blob: 4dbb24ce434728dd0385282d20db69095816b742 [file] [log] [blame]
/*
* Copyright (C) 2014 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include <android/surface_texture_jni.h>
#include "graphics_jni_helpers.h"
#include <hwui/Paint.h>
#include <SkMatrix.h>
#include <DeferredLayerUpdater.h>
namespace android {
using namespace uirenderer;
static jboolean TextureLayer_prepare(JNIEnv* env, jobject clazz,
jlong layerUpdaterPtr, jint width, jint height, jboolean isOpaque) {
DeferredLayerUpdater* layer = reinterpret_cast<DeferredLayerUpdater*>(layerUpdaterPtr);
bool changed = false;
changed |= layer->setSize(width, height);
changed |= layer->setBlend(!isOpaque);
return changed;
}
static void TextureLayer_setLayerPaint(JNIEnv* env, jobject clazz,
jlong layerUpdaterPtr, jlong paintPtr) {
DeferredLayerUpdater* layer = reinterpret_cast<DeferredLayerUpdater*>(layerUpdaterPtr);
if (layer) {
Paint* paint = reinterpret_cast<Paint*>(paintPtr);
layer->setPaint(paint);
}
}
static void TextureLayer_setTransform(JNIEnv* env, jobject clazz,
jlong layerUpdaterPtr, jlong matrixPtr) {
DeferredLayerUpdater* layer = reinterpret_cast<DeferredLayerUpdater*>(layerUpdaterPtr);
SkMatrix* matrix = reinterpret_cast<SkMatrix*>(matrixPtr);
layer->setTransform(matrix);
}
static void TextureLayer_setSurfaceTexture(JNIEnv* env, jobject clazz,
jlong layerUpdaterPtr, jobject surface) {
DeferredLayerUpdater* layer = reinterpret_cast<DeferredLayerUpdater*>(layerUpdaterPtr);
ASurfaceTexture* surfaceTexture = ASurfaceTexture_fromSurfaceTexture(env, surface);
layer->setSurfaceTexture(AutoTextureRelease(surfaceTexture, &ASurfaceTexture_release));
}
static void TextureLayer_updateSurfaceTexture(JNIEnv* env, jobject clazz,
jlong layerUpdaterPtr) {
DeferredLayerUpdater* layer = reinterpret_cast<DeferredLayerUpdater*>(layerUpdaterPtr);
layer->updateTexImage();
}
// ----------------------------------------------------------------------------
// JNI Glue
// ----------------------------------------------------------------------------
const char* const kClassPathName = "android/graphics/TextureLayer";
static const JNINativeMethod gMethods[] = {
{ "nPrepare", "(JIIZ)Z", (void*) TextureLayer_prepare },
{ "nSetLayerPaint", "(JJ)V", (void*) TextureLayer_setLayerPaint },
{ "nSetTransform", "(JJ)V", (void*) TextureLayer_setTransform },
{ "nSetSurfaceTexture", "(JLandroid/graphics/SurfaceTexture;)V",
(void*) TextureLayer_setSurfaceTexture },
{ "nUpdateSurfaceTexture", "(J)V", (void*) TextureLayer_updateSurfaceTexture },
};
int register_android_graphics_TextureLayer(JNIEnv* env) {
return RegisterMethodsOrDie(env, kClassPathName, gMethods, NELEM(gMethods));
}
};