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/*
* Copyright (C) 2013 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef MINIKIN_FONT_FAMILY_H
#define MINIKIN_FONT_FAMILY_H
#include <vector>
#include <string>
#include <hb.h>
#include <utils/TypeHelpers.h>
#include <minikin/MinikinRefCounted.h>
#include <minikin/SparseBitSet.h>
namespace android {
class MinikinFont;
// FontStyle represents all style information needed to select an actual font
// from a collection. The implementation is packed into two 32-bit words
// so it can be efficiently copied, embedded in other objects, etc.
class FontStyle {
public:
FontStyle() : FontStyle(0 /* variant */, 4 /* weight */, false /* italic */) {}
FontStyle(int weight, bool italic) : FontStyle(0 /* variant */, weight, italic) {}
FontStyle(uint32_t langListId)
: FontStyle(langListId, 0 /* variant */, 4 /* weight */, false /* italic */) {}
FontStyle(int variant, int weight, bool italic);
FontStyle(uint32_t langListId, int variant, int weight, bool italic);
int getWeight() const { return bits & kWeightMask; }
bool getItalic() const { return (bits & kItalicMask) != 0; }
int getVariant() const { return (bits >> kVariantShift) & kVariantMask; }
uint32_t getLanguageListId() const { return mLanguageListId; }
bool operator==(const FontStyle other) const {
return bits == other.bits && mLanguageListId == other.mLanguageListId;
}
hash_t hash() const;
// Looks up a language list from an internal cache and returns its ID.
// If the passed language list is not in the cache, registers it and returns newly assigned ID.
static uint32_t registerLanguageList(const std::string& languages);
private:
static const uint32_t kWeightMask = (1 << 4) - 1;
static const uint32_t kItalicMask = 1 << 4;
static const int kVariantShift = 5;
static const uint32_t kVariantMask = (1 << 2) - 1;
static uint32_t pack(int variant, int weight, bool italic);
uint32_t bits;
uint32_t mLanguageListId;
};
enum FontVariant {
VARIANT_DEFAULT = 0,
VARIANT_COMPACT = 1,
VARIANT_ELEGANT = 2,
};
inline hash_t hash_type(const FontStyle &style) {
return style.hash();
}
// attributes representing transforms (fake bold, fake italic) to match styles
class FontFakery {
public:
FontFakery() : mFakeBold(false), mFakeItalic(false) { }
FontFakery(bool fakeBold, bool fakeItalic) : mFakeBold(fakeBold), mFakeItalic(fakeItalic) { }
// TODO: want to support graded fake bolding
bool isFakeBold() { return mFakeBold; }
bool isFakeItalic() { return mFakeItalic; }
private:
bool mFakeBold;
bool mFakeItalic;
};
struct FakedFont {
// ownership is the enclosing FontCollection
MinikinFont* font;
FontFakery fakery;
};
class FontFamily : public MinikinRefCounted {
public:
FontFamily();
FontFamily(int variant);
FontFamily(uint32_t langId, int variant)
: mLangId(langId),
mVariant(variant),
mHasVSTable(false),
mCoverageValid(false) {
}
~FontFamily();
// Add font to family, extracting style information from the font
bool addFont(MinikinFont* typeface);
void addFont(MinikinFont* typeface, FontStyle style);
FakedFont getClosestMatch(FontStyle style) const;
uint32_t langId() const { return mLangId; }
int variant() const { return mVariant; }
// API's for enumerating the fonts in a family. These don't guarantee any particular order
size_t getNumFonts() const;
MinikinFont* getFont(size_t index) const;
FontStyle getStyle(size_t index) const;
bool isColorEmojiFamily() const;
// Get Unicode coverage. Lifetime of returned bitset is same as receiver. May return nullptr on
// error.
const SparseBitSet* getCoverage();
// Returns true if the font has a glyph for the code point and variation selector pair.
// Caller should acquire a lock before calling the method.
bool hasGlyph(uint32_t codepoint, uint32_t variationSelector);
// Returns true if this font family has a variaion sequence table (cmap format 14 subtable).
bool hasVSTable() const;
private:
void addFontLocked(MinikinFont* typeface, FontStyle style);
class Font {
public:
Font(MinikinFont* typeface, FontStyle style) :
typeface(typeface), style(style) { }
MinikinFont* typeface;
FontStyle style;
};
uint32_t mLangId;
int mVariant;
std::vector<Font> mFonts;
SparseBitSet mCoverage;
bool mHasVSTable;
bool mCoverageValid;
};
} // namespace android
#endif // MINIKIN_FONT_FAMILY_H