blob: d34c91ee48bad50e2b70fd760222fa5f3eebb112 [file] [log] [blame]
/*
* Copyright (C) 2021 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package android.app;
import static androidx.test.platform.app.InstrumentationRegistry.getInstrumentation;
import static junit.framework.Assert.assertEquals;
import static junit.framework.Assert.assertNotNull;
import static junit.framework.Assert.assertNull;
import android.content.Context;
import android.platform.test.annotations.Presubmit;
import androidx.test.filters.SmallTest;
import androidx.test.runner.AndroidJUnit4;
import org.junit.Before;
import org.junit.Test;
import org.junit.runner.RunWith;
/**
* Unit tests for {@link android.app.GameManager}.
*/
@RunWith(AndroidJUnit4.class)
@SmallTest
@Presubmit
public final class GameManagerTests {
protected Context mContext;
private GameManager mGameManager;
private String mPackageName;
@Before
public void setUp() {
mContext = getInstrumentation().getContext();
mGameManager = mContext.getSystemService(GameManager.class);
mPackageName = mContext.getPackageName();
// Reset the Game Mode for the test app, since it persists across invocations.
mGameManager.setGameMode(mPackageName, GameManager.GAME_MODE_STANDARD);
}
@Test
public void testPublicApiGameModeGetterSetter() {
assertEquals(GameManager.GAME_MODE_STANDARD,
mGameManager.getGameMode());
mGameManager.setGameMode(mPackageName, GameManager.GAME_MODE_PERFORMANCE);
assertEquals(GameManager.GAME_MODE_PERFORMANCE,
mGameManager.getGameMode());
mGameManager.setGameMode(mPackageName, GameManager.GAME_MODE_CUSTOM);
assertEquals(GameManager.GAME_MODE_CUSTOM,
mGameManager.getGameMode());
}
@Test
public void testPrivilegedGameModeGetterSetter() {
assertEquals(GameManager.GAME_MODE_STANDARD,
mGameManager.getGameMode(mPackageName));
mGameManager.setGameMode(mPackageName, GameManager.GAME_MODE_PERFORMANCE);
assertEquals(GameManager.GAME_MODE_PERFORMANCE,
mGameManager.getGameMode(mPackageName));
mGameManager.setGameMode(mPackageName, GameManager.GAME_MODE_CUSTOM);
assertEquals(GameManager.GAME_MODE_CUSTOM,
mGameManager.getGameMode(mPackageName));
}
@Test
public void testUpdateCustomGameModeConfiguration() {
GameModeInfo gameModeInfo = mGameManager.getGameModeInfo(mPackageName);
assertNotNull(gameModeInfo);
assertNull(gameModeInfo.getGameModeConfiguration(GameManager.GAME_MODE_CUSTOM));
GameModeConfiguration supportedFpsConfig =
new GameModeConfiguration.Builder().setFpsOverride(
60).setScalingFactor(0.5f).build();
mGameManager.updateCustomGameModeConfiguration(mPackageName, supportedFpsConfig);
gameModeInfo = mGameManager.getGameModeInfo(mPackageName);
assertNotNull(gameModeInfo);
assertEquals(supportedFpsConfig,
gameModeInfo.getGameModeConfiguration(GameManager.GAME_MODE_CUSTOM));
}
}