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/*
* Copyright (C) 2012 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.android.server.wm;
import static android.app.ActivityManager.StackId.DOCKED_STACK_ID;
import static android.app.ActivityManager.StackId.FREEFORM_WORKSPACE_STACK_ID;
import static android.app.ActivityManager.StackId.HOME_STACK_ID;
import static android.app.ActivityManager.StackId.PINNED_STACK_ID;
import static android.content.pm.ActivityInfo.SCREEN_ORIENTATION_BEHIND;
import static android.content.pm.ActivityInfo.SCREEN_ORIENTATION_UNSET;
import static android.content.pm.ActivityInfo.SCREEN_ORIENTATION_UNSPECIFIED;
import static android.view.Display.DEFAULT_DISPLAY;
import static android.view.Display.FLAG_PRIVATE;
import static android.view.Surface.ROTATION_0;
import static android.view.Surface.ROTATION_180;
import static android.view.Surface.ROTATION_270;
import static android.view.Surface.ROTATION_90;
import static android.view.WindowManager.DOCKED_BOTTOM;
import static android.view.WindowManager.DOCKED_INVALID;
import static android.view.WindowManager.DOCKED_TOP;
import static android.view.WindowManager.LayoutParams.FLAG_ALT_FOCUSABLE_IM;
import static android.view.WindowManager.LayoutParams.FLAG_NOT_FOCUSABLE;
import static android.view.WindowManager.LayoutParams.FLAG_NOT_TOUCHABLE;
import static android.view.WindowManager.LayoutParams.FLAG_NOT_TOUCH_MODAL;
import static android.view.WindowManager.LayoutParams.FLAG_SECURE;
import static android.view.WindowManager.LayoutParams.FLAG_SHOW_WALLPAPER;
import static android.view.WindowManager.LayoutParams.NEEDS_MENU_SET_TRUE;
import static android.view.WindowManager.LayoutParams.NEEDS_MENU_UNSET;
import static android.view.WindowManager.LayoutParams.TYPE_APPLICATION;
import static android.view.WindowManager.LayoutParams.TYPE_APPLICATION_STARTING;
import static android.view.WindowManager.LayoutParams.TYPE_BASE_APPLICATION;
import static android.view.WindowManager.LayoutParams.TYPE_BOOT_PROGRESS;
import static android.view.WindowManager.LayoutParams.TYPE_DOCK_DIVIDER;
import static android.view.WindowManager.LayoutParams.TYPE_DRAWN_APPLICATION;
import static android.view.WindowManager.LayoutParams.TYPE_STATUS_BAR;
import static android.view.WindowManager.LayoutParams.TYPE_TOAST;
import static android.view.WindowManager.LayoutParams.TYPE_WALLPAPER;
import static android.view.WindowManagerPolicy.FINISH_LAYOUT_REDO_ANIM;
import static android.view.WindowManagerPolicy.FINISH_LAYOUT_REDO_WALLPAPER;
import static android.view.WindowManagerPolicy.KEYGUARD_GOING_AWAY_FLAG_NO_WINDOW_ANIMATIONS;
import static android.view.WindowManagerPolicy.KEYGUARD_GOING_AWAY_FLAG_TO_SHADE;
import static android.view.WindowManagerPolicy.KEYGUARD_GOING_AWAY_FLAG_WITH_WALLPAPER;
import static com.android.server.wm.WindowAnimator.KEYGUARD_ANIMATING_OUT;
import static com.android.server.wm.WindowAnimator.KEYGUARD_ANIM_TIMEOUT_MS;
import static com.android.server.wm.WindowAnimator.KEYGUARD_NOT_SHOWN;
import static com.android.server.wm.WindowAnimator.KEYGUARD_SHOWN;
import static com.android.server.wm.WindowManagerDebugConfig.DEBUG_ADD_REMOVE;
import static com.android.server.wm.WindowManagerDebugConfig.DEBUG_ANIM;
import static com.android.server.wm.WindowManagerDebugConfig.DEBUG_BOOT;
import static com.android.server.wm.WindowManagerDebugConfig.DEBUG_DISPLAY;
import static com.android.server.wm.WindowManagerDebugConfig.DEBUG_FOCUS;
import static com.android.server.wm.WindowManagerDebugConfig.DEBUG_FOCUS_LIGHT;
import static com.android.server.wm.WindowManagerDebugConfig.DEBUG_INPUT_METHOD;
import static com.android.server.wm.WindowManagerDebugConfig.DEBUG_KEYGUARD;
import static com.android.server.wm.WindowManagerDebugConfig.DEBUG_LAYERS;
import static com.android.server.wm.WindowManagerDebugConfig.DEBUG_LAYOUT;
import static com.android.server.wm.WindowManagerDebugConfig.DEBUG_LAYOUT_REPEATS;
import static com.android.server.wm.WindowManagerDebugConfig.DEBUG_SCREEN_ON;
import static com.android.server.wm.WindowManagerDebugConfig.DEBUG_WALLPAPER;
import static com.android.server.wm.WindowManagerDebugConfig.DEBUG_WINDOW_MOVEMENT;
import static com.android.server.wm.WindowManagerDebugConfig.DEBUG_VISIBILITY;
import static com.android.server.wm.WindowManagerDebugConfig.DEBUG_ORIENTATION;
import static com.android.server.wm.WindowManagerDebugConfig.SHOW_STACK_CRAWLS;
import static com.android.server.wm.WindowManagerDebugConfig.TAG_WITH_CLASS_NAME;
import static com.android.server.wm.WindowManagerDebugConfig.TAG_WM;
import static com.android.server.wm.WindowManagerService.H.WINDOW_HIDE_TIMEOUT;
import static com.android.server.wm.WindowManagerService.WINDOWS_FREEZING_SCREENS_TIMEOUT;
import static com.android.server.wm.WindowManagerService.dipToPixel;
import static com.android.server.wm.WindowManagerService.localLOGV;
import static com.android.server.wm.WindowState.RESIZE_HANDLE_WIDTH_IN_DP;
import static com.android.server.wm.WindowStateAnimator.DRAW_PENDING;
import static com.android.server.wm.WindowStateAnimator.READY_TO_SHOW;
import static com.android.server.wm.WindowStateAnimator.STACK_CLIP_BEFORE_ANIM;
import static com.android.server.wm.WindowSurfacePlacer.SET_FORCE_HIDING_CHANGED;
import static com.android.server.wm.WindowSurfacePlacer.SET_WALLPAPER_MAY_CHANGE;
import android.annotation.NonNull;
import android.app.ActivityManager.StackId;
import android.content.res.Configuration;
import android.graphics.Matrix;
import android.graphics.Rect;
import android.graphics.RectF;
import android.graphics.Region;
import android.graphics.Region.Op;
import android.hardware.display.DisplayManagerInternal;
import android.os.Debug;
import android.os.Handler;
import android.os.IBinder;
import android.os.RemoteException;
import android.os.SystemClock;
import android.util.DisplayMetrics;
import android.util.Slog;
import android.view.Display;
import android.view.DisplayInfo;
import android.view.IWindow;
import android.view.WindowManager;
import android.view.WindowManagerPolicy;
import android.view.animation.AlphaAnimation;
import android.view.animation.Animation;
import com.android.internal.util.FastPrintWriter;
import com.android.internal.view.IInputMethodClient;
import java.io.FileDescriptor;
import java.io.PrintWriter;
import java.io.StringWriter;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.Comparator;
import java.util.HashMap;
import java.util.Iterator;
import java.util.List;
/**
* Utility class for keeping track of the WindowStates and other pertinent contents of a
* particular Display.
*
* IMPORTANT: No method from this class should ever be used without holding
* WindowManagerService.mWindowMap.
*/
class DisplayContent extends WindowContainer<DisplayContent.DisplayChildWindowContainer> {
private static final String TAG = TAG_WITH_CLASS_NAME ? "DisplayContent" : TAG_WM;
/** Unique identifier of this stack. */
private final int mDisplayId;
// The display only has 2 child window containers. mTaskStackContainers which contains all
// window containers that are related to apps (Activities) and mNonAppWindowContainers which
// contains all window containers not related to apps (e.g. Status bar).
private final TaskStackContainers mTaskStackContainers = new TaskStackContainers();
private final NonAppWindowContainers mNonAppWindowContainers = new NonAppWindowContainers();
/** Z-ordered (bottom-most first) list of all Window objects. Assigned to an element
* from mDisplayWindows; */
private final WindowList mWindows = new WindowList();
// Mapping from a token IBinder to a WindowToken object on this display.
private final HashMap<IBinder, WindowToken> mTokenMap = new HashMap();
int mInitialDisplayWidth = 0;
int mInitialDisplayHeight = 0;
int mInitialDisplayDensity = 0;
int mBaseDisplayWidth = 0;
int mBaseDisplayHeight = 0;
int mBaseDisplayDensity = 0;
boolean mDisplayScalingDisabled;
private final DisplayInfo mDisplayInfo = new DisplayInfo();
private final Display mDisplay;
private final DisplayMetrics mDisplayMetrics = new DisplayMetrics();
Rect mBaseDisplayRect = new Rect();
private Rect mContentRect = new Rect();
// Accessed directly by all users.
private boolean mLayoutNeeded;
int pendingLayoutChanges;
final boolean isDefaultDisplay;
/** Window tokens that are in the process of exiting, but still on screen for animations. */
final ArrayList<WindowToken> mExitingTokens = new ArrayList<>();
/** A special TaskStack with id==HOME_STACK_ID that moves to the bottom whenever any TaskStack
* (except a future lockscreen TaskStack) moves to the top. */
private TaskStack mHomeStack = null;
/** Detect user tapping outside of current focused task bounds .*/
TaskTapPointerEventListener mTapDetector;
/** Detect user tapping outside of current focused stack bounds .*/
private Region mTouchExcludeRegion = new Region();
/** Save allocating when calculating rects */
private final Rect mTmpRect = new Rect();
private final Rect mTmpRect2 = new Rect();
private final RectF mTmpRectF = new RectF();
private final Matrix mTmpMatrix = new Matrix();
private final Region mTmpRegion = new Region();
final WindowManagerService mService;
/** Remove this display when animation on it has completed. */
private boolean mDeferredRemoval;
final DockedStackDividerController mDividerControllerLocked;
final DimLayerController mDimLayerController;
final ArrayList<WindowState> mTapExcludedWindows = new ArrayList<>();
/** Used when rebuilding window list to keep track of windows that have been removed. */
private WindowState[] mRebuildTmp = new WindowState[20];
private final TaskForResizePointSearchResult mTmpTaskForResizePointSearchResult =
new TaskForResizePointSearchResult();
private final GetWindowOnDisplaySearchResult mTmpGetWindowOnDisplaySearchResult =
new GetWindowOnDisplaySearchResult();
// True if this display is in the process of being removed. Used to determine if the removal of
// the display's direct children should be allowed.
private boolean mRemovingDisplay = false;
private final WindowLayersController mLayersController;
final WallpaperController mWallpaperController;
int mInputMethodAnimLayerAdjustment;
/**
* @param display May not be null.
* @param service You know.
* @param layersController window layer controller used to assign layer to the windows on this
* display.
* @param wallpaperController wallpaper windows controller used to adjust the positioning of the
* wallpaper windows in the window list.
*/
DisplayContent(Display display, WindowManagerService service,
WindowLayersController layersController, WallpaperController wallpaperController) {
mDisplay = display;
mDisplayId = display.getDisplayId();
mLayersController = layersController;
mWallpaperController = wallpaperController;
display.getDisplayInfo(mDisplayInfo);
display.getMetrics(mDisplayMetrics);
isDefaultDisplay = mDisplayId == DEFAULT_DISPLAY;
mService = service;
initializeDisplayBaseInfo();
mDividerControllerLocked = new DockedStackDividerController(service, this);
mDimLayerController = new DimLayerController(this);
// These are the only direct children we should ever have and they are permanent.
super.addChild(mTaskStackContainers, null);
super.addChild(mNonAppWindowContainers, null);
}
int getDisplayId() {
return mDisplayId;
}
WindowList getWindowList() {
return mWindows;
}
WindowToken getWindowToken(IBinder binder) {
return mTokenMap.get(binder);
}
AppWindowToken getAppWindowToken(IBinder binder) {
final WindowToken token = getWindowToken(binder);
if (token == null) {
return null;
}
return token.asAppWindowToken();
}
void setWindowToken(IBinder binder, WindowToken token) {
final DisplayContent dc = mService.mRoot.getWindowTokenDisplay(token);
if (dc != null) {
// We currently don't support adding a window token to the display if the display
// already has the binder mapped to another token. If there is a use case for supporting
// this moving forward we will either need to merge the WindowTokens some how or have
// the binder map to a list of window tokens.
throw new IllegalArgumentException("Can't map token=" + token + " to display=" + this
+ " already mapped to display=" + dc + " tokens=" + dc.mTokenMap);
}
mTokenMap.put(binder, token);
if (token.asAppWindowToken() == null) {
// Add non-app token to container hierarchy on the display. App tokens are added through
// the parent container managing them (e.g. Tasks).
mNonAppWindowContainers.addChild(token, null);
}
}
WindowToken removeWindowToken(IBinder binder) {
final WindowToken token = mTokenMap.remove(binder);
if (token != null && token.asAppWindowToken() == null) {
mNonAppWindowContainers.removeChild(token);
}
return token;
}
Display getDisplay() {
return mDisplay;
}
DisplayInfo getDisplayInfo() {
return mDisplayInfo;
}
DisplayMetrics getDisplayMetrics() {
return mDisplayMetrics;
}
DockedStackDividerController getDockedDividerController() {
return mDividerControllerLocked;
}
/**
* Returns true if the specified UID has access to this display.
*/
boolean hasAccess(int uid) {
return mDisplay.hasAccess(uid);
}
boolean isPrivate() {
return (mDisplay.getFlags() & FLAG_PRIVATE) != 0;
}
TaskStack getHomeStack() {
if (mHomeStack == null && mDisplayId == DEFAULT_DISPLAY) {
Slog.e(TAG_WM, "getHomeStack: Returning null from this=" + this);
}
return mHomeStack;
}
TaskStack getStackById(int stackId) {
for (int i = mTaskStackContainers.size() - 1; i >= 0; --i) {
final TaskStack stack = mTaskStackContainers.get(i);
if (stack.mStackId == stackId) {
return stack;
}
}
return null;
}
@Override
void onConfigurationChanged(Configuration newParentConfig) {
super.onConfigurationChanged(newParentConfig);
// The display size information is heavily dependent on the resources in the current
// configuration, so we need to reconfigure it every time the configuration changes.
// See {@link PhoneWindowManager#setInitialDisplaySize}...sigh...
mService.reconfigureDisplayLocked(this);
getDockedDividerController().onConfigurationChanged();
}
/**
* Callback used to trigger bounds update after configuration change and get ids of stacks whose
* bounds were updated.
*/
void updateStackBoundsAfterConfigChange(@NonNull List<Integer> changedStackList) {
for (int i = mTaskStackContainers.size() - 1; i >= 0; --i) {
final TaskStack stack = mTaskStackContainers.get(i);
if (stack.updateBoundsAfterConfigChange()) {
changedStackList.add(stack.mStackId);
}
}
}
@Override
boolean fillsParent() {
return true;
}
@Override
boolean isVisible() {
return true;
}
@Override
void onAppTransitionDone() {
super.onAppTransitionDone();
rebuildAppWindowList();
}
@Override
int getOrientation() {
final WindowManagerPolicy policy = mService.mPolicy;
// TODO: All the logic before the last return statement in this method should really go in
// #NonAppWindowContainer.getOrientation() since it is trying to decide orientation based
// on non-app windows. But, we can not do that until the window list is always correct in
// terms of z-ordering based on layers.
if (mService.mDisplayFrozen) {
if (mService.mLastWindowForcedOrientation != SCREEN_ORIENTATION_UNSPECIFIED) {
if (DEBUG_ORIENTATION) Slog.v(TAG_WM,
"Display is frozen, return " + mService.mLastWindowForcedOrientation);
// If the display is frozen, some activities may be in the middle of restarting, and
// thus have removed their old window. If the window has the flag to hide the lock
// screen, then the lock screen can re-appear and inflict its own orientation on us.
// Keep the orientation stable until this all settles down.
return mService.mLastWindowForcedOrientation;
} else if (policy.isKeyguardLocked()) {
// Use the last orientation the while the display is frozen with the keyguard
// locked. This could be the keyguard forced orientation or from a SHOW_WHEN_LOCKED
// window. We don't want to check the show when locked window directly though as
// things aren't stable while the display is frozen, for example the window could be
// momentarily unavailable due to activity relaunch.
if (DEBUG_ORIENTATION) Slog.v(TAG_WM, "Display is frozen while keyguard locked, "
+ "return " + mService.mLastOrientation);
return mService.mLastOrientation;
}
} else {
for (int pos = mWindows.size() - 1; pos >= 0; --pos) {
final WindowState win = mWindows.get(pos);
if (win.mAppToken != null) {
// We hit an application window. so the orientation will be determined by the
// app window. No point in continuing further.
break;
}
if (!win.isVisibleLw() || !win.mPolicyVisibilityAfterAnim) {
continue;
}
int req = win.mAttrs.screenOrientation;
if(req == SCREEN_ORIENTATION_UNSPECIFIED || req == SCREEN_ORIENTATION_BEHIND) {
continue;
}
if (DEBUG_ORIENTATION) Slog.v(TAG_WM, win + " forcing orientation to " + req);
if (policy.isKeyguardHostWindow(win.mAttrs)) {
mService.mLastKeyguardForcedOrientation = req;
}
return (mService.mLastWindowForcedOrientation = req);
}
mService.mLastWindowForcedOrientation = SCREEN_ORIENTATION_UNSPECIFIED;
if (policy.isKeyguardLocked()) {
// The screen is locked and no top system window is requesting an orientation.
// Return either the orientation of the show-when-locked app (if there is any) or
// the orientation of the keyguard. No point in searching from the rest of apps.
WindowState winShowWhenLocked = (WindowState) policy.getWinShowWhenLockedLw();
AppWindowToken appShowWhenLocked = winShowWhenLocked == null
? null : winShowWhenLocked.mAppToken;
if (appShowWhenLocked != null) {
int req = appShowWhenLocked.getOrientation();
if (req == SCREEN_ORIENTATION_BEHIND) {
req = mService.mLastKeyguardForcedOrientation;
}
if (DEBUG_ORIENTATION) Slog.v(TAG_WM, "Done at " + appShowWhenLocked
+ " -- show when locked, return " + req);
return req;
}
if (DEBUG_ORIENTATION) Slog.v(TAG_WM,
"No one is requesting an orientation when the screen is locked");
return mService.mLastKeyguardForcedOrientation;
}
}
// Top system windows are not requesting an orientation. Start searching from apps.
return mTaskStackContainers.getOrientation();
}
void updateDisplayInfo() {
mDisplay.getDisplayInfo(mDisplayInfo);
mDisplay.getMetrics(mDisplayMetrics);
for (int i = mTaskStackContainers.size() - 1; i >= 0; --i) {
mTaskStackContainers.get(i).updateDisplayInfo(null);
}
}
void initializeDisplayBaseInfo() {
final DisplayManagerInternal displayManagerInternal = mService.mDisplayManagerInternal;
if (displayManagerInternal != null) {
// Bootstrap the default logical display from the display manager.
final DisplayInfo newDisplayInfo = displayManagerInternal.getDisplayInfo(mDisplayId);
if (newDisplayInfo != null) {
mDisplayInfo.copyFrom(newDisplayInfo);
}
}
mBaseDisplayWidth = mInitialDisplayWidth = mDisplayInfo.logicalWidth;
mBaseDisplayHeight = mInitialDisplayHeight = mDisplayInfo.logicalHeight;
mBaseDisplayDensity = mInitialDisplayDensity = mDisplayInfo.logicalDensityDpi;
mBaseDisplayRect.set(0, 0, mBaseDisplayWidth, mBaseDisplayHeight);
}
void getLogicalDisplayRect(Rect out) {
// Uses same calculation as in LogicalDisplay#configureDisplayInTransactionLocked.
final int orientation = mDisplayInfo.rotation;
boolean rotated = (orientation == ROTATION_90 || orientation == ROTATION_270);
final int physWidth = rotated ? mBaseDisplayHeight : mBaseDisplayWidth;
final int physHeight = rotated ? mBaseDisplayWidth : mBaseDisplayHeight;
int width = mDisplayInfo.logicalWidth;
int left = (physWidth - width) / 2;
int height = mDisplayInfo.logicalHeight;
int top = (physHeight - height) / 2;
out.set(left, top, left + width, top + height);
}
private void getLogicalDisplayRect(Rect out, int orientation) {
getLogicalDisplayRect(out);
// Rotate the Rect if needed.
final int currentRotation = mDisplayInfo.rotation;
final int rotationDelta = deltaRotation(currentRotation, orientation);
if (rotationDelta == ROTATION_90 || rotationDelta == ROTATION_270) {
createRotationMatrix(rotationDelta, mBaseDisplayWidth, mBaseDisplayHeight, mTmpMatrix);
mTmpRectF.set(out);
mTmpMatrix.mapRect(mTmpRectF);
mTmpRectF.round(out);
}
}
void getContentRect(Rect out) {
out.set(mContentRect);
}
/** Refer to {@link WindowManagerService#attachStack(int, int, boolean)} */
void attachStack(TaskStack stack, boolean onTop) {
mTaskStackContainers.attachStack(stack, onTop);
}
void moveStack(TaskStack stack, boolean toTop) {
mTaskStackContainers.moveStack(stack, toTop);
}
@Override
protected void addChild(DisplayChildWindowContainer child,
Comparator<DisplayChildWindowContainer> comparator) {
throw new UnsupportedOperationException("See DisplayChildWindowContainer");
}
@Override
protected void addChild(DisplayChildWindowContainer child, int index) {
throw new UnsupportedOperationException("See DisplayChildWindowContainer");
}
@Override
protected void removeChild(DisplayChildWindowContainer child) {
// Only allow removal of direct children from this display if the display is in the process
// of been removed.
if (mRemovingDisplay) {
super.removeChild(child);
return;
}
throw new UnsupportedOperationException("See DisplayChildWindowContainer");
}
/**
* Propagate the new bounds to all child stacks.
* @param contentRect The bounds to apply at the top level.
*/
void resize(Rect contentRect) {
mContentRect.set(contentRect);
}
int taskIdFromPoint(int x, int y) {
for (int stackNdx = mTaskStackContainers.size() - 1; stackNdx >= 0; --stackNdx) {
final TaskStack stack = mTaskStackContainers.get(stackNdx);
final int taskId = stack.taskIdFromPoint(x, y);
if (taskId != -1) {
return taskId;
}
}
return -1;
}
/**
* Find the task whose outside touch area (for resizing) (x, y) falls within.
* Returns null if the touch doesn't fall into a resizing area.
*/
Task findTaskForResizePoint(int x, int y) {
final int delta = dipToPixel(RESIZE_HANDLE_WIDTH_IN_DP, mDisplayMetrics);
mTmpTaskForResizePointSearchResult.reset();
for (int stackNdx = mTaskStackContainers.size() - 1; stackNdx >= 0; --stackNdx) {
final TaskStack stack = mTaskStackContainers.get(stackNdx);
if (!StackId.isTaskResizeAllowed(stack.mStackId)) {
return null;
}
stack.findTaskForResizePoint(x, y, delta, mTmpTaskForResizePointSearchResult);
if (mTmpTaskForResizePointSearchResult.searchDone) {
return mTmpTaskForResizePointSearchResult.taskForResize;
}
}
return null;
}
void setTouchExcludeRegion(Task focusedTask) {
mTouchExcludeRegion.set(mBaseDisplayRect);
final int delta = dipToPixel(RESIZE_HANDLE_WIDTH_IN_DP, mDisplayMetrics);
mTmpRect2.setEmpty();
for (int stackNdx = mTaskStackContainers.size() - 1; stackNdx >= 0; --stackNdx) {
final TaskStack stack = mTaskStackContainers.get(stackNdx);
stack.setTouchExcludeRegion(
focusedTask, delta, mTouchExcludeRegion, mContentRect, mTmpRect2);
}
// If we removed the focused task above, add it back and only leave its
// outside touch area in the exclusion. TapDectector is not interested in
// any touch inside the focused task itself.
if (!mTmpRect2.isEmpty()) {
mTouchExcludeRegion.op(mTmpRect2, Region.Op.UNION);
}
final WindowState inputMethod = mService.mInputMethodWindow;
if (inputMethod != null && inputMethod.isVisibleLw()) {
// If the input method is visible and the user is typing, we don't want these touch
// events to be intercepted and used to change focus. This would likely cause a
// disappearance of the input method.
inputMethod.getTouchableRegion(mTmpRegion);
mTouchExcludeRegion.op(mTmpRegion, Region.Op.UNION);
}
for (int i = mTapExcludedWindows.size() - 1; i >= 0; i--) {
WindowState win = mTapExcludedWindows.get(i);
win.getTouchableRegion(mTmpRegion);
mTouchExcludeRegion.op(mTmpRegion, Region.Op.UNION);
}
if (getDockedStackVisibleForUserLocked() != null) {
mDividerControllerLocked.getTouchRegion(mTmpRect);
mTmpRegion.set(mTmpRect);
mTouchExcludeRegion.op(mTmpRegion, Op.UNION);
}
if (mTapDetector != null) {
mTapDetector.setTouchExcludeRegion(mTouchExcludeRegion);
}
}
void switchUser() {
final WindowList windows = getWindowList();
for (int i = 0; i < windows.size(); i++) {
final WindowState win = windows.get(i);
if (win.isHiddenFromUserLocked()) {
if (DEBUG_VISIBILITY) Slog.w(TAG_WM, "user changing, hiding " + win
+ ", attrs=" + win.mAttrs.type + ", belonging to " + win.mOwnerUid);
win.hideLw(false);
}
}
for (int stackNdx = mTaskStackContainers.size() - 1; stackNdx >= 0; --stackNdx) {
mTaskStackContainers.get(stackNdx).switchUser();
}
rebuildAppWindowList();
}
void resetAnimationBackgroundAnimator() {
for (int stackNdx = mTaskStackContainers.size() - 1; stackNdx >= 0; --stackNdx) {
mTaskStackContainers.get(stackNdx).resetAnimationBackgroundAnimator();
}
}
boolean animateDimLayers() {
return mDimLayerController.animateDimLayers();
}
void resetDimming() {
mDimLayerController.resetDimming();
}
boolean isDimming() {
return mDimLayerController.isDimming();
}
void stopDimmingIfNeeded() {
mDimLayerController.stopDimmingIfNeeded();
}
@Override
void removeIfPossible() {
if (isAnimating()) {
mDeferredRemoval = true;
return;
}
removeImmediately();
}
@Override
void removeImmediately() {
mRemovingDisplay = true;
try {
super.removeImmediately();
if (DEBUG_DISPLAY) Slog.v(TAG_WM, "Removing display=" + this);
mDimLayerController.close();
if (mDisplayId == DEFAULT_DISPLAY) {
mService.unregisterPointerEventListener(mTapDetector);
mService.unregisterPointerEventListener(mService.mMousePositionTracker);
}
} finally {
mRemovingDisplay = false;
}
}
/** Returns true if a removal action is still being deferred. */
@Override
boolean checkCompleteDeferredRemoval() {
final boolean stillDeferringRemoval = super.checkCompleteDeferredRemoval();
if (!stillDeferringRemoval && mDeferredRemoval) {
removeImmediately();
mService.onDisplayRemoved(mDisplayId);
return false;
}
return true;
}
boolean animateForIme(float interpolatedValue, float animationTarget,
float dividerAnimationTarget) {
boolean updated = false;
for (int i = mTaskStackContainers.size() - 1; i >= 0; --i) {
final TaskStack stack = mTaskStackContainers.get(i);
if (stack == null || !stack.isAdjustedForIme()) {
continue;
}
if (interpolatedValue >= 1f && animationTarget == 0f && dividerAnimationTarget == 0f) {
stack.resetAdjustedForIme(true /* adjustBoundsNow */);
updated = true;
} else {
mDividerControllerLocked.mLastAnimationProgress =
mDividerControllerLocked.getInterpolatedAnimationValue(interpolatedValue);
mDividerControllerLocked.mLastDividerProgress =
mDividerControllerLocked.getInterpolatedDividerValue(interpolatedValue);
updated |= stack.updateAdjustForIme(
mDividerControllerLocked.mLastAnimationProgress,
mDividerControllerLocked.mLastDividerProgress,
false /* force */);
}
if (interpolatedValue >= 1f) {
stack.endImeAdjustAnimation();
}
}
return updated;
}
boolean clearImeAdjustAnimation() {
boolean changed = false;
for (int i = mTaskStackContainers.size() - 1; i >= 0; --i) {
final TaskStack stack = mTaskStackContainers.get(i);
if (stack != null && stack.isAdjustedForIme()) {
stack.resetAdjustedForIme(true /* adjustBoundsNow */);
changed = true;
}
}
return changed;
}
void beginImeAdjustAnimation() {
for (int i = mTaskStackContainers.size() - 1; i >= 0; --i) {
final TaskStack stack = mTaskStackContainers.get(i);
if (stack.isVisible() && stack.isAdjustedForIme()) {
stack.beginImeAdjustAnimation();
}
}
}
void adjustForImeIfNeeded() {
final WindowState imeWin = mService.mInputMethodWindow;
final boolean imeVisible = imeWin != null && imeWin.isVisibleLw() && imeWin.isDisplayedLw()
&& !mDividerControllerLocked.isImeHideRequested();
final boolean dockVisible = mService.isStackVisibleLocked(DOCKED_STACK_ID);
final TaskStack imeTargetStack = mService.getImeFocusStackLocked();
final int imeDockSide = (dockVisible && imeTargetStack != null) ?
imeTargetStack.getDockSide() : DOCKED_INVALID;
final boolean imeOnTop = (imeDockSide == DOCKED_TOP);
final boolean imeOnBottom = (imeDockSide == DOCKED_BOTTOM);
final boolean dockMinimized = mDividerControllerLocked.isMinimizedDock();
final int imeHeight = mService.mPolicy.getInputMethodWindowVisibleHeightLw();
final boolean imeHeightChanged = imeVisible &&
imeHeight != mDividerControllerLocked.getImeHeightAdjustedFor();
// The divider could be adjusted for IME position, or be thinner than usual,
// or both. There are three possible cases:
// - If IME is visible, and focus is on top, divider is not moved for IME but thinner.
// - If IME is visible, and focus is on bottom, divider is moved for IME and thinner.
// - If IME is not visible, divider is not moved and is normal width.
if (imeVisible && dockVisible && (imeOnTop || imeOnBottom) && !dockMinimized) {
for (int i = mTaskStackContainers.size() - 1; i >= 0; --i) {
final TaskStack stack = mTaskStackContainers.get(i);
final boolean isDockedOnBottom = stack.getDockSide() == DOCKED_BOTTOM;
if (stack.isVisible() && (imeOnBottom || isDockedOnBottom)) {
stack.setAdjustedForIme(imeWin, imeOnBottom && imeHeightChanged);
} else {
stack.resetAdjustedForIme(false);
}
}
mDividerControllerLocked.setAdjustedForIme(
imeOnBottom /*ime*/, true /*divider*/, true /*animate*/, imeWin, imeHeight);
} else {
for (int i = mTaskStackContainers.size() - 1; i >= 0; --i) {
final TaskStack stack = mTaskStackContainers.get(i);
stack.resetAdjustedForIme(!dockVisible);
}
mDividerControllerLocked.setAdjustedForIme(
false /*ime*/, false /*divider*/, dockVisible /*animate*/, imeWin, imeHeight);
}
}
void setInputMethodAnimLayerAdjustment(int adj) {
if (DEBUG_LAYERS) Slog.v(TAG_WM, "Setting im layer adj to " + adj);
mInputMethodAnimLayerAdjustment = adj;
final WindowState imw = mService.mInputMethodWindow;
if (imw != null) {
imw.adjustAnimLayer(adj);
}
for (int i = mService.mInputMethodDialogs.size() - 1; i >= 0; i--) {
final WindowState dialog = mService.mInputMethodDialogs.get(i);
// TODO: This and other places setting mAnimLayer can probably use WS.adjustAnimLayer,
// but need to make sure we are not setting things twice for child windows that are
// already in the list.
dialog.mWinAnimator.mAnimLayer = dialog.mLayer + adj;
if (DEBUG_LAYERS) Slog.v(TAG_WM, "IM win " + imw
+ " anim layer: " + dialog.mWinAnimator.mAnimLayer);
}
}
/**
* If a window that has an animation specifying a colored background and the current wallpaper
* is visible, then the color goes *below* the wallpaper so we don't cause the wallpaper to
* suddenly disappear.
*/
int getLayerForAnimationBackground(WindowStateAnimator winAnimator) {
for (int i = mWindows.size() - 1; i >= 0; --i) {
final WindowState win = mWindows.get(i);
if (win.mIsWallpaper && win.isVisibleNow()) {
return win.mWinAnimator.mAnimLayer;
}
}
return winAnimator.mAnimLayer;
}
void prepareFreezingTaskBounds() {
for (int stackNdx = mTaskStackContainers.size() - 1; stackNdx >= 0; --stackNdx) {
final TaskStack stack = mTaskStackContainers.get(stackNdx);
stack.prepareFreezingTaskBounds();
}
}
void rotateBounds(int oldRotation, int newRotation, Rect bounds) {
getLogicalDisplayRect(mTmpRect, newRotation);
// Compute a transform matrix to undo the coordinate space transformation,
// and present the window at the same physical position it previously occupied.
final int deltaRotation = deltaRotation(newRotation, oldRotation);
createRotationMatrix(deltaRotation, mTmpRect.width(), mTmpRect.height(), mTmpMatrix);
mTmpRectF.set(bounds);
mTmpMatrix.mapRect(mTmpRectF);
mTmpRectF.round(bounds);
}
static int deltaRotation(int oldRotation, int newRotation) {
int delta = newRotation - oldRotation;
if (delta < 0) delta += 4;
return delta;
}
private static void createRotationMatrix(int rotation, float displayWidth, float displayHeight,
Matrix outMatrix) {
// For rotations without Z-ordering we don't need the target rectangle's position.
createRotationMatrix(rotation, 0 /* rectLeft */, 0 /* rectTop */, displayWidth,
displayHeight, outMatrix);
}
static void createRotationMatrix(int rotation, float rectLeft, float rectTop,
float displayWidth, float displayHeight, Matrix outMatrix) {
switch (rotation) {
case ROTATION_0:
outMatrix.reset();
break;
case ROTATION_270:
outMatrix.setRotate(270, 0, 0);
outMatrix.postTranslate(0, displayHeight);
outMatrix.postTranslate(rectTop, 0);
break;
case ROTATION_180:
outMatrix.reset();
break;
case ROTATION_90:
outMatrix.setRotate(90, 0, 0);
outMatrix.postTranslate(displayWidth, 0);
outMatrix.postTranslate(-rectTop, rectLeft);
break;
}
}
public void dump(String prefix, PrintWriter pw) {
pw.print(prefix); pw.print("Display: mDisplayId="); pw.println(mDisplayId);
final String subPrefix = " " + prefix;
pw.print(subPrefix); pw.print("init="); pw.print(mInitialDisplayWidth); pw.print("x");
pw.print(mInitialDisplayHeight); pw.print(" "); pw.print(mInitialDisplayDensity);
pw.print("dpi");
if (mInitialDisplayWidth != mBaseDisplayWidth
|| mInitialDisplayHeight != mBaseDisplayHeight
|| mInitialDisplayDensity != mBaseDisplayDensity) {
pw.print(" base=");
pw.print(mBaseDisplayWidth); pw.print("x"); pw.print(mBaseDisplayHeight);
pw.print(" "); pw.print(mBaseDisplayDensity); pw.print("dpi");
}
if (mDisplayScalingDisabled) {
pw.println(" noscale");
}
pw.print(" cur=");
pw.print(mDisplayInfo.logicalWidth);
pw.print("x"); pw.print(mDisplayInfo.logicalHeight);
pw.print(" app=");
pw.print(mDisplayInfo.appWidth);
pw.print("x"); pw.print(mDisplayInfo.appHeight);
pw.print(" rng="); pw.print(mDisplayInfo.smallestNominalAppWidth);
pw.print("x"); pw.print(mDisplayInfo.smallestNominalAppHeight);
pw.print("-"); pw.print(mDisplayInfo.largestNominalAppWidth);
pw.print("x"); pw.println(mDisplayInfo.largestNominalAppHeight);
pw.println(subPrefix + "deferred=" + mDeferredRemoval
+ " mLayoutNeeded=" + mLayoutNeeded);
pw.println();
pw.println(" Application tokens in top down Z order:");
for (int stackNdx = mTaskStackContainers.size() - 1; stackNdx >= 0; --stackNdx) {
final TaskStack stack = mTaskStackContainers.get(stackNdx);
stack.dump(prefix + " ", pw);
}
pw.println();
if (!mExitingTokens.isEmpty()) {
pw.println();
pw.println(" Exiting tokens:");
for (int i = mExitingTokens.size() - 1; i >= 0; i--) {
final WindowToken token = mExitingTokens.get(i);
pw.print(" Exiting #"); pw.print(i);
pw.print(' '); pw.print(token);
pw.println(':');
token.dump(pw, " ");
}
}
pw.println();
mDimLayerController.dump(prefix + " ", pw);
pw.println();
mDividerControllerLocked.dump(prefix + " ", pw);
if (mInputMethodAnimLayerAdjustment != 0) {
pw.println(subPrefix
+ "mInputMethodAnimLayerAdjustment=" + mInputMethodAnimLayerAdjustment);
}
}
@Override
public String toString() {
return "Display " + mDisplayId + " info=" + mDisplayInfo + " stacks=" + mChildren;
}
String getName() {
return "Display " + mDisplayId + " name=\"" + mDisplayInfo.name + "\"";
}
/**
* @return The docked stack, but only if it is visible, and {@code null} otherwise.
*/
TaskStack getDockedStackLocked() {
final TaskStack stack = mService.mStackIdToStack.get(DOCKED_STACK_ID);
return (stack != null && stack.isVisible()) ? stack : null;
}
/**
* Like {@link #getDockedStackLocked}, but also returns the docked stack if it's currently not
* visible, as long as it's not hidden because the current user doesn't have any tasks there.
*/
TaskStack getDockedStackVisibleForUserLocked() {
final TaskStack stack = mService.mStackIdToStack.get(DOCKED_STACK_ID);
return (stack != null && stack.isVisible(true /* ignoreKeyguard */)) ? stack : null;
}
/** Find the visible, touch-deliverable window under the given point */
WindowState getTouchableWinAtPointLocked(float xf, float yf) {
WindowState touchedWin = null;
final int x = (int) xf;
final int y = (int) yf;
for (int i = mWindows.size() - 1; i >= 0; i--) {
WindowState window = mWindows.get(i);
final int flags = window.mAttrs.flags;
if (!window.isVisibleLw()) {
continue;
}
if ((flags & FLAG_NOT_TOUCHABLE) != 0) {
continue;
}
window.getVisibleBounds(mTmpRect);
if (!mTmpRect.contains(x, y)) {
continue;
}
window.getTouchableRegion(mTmpRegion);
final int touchFlags = flags & (FLAG_NOT_FOCUSABLE | FLAG_NOT_TOUCH_MODAL);
if (mTmpRegion.contains(x, y) || touchFlags == 0) {
touchedWin = window;
break;
}
}
return touchedWin;
}
boolean canAddToastWindowForUid(int uid) {
// We allow one toast window per UID being shown at a time.
WindowList windows = getWindowList();
final int windowCount = windows.size();
for (int i = 0; i < windowCount; i++) {
WindowState window = windows.get(i);
if (window.mAttrs.type == TYPE_TOAST && window.mOwnerUid == uid
&& !window.mPermanentlyHidden && !window.mAnimatingExit
&& !window.mRemoveOnExit) {
return false;
}
}
return true;
}
void scheduleToastWindowsTimeoutIfNeededLocked(WindowState oldFocus, WindowState newFocus) {
if (oldFocus == null || (newFocus != null && newFocus.mOwnerUid == oldFocus.mOwnerUid)) {
return;
}
final int lostFocusUid = oldFocus.mOwnerUid;
final WindowList windows = getWindowList();
final int windowCount = windows.size();
final Handler handler = mService.mH;
for (int i = 0; i < windowCount; i++) {
final WindowState window = windows.get(i);
if (window.mAttrs.type == TYPE_TOAST && window.mOwnerUid == lostFocusUid) {
if (!handler.hasMessages(WINDOW_HIDE_TIMEOUT, window)) {
handler.sendMessageDelayed(handler.obtainMessage(WINDOW_HIDE_TIMEOUT, window),
window.mAttrs.hideTimeoutMilliseconds);
}
}
}
}
WindowState findFocusedWindow() {
final AppWindowToken focusedApp = mService.mFocusedApp;
for (int i = mWindows.size() - 1; i >= 0; i--) {
final WindowState win = mWindows.get(i);
if (DEBUG_FOCUS) Slog.v(TAG_WM, "Looking for focus: " + i + " = " + win
+ ", flags=" + win.mAttrs.flags + ", canReceive=" + win.canReceiveKeys());
if (!win.canReceiveKeys()) {
continue;
}
final AppWindowToken wtoken = win.mAppToken;
// If this window's application has been removed, just skip it.
if (wtoken != null && (wtoken.removed || wtoken.sendingToBottom)) {
if (DEBUG_FOCUS) Slog.v(TAG_WM, "Skipping " + wtoken + " because "
+ (wtoken.removed ? "removed" : "sendingToBottom"));
continue;
}
if (focusedApp == null) {
if (DEBUG_FOCUS_LIGHT) Slog.v(TAG_WM, "findFocusedWindow: focusedApp=null"
+ " using new focus @ " + i + " = " + win);
return win;
}
if (!focusedApp.windowsAreFocusable()) {
// Current focused app windows aren't focusable...
if (DEBUG_FOCUS_LIGHT) Slog.v(TAG_WM, "findFocusedWindow: focusedApp windows not"
+ " focusable using new focus @ " + i + " = " + win);
return win;
}
// Descend through all of the app tokens and find the first that either matches
// win.mAppToken (return win) or mFocusedApp (return null).
if (wtoken != null && win.mAttrs.type != TYPE_APPLICATION_STARTING) {
if (focusedApp.compareTo(wtoken) > 0) {
// App stack below focused app stack. No focus for you!!!
if (DEBUG_FOCUS_LIGHT) Slog.v(TAG_WM,
"findFocusedWindow: Reached focused app=" + focusedApp);
return null;
}
}
if (DEBUG_FOCUS_LIGHT) Slog.v(TAG_WM, "findFocusedWindow: Found new focus @ "
+ i + " = " + win);
return win;
}
if (DEBUG_FOCUS_LIGHT) Slog.v(TAG_WM, "findFocusedWindow: No focusable windows.");
return null;
}
int addAppWindowToWindowList(final WindowState win) {
final IWindow client = win.mClient;
WindowList tokenWindowList = getTokenWindowsOnDisplay(win.mToken);
if (!tokenWindowList.isEmpty()) {
return addAppWindowExisting(win, tokenWindowList);
}
// No windows from this token on this display
if (localLOGV) Slog.v(TAG_WM, "Figuring out where to add app window "
+ client.asBinder() + " (token=" + this + ")");
final WindowToken wToken = win.mToken;
// Figure out where the window should go, based on the order of applications.
mTmpGetWindowOnDisplaySearchResult.reset();
for (int i = mTaskStackContainers.size() - 1; i >= 0; --i) {
final TaskStack stack = mTaskStackContainers.get(i);
stack.getWindowOnDisplayBeforeToken(this, wToken, mTmpGetWindowOnDisplaySearchResult);
if (mTmpGetWindowOnDisplaySearchResult.reachedToken) {
// We have reach the token we are interested in. End search.
break;
}
}
WindowState pos = mTmpGetWindowOnDisplaySearchResult.foundWindow;
// We now know the index into the apps. If we found an app window above, that gives us the
// position; else we need to look some more.
if (pos != null) {
// Move behind any windows attached to this one.
final WindowToken atoken = getWindowToken(pos.mClient.asBinder());
if (atoken != null) {
tokenWindowList = getTokenWindowsOnDisplay(atoken);
final int NC = tokenWindowList.size();
if (NC > 0) {
WindowState bottom = tokenWindowList.get(0);
if (bottom.mSubLayer < 0) {
pos = bottom;
}
}
}
addWindowToListBefore(win, pos);
return 0;
}
// Continue looking down until we find the first token that has windows on this display.
mTmpGetWindowOnDisplaySearchResult.reset();
for (int i = mTaskStackContainers.size() - 1; i >= 0; --i) {
final TaskStack stack = mTaskStackContainers.get(i);
stack.getWindowOnDisplayAfterToken(this, wToken, mTmpGetWindowOnDisplaySearchResult);
if (mTmpGetWindowOnDisplaySearchResult.foundWindow != null) {
// We have found a window after the token. End search.
break;
}
}
pos = mTmpGetWindowOnDisplaySearchResult.foundWindow;
if (pos != null) {
// Move in front of any windows attached to this one.
final WindowToken atoken = getWindowToken(pos.mClient.asBinder());
if (atoken != null) {
final WindowState top = atoken.getTopWindow();
if (top != null && top.mSubLayer >= 0) {
pos = top;
}
}
addWindowToListAfter(win, pos);
return 0;
}
// Just search for the start of this layer.
final int myLayer = win.mBaseLayer;
int i;
for (i = mWindows.size() - 1; i >= 0; --i) {
final WindowState w = mWindows.get(i);
// Dock divider shares the base layer with application windows, but we want to always
// keep it above the application windows. The sharing of the base layer is intended
// for window animations, which need to be above the dock divider for the duration
// of the animation.
if (w.mBaseLayer <= myLayer && w.mAttrs.type != TYPE_DOCK_DIVIDER) {
break;
}
}
if (DEBUG_FOCUS || DEBUG_WINDOW_MOVEMENT || DEBUG_ADD_REMOVE) Slog.v(TAG_WM,
"Based on layer: Adding window " + win + " at " + (i + 1) + " of "
+ mWindows.size());
mWindows.add(i + 1, win);
mService.mWindowsChanged = true;
return 0;
}
/** Adds this non-app window to the window list. */
void addNonAppWindowToWindowList(WindowState win) {
// Figure out where window should go, based on layer.
int i;
for (i = mWindows.size() - 1; i >= 0; i--) {
final WindowState otherWin = mWindows.get(i);
if (otherWin.getBaseType() != TYPE_WALLPAPER && otherWin.mBaseLayer <= win.mBaseLayer) {
// Wallpaper wanders through the window list, for example to position itself
// directly behind keyguard. Because of this it will break the ordering based on
// WindowState.mBaseLayer. There might windows with higher mBaseLayer behind it and
// we don't want the new window to appear above them. An example of this is adding
// of the docked stack divider. Consider a scenario with the following ordering (top
// to bottom): keyguard, wallpaper, assist preview, apps. We want the dock divider
// to land below the assist preview, so the dock divider must ignore the wallpaper,
// with which it shares the base layer.
break;
}
}
i++;
if (DEBUG_FOCUS || DEBUG_WINDOW_MOVEMENT || DEBUG_ADD_REMOVE) Slog.v(TAG_WM,
"Free window: Adding window " + this + " at " + i + " of " + mWindows.size());
mWindows.add(i, win);
mService.mWindowsChanged = true;
}
void addToWindowList(WindowState win, int index) {
mWindows.add(index, win);
}
boolean removeFromWindowList(WindowState win) {
return mWindows.remove(win);
}
private int removeWindowAndChildrenFromWindowList(WindowState win, int interestingPos) {
final WindowList windows = getWindowList();
int wpos = windows.indexOf(win);
if (wpos < 0) {
return interestingPos;
}
if (wpos < interestingPos) interestingPos--;
if (DEBUG_WINDOW_MOVEMENT) Slog.v(TAG_WM, "Temp removing at " + wpos + ": " + this);
windows.remove(wpos);
mService.mWindowsChanged = true;
int childWinCount = win.mChildren.size();
while (childWinCount > 0) {
childWinCount--;
final WindowState cw = win.mChildren.get(childWinCount);
int cpos = windows.indexOf(cw);
if (cpos >= 0) {
if (cpos < interestingPos) interestingPos--;
if (DEBUG_WINDOW_MOVEMENT) Slog.v(TAG_WM,
"Temp removing child at " + cpos + ": " + cw);
windows.remove(cpos);
}
}
return interestingPos;
}
void addChildWindowToWindowList(WindowState win) {
final WindowState parentWindow = win.getParentWindow();
WindowList windowsOnSameDisplay = getTokenWindowsOnDisplay(win.mToken);
// Figure out this window's ordering relative to the parent window.
final int wCount = windowsOnSameDisplay.size();
final int sublayer = win.mSubLayer;
int largestSublayer = Integer.MIN_VALUE;
WindowState windowWithLargestSublayer = null;
int i;
for (i = 0; i < wCount; i++) {
WindowState w = windowsOnSameDisplay.get(i);
final int wSublayer = w.mSubLayer;
if (wSublayer >= largestSublayer) {
largestSublayer = wSublayer;
windowWithLargestSublayer = w;
}
if (sublayer < 0) {
// For negative sublayers, we go below all windows in the same sublayer.
if (wSublayer >= sublayer) {
addWindowToListBefore(win, wSublayer >= 0 ? parentWindow : w);
break;
}
} else {
// For positive sublayers, we go above all windows in the same sublayer.
if (wSublayer > sublayer) {
addWindowToListBefore(win, w);
break;
}
}
}
if (i >= wCount) {
if (sublayer < 0) {
addWindowToListBefore(win, parentWindow);
} else {
addWindowToListAfter(win,
largestSublayer >= 0 ? windowWithLargestSublayer : parentWindow);
}
}
}
/** Updates the layer assignment of windows on this display. */
void assignWindowLayers(boolean setLayoutNeeded) {
mLayersController.assignWindowLayers(mWindows);
if (setLayoutNeeded) {
setLayoutNeeded();
}
}
void adjustWallpaperWindows() {
if (mWallpaperController.adjustWallpaperWindows(mWindows)) {
assignWindowLayers(true /*setLayoutNeeded*/);
}
}
/**
* Z-orders the display window list so that:
* <ul>
* <li>Any windows that are currently below the wallpaper window stay below the wallpaper
* window.
* <li>Exiting application windows are at the bottom, but above the wallpaper window.
* <li>All other application windows are above the exiting application windows and ordered based
* on the ordering of their stacks and tasks on the display.
* <li>Non-application windows are at the very top.
* </ul>
* <p>
* NOTE: This isn't a complete picture of what the user see. Further manipulation of the window
* surface layering is done in {@link WindowLayersController}.
*/
void rebuildAppWindowList() {
int count = mWindows.size();
int i;
int lastBelow = -1;
int numRemoved = 0;
if (mRebuildTmp.length < count) {
mRebuildTmp = new WindowState[count + 10];
}
// First remove all existing app windows.
i = 0;
while (i < count) {
final WindowState w = mWindows.get(i);
if (w.mAppToken != null) {
final WindowState win = mWindows.remove(i);
win.mRebuilding = true;
mRebuildTmp[numRemoved] = win;
mService.mWindowsChanged = true;
if (DEBUG_WINDOW_MOVEMENT) Slog.v(TAG_WM, "Rebuild removing window: " + win);
count--;
numRemoved++;
continue;
} else if (lastBelow == i-1) {
if (w.mAttrs.type == TYPE_WALLPAPER) {
lastBelow = i;
}
}
i++;
}
// Keep whatever windows were below the app windows still below, by skipping them.
lastBelow++;
i = lastBelow;
// First add all of the exiting app tokens... these are no longer in the main app list,
// but still have windows shown. We put them in the back because now that the animation is
// over we no longer will care about them.
final int numStacks = mTaskStackContainers.size();
for (int stackNdx = 0; stackNdx < numStacks; ++stackNdx) {
AppTokenList exitingAppTokens = mTaskStackContainers.get(stackNdx).mExitingAppTokens;
int NT = exitingAppTokens.size();
for (int j = 0; j < NT; j++) {
i = exitingAppTokens.get(j).rebuildWindowListUnchecked(i);
}
}
// And add in the still active app tokens in Z order.
for (int stackNdx = 0; stackNdx < numStacks; ++stackNdx) {
i = mTaskStackContainers.get(stackNdx).rebuildWindowList(i);
}
i -= lastBelow;
if (i != numRemoved) {
setLayoutNeeded();
Slog.w(TAG_WM, "On display=" + mDisplayId + " Rebuild removed " + numRemoved
+ " windows but added " + i + " rebuildAppWindowListLocked() "
+ " callers=" + Debug.getCallers(10));
for (i = 0; i < numRemoved; i++) {
WindowState ws = mRebuildTmp[i];
if (ws.mRebuilding) {
StringWriter sw = new StringWriter();
PrintWriter pw = new FastPrintWriter(sw, false, 1024);
ws.dump(pw, "", true);
pw.flush();
Slog.w(TAG_WM, "This window was lost: " + ws);
Slog.w(TAG_WM, sw.toString());
ws.mWinAnimator.destroySurfaceLocked();
}
}
Slog.w(TAG_WM, "Current window hierarchy:");
dumpChildrenNames();
Slog.w(TAG_WM, "Final window list:");
dumpWindows();
}
Arrays.fill(mRebuildTmp, null);
}
/** Return the list of Windows on this display associated with the input token. */
WindowList getTokenWindowsOnDisplay(WindowToken token) {
final WindowList windowList = new WindowList();
final int count = mWindows.size();
for (int i = 0; i < count; i++) {
final WindowState win = mWindows.get(i);
if (win.mToken == token) {
windowList.add(win);
}
}
return windowList;
}
private void reAddToWindowList(WindowState win) {
win.mToken.addWindow(win);
// This is a hack to get all of the child windows added as well at the right position. Child
// windows should be rare and this case should be rare, so it shouldn't be that big a deal.
int wpos = mWindows.indexOf(win);
if (wpos >= 0) {
if (DEBUG_WINDOW_MOVEMENT) Slog.v(TAG_WM, "ReAdd removing from " + wpos + ": " + win);
mWindows.remove(wpos);
mService.mWindowsChanged = true;
win.reAddWindow(wpos);
}
}
void moveInputMethodDialogs(int pos) {
ArrayList<WindowState> dialogs = mService.mInputMethodDialogs;
final int N = dialogs.size();
if (DEBUG_INPUT_METHOD) Slog.v(TAG_WM, "Removing " + N + " dialogs w/pos=" + pos);
for (int i = 0; i < N; i++) {
pos = removeWindowAndChildrenFromWindowList(dialogs.get(i), pos);
}
if (DEBUG_INPUT_METHOD) {
Slog.v(TAG_WM, "Window list w/pos=" + pos);
logWindowList(mWindows, " ");
}
WindowState ime = mService.mInputMethodWindow;
if (pos >= 0) {
// Skip windows owned by the input method.
if (ime != null) {
while (pos < mWindows.size()) {
WindowState wp = mWindows.get(pos);
if (wp == ime || wp.getParentWindow() == ime) {
pos++;
continue;
}
break;
}
}
if (DEBUG_INPUT_METHOD) Slog.v(TAG_WM, "Adding " + N + " dialogs at pos=" + pos);
for (int i=0; i<N; i++) {
WindowState win = dialogs.get(i);
pos = win.reAddWindow(pos);
}
if (DEBUG_INPUT_METHOD) {
Slog.v(TAG_WM, "Final window list:");
logWindowList(mWindows, " ");
}
return;
}
for (int i=0; i<N; i++) {
WindowState win = dialogs.get(i);
reAddToWindowList(win);
if (DEBUG_INPUT_METHOD) {
Slog.v(TAG_WM, "No IM target, final list:");
logWindowList(mWindows, " ");
}
}
}
boolean moveInputMethodWindowsIfNeeded(boolean needAssignLayers) {
final WindowState imWin = mService.mInputMethodWindow;
final int DN = mService.mInputMethodDialogs.size();
if (imWin == null && DN == 0) {
return false;
}
// TODO(multidisplay): IMEs are only supported on the default display.
WindowList windows = mWindows;
int imPos = findDesiredInputMethodWindowIndex(true);
if (imPos >= 0) {
// In this case, the input method windows are to be placed
// immediately above the window they are targeting.
// First check to see if the input method windows are already
// located here, and contiguous.
final int N = windows.size();
final WindowState firstImWin = imPos < N ? windows.get(imPos) : null;
// Figure out the actual input method window that should be
// at the bottom of their stack.
WindowState baseImWin = imWin != null ? imWin : mService.mInputMethodDialogs.get(0);
final WindowState cw = baseImWin.getBottomChild();
if (cw != null && cw.mSubLayer < 0) {
baseImWin = cw;
}
if (firstImWin == baseImWin) {
// The windows haven't moved... but are they still contiguous?
// First find the top IM window.
int pos = imPos+1;
while (pos < N) {
if (!(windows.get(pos)).mIsImWindow) {
break;
}
pos++;
}
pos++;
// Now there should be no more input method windows above.
while (pos < N) {
if ((windows.get(pos)).mIsImWindow) {
break;
}
pos++;
}
if (pos >= N) {
return false;
}
}
if (imWin != null) {
if (DEBUG_INPUT_METHOD) {
Slog.v(TAG_WM, "Moving IM from " + imPos);
logWindowList(windows, " ");
}
imPos = removeWindowAndChildrenFromWindowList(imWin, imPos);
if (DEBUG_INPUT_METHOD) {
Slog.v(TAG_WM, "List after removing with new pos " + imPos + ":");
logWindowList(windows, " ");
}
imWin.reAddWindow(imPos);
if (DEBUG_INPUT_METHOD) {
Slog.v(TAG_WM, "List after moving IM to " + imPos + ":");
logWindowList(windows, " ");
}
if (DN > 0) moveInputMethodDialogs(imPos+1);
} else {
moveInputMethodDialogs(imPos);
}
} else {
// In this case, the input method windows go in a fixed layer,
// because they aren't currently associated with a focus window.
if (imWin != null) {
if (DEBUG_INPUT_METHOD) Slog.v(TAG_WM, "Moving IM from " + imPos);
removeWindowAndChildrenFromWindowList(imWin, 0);
reAddToWindowList(imWin);
if (DEBUG_INPUT_METHOD) {
Slog.v(TAG_WM, "List with no IM target:");
logWindowList(windows, " ");
}
if (DN > 0) moveInputMethodDialogs(-1);
} else {
moveInputMethodDialogs(-1);
}
}
if (needAssignLayers) {
assignWindowLayers(false /* setLayoutNeeded */);
}
return true;
}
/**
* Dig through the WindowStates and find the one that the Input Method will target.
* @param willMove
* @return The index+1 in mWindows of the discovered target.
*/
int findDesiredInputMethodWindowIndex(boolean willMove) {
// TODO(multidisplay): Needs some serious rethought when the target and IME are not on the
// same display. Or even when the current IME/target are not on the same screen as the next
// IME/target. For now only look for input windows on the main screen.
final WindowList windows = getWindowList();
WindowState w = null;
int i;
for (i = windows.size() - 1; i >= 0; --i) {
WindowState win = windows.get(i);
if (DEBUG_INPUT_METHOD && willMove) Slog.i(TAG_WM, "Checking window @" + i
+ " " + win + " fl=0x" + Integer.toHexString(win.mAttrs.flags));
if (canBeImeTarget(win)) {
w = win;
//Slog.i(TAG_WM, "Putting input method here!");
// Yet more tricksyness! If this window is a "starting" window, we do actually want
// to be on top of it, but it is not -really- where input will go. So if the caller
// is not actually looking to move the IME, look down below for a real window to
// target...
if (!willMove && w.mAttrs.type == TYPE_APPLICATION_STARTING && i > 0) {
WindowState wb = windows.get(i-1);
if (wb.mAppToken == w.mAppToken && canBeImeTarget(wb)) {
i--;
w = wb;
}
}
break;
}
}
// Now w is either mWindows[0] or an IME (or null if mWindows is empty).
if (DEBUG_INPUT_METHOD && willMove) Slog.v(TAG_WM, "Proposed new IME target: " + w);
// Now, a special case -- if the last target's window is in the process of exiting, and is
// above the new target, keep on the last target to avoid flicker. Consider for example a
// Dialog with the IME shown: when the Dialog is dismissed, we want to keep the IME above it
// until it is completely gone so it doesn't drop behind the dialog or its full-screen
// scrim.
final WindowState curTarget = mService.mInputMethodTarget;
if (curTarget != null
&& curTarget.isDisplayedLw()
&& curTarget.isClosing()
&& (w == null || curTarget.mWinAnimator.mAnimLayer > w.mWinAnimator.mAnimLayer)) {
if (DEBUG_INPUT_METHOD) Slog.v(TAG_WM, "Current target higher, not changing");
return windows.indexOf(curTarget) + 1;
}
if (DEBUG_INPUT_METHOD) Slog.v(TAG_WM, "Desired input method target="
+ w + " willMove=" + willMove);
if (willMove && w != null) {
AppWindowToken token = curTarget == null ? null : curTarget.mAppToken;
if (token != null) {
// Now some fun for dealing with window animations that modify the Z order. We need
// to look at all windows below the current target that are in this app, finding the
// highest visible one in layering.
WindowState highestTarget = null;
int highestPos = 0;
if (token.mAppAnimator.animating || token.mAppAnimator.animation != null) {
WindowList curWindows = token.getDisplayContent().getWindowList();
int pos = curWindows.indexOf(curTarget);
while (pos >= 0) {
WindowState win = curWindows.get(pos);
if (win.mAppToken != token) {
break;
}
if (!win.mRemoved) {
if (highestTarget == null || win.mWinAnimator.mAnimLayer >
highestTarget.mWinAnimator.mAnimLayer) {
highestTarget = win;
highestPos = pos;
}
}
pos--;
}
}
if (highestTarget != null) {
final AppTransition appTransition = mService.mAppTransition;
if (DEBUG_INPUT_METHOD) Slog.v(TAG_WM, appTransition + " " + highestTarget
+ " animating=" + highestTarget.mWinAnimator.isAnimationSet()
+ " layer=" + highestTarget.mWinAnimator.mAnimLayer
+ " new layer=" + w.mWinAnimator.mAnimLayer);
if (appTransition.isTransitionSet()) {
// If we are currently setting up for an animation, hold everything until we
// can find out what will happen.
mService.mInputMethodTargetWaitingAnim = true;
mService.mInputMethodTarget = highestTarget;
return highestPos + 1;
} else if (highestTarget.mWinAnimator.isAnimationSet() &&
highestTarget.mWinAnimator.mAnimLayer > w.mWinAnimator.mAnimLayer) {
// If the window we are currently targeting is involved with an animation,
// and it is on top of the next target we will be over, then hold off on
// moving until that is done.
mService.mInputMethodTargetWaitingAnim = true;
mService.mInputMethodTarget = highestTarget;
return highestPos + 1;
}
}
}
}
//Slog.i(TAG_WM, "Placing input method @" + (i+1));
if (w != null) {
if (willMove) {
if (DEBUG_INPUT_METHOD) Slog.w(TAG_WM, "Moving IM target from " + curTarget + " to "
+ w + (SHOW_STACK_CRAWLS ? " Callers=" + Debug.getCallers(4) : ""));
mService.mInputMethodTarget = w;
mService.mInputMethodTargetWaitingAnim = false;
if (w.mAppToken != null) {
setInputMethodAnimLayerAdjustment(
w.mAppToken.mAppAnimator.animLayerAdjustment);
} else {
setInputMethodAnimLayerAdjustment(0);
}
}
// If the docked divider is visible, we still need to go through this whole excercise to
// find the appropriate input method target (used for animations and dialog
// adjustments), but for purposes of Z ordering we simply wish to place it above the
// docked divider. Unless it is already above the divider.
final WindowState dockedDivider = mDividerControllerLocked.getWindow();
if (dockedDivider != null && dockedDivider.isVisibleLw()) {
int dividerIndex = windows.indexOf(dockedDivider);
if (dividerIndex > 0 && dividerIndex > i) {
return dividerIndex + 1;
}
}
return i+1;
}
if (willMove) {
if (DEBUG_INPUT_METHOD) Slog.w(TAG_WM, "Moving IM target from " + curTarget
+ " to null." + (SHOW_STACK_CRAWLS ? " Callers=" + Debug.getCallers(4) : ""));
mService.mInputMethodTarget = null;
setInputMethodAnimLayerAdjustment(0);
}
return -1;
}
private static boolean canBeImeTarget(WindowState w) {
final int fl = w.mAttrs.flags & (FLAG_NOT_FOCUSABLE|FLAG_ALT_FOCUSABLE_IM);
final int type = w.mAttrs.type;
if (fl != 0 && fl != (FLAG_NOT_FOCUSABLE | FLAG_ALT_FOCUSABLE_IM)
&& type != TYPE_APPLICATION_STARTING) {
return false;
}
if (DEBUG_INPUT_METHOD) {
Slog.i(TAG_WM, "isVisibleOrAdding " + w + ": " + w.isVisibleOrAdding());
if (!w.isVisibleOrAdding()) {
Slog.i(TAG_WM, " mSurfaceController=" + w.mWinAnimator.mSurfaceController
+ " relayoutCalled=" + w.mRelayoutCalled
+ " viewVis=" + w.mViewVisibility
+ " policyVis=" + w.mPolicyVisibility
+ " policyVisAfterAnim=" + w.mPolicyVisibilityAfterAnim
+ " parentHidden=" + w.isParentWindowHidden()
+ " exiting=" + w.mAnimatingExit + " destroying=" + w.mDestroying);
if (w.mAppToken != null) {
Slog.i(TAG_WM, " mAppToken.hiddenRequested=" + w.mAppToken.hiddenRequested);
}
}
}
return w.isVisibleOrAdding();
}
private void logWindowList(final WindowList windows, String prefix) {
int N = windows.size();
while (N > 0) {
N--;
Slog.v(TAG_WM, prefix + "#" + N + ": " + windows.get(N));
}
}
boolean getNeedsMenu(WindowState win, WindowManagerPolicy.WindowState bottom) {
int index = -1;
WindowList windows = getWindowList();
while (true) {
if (win.mAttrs.needsMenuKey != NEEDS_MENU_UNSET) {
return win.mAttrs.needsMenuKey == NEEDS_MENU_SET_TRUE;
}
// If we reached the bottom of the range of windows we are considering,
// assume no menu is needed.
if (win == bottom) {
return false;
}
// The current window hasn't specified whether menu key is needed; look behind it.
// First, we may need to determine the starting position.
if (index < 0) {
index = windows.indexOf(win);
}
index--;
if (index < 0) {
return false;
}
win = windows.get(index);
}
}
void setLayoutNeeded() {
if (DEBUG_LAYOUT) Slog.w(TAG_WM, "setLayoutNeeded: callers=" + Debug.getCallers(3));
mLayoutNeeded = true;
}
void clearLayoutNeeded() {
if (DEBUG_LAYOUT) Slog.w(TAG_WM, "clearLayoutNeeded: callers=" + Debug.getCallers(3));
mLayoutNeeded = false;
}
boolean isLayoutNeeded() {
return mLayoutNeeded;
}
private int addAppWindowExisting(WindowState win, WindowList tokenWindowList) {
int tokenWindowsPos;
// If this application has existing windows, we simply place the new window on top of
// them... but keep the starting window on top.
if (win.mAttrs.type == TYPE_BASE_APPLICATION) {
// Base windows go behind everything else.
final WindowState lowestWindow = tokenWindowList.get(0);
addWindowToListBefore(win, lowestWindow);
tokenWindowsPos = win.mToken.getWindowIndex(lowestWindow);
} else {
final AppWindowToken atoken = win.mAppToken;
final int windowListPos = tokenWindowList.size();
final WindowState lastWindow = tokenWindowList.get(windowListPos - 1);
if (atoken != null && lastWindow == atoken.startingWindow) {
addWindowToListBefore(win, lastWindow);
tokenWindowsPos = win.mToken.getWindowIndex(lastWindow);
} else {
int newIdx = findIdxBasedOnAppTokens(win);
// There is a window above this one associated with the same apptoken note that the
// window could be a floating window that was created later or a window at the top
// of the list of windows associated with this token.
if (DEBUG_FOCUS || DEBUG_WINDOW_MOVEMENT || DEBUG_ADD_REMOVE) Slog.v(TAG_WM,
"not Base app: Adding window " + win + " at " + (newIdx + 1) + " of "
+ mWindows.size());
mWindows.add(newIdx + 1, win);
if (newIdx < 0) {
// No window from token found on win's display.
tokenWindowsPos = 0;
} else {
tokenWindowsPos = win.mToken.getWindowIndex(mWindows.get(newIdx)) + 1;
}
mService.mWindowsChanged = true;
}
}
return tokenWindowsPos;
}
/** Places the first input window after the second input window in the window list. */
private void addWindowToListAfter(WindowState first, WindowState second) {
final int i = mWindows.indexOf(second);
if (DEBUG_FOCUS || DEBUG_WINDOW_MOVEMENT || DEBUG_ADD_REMOVE) Slog.v(TAG_WM,
"Adding window " + this + " at " + (i + 1) + " of " + mWindows.size()
+ " (after " + second + ")");
mWindows.add(i + 1, first);
mService.mWindowsChanged = true;
}
/** Places the first input window before the second input window in the window list. */
private void addWindowToListBefore(WindowState first, WindowState second) {
int i = mWindows.indexOf(second);
if (DEBUG_FOCUS || DEBUG_WINDOW_MOVEMENT || DEBUG_ADD_REMOVE) Slog.v(TAG_WM,
"Adding window " + this + " at " + i + " of " + mWindows.size()
+ " (before " + second + ")");
if (i < 0) {
Slog.w(TAG_WM, "addWindowToListBefore: Unable to find " + second + " in " + mWindows);
i = 0;
}
mWindows.add(i, first);
mService.mWindowsChanged = true;
}
/**
* This method finds out the index of a window that has the same app token as win. used for z
* ordering the windows in mWindows
*/
private int findIdxBasedOnAppTokens(WindowState win) {
for(int j = mWindows.size() - 1; j >= 0; j--) {
final WindowState wentry = mWindows.get(j);
if(wentry.mAppToken == win.mAppToken) {
return j;
}
}
return -1;
}
private void dumpChildrenNames() {
StringBuilder output = new StringBuilder();
dumpChildrenNames(output, " ");
Slog.v(TAG_WM, output.toString());
}
private void dumpWindows() {
Slog.v(TAG_WM, " Display #" + mDisplayId);
final WindowList windows = getWindowList();
for (int winNdx = windows.size() - 1; winNdx >= 0; --winNdx) {
Slog.v(TAG_WM, " #" + winNdx + ": " + windows.get(winNdx));
}
}
void dumpTokens(PrintWriter pw, boolean dumpAll) {
if (mTokenMap.isEmpty()) {
return;
}
pw.println(" Display #" + mDisplayId);
final Iterator<WindowToken> it = mTokenMap.values().iterator();
while (it.hasNext()) {
final WindowToken token = it.next();
pw.print(" ");
pw.print(token);
if (dumpAll) {
pw.println(':');
token.dump(pw, " ");
} else {
pw.println();
}
}
}
void dumpWindowAnimators(PrintWriter pw, String subPrefix) {
final int count = mWindows.size();
for (int j = 0; j < count; j++) {
final WindowStateAnimator wAnim = mWindows.get(j).mWinAnimator;
pw.println(subPrefix + "Window #" + j + ": " + wAnim);
}
}
void enableSurfaceTrace(FileDescriptor fd) {
for (int i = mWindows.size() - 1; i >= 0; i--) {
final WindowState win = mWindows.get(i);
win.mWinAnimator.enableSurfaceTrace(fd);
}
}
void disableSurfaceTrace() {
for (int i = mWindows.size() - 1; i >= 0; i--) {
final WindowState win = mWindows.get(i);
win.mWinAnimator.disableSurfaceTrace();
}
}
boolean checkWaitingForWindows() {
boolean haveBootMsg = false;
boolean haveApp = false;
// if the wallpaper service is disabled on the device, we're never going to have
// wallpaper, don't bother waiting for it
boolean haveWallpaper = false;
boolean wallpaperEnabled = mService.mContext.getResources().getBoolean(
com.android.internal.R.bool.config_enableWallpaperService)
&& !mService.mOnlyCore;
boolean haveKeyguard = true;
final int count = mWindows.size();
for (int i = 0; i < count; i++) {
final WindowState w = mWindows.get(i);
if (w.isVisibleLw() && !w.mObscured && !w.isDrawnLw()) {
return true;
}
if (w.isDrawnLw()) {
if (w.mAttrs.type == TYPE_BOOT_PROGRESS) {
haveBootMsg = true;
} else if (w.mAttrs.type == TYPE_APPLICATION
|| w.mAttrs.type == TYPE_DRAWN_APPLICATION) {
haveApp = true;
} else if (w.mAttrs.type == TYPE_WALLPAPER) {
haveWallpaper = true;
} else if (w.mAttrs.type == TYPE_STATUS_BAR) {
haveKeyguard = mService.mPolicy.isKeyguardDrawnLw();
}
}
}
if (DEBUG_SCREEN_ON || DEBUG_BOOT) Slog.i(TAG_WM,
"******** booted=" + mService.mSystemBooted
+ " msg=" + mService.mShowingBootMessages
+ " haveBoot=" + haveBootMsg + " haveApp=" + haveApp
+ " haveWall=" + haveWallpaper + " wallEnabled=" + wallpaperEnabled
+ " haveKeyguard=" + haveKeyguard);
// If we are turning on the screen to show the boot message, don't do it until the boot
// message is actually displayed.
if (!mService.mSystemBooted && !haveBootMsg) {
return true;
}
// If we are turning on the screen after the boot is completed normally, don't do so until
// we have the application and wallpaper.
if (mService.mSystemBooted && ((!haveApp && !haveKeyguard) ||
(wallpaperEnabled && !haveWallpaper))) {
return true;
}
return false;
}
void updateWindowsForAnimator(WindowAnimator animator) {
final WindowManagerPolicy policy = animator.mPolicy;
final int keyguardGoingAwayFlags = animator.mKeyguardGoingAwayFlags;
final boolean keyguardGoingAwayToShade =
(keyguardGoingAwayFlags & KEYGUARD_GOING_AWAY_FLAG_TO_SHADE) != 0;
final boolean keyguardGoingAwayNoAnimation =
(keyguardGoingAwayFlags & KEYGUARD_GOING_AWAY_FLAG_NO_WINDOW_ANIMATIONS) != 0;
final boolean keyguardGoingAwayWithWallpaper =
(keyguardGoingAwayFlags & KEYGUARD_GOING_AWAY_FLAG_WITH_WALLPAPER) != 0;
if (animator.mKeyguardGoingAway) {
for (int i = mWindows.size() - 1; i >= 0; i--) {
WindowState win = mWindows.get(i);
if (!policy.isKeyguardHostWindow(win.mAttrs)) {
continue;
}
final WindowStateAnimator winAnimator = win.mWinAnimator;
if (policy.isKeyguardShowingAndNotOccluded()) {
if (!winAnimator.mAnimating) {
if (DEBUG_KEYGUARD) Slog.d(TAG,
"updateWindowsForAnimator: creating delay animation");
// Create a new animation to delay until keyguard is gone on its own.
winAnimator.mAnimation = new AlphaAnimation(1.0f, 1.0f);
winAnimator.mAnimation.setDuration(KEYGUARD_ANIM_TIMEOUT_MS);
winAnimator.mAnimationIsEntrance = false;
winAnimator.mAnimationStartTime = -1;
winAnimator.mKeyguardGoingAwayAnimation = true;
winAnimator.mKeyguardGoingAwayWithWallpaper
= keyguardGoingAwayWithWallpaper;
}
} else {
if (DEBUG_KEYGUARD) Slog.d(TAG,
"updateWindowsForAnimator: StatusBar is no longer keyguard");
animator.mKeyguardGoingAway = false;
winAnimator.clearAnimation();
}
break;
}
}
animator.mForceHiding = KEYGUARD_NOT_SHOWN;
boolean wallpaperInUnForceHiding = false;
boolean startingInUnForceHiding = false;
ArrayList<WindowStateAnimator> unForceHiding = null;
WindowState wallpaper = null;
final WallpaperController wallpaperController = mWallpaperController;
for (int i = mWindows.size() - 1; i >= 0; i--) {
WindowState win = mWindows.get(i);
WindowStateAnimator winAnimator = win.mWinAnimator;
final int flags = win.mAttrs.flags;
boolean canBeForceHidden = policy.canBeForceHidden(win, win.mAttrs);
boolean shouldBeForceHidden = animator.shouldForceHide(win);
if (winAnimator.hasSurface()) {
final boolean wasAnimating = winAnimator.mWasAnimating;
final boolean nowAnimating = winAnimator.stepAnimationLocked(animator.mCurrentTime);
winAnimator.mWasAnimating = nowAnimating;
animator.orAnimating(nowAnimating);
if (DEBUG_WALLPAPER) Slog.v(TAG,
win + ": wasAnimating=" + wasAnimating + ", nowAnimating=" + nowAnimating);
if (wasAnimating && !winAnimator.mAnimating
&& wallpaperController.isWallpaperTarget(win)) {
animator.mBulkUpdateParams |= SET_WALLPAPER_MAY_CHANGE;
pendingLayoutChanges |= FINISH_LAYOUT_REDO_WALLPAPER;
if (DEBUG_LAYOUT_REPEATS) {
mService.mWindowPlacerLocked.debugLayoutRepeats(
"updateWindowsAndWallpaperLocked 2", pendingLayoutChanges);
}
}
if (policy.isForceHiding(win.mAttrs)) {
if (!wasAnimating && nowAnimating) {
if (DEBUG_KEYGUARD || DEBUG_ANIM || DEBUG_VISIBILITY) Slog.v(TAG,
"Animation started that could impact force hide: " + win);
animator.mBulkUpdateParams |= SET_FORCE_HIDING_CHANGED;
pendingLayoutChanges |= FINISH_LAYOUT_REDO_WALLPAPER;
if (DEBUG_LAYOUT_REPEATS) {
mService.mWindowPlacerLocked.debugLayoutRepeats(
"updateWindowsAndWallpaperLocked 3", pendingLayoutChanges);
}
mService.mFocusMayChange = true;
} else if (animator.mKeyguardGoingAway && !nowAnimating) {
// Timeout!!
Slog.e(TAG, "Timeout waiting for animation to startup");
policy.startKeyguardExitAnimation(0, 0);
animator.mKeyguardGoingAway = false;
}
if (win.isReadyForDisplay()) {
if (nowAnimating && win.mWinAnimator.mKeyguardGoingAwayAnimation) {
animator.mForceHiding = KEYGUARD_ANIMATING_OUT;
} else {
animator.mForceHiding = win.isDrawnLw()
? KEYGUARD_SHOWN : KEYGUARD_NOT_SHOWN;
}
}
if (DEBUG_KEYGUARD || DEBUG_VISIBILITY) Slog.v(TAG,
"Force hide " + animator.forceHidingToString()
+ " hasSurface=" + win.mHasSurface
+ " policyVis=" + win.mPolicyVisibility
+ " destroying=" + win.mDestroying
+ " parentHidden=" + win.isParentWindowHidden()
+ " vis=" + win.mViewVisibility
+ " hidden=" + win.mToken.hidden
+ " anim=" + win.mWinAnimator.mAnimation);
} else if (canBeForceHidden) {
if (shouldBeForceHidden) {
if (!win.hideLw(false, false)) {
// Was already hidden
continue;
}
if (DEBUG_KEYGUARD || DEBUG_VISIBILITY) Slog.v(TAG,
"Now policy hidden: " + win);
} else {
final Animation postKeyguardExitAnimation =
animator.mPostKeyguardExitAnimation;
boolean applyExistingExitAnimation = postKeyguardExitAnimation != null
&& !postKeyguardExitAnimation.hasEnded()
&& !winAnimator.mKeyguardGoingAwayAnimation
&& win.hasDrawnLw()
&& !win.isChildWindow()
&& !win.mIsImWindow
&& isDefaultDisplay;
// If the window is already showing and we don't need to apply an existing
// Keyguard exit animation, skip.
if (!win.showLw(false, false) && !applyExistingExitAnimation) {
continue;
}
final boolean visibleNow = win.isVisibleNow();
if (!visibleNow) {
// Couldn't really show, must showLw() again when win becomes visible.
win.hideLw(false, false);
continue;
}
if (DEBUG_KEYGUARD || DEBUG_VISIBILITY) Slog.v(TAG,
"Now policy shown: " + win);
if ((animator.mBulkUpdateParams & SET_FORCE_HIDING_CHANGED) != 0
&& !win.isChildWindow()) {
if (unForceHiding == null) {
unForceHiding = new ArrayList<>();
}
unForceHiding.add(winAnimator);
if ((flags & FLAG_SHOW_WALLPAPER) != 0) {
wallpaperInUnForceHiding = true;
}
if (win.mAttrs.type == TYPE_APPLICATION_STARTING) {
startingInUnForceHiding = true;
}
} else if (applyExistingExitAnimation) {
// We're already in the middle of an animation. Use the existing
// animation to bring in this window.
if (DEBUG_KEYGUARD) Slog.v(TAG,
"Applying existing Keyguard exit animation to new window: win="
+ win);
final Animation a = policy.createForceHideEnterAnimation(false,
keyguardGoingAwayToShade);
winAnimator.setAnimation(a, postKeyguardExitAnimation.getStartTime(),
STACK_CLIP_BEFORE_ANIM);
winAnimator.mKeyguardGoingAwayAnimation = true;
winAnimator.mKeyguardGoingAwayWithWallpaper
= keyguardGoingAwayWithWallpaper;
}
final WindowState currentFocus = mService.mCurrentFocus;
if (currentFocus == null || currentFocus.mLayer < win.mLayer) {
// We are showing on top of the current
// focus, so re-evaluate focus to make
// sure it is correct.
if (DEBUG_FOCUS_LIGHT) Slog.v(TAG,
"updateWindowsForAnimator: setting mFocusMayChange true");
mService.mFocusMayChange = true;
}
}
if ((flags & FLAG_SHOW_WALLPAPER) != 0) {
animator.mBulkUpdateParams |= SET_WALLPAPER_MAY_CHANGE;
pendingLayoutChanges |= FINISH_LAYOUT_REDO_WALLPAPER;
if (DEBUG_LAYOUT_REPEATS) {
mService.mWindowPlacerLocked.debugLayoutRepeats(
"updateWindowsAndWallpaperLocked 4", pendingLayoutChanges);
}
}
}
}
// If the window doesn't have a surface, the only thing we care about is the correct
// policy visibility.
else if (canBeForceHidden) {
if (shouldBeForceHidden) {
win.hideLw(false, false);
} else {
win.showLw(false, false);
}
}
final AppWindowToken atoken = win.mAppToken;
if (winAnimator.mDrawState == READY_TO_SHOW) {
if (atoken == null || atoken.allDrawn) {
if (win.performShowLocked()) {
pendingLayoutChanges |= FINISH_LAYOUT_REDO_ANIM;
if (DEBUG_LAYOUT_REPEATS) {
mService.mWindowPlacerLocked.debugLayoutRepeats(
"updateWindowsAndWallpaperLocked 5", pendingLayoutChanges);
}
}
}
}
final AppWindowAnimator appAnimator = winAnimator.mAppAnimator;
if (appAnimator != null && appAnimator.thumbnail != null) {
if (appAnimator.thumbnailTransactionSeq != animator.mAnimTransactionSequence) {
appAnimator.thumbnailTransactionSeq = animator.mAnimTransactionSequence;
appAnimator.thumbnailLayer = 0;
}
if (appAnimator.thumbnailLayer < winAnimator.mAnimLayer) {
appAnimator.thumbnailLayer = winAnimator.mAnimLayer;
}
}
if (win.mIsWallpaper) {
wallpaper = win;
}
} // end forall windows
// If we have windows that are being shown due to them no longer being force-hidden, apply
// the appropriate animation to them if animations are not disabled.
if (unForceHiding != null) {
if (!keyguardGoingAwayNoAnimation) {
boolean first = true;
for (int i=unForceHiding.size()-1; i>=0; i--) {
final WindowStateAnimator winAnimator = unForceHiding.get(i);
final Animation a = policy.createForceHideEnterAnimation(
wallpaperInUnForceHiding && !startingInUnForceHiding,
keyguardGoingAwayToShade);
if (a != null) {
if (DEBUG_KEYGUARD) Slog.v(TAG,
"Starting keyguard exit animation on window " + winAnimator.mWin);
winAnimator.setAnimation(a, STACK_CLIP_BEFORE_ANIM);
winAnimator.mKeyguardGoingAwayAnimation = true;
winAnimator.mKeyguardGoingAwayWithWallpaper
= keyguardGoingAwayWithWallpaper;
if (first) {
animator.mPostKeyguardExitAnimation = a;
animator.mPostKeyguardExitAnimation.setStartTime(animator.mCurrentTime);
first = false;
}
}
}
} else if (animator.mKeyguardGoingAway) {
policy.startKeyguardExitAnimation(animator.mCurrentTime, 0 /* duration */);
animator.mKeyguardGoingAway = false;
}
// Wallpaper is going away in un-force-hide motion, animate it as well.
if (!wallpaperInUnForceHiding && wallpaper != null && !keyguardGoingAwayNoAnimation) {
if (DEBUG_KEYGUARD) Slog.d(TAG,
"updateWindowsForAnimator: wallpaper animating away");
final Animation a = policy.createForceHideWallpaperExitAnimation(
keyguardGoingAwayToShade);
if (a != null) {
wallpaper.mWinAnimator.setAnimation(a);
}
}
}
if (animator.mPostKeyguardExitAnimation != null) {
// We're in the midst of a keyguard exit animation.
if (animator.mKeyguardGoingAway) {
policy.startKeyguardExitAnimation(animator.mCurrentTime +
animator.mPostKeyguardExitAnimation.getStartOffset(),
animator.mPostKeyguardExitAnimation.getDuration());
animator.mKeyguardGoingAway = false;
}
// mPostKeyguardExitAnimation might either be ended normally, cancelled, or "orphaned",
// meaning that the window it was running on was removed. We check for hasEnded() for
// ended normally and cancelled case, and check the time for the "orphaned" case.
else if (animator.mPostKeyguardExitAnimation.hasEnded()
|| animator.mCurrentTime - animator.mPostKeyguardExitAnimation.getStartTime()
> animator.mPostKeyguardExitAnimation.getDuration()) {
// Done with the animation, reset.
if (DEBUG_KEYGUARD) Slog.v(TAG, "Done with Keyguard exit animations.");
animator.mPostKeyguardExitAnimation = null;
}
}
final WindowState winShowWhenLocked = (WindowState) policy.getWinShowWhenLockedLw();
if (winShowWhenLocked != null) {
animator.mLastShowWinWhenLocked = winShowWhenLocked;
}
}
void updateWallpaperForAnimator(WindowAnimator animator) {
final WindowList windows = mWindows;
WindowState detachedWallpaper = null;
for (int i = windows.size() - 1; i >= 0; i--) {
final WindowState win = windows.get(i);
final WindowStateAnimator winAnimator = win.mWinAnimator;
if (winAnimator.mSurfaceController == null || !winAnimator.hasSurface()) {
continue;
}
final int flags = win.mAttrs.flags;
// If this window is animating, make a note that we have an animating window and take
// care of a request to run a detached wallpaper animation.
if (winAnimator.mAnimating) {
if (winAnimator.mAnimation != null) {
if ((flags & FLAG_SHOW_WALLPAPER) != 0
&& winAnimator.mAnimation.getDetachWallpaper()) {
detachedWallpaper = win;
}
final int color = winAnimator.mAnimation.getBackgroundColor();
if (color != 0) {
final TaskStack stack = win.getStack();
if (stack != null) {
stack.setAnimationBackground(winAnimator, color);
}
}
}
animator.setAnimating(true);
}
// If this window's app token is running a detached wallpaper animation, make a note so
// we can ensure the wallpaper is displayed behind it.
final AppWindowAnimator appAnimator = winAnimator.mAppAnimator;
if (appAnimator != null && appAnimator.animation != null
&& appAnimator.animating) {
if ((flags & FLAG_SHOW_WALLPAPER) != 0
&& appAnimator.animation.getDetachWallpaper()) {
detachedWallpaper = win;
}
final int color = appAnimator.animation.getBackgroundColor();
if (color != 0) {
final TaskStack stack = win.getStack();
if (stack != null) {
stack.setAnimationBackground(winAnimator, color);
}
}
}
} // end forall windows
if (animator.mWindowDetachedWallpaper != detachedWallpaper) {
if (DEBUG_WALLPAPER) Slog.v(TAG, "Detached wallpaper changed from "
+ animator.mWindowDetachedWallpaper + " to " + detachedWallpaper);
animator.mWindowDetachedWallpaper = detachedWallpaper;
animator.mBulkUpdateParams |= SET_WALLPAPER_MAY_CHANGE;
}
}
void prepareWindowSurfaces() {
final int count = mWindows.size();
for (int j = 0; j < count; j++) {
mWindows.get(j).mWinAnimator.prepareSurfaceLocked(true);
}
}
boolean inputMethodClientHasFocus(IInputMethodClient client) {
// The focus for the client is the window immediately below where we would place the input
// method window.
int idx = findDesiredInputMethodWindowIndex(false);
if (idx <= 0) {
return false;
}
WindowState imFocus = mWindows.get(idx - 1);
if (DEBUG_INPUT_METHOD) {
Slog.i(TAG_WM, "Desired input method target: " + imFocus);
Slog.i(TAG_WM, "Current focus: " + mService.mCurrentFocus);
Slog.i(TAG_WM, "Last focus: " + mService.mLastFocus);
}
if (imFocus == null) {
return false;
}
// This may be a starting window, in which case we still want to count it as okay.
if (imFocus.mAttrs.type == TYPE_APPLICATION_STARTING && imFocus.mAppToken != null) {
// The client has definitely started, so it really should have a window in this app
// token. Let's look for it.
final WindowState w = imFocus.mAppToken.getFirstNonStartingWindow();
if (w != null) {
if (DEBUG_INPUT_METHOD) Slog.i(TAG_WM, "Switching to real app window: " + w);
imFocus = w;
}
}
final IInputMethodClient imeClient = imFocus.mSession.mClient;
if (DEBUG_INPUT_METHOD) {
Slog.i(TAG_WM, "IM target client: " + imeClient);
if (imeClient != null) {
Slog.i(TAG_WM, "IM target client binder: " + imeClient.asBinder());
Slog.i(TAG_WM, "Requesting client binder: " + client.asBinder());
}
}
return imeClient != null && imeClient.asBinder() == client.asBinder();
}
boolean hasSecureWindowOnScreen() {
for (int i = mWindows.size() - 1; i >= 0; --i) {
final WindowState ws = mWindows.get(i);
if (ws.isOnScreen() && (ws.mAttrs.flags & FLAG_SECURE) != 0) {
return true;
}
}
return false;
}
void updateSystemUiVisibility(int visibility, int globalDiff) {
for (int i = mWindows.size() - 1; i >= 0; --i) {
final WindowState ws = mWindows.get(i);
try {
int curValue = ws.mSystemUiVisibility;
int diff = (curValue ^ visibility) & globalDiff;
int newValue = (curValue & ~diff) | (visibility & diff);
if (newValue != curValue) {
ws.mSeq++;
ws.mSystemUiVisibility = newValue;
}
if (newValue != curValue || ws.mAttrs.hasSystemUiListeners) {
ws.mClient.dispatchSystemUiVisibilityChanged(ws.mSeq,
visibility, newValue, diff);
}
} catch (RemoteException e) {
// so sorry
}
}
}
void onWindowFreezeTimeout() {
Slog.w(TAG_WM, "Window freeze timeout expired.");
mService.mWindowsFreezingScreen = WINDOWS_FREEZING_SCREENS_TIMEOUT;
for (int i = mWindows.size() - 1; i >= 0; --i) {
final WindowState w = mWindows.get(i);
if (!w.mOrientationChanging) {
continue;
}
w.mOrientationChanging = false;
w.mLastFreezeDuration = (int)(SystemClock.elapsedRealtime()
- mService.mDisplayFreezeTime);
Slog.w(TAG_WM, "Force clearing orientation change: " + w);
}
mService.mWindowPlacerLocked.performSurfacePlacement();
}
void waitForAllWindowsDrawn() {
final WindowManagerPolicy policy = mService.mPolicy;
for (int winNdx = mWindows.size() - 1; winNdx >= 0; --winNdx) {
final WindowState win = mWindows.get(winNdx);
final boolean isForceHiding = policy.isForceHiding(win.mAttrs);
final boolean keyguard = policy.isKeyguardHostWindow(win.mAttrs);
if (win.isVisibleLw() && (win.mAppToken != null || isForceHiding || keyguard)) {
win.mWinAnimator.mDrawState = DRAW_PENDING;
// Force add to mResizingWindows.
win.mLastContentInsets.set(-1, -1, -1, -1);
mService.mWaitingForDrawn.add(win);
// No need to wait for the windows below Keyguard.
if (isForceHiding) {
return;
}
}
}
}
static final class GetWindowOnDisplaySearchResult {
boolean reachedToken;
WindowState foundWindow;
void reset() {
reachedToken = false;
foundWindow = null;
}
}
static final class TaskForResizePointSearchResult {
boolean searchDone;
Task taskForResize;
void reset() {
searchDone = false;
taskForResize = null;
}
}
/**
* Base class for any direct child window container of {@link #DisplayContent} need to inherit
* from. This is mainly a pass through class that allows {@link #DisplayContent} to have
* homogeneous children type which is currently required by sub-classes of
* {@link WindowContainer} class.
*/
static class DisplayChildWindowContainer<E extends WindowContainer> extends WindowContainer<E> {
int size() {
return mChildren.size();
}
E get(int index) {
return mChildren.get(index);
}
@Override
boolean fillsParent() {
return true;
}
@Override
boolean isVisible() {
return true;
}
}
/**
* Window container class that contains all containers on this display relating to Apps.
* I.e Activities.
*/
private class TaskStackContainers extends DisplayChildWindowContainer<TaskStack> {
void attachStack(TaskStack stack, boolean onTop) {
if (stack.mStackId == HOME_STACK_ID) {
if (mHomeStack != null) {
throw new IllegalArgumentException("attachStack: HOME_STACK_ID (0) not first.");
}
mHomeStack = stack;
}
addChild(stack, onTop);
stack.onDisplayChanged(DisplayContent.this);
}
void moveStack(TaskStack stack, boolean toTop) {
if (StackId.isAlwaysOnTop(stack.mStackId) && !toTop) {
// This stack is always-on-top silly...
Slog.w(TAG_WM, "Ignoring move of always-on-top stack=" + stack + " to bottom");
return;
}
if (!mChildren.contains(stack)) {
Slog.wtf(TAG_WM, "moving stack that was not added: " + stack, new Throwable());
}
removeChild(stack);
addChild(stack, toTop);
}
private void addChild(TaskStack stack, boolean toTop) {
int addIndex = toTop ? mChildren.size() : 0;
if (toTop
&& mService.isStackVisibleLocked(PINNED_STACK_ID)
&& stack.mStackId != PINNED_STACK_ID) {
// The pinned stack is always the top most stack (always-on-top) when it is visible.
// So, stack is moved just below the pinned stack.
addIndex--;
TaskStack topStack = mChildren.get(addIndex);
if (topStack.mStackId != PINNED_STACK_ID) {
throw new IllegalStateException("Pinned stack isn't top stack??? " + mChildren);
}
}
addChild(stack, addIndex);
setLayoutNeeded();
}
@Override
int getOrientation() {
if (mService.isStackVisibleLocked(DOCKED_STACK_ID)
|| mService.isStackVisibleLocked(FREEFORM_WORKSPACE_STACK_ID)) {
// Apps and their containers are not allowed to specify an orientation while the
// docked or freeform stack is visible...except for the home stack/task if the
// docked stack is minimized and it actually set something.
if (mHomeStack != null && mHomeStack.isVisible()
&& mDividerControllerLocked.isMinimizedDock()) {
final int orientation = mHomeStack.getOrientation();
if (orientation != SCREEN_ORIENTATION_UNSET) {
return orientation;
}
}
return SCREEN_ORIENTATION_UNSPECIFIED;
}
final int orientation = super.getOrientation();
if (orientation != SCREEN_ORIENTATION_UNSET
&& orientation != SCREEN_ORIENTATION_BEHIND) {
if (DEBUG_ORIENTATION) Slog.v(TAG_WM,
"App is requesting an orientation, return " + orientation);
return orientation;
}
if (DEBUG_ORIENTATION) Slog.v(TAG_WM,
"No app is requesting an orientation, return " + mService.mLastOrientation);
// The next app has not been requested to be visible, so we keep the current orientation
// to prevent freezing/unfreezing the display too early.
return mService.mLastOrientation;
}
}
/**
* Window container class that contains all containers on this display that are not related to
* Apps. E.g. status bar.
*/
private static class NonAppWindowContainers extends DisplayChildWindowContainer<WindowToken> {
}
}