|  | /* | 
|  | * Copyright (C) 2014 The Android Open Source Project | 
|  | * | 
|  | * Licensed under the Apache License, Version 2.0 (the "License"); | 
|  | * you may not use this file except in compliance with the License. | 
|  | * You may obtain a copy of the License at | 
|  | * | 
|  | *      http://www.apache.org/licenses/LICENSE-2.0 | 
|  | * | 
|  | * Unless required by applicable law or agreed to in writing, software | 
|  | * distributed under the License is distributed on an "AS IS" BASIS, | 
|  | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
|  | * See the License for the specific language governing permissions and | 
|  | * limitations under the License. | 
|  | */ | 
|  |  | 
|  | #ifndef ANDROID_GRAPHICS_CANVAS_H | 
|  | #define ANDROID_GRAPHICS_CANVAS_H | 
|  |  | 
|  | #include <cutils/compiler.h> | 
|  |  | 
|  | #include <SkBitmap.h> | 
|  | #include <SkCanvas.h> | 
|  | #include <SkMatrix.h> | 
|  |  | 
|  | namespace android { | 
|  |  | 
|  | class ANDROID_API Canvas { | 
|  | public: | 
|  | virtual ~Canvas() {}; | 
|  |  | 
|  | static Canvas* create_canvas(const SkBitmap& bitmap); | 
|  |  | 
|  | /** | 
|  | *  Create a new Canvas object which delegates to an SkCanvas. | 
|  | * | 
|  | *  @param skiaCanvas Must not be NULL. All drawing calls will be | 
|  | *      delegated to this object. This function will call ref() on the | 
|  | *      SkCanvas, and the returned Canvas will unref() it upon | 
|  | *      destruction. | 
|  | *  @return new Canvas object. Will not return NULL. | 
|  | */ | 
|  | static Canvas* create_canvas(SkCanvas* skiaCanvas); | 
|  |  | 
|  | /** | 
|  | *  Provides a Skia SkCanvas interface that acts as a proxy to this Canvas. | 
|  | *  It is useful for testing and clients (e.g. Picture/Movie) that expect to | 
|  | *  draw their contents into an SkCanvas. | 
|  | * | 
|  | *  The SkCanvas returned is *only* valid until another Canvas call is made | 
|  | *  that would change state (e.g. matrix or clip). Clients of asSkCanvas() | 
|  | *  are responsible for *not* persisting this pointer. | 
|  | * | 
|  | *  Further, the returned SkCanvas should NOT be unref'd and is valid until | 
|  | *  this canvas is destroyed or a new bitmap is set. | 
|  | */ | 
|  | virtual SkCanvas* asSkCanvas() = 0; | 
|  |  | 
|  | virtual void setBitmap(const SkBitmap& bitmap) = 0; | 
|  |  | 
|  | virtual bool isOpaque() = 0; | 
|  | virtual int width() = 0; | 
|  | virtual int height() = 0; | 
|  |  | 
|  | // ---------------------------------------------------------------------------- | 
|  | // Canvas state operations | 
|  | // ---------------------------------------------------------------------------- | 
|  | // Save (layer) | 
|  | virtual int getSaveCount() const = 0; | 
|  | virtual int save(SkCanvas::SaveFlags flags) = 0; | 
|  | virtual void restore() = 0; | 
|  | virtual void restoreToCount(int saveCount) = 0; | 
|  |  | 
|  | virtual int saveLayer(float left, float top, float right, float bottom, | 
|  | const SkPaint* paint, SkCanvas::SaveFlags flags) = 0; | 
|  | virtual int saveLayerAlpha(float left, float top, float right, float bottom, | 
|  | int alpha, SkCanvas::SaveFlags flags) = 0; | 
|  |  | 
|  | // Matrix | 
|  | virtual void getMatrix(SkMatrix* outMatrix) const = 0; | 
|  | virtual void setMatrix(const SkMatrix& matrix) = 0; | 
|  |  | 
|  | /// Like setMatrix(), but to be translated into local / view-relative coordinates | 
|  | /// rather than executed in global / device coordinates at rendering time. | 
|  | virtual void setLocalMatrix(const SkMatrix& matrix) = 0; | 
|  |  | 
|  | virtual void concat(const SkMatrix& matrix) = 0; | 
|  | virtual void rotate(float degrees) = 0; | 
|  | virtual void scale(float sx, float sy) = 0; | 
|  | virtual void skew(float sx, float sy) = 0; | 
|  | virtual void translate(float dx, float dy) = 0; | 
|  |  | 
|  | // clip | 
|  | virtual bool getClipBounds(SkRect* outRect) const = 0; | 
|  | virtual bool quickRejectRect(float left, float top, float right, float bottom) const = 0; | 
|  | virtual bool quickRejectPath(const SkPath& path) const = 0; | 
|  |  | 
|  | virtual bool clipRect(float left, float top, float right, float bottom, | 
|  | SkRegion::Op op = SkRegion::kIntersect_Op) = 0; | 
|  | virtual bool clipPath(const SkPath* path, SkRegion::Op op) = 0; | 
|  | virtual bool clipRegion(const SkRegion* region, SkRegion::Op op) = 0; | 
|  |  | 
|  | // filters | 
|  | virtual SkDrawFilter* getDrawFilter() = 0; | 
|  | virtual void setDrawFilter(SkDrawFilter* drawFilter) = 0; | 
|  |  | 
|  | // ---------------------------------------------------------------------------- | 
|  | // Canvas draw operations | 
|  | // ---------------------------------------------------------------------------- | 
|  | virtual void drawColor(int color, SkXfermode::Mode mode) = 0; | 
|  | virtual void drawPaint(const SkPaint& paint) = 0; | 
|  |  | 
|  | // Geometry | 
|  | virtual void drawPoint(float x, float y, const SkPaint& paint) = 0; | 
|  | virtual void drawPoints(const float* points, int count, const SkPaint& paint) = 0; | 
|  | virtual void drawLine(float startX, float startY, float stopX, float stopY, | 
|  | const SkPaint& paint) = 0; | 
|  | virtual void drawLines(const float* points, int count, const SkPaint& paint) = 0; | 
|  | virtual void drawRect(float left, float top, float right, float bottom, | 
|  | const SkPaint& paint) = 0; | 
|  | virtual void drawRoundRect(float left, float top, float right, float bottom, | 
|  | float rx, float ry, const SkPaint& paint) = 0; | 
|  | virtual void drawCircle(float x, float y, float radius, const SkPaint& paint) = 0; | 
|  | virtual void drawOval(float left, float top, float right, float bottom, | 
|  | const SkPaint& paint) = 0; | 
|  | virtual void drawArc(float left, float top, float right, float bottom, | 
|  | float startAngle, float sweepAngle, bool useCenter, const SkPaint& paint) = 0; | 
|  | virtual void drawPath(const SkPath& path, const SkPaint& paint) = 0; | 
|  | virtual void drawVertices(SkCanvas::VertexMode vertexMode, int vertexCount, | 
|  | const float* verts, const float* tex, const int* colors, | 
|  | const uint16_t* indices, int indexCount, const SkPaint& paint) = 0; | 
|  |  | 
|  | // Bitmap-based | 
|  | virtual void drawBitmap(const SkBitmap& bitmap, float left, float top, | 
|  | const SkPaint* paint) = 0; | 
|  | virtual void drawBitmap(const SkBitmap& bitmap, const SkMatrix& matrix, | 
|  | const SkPaint* paint) = 0; | 
|  | virtual void drawBitmap(const SkBitmap& bitmap, float srcLeft, float srcTop, | 
|  | float srcRight, float srcBottom, float dstLeft, float dstTop, | 
|  | float dstRight, float dstBottom, const SkPaint* paint) = 0; | 
|  | virtual void drawBitmapMesh(const SkBitmap& bitmap, int meshWidth, int meshHeight, | 
|  | const float* vertices, const int* colors, const SkPaint* paint) = 0; | 
|  |  | 
|  | // Text | 
|  | /** | 
|  | * drawText: count is of glyphs | 
|  | * totalAdvance is ignored in software renderering, used by hardware renderer for | 
|  | * text decorations (underlines, strikethroughs). | 
|  | */ | 
|  | virtual void drawText(const uint16_t* glyphs, const float* positions, int count, | 
|  | const SkPaint& paint, float x, float y, | 
|  | float boundsLeft, float boundsTop, float boundsRight, float boundsBottom, | 
|  | float totalAdvance) = 0; | 
|  | /** drawPosText: count is of UTF16 characters, posCount is floats (2 * glyphs) */ | 
|  | virtual void drawPosText(const uint16_t* text, const float* positions, int count, | 
|  | int posCount, const SkPaint& paint) = 0; | 
|  | /** drawTextOnPath: count is of glyphs */ | 
|  | virtual void drawTextOnPath(const uint16_t* glyphs, int count, const SkPath& path, | 
|  | float hOffset, float vOffset, const SkPaint& paint) = 0; | 
|  |  | 
|  | /** | 
|  | * Specifies if the positions passed to ::drawText are absolute or relative | 
|  | * to the (x,y) value provided. | 
|  | * | 
|  | * If true the (x,y) values are ignored. Otherwise, those (x,y) values need | 
|  | * to be added to each glyph's position to get its absolute position. | 
|  | */ | 
|  | virtual bool drawTextAbsolutePos() const = 0; | 
|  | }; | 
|  |  | 
|  | }; // namespace android | 
|  | #endif // ANDROID_GRAPHICS_CANVAS_H |