline,
// fake b/i, etc), as having those per-glyph is bloated.
int font_ix;
unsigned int glyph_id;
float x;
float y;
};
// Must be the same value with Paint.java
enum class Bidi : uint8_t {
LTR = 0b0000, // Must be same with Paint.BIDI_LTR
RTL = 0b0001, // Must be same with Paint.BIDI_RTL
DEFAULT_LTR = 0b0010, // Must be same with Paint.BIDI_DEFAULT_LTR
DEFAULT_RTL = 0b0011, // Must be same with Paint.BIDI_DEFAULT_RTL
FORCE_LTR = 0b0100, // Must be same with Paint.BIDI_FORCE_LTR
FORCE_RTL = 0b0101, // Must be same with Paint.BIDI_FORCE_RTL
};
inline bool isRtl(Bidi bidi) {
return static_cast<uint8_t>(bidi) & 0b0001;
}
inline bool isOverride(Bidi bidi) {
return static_cast<uint8_t>(bidi) & 0b0100;
}
// Lifecycle and threading assumptions for Layout:
// The object is assumed to be owned by a single thread; multiple threads
// may not mutate it at the same time.
class Layout {
public:
Layout()
: mGlyphs(),
mAdvances(),
mExtents(),
mFaces(),
mAdvance(0),
mBounds() {
mBounds.setEmpty();
}
Layout(Layout&& layout) = default;
Layout(const Layout&) = default;
Layout& operator=(const Layout&) = default;
void dump() const;
void doLayout(const U16StringPiece& str, const Range& range, Bidi bidiFlags,
const MinikinPaint& paint, StartHyphenEdit startHyphen, EndHyphenEdit endHyphen);
void doLayoutWithPrecomputedPieces(const U16StringPiece& str, const Range& range,
Bidi bidiFlags, const MinikinPaint& paint,
StartHyphenEdit startHyphen, EndHyphenEdit endHyphen,
const LayoutPieces& pieces);
static std::pair<float, MinikinRect> getBoundsWithPrecomputedPieces(const U16StringPiece& str,
const Range& range,
Bidi bidiFlags,
const MinikinPaint& paint,
const LayoutPieces& pieces);
static float measureText(const U16StringPiece& str, const Range& range, Bidi bidiFlags,
const MinikinPaint& paint, StartHyphenEdit startHyphen,
EndHyphenEdit endHyphen, float* advances, MinikinExtent* extents,
LayoutPieces* pieces);
inline const std::vector<float>& advances() const { return mAdvances; }
// public accessors
size_t nGlyphs() const;
const MinikinFont* getFont(int i) const;
FontFakery getFakery(int i) const;
unsigned int getGlyphId(int i) const;
float getX(int i) const;
float getY(int i) const;
float getAdvance() const;
// Get advances, copying into caller-provided buffer. The size of this
// buffer must match the length of the string (count arg to doLayout).
void getAdvances(float* advances) const;
// Get extents, copying into caller-provided buffer. The size of this buffer must match the
// length of the string (count arg to doLayout).
void getExtents(MinikinExtent* extents) const;
// The i parameter is an offset within the buf relative to start, it is < count, where
// start and count are the parameters to doLayout
float getCharAdvance(size_t i) const { return mAdvances[i]; }
void getBounds(MinikinRect* rect) const;
const MinikinRect& getBounds() const { return mBounds; }
// Purge all caches, useful in low memory conditions
static void purgeCaches();
// Dump minikin internal statistics, cache usage, cache hit ratio, etc.
static void dumpMinikinStats(int fd);
uint32_t getMemoryUsage() const {
return sizeof(LayoutGlyph) * nGlyphs() + sizeof(float) * mAdvances.size() +
sizeof(MinikinExtent) * mExtents.size() + sizeof(FakedFont) * mFaces.size() +
sizeof(float /* mAdvance */) + sizeof(MinikinRect /* mBounds */);
}
// Append another layout (for example, cached value) into this one
void appendLayout(const Layout& src, size_t start, float extraAdvance);
private:
friend class LayoutCacheKey;
friend class LayoutCache;
FRIEND_TEST(LayoutTest, doLayoutWithPrecomputedPiecesTest);
// Find a face in the mFaces vector. If not found, push back the entry to mFaces.
uint8_t findOrPushBackFace(const FakedFont& face);
// Clears layout, ready to be used again
void reset();
// Lay out a single bidi run
// When layout is not null, layout info will be stored in the object.
// When advances is not null, measurement results will be stored in the array.
static float doLayoutRunCached(const U16StringPiece& textBuf, const Range& range, bool isRtl,
const MinikinPaint& paint, size_t dstStart,
StartHyphenEdit startHyphen, EndHyphenEdit endHyphen,
const LayoutPieces* lpIn, Layout* layout, float* advances,
MinikinExtent* extents, MinikinRect* bounds,
LayoutPieces* lpOut);
// Lay out a single word
static float doLayoutWord(const uint16_t* buf, size_t start, size_t count, size_t bufSize,
bool isRtl, const MinikinPaint& paint, size_t bufStart,
StartHyphenEdit startHyphen, EndHyphenEdit endHyphen,
const LayoutPieces* lpIn, Layout* layout, float* advances,
MinikinExtent* extents, MinikinRect* bounds, LayoutPieces* lpOut);
// Lay out a single bidi run
void doLayoutRun(const uint16_t* buf, size_t start, size_t count, size_t bufSize, bool isRtl,
const MinikinPaint& paint, StartHyphenEdit startHyphen,
EndHyphenEdit endHyphen);
std::vector<LayoutGlyph> mGlyphs;
// The following three vectors are defined per code unit, so their length is identical to the
// input text.
std::vector<float> mAdvances;
std::vector<MinikinExtent> mExtents;
std::vector<FakedFont> mFaces;
float mAdvance;
MinikinRect mBounds;
};
} // namespace minikin
#endif // MINIKIN_LAYOUT_H