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/*
* Copyright (C) 2015 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef AAPT_LINKER_LINKERS_H
#define AAPT_LINKER_LINKERS_H
#include "Resource.h"
#include "process/IResourceTableConsumer.h"
#include "xml/XmlDom.h"
#include <set>
namespace aapt {
class ResourceTable;
class ResourceEntry;
struct ConfigDescription;
/**
* Defines the location in which a value exists. This determines visibility of other
* package's private symbols.
*/
struct CallSite {
ResourceNameRef resource;
};
/**
* Determines whether a versioned resource should be created. If a versioned resource already
* exists, it takes precedence.
*/
bool shouldGenerateVersionedResource(const ResourceEntry* entry, const ConfigDescription& config,
const int sdkVersionToGenerate);
struct AutoVersioner : public IResourceTableConsumer {
bool consume(IAaptContext* context, ResourceTable* table) override;
};
struct XmlAutoVersioner : public IXmlResourceConsumer {
bool consume(IAaptContext* context, xml::XmlResource* resource) override;
};
/**
* If any attribute resource values are defined as public, this consumer will move all private
* attribute resource values to a private ^private-attr type, avoiding backwards compatibility
* issues with new apps running on old platforms.
*
* The Android platform ignores resource attributes it doesn't recognize, so an app developer can
* use new attributes in their layout XML files without worrying about versioning. This assumption
* actually breaks on older platforms. OEMs may add private attributes that are used internally.
* AAPT originally assigned all private attributes IDs immediately proceeding the public attributes'
* IDs.
*
* This means that on a newer Android platform, an ID previously assigned to a private attribute
* may end up assigned to a public attribute.
*
* App developers assume using the newer attribute is safe on older platforms because it will
* be ignored. Instead, the platform thinks the new attribute is an older, private attribute and
* will interpret it as such. This leads to unintended styling and exceptions thrown due to
* unexpected types.
*
* By moving the private attributes to a completely different type, this ID conflict will never
* occur.
*/
struct PrivateAttributeMover : public IResourceTableConsumer {
bool consume(IAaptContext* context, ResourceTable* table) override;
};
/**
* Resolves attributes in the XmlResource and compiles string values to resource values.
* Once an XmlResource is processed by this linker, it is ready to be flattened.
*/
class XmlReferenceLinker : public IXmlResourceConsumer {
private:
std::set<int> mSdkLevelsFound;
public:
bool consume(IAaptContext* context, xml::XmlResource* resource) override;
/**
* Once the XmlResource has been consumed, this returns the various SDK levels in which
* framework attributes used within the XML document were defined.
*/
inline const std::set<int>& getSdkLevels() const {
return mSdkLevelsFound;
}
};
} // namespace aapt
#endif /* AAPT_LINKER_LINKERS_H */