blob: 18d0b09faa14506308d73d253914d3004696ca62 [file] [log] [blame]
/**
* Copyright (C) 2020 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package android.hardware.lights;
import android.annotation.IntDef;
import android.annotation.NonNull;
import android.annotation.Nullable;
import android.annotation.TestApi;
import android.os.Parcel;
import android.os.Parcelable;
import java.lang.annotation.Retention;
import java.lang.annotation.RetentionPolicy;
/**
* Represents a logical light on the device.
*
*/
public final class Light implements Parcelable {
// These enum values copy the values from {@link com.android.server.lights.LightsManager}
// and the light HAL. Since 0-7 are lights reserved for system use, 8 for microphone light is
// defined in {@link android.hardware.lights.LightsManager}, following types are available
// through this API.
/** Type for lights that indicate microphone usage */
public static final int LIGHT_TYPE_MICROPHONE = 8;
/** Type for lights that indicate camera usage
*
* @hide
*/
public static final int LIGHT_TYPE_CAMERA = 9;
// These enum values start from 10001 to avoid collision with expanding of HAL light types.
/**
* Type for lights that indicate a monochrome color LED light.
*/
public static final int LIGHT_TYPE_INPUT = 10001;
/**
* Type for lights that indicate a group of LED lights representing player id.
* Player id lights normally present on game controllers are lights that consist of a row of
* LEDs.
* During multi-player game, the player id for the current game controller is represented by
* one of the LED that is lit according to its position in the row.
*/
public static final int LIGHT_TYPE_PLAYER_ID = 10002;
/**
* Type for lights that illuminate keyboard keys.
*/
public static final int LIGHT_TYPE_KEYBOARD_BACKLIGHT = 10003;
/**
* Capability for lights that could adjust its LED brightness. If the capability is not present
* the LED can only be turned either on or off.
*/
public static final int LIGHT_CAPABILITY_BRIGHTNESS = 1 << 0;
/**
* Capability for lights that have red, green and blue LEDs to control the light's color.
*/
public static final int LIGHT_CAPABILITY_COLOR_RGB = 1 << 1;
/**
* Capability for lights that have red, green and blue LEDs to control the light's color.
*
* @deprecated Wrong int based flag with value 0. Use capability flag {@code
* LIGHT_CAPABILITY_COLOR_RGB} instead.
*/
@Deprecated
public static final int LIGHT_CAPABILITY_RGB = 0;
/** @hide */
@Retention(RetentionPolicy.SOURCE)
@IntDef(prefix = {"LIGHT_TYPE_"},
value = {
LIGHT_TYPE_MICROPHONE,
LIGHT_TYPE_INPUT,
LIGHT_TYPE_PLAYER_ID,
LIGHT_TYPE_KEYBOARD_BACKLIGHT,
})
public @interface LightType {}
/** @hide */
@Retention(RetentionPolicy.SOURCE)
@IntDef(flag = true, prefix = {"LIGHT_CAPABILITY_"},
value = {
LIGHT_CAPABILITY_BRIGHTNESS,
LIGHT_CAPABILITY_COLOR_RGB,
LIGHT_CAPABILITY_RGB,
})
public @interface LightCapability {}
private final int mId;
private final String mName;
private final int mOrdinal;
private final int mType;
private final int mCapabilities;
@Nullable
private final int[] mPreferredBrightnessLevels;
/**
* Creates a new light with the given data.
*
* @hide
*/
public Light(int id, int ordinal, int type) {
this(id, "Light", ordinal, type, 0, null);
}
/**
* Creates a new light with the given data.
*
* @hide
*/
public Light(int id, String name, int ordinal, int type, int capabilities) {
this(id, name, ordinal, type, capabilities, null);
}
/**
* Creates a new light with the given data.
*
* @hide
*/
public Light(int id, String name, int ordinal, int type, int capabilities,
@Nullable int[] preferredBrightnessLevels) {
mId = id;
mName = name;
mOrdinal = ordinal;
mType = type;
mCapabilities = capabilities;
mPreferredBrightnessLevels = preferredBrightnessLevels;
}
private Light(@NonNull Parcel in) {
mId = in.readInt();
mName = in.readString();
mOrdinal = in.readInt();
mType = in.readInt();
mCapabilities = in.readInt();
mPreferredBrightnessLevels = in.createIntArray();
}
/** Implement the Parcelable interface */
@Override
public void writeToParcel(@NonNull Parcel dest, int flags) {
dest.writeInt(mId);
dest.writeString(mName);
dest.writeInt(mOrdinal);
dest.writeInt(mType);
dest.writeInt(mCapabilities);
dest.writeIntArray(mPreferredBrightnessLevels);
}
/** Implement the Parcelable interface */
@Override
public int describeContents() {
return 0;
}
/** Implement the Parcelable interface */
public static final @android.annotation.NonNull Parcelable.Creator<Light> CREATOR =
new Parcelable.Creator<Light>() {
public Light createFromParcel(Parcel in) {
return new Light(in);
}
public Light[] newArray(int size) {
return new Light[size];
}
};
@Override
public boolean equals(@Nullable Object obj) {
if (obj instanceof Light) {
Light light = (Light) obj;
return mId == light.mId && mOrdinal == light.mOrdinal && mType == light.mType
&& mCapabilities == light.mCapabilities;
}
return false;
}
@Override
public int hashCode() {
return mId;
}
@Override
public String toString() {
return "[Name=" + mName + " Id=" + mId + " Type=" + mType + " Capabilities="
+ mCapabilities + " Ordinal=" + mOrdinal + "]";
}
/**
* Returns the id of the light.
*
* <p>This is an opaque value used as a unique identifier for the light.
*/
public int getId() {
return mId;
}
/**
* Returns the name of the light.
*/
@NonNull
public String getName() {
return mName;
}
/**
* Returns the ordinal of the light.
*
* <p>This is a sort key that represents the physical order of lights on the device with the
* same type. In the case of multiple lights arranged in a line, for example, the ordinals
* could be [1, 2, 3, 4], or [0, 10, 20, 30], or any other values that have the same sort order.
*/
public int getOrdinal() {
return mOrdinal;
}
/**
* Returns the logical type of the light.
*/
public @LightType int getType() {
return mType;
}
/**
* Returns the capabilities of the light.
* @hide
*/
@TestApi
public @LightCapability int getCapabilities() {
return mCapabilities;
}
/**
* Check whether the light has led brightness control.
*
* @return True if the hardware can control the led brightness, otherwise false.
*/
public boolean hasBrightnessControl() {
return (mCapabilities & LIGHT_CAPABILITY_BRIGHTNESS) == LIGHT_CAPABILITY_BRIGHTNESS;
}
/**
* Check whether the light has RGB led control.
*
* @return True if the hardware can control the RGB led, otherwise false.
*/
public boolean hasRgbControl() {
return (mCapabilities & LIGHT_CAPABILITY_COLOR_RGB) == LIGHT_CAPABILITY_COLOR_RGB;
}
/**
* Returns preferred brightness levels for the light which will be used when user
* increase/decrease brightness levels for the light (currently only used for Keyboard
* backlight control using backlight up/down keys).
*
* The values in the preferred brightness level array are in the range [0, 255].
*
* @hide
*/
@Nullable
public int[] getPreferredBrightnessLevels() {
return mPreferredBrightnessLevels;
}
}