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/*
* Copyright (C) 2016 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.android.server.inputmethod;
import android.annotation.IntRange;
import android.annotation.NonNull;
import android.annotation.Nullable;
import android.content.Context;
import android.content.res.Resources;
import android.icu.util.ULocale;
import android.os.LocaleList;
import android.text.TextUtils;
import android.util.ArrayMap;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.List;
import java.util.Locale;
final class LocaleUtils {
public interface LocaleExtractor<T> {
@Nullable
Locale get(@Nullable T source);
}
/**
* Calculates a matching score for the single desired locale.
*
* @see LocaleUtils#filterByLanguage(List, LocaleExtractor, LocaleList, ArrayList)
*
* @param supported The locale supported by IME subtype.
* @param desired The locale preferred by user.
* @return A score based on the locale matching for the default subtype enabling.
*/
@IntRange(from = 1, to = 4)
private static byte calculateMatchingSubScore(@NonNull final ULocale supported,
@NonNull final ULocale desired) {
// Assuming supported/desired is fully expanded.
if (supported.equals(desired)) {
return 4; // Exact match.
}
// addLikelySubtags is a maximization process as per
// https://www.unicode.org/reports/tr35/#Likely_Subtags
ULocale maxDesired = ULocale.addLikelySubtags(desired);
// Skip language matching since it was already done in calculateMatchingScore.
final String supportedScript = supported.getScript();
if (supportedScript.isEmpty() || !supportedScript.equals(maxDesired.getScript())) {
// TODO: Need subscript matching. For example, Hanb should match with Bopo.
return 1;
}
final String supportedCountry = supported.getCountry();
if (supportedCountry.isEmpty() || !supportedCountry.equals(maxDesired.getCountry())) {
return 2;
}
// Ignore others e.g. variants, extensions.
// Since addLikelySubtags can canonicalize subtags, e.g. the deprecated country codes
// an locale with an identical script and country before addLikelySubtags is in favour,
// and a score of 4 is returned.
String desiredScript = desired.getScript();
String desiredCountry = desired.getCountry();
if ((desiredScript.isEmpty() || desiredScript.equals(maxDesired.getScript()))
&& (desiredCountry.isEmpty() || desiredCountry.equals(maxDesired.getCountry()))) {
return 4;
} else {
return 3;
}
}
private static final class ScoreEntry implements Comparable<ScoreEntry> {
public int mIndex = -1;
@NonNull public final byte[] mScore; // matching score of the i-th system languages.
ScoreEntry(@NonNull byte[] score, int index) {
mScore = new byte[score.length];
set(score, index);
}
private void set(@NonNull byte[] score, int index) {
for (int i = 0; i < mScore.length; ++i) {
mScore[i] = score[i];
}
mIndex = index;
}
/**
* Update score and index if the given score is better than this.
*/
public void updateIfBetter(@NonNull byte[] score, int index) {
if (compare(mScore, score) == -1) { // mScore < score
set(score, index);
}
}
/**
* Provides comaprison for bytes[].
*
* <p> Comparison does as follows. If the first value of {@code left} is larger than the
* first value of {@code right}, {@code left} is large than {@code right}. If the first
* value of {@code left} is less than the first value of {@code right}, {@code left} is less
* than {@code right}. If the first value of {@code left} and the first value of
* {@code right} is equal, do the same comparison to the next value. Finally if all values
* in {@code left} and {@code right} are equal, {@code left} and {@code right} is equal.</p>
*
* @param left The length must be equal to {@code right}.
* @param right The length must be equal to {@code left}.
* @return 1 if {@code left} is larger than {@code right}. -1 if {@code left} is less than
* {@code right}. 0 if {@code left} and {@code right} is equal.
*/
@IntRange(from = -1, to = 1)
private static int compare(@NonNull byte[] left, @NonNull byte[] right) {
for (int i = 0; i < left.length; ++i) {
if (left[i] > right[i]) {
return 1;
} else if (left[i] < right[i]) {
return -1;
}
}
return 0;
}
@Override
public int compareTo(final ScoreEntry other) {
return -1 * compare(mScore, other.mScore); // Order by descending order.
}
}
/**
* Filters the given items based on language preferences.
*
* <p>For each language found in {@code preferredLocales}, this method tries to copy at most
* one best-match item from {@code source} to {@code dest}. For example, if
* {@code "en-GB", "ja", "en-AU", "fr-CA", "en-IN"} is specified to {@code preferredLocales},
* this method tries to copy at most one English locale, at most one Japanese, and at most one
* French locale from {@code source} to {@code dest}. Here the best matching English locale
* will be searched from {@code source} based on matching score. For the score design, see
* {@link LocaleUtils#calculateMatchingSubScore(ULocale, ULocale)}</p>
*
* @param sources Source items to be filtered.
* @param extractor Type converter from the source items to {@link Locale} object.
* @param preferredLocales Ordered list of locales with which the input items will be
* filtered.
* @param dest Destination into which the filtered items will be added.
* @param <T> Type of the data items.
*/
public static <T> void filterByLanguage(
@NonNull List<T> sources,
@NonNull LocaleExtractor<T> extractor,
@NonNull LocaleList preferredLocales,
@NonNull ArrayList<T> dest) {
if (preferredLocales.isEmpty()) {
return;
}
final int numPreferredLocales = preferredLocales.size();
final ArrayMap<String, ScoreEntry> scoreboard = new ArrayMap<>();
final byte[] score = new byte[numPreferredLocales];
final ULocale[] preferredULocaleCache = new ULocale[numPreferredLocales];
final int sourceSize = sources.size();
for (int i = 0; i < sourceSize; ++i) {
final Locale locale = extractor.get(sources.get(i));
if (locale == null) {
continue;
}
boolean canSkip = true;
for (int j = 0; j < numPreferredLocales; ++j) {
final Locale preferredLocale = preferredLocales.get(j);
if (!TextUtils.equals(locale.getLanguage(), preferredLocale.getLanguage())) {
score[j] = 0;
continue;
}
if (preferredULocaleCache[j] == null) {
preferredULocaleCache[j] = ULocale.addLikelySubtags(
ULocale.forLocale(preferredLocale));
}
score[j] = calculateMatchingSubScore(
preferredULocaleCache[j], ULocale.forLocale(locale));
if (canSkip && score[j] != 0) {
canSkip = false;
}
}
if (canSkip) {
continue;
}
final String lang = locale.getLanguage();
final ScoreEntry bestScore = scoreboard.get(lang);
if (bestScore == null) {
scoreboard.put(lang, new ScoreEntry(score, i));
} else {
bestScore.updateIfBetter(score, i);
}
}
final int numEntries = scoreboard.size();
final ScoreEntry[] result = new ScoreEntry[numEntries];
for (int i = 0; i < numEntries; ++i) {
result[i] = scoreboard.valueAt(i);
}
Arrays.sort(result);
for (final ScoreEntry entry : result) {
dest.add(sources.get(entry.mIndex));
}
}
/**
* Returns the language component of a given locale string.
* TODO: Use {@link Locale#toLanguageTag()} and {@link Locale#forLanguageTag(String)}
*/
static String getLanguageFromLocaleString(String locale) {
return Locale.forLanguageTag(locale).getLanguage();
}
static Locale getSystemLocaleFromContext(Context context) {
try {
return context.getResources().getConfiguration().locale;
} catch (Resources.NotFoundException ex) {
return null;
}
}
}