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/*
* Copyright (C) 2013 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
// #define VERBOSE_DEBUG
#define LOG_TAG "Minikin"
#include <cutils/log.h>
#include "unicode/unistr.h"
#include "unicode/unorm2.h"
#include "MinikinInternal.h"
#include <minikin/FontCollection.h>
using std::vector;
namespace android {
template <typename T>
static inline T max(T a, T b) {
return a>b ? a : b;
}
uint32_t FontCollection::sNextId = 0;
FontCollection::FontCollection(const vector<FontFamily*>& typefaces) :
mMaxChar(0) {
AutoMutex _l(gMinikinLock);
mId = sNextId++;
vector<uint32_t> lastChar;
size_t nTypefaces = typefaces.size();
#ifdef VERBOSE_DEBUG
ALOGD("nTypefaces = %d\n", nTypefaces);
#endif
const FontStyle defaultStyle;
for (size_t i = 0; i < nTypefaces; i++) {
FontFamily* family = typefaces[i];
MinikinFont* typeface = family->getClosestMatch(defaultStyle).font;
if (typeface == NULL) {
continue;
}
family->RefLocked();
const SparseBitSet* coverage = family->getCoverage();
if (coverage == nullptr) {
family->UnrefLocked();
continue;
}
mFamilies.push_back(family); // emplace_back would be better
mMaxChar = max(mMaxChar, coverage->length());
lastChar.push_back(coverage->nextSetBit(0));
}
nTypefaces = mFamilies.size();
LOG_ALWAYS_FATAL_IF(nTypefaces == 0,
"Font collection must have at least one valid typeface");
size_t nPages = (mMaxChar + kPageMask) >> kLogCharsPerPage;
size_t offset = 0;
for (size_t i = 0; i < nPages; i++) {
Range dummy;
mRanges.push_back(dummy);
Range* range = &mRanges.back();
#ifdef VERBOSE_DEBUG
ALOGD("i=%d: range start = %d\n", i, offset);
#endif
range->start = offset;
for (size_t j = 0; j < nTypefaces; j++) {
if (lastChar[j] < (i + 1) << kLogCharsPerPage) {
FontFamily* family = mFamilies[j];
mFamilyVec.push_back(family);
offset++;
uint32_t nextChar = family->getCoverage()->nextSetBit((i + 1) << kLogCharsPerPage);
#ifdef VERBOSE_DEBUG
ALOGD("nextChar = %d (j = %d)\n", nextChar, j);
#endif
lastChar[j] = nextChar;
}
}
range->end = offset;
}
}
FontCollection::~FontCollection() {
for (size_t i = 0; i < mFamilies.size(); i++) {
mFamilies[i]->UnrefLocked();
}
}
// Implement heuristic for choosing best-match font. Here are the rules:
// 1. If first font in the collection has the character, it wins.
// 2. If a font matches both language and script, it gets a score of 4.
// 3. If a font matches just language, it gets a score of 2.
// 4. Matching the "compact" or "elegant" variant adds one to the score.
// 5. Highest score wins, with ties resolved to the first font.
FontFamily* FontCollection::getFamilyForChar(uint32_t ch,
FontLanguage lang, int variant) const {
if (ch >= mMaxChar) {
return NULL;
}
const Range& range = mRanges[ch >> kLogCharsPerPage];
#ifdef VERBOSE_DEBUG
ALOGD("querying range %d:%d\n", range.start, range.end);
#endif
FontFamily* bestFamily = NULL;
int bestScore = -1;
for (size_t i = range.start; i < range.end; i++) {
FontFamily* family = mFamilyVec[i];
if (family->getCoverage()->get(ch)) {
// First font family in collection always matches
if (mFamilies[0] == family) {
return family;
}
int score = lang.match(family->lang()) * 2;
if (family->variant() == 0 || family->variant() == variant) {
score++;
}
if (score > bestScore) {
bestScore = score;
bestFamily = family;
}
}
}
if (bestFamily == NULL && !mFamilyVec.empty()) {
UErrorCode errorCode = U_ZERO_ERROR;
const UNormalizer2* normalizer = unorm2_getNFDInstance(&errorCode);
if (U_SUCCESS(errorCode)) {
UChar decomposed[4];
int len = unorm2_getRawDecomposition(normalizer, ch, decomposed, 4, &errorCode);
if (U_SUCCESS(errorCode) && len > 0) {
int off = 0;
U16_NEXT_UNSAFE(decomposed, off, ch);
return getFamilyForChar(ch, lang, variant);
}
}
bestFamily = mFamilies[0];
}
return bestFamily;
}
const uint32_t NBSP = 0xa0;
const uint32_t ZWJ = 0x200c;
const uint32_t ZWNJ = 0x200d;
const uint32_t KEYCAP = 0x20e3;
const uint32_t HYPHEN = 0x2010;
const uint32_t NB_HYPHEN = 0x2011;
// Characters where we want to continue using existing font run instead of
// recomputing the best match in the fallback list.
static const uint32_t stickyWhitelist[] = { '!', ',', '-', '.', ':', ';', '?', NBSP, ZWJ, ZWNJ,
KEYCAP, HYPHEN, NB_HYPHEN };
static bool isStickyWhitelisted(uint32_t c) {
for (size_t i = 0; i < sizeof(stickyWhitelist) / sizeof(stickyWhitelist[0]); i++) {
if (stickyWhitelist[i] == c) return true;
}
return false;
}
static bool isVariationSelector(uint32_t c) {
return (0xFE00 <= c && c <= 0xFE0F) || (0xE0100 <= c && c <= 0xE01EF);
}
void FontCollection::itemize(const uint16_t *string, size_t string_size, FontStyle style,
vector<Run>* result) const {
FontLanguage lang = style.getLanguage();
int variant = style.getVariant();
FontFamily* lastFamily = NULL;
Run* run = NULL;
int nShorts;
for (size_t i = 0; i < string_size; i += nShorts) {
nShorts = 1;
uint32_t ch = string[i];
// sigh, decode UTF-16 by hand here
if ((ch & 0xfc00) == 0xd800) {
if ((i + 1) < string_size) {
ch = 0x10000 + ((ch & 0x3ff) << 10) + (string[i + 1] & 0x3ff);
nShorts = 2;
}
}
// Continue using existing font as long as it has coverage and is whitelisted;
// also variation sequences continue existing run.
if (lastFamily == NULL
|| !((isStickyWhitelisted(ch) && lastFamily->getCoverage()->get(ch))
|| isVariationSelector(ch))) {
FontFamily* family = getFamilyForChar(ch, lang, variant);
if (i == 0 || family != lastFamily) {
size_t start = i;
// Workaround for Emoji keycap until we implement per-cluster font
// selection: if keycap is found in a different font that also
// supports previous char, attach previous char to the new run.
// Only handles non-surrogate characters.
// Bug 7557244.
if (ch == KEYCAP && i && family && family->getCoverage()->get(string[i - 1])) {
run->end--;
if (run->start == run->end) {
result->pop_back();
}
start--;
}
Run dummy;
result->push_back(dummy);
run = &result->back();
if (family == NULL) {
run->fakedFont.font = NULL;
} else {
run->fakedFont = family->getClosestMatch(style);
}
lastFamily = family;
run->start = start;
}
}
run->end = i + nShorts;
}
}
MinikinFont* FontCollection::baseFont(FontStyle style) {
return baseFontFaked(style).font;
}
FakedFont FontCollection::baseFontFaked(FontStyle style) {
if (mFamilies.empty()) {
return FakedFont();
}
return mFamilies[0]->getClosestMatch(style);
}
uint32_t FontCollection::getId() const {
return mId;
}
} // namespace android