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/*
* Copyright (C) 2017 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License
*/
package com.android.systemui.statusbar.notification;
import android.app.Notification;
import android.content.Context;
import android.graphics.Bitmap;
import android.graphics.Canvas;
import android.graphics.Color;
import android.graphics.drawable.Drawable;
import android.graphics.drawable.Icon;
import android.util.LayoutDirection;
import androidx.annotation.VisibleForTesting;
import androidx.palette.graphics.Palette;
import com.android.internal.util.ContrastColorUtil;
import com.android.systemui.R;
import java.util.List;
/**
* A class the processes media notifications and extracts the right text and background colors.
*/
public class MediaNotificationProcessor {
/**
* The fraction below which we select the vibrant instead of the light/dark vibrant color
*/
private static final float POPULATION_FRACTION_FOR_MORE_VIBRANT = 1.0f;
/**
* Minimum saturation that a muted color must have if there exists if deciding between two
* colors
*/
private static final float MIN_SATURATION_WHEN_DECIDING = 0.19f;
/**
* Minimum fraction that any color must have to be picked up as a text color
*/
private static final double MINIMUM_IMAGE_FRACTION = 0.002;
/**
* The population fraction to select the dominant color as the text color over a the colored
* ones.
*/
private static final float POPULATION_FRACTION_FOR_DOMINANT = 0.01f;
/**
* The population fraction to select a white or black color as the background over a color.
*/
private static final float POPULATION_FRACTION_FOR_WHITE_OR_BLACK = 2.5f;
private static final float BLACK_MAX_LIGHTNESS = 0.08f;
private static final float WHITE_MIN_LIGHTNESS = 0.90f;
private static final int RESIZE_BITMAP_AREA = 150 * 150;
private final ImageGradientColorizer mColorizer;
private final Context mContext;
private final Palette.Filter mBlackWhiteFilter = (rgb, hsl) -> !isWhiteOrBlack(hsl);
/**
* The context of the notification. This is the app context of the package posting the
* notification.
*/
private final Context mPackageContext;
public MediaNotificationProcessor(Context context, Context packageContext) {
this(context, packageContext, new ImageGradientColorizer());
}
@VisibleForTesting
MediaNotificationProcessor(Context context, Context packageContext,
ImageGradientColorizer colorizer) {
mContext = context;
mPackageContext = packageContext;
mColorizer = colorizer;
}
/**
* Processes a builder of a media notification and calculates the appropriate colors that should
* be used.
*
* @param notification the notification that is being processed
* @param builder the recovered builder for the notification. this will be modified
*/
public void processNotification(Notification notification, Notification.Builder builder) {
Icon largeIcon = notification.getLargeIcon();
Bitmap bitmap = null;
Drawable drawable = null;
if (largeIcon != null) {
// We're transforming the builder, let's make sure all baked in RemoteViews are
// rebuilt!
builder.setRebuildStyledRemoteViews(true);
drawable = largeIcon.loadDrawable(mPackageContext);
int backgroundColor = 0;
if (notification.isColorizedMedia()) {
int width = drawable.getIntrinsicWidth();
int height = drawable.getIntrinsicHeight();
int area = width * height;
if (area > RESIZE_BITMAP_AREA) {
double factor = Math.sqrt((float) RESIZE_BITMAP_AREA / area);
width = (int) (factor * width);
height = (int) (factor * height);
}
bitmap = Bitmap.createBitmap(width, height, Bitmap.Config.ARGB_8888);
Canvas canvas = new Canvas(bitmap);
drawable.setBounds(0, 0, width, height);
drawable.draw(canvas);
Palette.Builder paletteBuilder = generateArtworkPaletteBuilder(bitmap);
Palette palette = paletteBuilder.generate();
Palette.Swatch backgroundSwatch = findBackgroundSwatch(palette);
backgroundColor = backgroundSwatch.getRgb();
// we want most of the full region again, slightly shifted to the right
float textColorStartWidthFraction = 0.4f;
paletteBuilder.setRegion((int) (bitmap.getWidth() * textColorStartWidthFraction), 0,
bitmap.getWidth(),
bitmap.getHeight());
// We're not filtering on white or black
if (!isWhiteOrBlack(backgroundSwatch.getHsl())) {
final float backgroundHue = backgroundSwatch.getHsl()[0];
paletteBuilder.addFilter((rgb, hsl) -> {
// at least 10 degrees hue difference
float diff = Math.abs(hsl[0] - backgroundHue);
return diff > 10 && diff < 350;
});
}
paletteBuilder.addFilter(mBlackWhiteFilter);
palette = paletteBuilder.generate();
int foregroundColor = selectForegroundColor(backgroundColor, palette);
builder.setColorPalette(backgroundColor, foregroundColor);
} else {
backgroundColor = mContext.getColor(R.color.notification_material_background_color);
}
Bitmap colorized = mColorizer.colorize(drawable, backgroundColor,
mContext.getResources().getConfiguration().getLayoutDirection() ==
LayoutDirection.RTL);
builder.setLargeIcon(Icon.createWithBitmap(colorized));
}
}
private int selectForegroundColor(int backgroundColor, Palette palette) {
if (ContrastColorUtil.isColorLight(backgroundColor)) {
return selectForegroundColorForSwatches(palette.getDarkVibrantSwatch(),
palette.getVibrantSwatch(),
palette.getDarkMutedSwatch(),
palette.getMutedSwatch(),
palette.getDominantSwatch(),
Color.BLACK);
} else {
return selectForegroundColorForSwatches(palette.getLightVibrantSwatch(),
palette.getVibrantSwatch(),
palette.getLightMutedSwatch(),
palette.getMutedSwatch(),
palette.getDominantSwatch(),
Color.WHITE);
}
}
private int selectForegroundColorForSwatches(Palette.Swatch moreVibrant,
Palette.Swatch vibrant, Palette.Swatch moreMutedSwatch, Palette.Swatch mutedSwatch,
Palette.Swatch dominantSwatch, int fallbackColor) {
Palette.Swatch coloredCandidate = selectVibrantCandidate(moreVibrant, vibrant);
if (coloredCandidate == null) {
coloredCandidate = selectMutedCandidate(mutedSwatch, moreMutedSwatch);
}
if (coloredCandidate != null) {
if (dominantSwatch == coloredCandidate) {
return coloredCandidate.getRgb();
} else if ((float) coloredCandidate.getPopulation() / dominantSwatch.getPopulation()
< POPULATION_FRACTION_FOR_DOMINANT
&& dominantSwatch.getHsl()[1] > MIN_SATURATION_WHEN_DECIDING) {
return dominantSwatch.getRgb();
} else {
return coloredCandidate.getRgb();
}
} else if (hasEnoughPopulation(dominantSwatch)) {
return dominantSwatch.getRgb();
} else {
return fallbackColor;
}
}
private Palette.Swatch selectMutedCandidate(Palette.Swatch first,
Palette.Swatch second) {
boolean firstValid = hasEnoughPopulation(first);
boolean secondValid = hasEnoughPopulation(second);
if (firstValid && secondValid) {
float firstSaturation = first.getHsl()[1];
float secondSaturation = second.getHsl()[1];
float populationFraction = first.getPopulation() / (float) second.getPopulation();
if (firstSaturation * populationFraction > secondSaturation) {
return first;
} else {
return second;
}
} else if (firstValid) {
return first;
} else if (secondValid) {
return second;
}
return null;
}
private Palette.Swatch selectVibrantCandidate(Palette.Swatch first, Palette.Swatch second) {
boolean firstValid = hasEnoughPopulation(first);
boolean secondValid = hasEnoughPopulation(second);
if (firstValid && secondValid) {
int firstPopulation = first.getPopulation();
int secondPopulation = second.getPopulation();
if (firstPopulation / (float) secondPopulation
< POPULATION_FRACTION_FOR_MORE_VIBRANT) {
return second;
} else {
return first;
}
} else if (firstValid) {
return first;
} else if (secondValid) {
return second;
}
return null;
}
private boolean hasEnoughPopulation(Palette.Swatch swatch) {
// We want a fraction that is at least 1% of the image
return swatch != null
&& (swatch.getPopulation() / (float) RESIZE_BITMAP_AREA > MINIMUM_IMAGE_FRACTION);
}
/**
* Finds an appropriate background swatch from media artwork.
*
* @param artwork Media artwork
* @return Swatch that should be used as the background of the media notification.
*/
public static Palette.Swatch findBackgroundSwatch(Bitmap artwork) {
return findBackgroundSwatch(generateArtworkPaletteBuilder(artwork).generate());
}
/**
* Finds an appropriate background swatch from the palette of media artwork.
*
* @param palette Artwork palette, should be obtained from {@link generateArtworkPaletteBuilder}
* @return Swatch that should be used as the background of the media notification.
*/
private static Palette.Swatch findBackgroundSwatch(Palette palette) {
// by default we use the dominant palette
Palette.Swatch dominantSwatch = palette.getDominantSwatch();
if (dominantSwatch == null) {
return new Palette.Swatch(Color.WHITE, 100);
}
if (!isWhiteOrBlack(dominantSwatch.getHsl())) {
return dominantSwatch;
}
// Oh well, we selected black or white. Lets look at the second color!
List<Palette.Swatch> swatches = palette.getSwatches();
float highestNonWhitePopulation = -1;
Palette.Swatch second = null;
for (Palette.Swatch swatch: swatches) {
if (swatch != dominantSwatch
&& swatch.getPopulation() > highestNonWhitePopulation
&& !isWhiteOrBlack(swatch.getHsl())) {
second = swatch;
highestNonWhitePopulation = swatch.getPopulation();
}
}
if (second == null) {
return dominantSwatch;
}
if (dominantSwatch.getPopulation() / highestNonWhitePopulation
> POPULATION_FRACTION_FOR_WHITE_OR_BLACK) {
// The dominant swatch is very dominant, lets take it!
// We're not filtering on white or black
return dominantSwatch;
} else {
return second;
}
}
/**
* Generate a palette builder for media artwork.
*
* For producing a smooth background transition, the palette is extracted from only the left
* side of the artwork.
*
* @param artwork Media artwork
* @return Builder that generates the {@link Palette} for the media artwork.
*/
private static Palette.Builder generateArtworkPaletteBuilder(Bitmap artwork) {
// for the background we only take the left side of the image to ensure
// a smooth transition
return Palette.from(artwork)
.setRegion(0, 0, artwork.getWidth() / 2, artwork.getHeight())
.clearFilters() // we want all colors, red / white / black ones too!
.resizeBitmapArea(RESIZE_BITMAP_AREA);
}
private static boolean isWhiteOrBlack(float[] hsl) {
return isBlack(hsl) || isWhite(hsl);
}
/**
* @return true if the color represents a color which is close to black.
*/
private static boolean isBlack(float[] hslColor) {
return hslColor[2] <= BLACK_MAX_LIGHTNESS;
}
/**
* @return true if the color represents a color which is close to white.
*/
private static boolean isWhite(float[] hslColor) {
return hslColor[2] >= WHITE_MIN_LIGHTNESS;
}
}