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/*
* Copyright (C) 2013 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include "pipeline/skia/SkiaDisplayList.h"
#include "canvas/CanvasOpBuffer.h"
#include <memory>
#include <variant>
namespace android {
namespace uirenderer {
namespace VectorDrawable {
class Tree;
};
typedef uirenderer::VectorDrawable::Tree VectorDrawableRoot;
class SkiaDisplayListWrapper {
public:
// Constructs an empty (invalid) DisplayList
explicit SkiaDisplayListWrapper() {}
// Constructs a DisplayList from a SkiaDisplayList
explicit SkiaDisplayListWrapper(std::unique_ptr<skiapipeline::SkiaDisplayList> impl)
: mImpl(std::move(impl)) {}
// Move support
SkiaDisplayListWrapper(SkiaDisplayListWrapper&& other) : mImpl(std::move(other.mImpl)) {}
SkiaDisplayListWrapper& operator=(SkiaDisplayListWrapper&& other) {
mImpl = std::move(other.mImpl);
return *this;
}
// No copy support
SkiaDisplayListWrapper(const SkiaDisplayListWrapper& other) = delete;
SkiaDisplayListWrapper& operator=(const SkiaDisplayListWrapper&) = delete;
void updateChildren(std::function<void(RenderNode*)> updateFn) {
mImpl->updateChildren(std::move(updateFn));
}
void visit(std::function<void(const RenderNode&)> func) const { mImpl->visit(std::move(func)); }
[[nodiscard]] explicit operator bool() const {
return mImpl.get() != nullptr;
}
// If true this DisplayList contains a backing content, even if that content is empty
// If false, there this DisplayList is in an "empty" state
[[nodiscard]] bool isValid() const {
return mImpl.get() != nullptr;
}
[[nodiscard]] bool isEmpty() const {
return !hasContent();
}
[[nodiscard]] bool hasContent() const {
return mImpl && !(mImpl->isEmpty());
}
[[nodiscard]] bool hasHolePunches() const {
return mImpl && mImpl->hasHolePunches();
}
[[nodiscard]] bool containsProjectionReceiver() const {
return mImpl && mImpl->containsProjectionReceiver();
}
[[nodiscard]] skiapipeline::SkiaDisplayList* asSkiaDl() {
return mImpl.get();
}
[[nodiscard]] const skiapipeline::SkiaDisplayList* asSkiaDl() const {
return mImpl.get();
}
[[nodiscard]] bool hasVectorDrawables() const {
return mImpl && mImpl->hasVectorDrawables();
}
void clear(RenderNode* owningNode = nullptr) {
if (mImpl && owningNode && mImpl->reuseDisplayList(owningNode)) {
// TODO: This is a bit sketchy to have a unique_ptr temporarily owned twice
// Do something to cleanup reuseDisplayList passing itself to the RenderNode
mImpl.release();
} else {
mImpl = nullptr;
}
}
[[nodiscard]] size_t getUsedSize() const {
return mImpl ? mImpl->getUsedSize() : 0;
}
[[nodiscard]] size_t getAllocatedSize() const {
return mImpl ? mImpl->getAllocatedSize() : 0;
}
void output(std::ostream& output, uint32_t level) const {
if (mImpl) {
mImpl->output(output, level);
}
}
[[nodiscard]] bool hasFunctor() const {
return mImpl && mImpl->hasFunctor();
}
bool prepareListAndChildren(
TreeObserver& observer, TreeInfo& info, bool functorsNeedLayer,
std::function<void(RenderNode*, TreeObserver&, TreeInfo&, bool)> childFn) {
return mImpl && mImpl->prepareListAndChildren(
observer, info, functorsNeedLayer, std::move(childFn));
}
void syncContents(const WebViewSyncData& data) {
if (mImpl) {
mImpl->syncContents(data);
}
}
void onRemovedFromTree() {
if (mImpl) {
mImpl->onRemovedFromTree();
}
}
[[nodiscard]] bool hasText() const {
return mImpl && mImpl->hasText();
}
[[nodiscard]] bool hasFill() const { return mImpl && mImpl->hasFill(); }
void applyColorTransform(ColorTransform transform) {
if (mImpl) {
mImpl->applyColorTransform(transform);
}
}
private:
std::unique_ptr<skiapipeline::SkiaDisplayList> mImpl;
};
/**
* Data structure that holds the list of commands used in display list stream
*/
//using DisplayList = skiapipeline::SkiaDisplayList;
class MultiDisplayList {
private:
using SkiaDisplayList = skiapipeline::SkiaDisplayList;
struct EmptyList {
bool hasText() const { return false; }
void updateChildren(std::function<void(RenderNode*)> updateFn) {}
bool isEmpty() const { return true; }
bool containsProjectionReceiver() const { return false; }
bool hasVectorDrawables() const { return false; }
size_t getUsedSize() const { return 0; }
size_t getAllocatedSize() const { return 0; }
void output(std::ostream& output, uint32_t level) const { }
bool hasFunctor() const { return false; }
bool prepareListAndChildren(
TreeObserver& observer, TreeInfo& info, bool functorsNeedLayer,
std::function<void(RenderNode*, TreeObserver&, TreeInfo&, bool)> childFn) {
return false;
}
void syncContents(const WebViewSyncData& data) { }
void onRemovedFromTree() { }
void applyColorTransform(ColorTransform transform) { }
};
std::variant<EmptyList, std::unique_ptr<SkiaDisplayList>, CanvasOpBuffer> mImpls;
template <typename T>
static constexpr T& get(T& t) { return t; }
template <typename T>
static constexpr const T& get(const T& t) { return t; }
template <typename T>
static constexpr T& get(std::unique_ptr<T>& t) { return *t; }
template <typename T>
static constexpr const T& get(const std::unique_ptr<T>& t) { return *t; }
template <typename T>
auto apply(T&& t) {
return std::visit([&t](auto& it) -> auto {
return t(get(it));
}, mImpls);
}
template <typename T>
auto apply(T&& t) const {
return std::visit([&t](const auto& it) -> auto {
return t(get(it));
}, mImpls);
}
public:
// Constructs an empty (invalid) DisplayList
explicit MultiDisplayList() {}
// Constructs a DisplayList from a SkiaDisplayList
explicit MultiDisplayList(std::unique_ptr<SkiaDisplayList> impl)
: mImpls(std::move(impl)) {}
explicit MultiDisplayList(CanvasOpBuffer&& opBuffer) : mImpls(std::move(opBuffer)) {}
// Move support
MultiDisplayList(MultiDisplayList&& other) : mImpls(std::move(other.mImpls)) {}
MultiDisplayList& operator=(MultiDisplayList&& other) {
mImpls = std::move(other.mImpls);
return *this;
}
// No copy support
MultiDisplayList(const MultiDisplayList& other) = delete;
MultiDisplayList& operator=(const MultiDisplayList&) = delete;
void updateChildren(std::function<void(RenderNode*)> updateFn) {
apply([&](auto& it) { it.updateChildren(std::move(updateFn)); });
}
[[nodiscard]] explicit operator bool() const {
return isValid();
}
// If true this DisplayList contains a backing content, even if that content is empty
// If false, there this DisplayList is in an "empty" state
[[nodiscard]] bool isValid() const {
return mImpls.index() != 0;
}
[[nodiscard]] bool isEmpty() const {
return apply([](const auto& it) -> auto { return it.isEmpty(); });
}
[[nodiscard]] bool hasContent() const {
return !isEmpty();
}
[[nodiscard]] bool containsProjectionReceiver() const {
return apply([](const auto& it) -> auto { return it.containsProjectionReceiver(); });
}
[[nodiscard]] SkiaDisplayList* asSkiaDl() {
return std::get<1>(mImpls).get();
}
[[nodiscard]] const SkiaDisplayList* asSkiaDl() const {
return std::get<1>(mImpls).get();
}
[[nodiscard]] bool hasVectorDrawables() const {
return apply([](const auto& it) -> auto { return it.hasVectorDrawables(); });
}
void clear(RenderNode* owningNode = nullptr) {
if (owningNode && mImpls.index() == 1) {
auto& skiaDl = std::get<1>(mImpls);
if (skiaDl->reuseDisplayList(owningNode)) {
skiaDl.release();
}
}
mImpls = EmptyList{};
}
[[nodiscard]] size_t getUsedSize() const {
return apply([](const auto& it) -> auto { return it.getUsedSize(); });
}
[[nodiscard]] size_t getAllocatedSize() const {
return apply([](const auto& it) -> auto { return it.getAllocatedSize(); });
}
void output(std::ostream& output, uint32_t level) const {
apply([&](const auto& it) { it.output(output, level); });
}
[[nodiscard]] bool hasFunctor() const {
return apply([](const auto& it) -> auto { return it.hasFunctor(); });
}
bool prepareListAndChildren(
TreeObserver& observer, TreeInfo& info, bool functorsNeedLayer,
std::function<void(RenderNode*, TreeObserver&, TreeInfo&, bool)> childFn) {
return apply([&](auto& it) -> auto {
return it.prepareListAndChildren(observer, info, functorsNeedLayer, std::move(childFn));
});
}
void syncContents(const WebViewSyncData& data) {
apply([&](auto& it) { it.syncContents(data); });
}
void onRemovedFromTree() {
apply([&](auto& it) { it.onRemovedFromTree(); });
}
[[nodiscard]] bool hasText() const {
return apply([](const auto& it) -> auto { return it.hasText(); });
}
void applyColorTransform(ColorTransform transform) {
apply([=](auto& it) { it.applyColorTransform(transform); });
}
[[nodiscard]] CanvasOpBuffer& asOpBuffer() {
return std::get<CanvasOpBuffer>(mImpls);
}
};
// For now stick to the original single-type container to avoid any regressions
using DisplayList = SkiaDisplayListWrapper;
} // namespace uirenderer
} // namespace android