|  | /* | 
|  | * Copyright (C) 2013 The Android Open Source Project | 
|  | * | 
|  | * Licensed under the Apache License, Version 2.0 (the "License"); | 
|  | * you may not use this file except in compliance with the License. | 
|  | * You may obtain a copy of the License at | 
|  | * | 
|  | *      http://www.apache.org/licenses/LICENSE-2.0 | 
|  | * | 
|  | * Unless required by applicable law or agreed to in writing, software | 
|  | * distributed under the License is distributed on an "AS IS" BASIS, | 
|  | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
|  | * See the License for the specific language governing permissions and | 
|  | * limitations under the License. | 
|  | */ | 
|  |  | 
|  | #ifndef ANDROID_HWUI_QUERY_H | 
|  | #define ANDROID_HWUI_QUERY_H | 
|  |  | 
|  | #include <GLES3/gl3.h> | 
|  |  | 
|  | #include "Extensions.h" | 
|  |  | 
|  | namespace android { | 
|  | namespace uirenderer { | 
|  |  | 
|  | /** | 
|  | * A Query instance can be used to perform occlusion queries. If the device | 
|  | * does not support occlusion queries, the result of a query will always be | 
|  | * 0 and the result will always be marked available. | 
|  | * | 
|  | * To run an occlusion query successfully, you must start end end the query: | 
|  | * | 
|  | * Query query; | 
|  | * query.begin(); | 
|  | * // execute OpenGL calls | 
|  | * query.end(); | 
|  | * GLuint result = query.getResult(); | 
|  | */ | 
|  | class Query { | 
|  | public: | 
|  | /** | 
|  | * Possible query targets. | 
|  | */ | 
|  | enum Target { | 
|  | /** | 
|  | * Indicates if any sample passed the depth & stencil tests. | 
|  | */ | 
|  | kTargetSamples = GL_ANY_SAMPLES_PASSED, | 
|  | /** | 
|  | * Indicates if any sample passed the depth & stencil tests. | 
|  | * The implementation may choose to use a less precise version | 
|  | * of the test, potentially resulting in false positives. | 
|  | */ | 
|  | kTargetConservativeSamples = GL_ANY_SAMPLES_PASSED_CONSERVATIVE, | 
|  | }; | 
|  |  | 
|  | /** | 
|  | * Creates a new query with the specified target. The default | 
|  | * target is kTargetSamples (of GL_ANY_SAMPLES_PASSED in OpenGL.) | 
|  | */ | 
|  | Query(Target target = kTargetSamples): mActive(false), mTarget(target), | 
|  | mCanQuery(Extensions::getInstance().hasOcclusionQueries()), | 
|  | mQuery(0) { | 
|  | } | 
|  |  | 
|  | ~Query() { | 
|  | if (mQuery) { | 
|  | glDeleteQueries(1, &mQuery); | 
|  | } | 
|  | } | 
|  |  | 
|  | /** | 
|  | * Begins the query. If the query has already begun or if the device | 
|  | * does not support occlusion queries, calling this method as no effect. | 
|  | * After calling this method successfully, the query is marked active. | 
|  | */ | 
|  | void begin() { | 
|  | if (!mActive && mCanQuery) { | 
|  | if (!mQuery) { | 
|  | glGenQueries(1, &mQuery); | 
|  | } | 
|  |  | 
|  | glBeginQuery(mTarget, mQuery); | 
|  | mActive = true; | 
|  | } | 
|  | } | 
|  |  | 
|  | /** | 
|  | * Ends the query. If the query has already begun or if the device | 
|  | * does not support occlusion queries, calling this method as no effect. | 
|  | * After calling this method successfully, the query is marked inactive. | 
|  | */ | 
|  | void end() { | 
|  | if (mQuery && mActive) { | 
|  | glEndQuery(mTarget); | 
|  | mActive = false; | 
|  | } | 
|  | } | 
|  |  | 
|  | /** | 
|  | * Returns true if the query is active, false otherwise. | 
|  | */ | 
|  | bool isActive() { | 
|  | return mActive; | 
|  | } | 
|  |  | 
|  | /** | 
|  | * Returns true if the result of the query is available, | 
|  | * false otherwise. Calling getResult() before the result | 
|  | * is available may result in the calling thread being blocked. | 
|  | * If the device does not support queries, this method always | 
|  | * returns true. | 
|  | */ | 
|  | bool isResultAvailable() { | 
|  | if (!mQuery) return true; | 
|  |  | 
|  | GLuint result; | 
|  | glGetQueryObjectuiv(mQuery, GL_QUERY_RESULT_AVAILABLE, &result); | 
|  | return result == GL_TRUE; | 
|  | } | 
|  |  | 
|  | /** | 
|  | * Returns the result of the query. If the device does not | 
|  | * support queries this method will return 0. | 
|  | * | 
|  | * Calling this method implicitely calls end() if the query | 
|  | * is currently active. | 
|  | */ | 
|  | GLuint getResult() { | 
|  | if (!mQuery) return 0; | 
|  |  | 
|  | end(); | 
|  |  | 
|  | GLuint result; | 
|  | glGetQueryObjectuiv(mQuery, GL_QUERY_RESULT, &result); | 
|  | return result; | 
|  | } | 
|  |  | 
|  |  | 
|  | private: | 
|  | bool mActive; | 
|  | GLenum mTarget; | 
|  | bool mCanQuery; | 
|  | GLuint mQuery; | 
|  |  | 
|  | }; // class Query | 
|  |  | 
|  | }; // namespace uirenderer | 
|  | }; // namespace android | 
|  |  | 
|  | #endif // ANDROID_HWUI_QUERY_H |