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/*
* Copyright (C) 2018 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "Readback.h"
#include "pipeline/skia/LayerDrawable.h"
#include "renderthread/EglManager.h"
#include "renderthread/VulkanManager.h"
#include <SkToSRGBColorFilter.h>
#include <gui/Surface.h>
#include <ui/Fence.h>
#include <ui/GraphicBuffer.h>
#include "DeferredLayerUpdater.h"
#include "Properties.h"
#include "hwui/Bitmap.h"
#include "utils/Color.h"
#include "utils/MathUtils.h"
using namespace android::uirenderer::renderthread;
namespace android {
namespace uirenderer {
CopyResult Readback::copySurfaceInto(Surface& surface, const Rect& srcRect, SkBitmap* bitmap) {
ATRACE_CALL();
// Setup the source
sp<GraphicBuffer> sourceBuffer;
sp<Fence> sourceFence;
Matrix4 texTransform;
status_t err = surface.getLastQueuedBuffer(&sourceBuffer, &sourceFence, texTransform.data);
texTransform.invalidateType();
if (err != NO_ERROR) {
ALOGW("Failed to get last queued buffer, error = %d", err);
return CopyResult::UnknownError;
}
if (!sourceBuffer.get()) {
ALOGW("Surface doesn't have any previously queued frames, nothing to readback from");
return CopyResult::SourceEmpty;
}
if (sourceBuffer->getUsage() & GRALLOC_USAGE_PROTECTED) {
ALOGW("Surface is protected, unable to copy from it");
return CopyResult::SourceInvalid;
}
err = sourceFence->wait(500 /* ms */);
if (err != NO_ERROR) {
ALOGE("Timeout (500ms) exceeded waiting for buffer fence, abandoning readback attempt");
return CopyResult::Timeout;
}
if (!sourceBuffer.get()) {
return CopyResult::UnknownError;
}
sk_sp<SkColorSpace> colorSpace =
DataSpaceToColorSpace(static_cast<android_dataspace>(surface.getBuffersDataSpace()));
sk_sp<SkColorFilter> colorSpaceFilter;
if (colorSpace && !colorSpace->isSRGB()) {
colorSpaceFilter = SkToSRGBColorFilter::Make(colorSpace);
}
sk_sp<SkImage> image = SkImage::MakeFromAHardwareBuffer(
reinterpret_cast<AHardwareBuffer*>(sourceBuffer.get()), kPremul_SkAlphaType);
return copyImageInto(image, colorSpaceFilter, texTransform, srcRect, bitmap);
}
CopyResult Readback::copyHWBitmapInto(Bitmap* hwBitmap, SkBitmap* bitmap) {
LOG_ALWAYS_FATAL_IF(!hwBitmap->isHardware());
Rect srcRect;
Matrix4 transform;
transform.loadScale(1, -1, 1);
transform.translate(0, -1);
// TODO: Try to take and reuse the image inside HW bitmap with "hwBitmap->makeImage".
// TODO: When this was attempted, it resulted in instability.
sk_sp<SkColorFilter> colorSpaceFilter;
sk_sp<SkColorSpace> colorSpace = hwBitmap->info().refColorSpace();
if (colorSpace && !colorSpace->isSRGB()) {
colorSpaceFilter = SkToSRGBColorFilter::Make(colorSpace);
}
sk_sp<SkImage> image = SkImage::MakeFromAHardwareBuffer(
reinterpret_cast<AHardwareBuffer*>(hwBitmap->graphicBuffer()), kPremul_SkAlphaType);
// HW Bitmap currently can only attach to a GraphicBuffer with PIXEL_FORMAT_RGBA_8888 format
// and SRGB color space. ImageDecoder can create a new HW Bitmap with non-SRGB color space: for
// example see android.graphics.cts.BitmapColorSpaceTest#testEncodeP3hardware test.
return copyImageInto(image, colorSpaceFilter, transform, srcRect, bitmap);
}
CopyResult Readback::copyLayerInto(DeferredLayerUpdater* deferredLayer, SkBitmap* bitmap) {
if (!mRenderThread.getGrContext()) {
return CopyResult::UnknownError;
}
// acquire most recent buffer for drawing
deferredLayer->updateTexImage();
deferredLayer->apply();
const SkRect dstRect = SkRect::MakeIWH(bitmap->width(), bitmap->height());
CopyResult copyResult = CopyResult::UnknownError;
Layer* layer = deferredLayer->backingLayer();
if (layer) {
if (copyLayerInto(layer, nullptr, &dstRect, bitmap)) {
copyResult = CopyResult::Success;
}
}
return copyResult;
}
CopyResult Readback::copyImageInto(const sk_sp<SkImage>& image,
sk_sp<SkColorFilter>& colorSpaceFilter, Matrix4& texTransform,
const Rect& srcRect, SkBitmap* bitmap) {
if (Properties::getRenderPipelineType() == RenderPipelineType::SkiaGL) {
mRenderThread.requireGlContext();
} else {
mRenderThread.vulkanManager().initialize();
}
if (!image.get()) {
return CopyResult::UnknownError;
}
int imgWidth = image->width();
int imgHeight = image->height();
sk_sp<GrContext> grContext = sk_ref_sp(mRenderThread.getGrContext());
if (bitmap->colorType() == kRGBA_F16_SkColorType &&
!grContext->colorTypeSupportedAsSurface(bitmap->colorType())) {
ALOGW("Can't copy surface into bitmap, RGBA_F16 config is not supported");
return CopyResult::DestinationInvalid;
}
CopyResult copyResult = CopyResult::UnknownError;
int displayedWidth = imgWidth, displayedHeight = imgHeight;
// If this is a 90 or 270 degree rotation we need to swap width/height to get the device
// size.
if (texTransform[Matrix4::kSkewX] >= 0.5f || texTransform[Matrix4::kSkewX] <= -0.5f) {
std::swap(displayedWidth, displayedHeight);
}
SkRect skiaDestRect = SkRect::MakeWH(bitmap->width(), bitmap->height());
SkRect skiaSrcRect = srcRect.toSkRect();
if (skiaSrcRect.isEmpty()) {
skiaSrcRect = SkRect::MakeIWH(displayedWidth, displayedHeight);
}
bool srcNotEmpty = skiaSrcRect.intersect(SkRect::MakeIWH(displayedWidth, displayedHeight));
if (!srcNotEmpty) {
return copyResult;
}
// See Readback::copyLayerInto for an overview of color space conversion.
// HW Bitmap are allowed to be in a non-SRGB color space (for example coming from ImageDecoder).
// For Surface and HW Bitmap readback flows we pass colorSpaceFilter, which does the conversion.
// TextureView readback is using Layer::setDataSpace, which creates a SkColorFilter internally.
Layer layer(mRenderThread.renderState(), colorSpaceFilter, 255, SkBlendMode::kSrc);
bool disableFilter = MathUtils::areEqual(skiaSrcRect.width(), skiaDestRect.width()) &&
MathUtils::areEqual(skiaSrcRect.height(), skiaDestRect.height());
layer.setForceFilter(!disableFilter);
layer.setSize(displayedWidth, displayedHeight);
texTransform.copyTo(layer.getTexTransform());
layer.setImage(image);
if (copyLayerInto(&layer, &skiaSrcRect, &skiaDestRect, bitmap)) {
copyResult = CopyResult::Success;
}
return copyResult;
}
bool Readback::copyLayerInto(Layer* layer, const SkRect* srcRect, const SkRect* dstRect,
SkBitmap* bitmap) {
/*
* In the past only TextureView readback was setting the temporary surface color space to null.
* Now all 3 readback flows are drawing into a SkSurface with null color space.
* At readback there are 3 options to convert the source image color space to the destination
* color space requested in "bitmap->info().colorSpace()":
* 1. Set color space for temporary surface render target to null (disables color management),
* colorspace tag from source SkImage is ignored by Skia,
* convert SkImage to SRGB at draw time with SkColorFilter/SkToSRGBColorFilter,
* do a readback from temporary SkSurface to a temporary SRGB SkBitmap "bitmap2",
* read back from SRGB "bitmap2" into non-SRGB "bitmap" which will do a CPU color conversion.
*
* 2. Set color space for temporary surface render target to SRGB (not nullptr),
* colorspace tag on the source SkImage is used by Skia to enable conversion,
* convert SkImage to SRGB at draw time with drawImage (no filters),
* do a readback from temporary SkSurface, which will do a color conversion from SRGB to
* bitmap->info().colorSpace() on the CPU.
*
* 3. Set color space for temporary surface render target to bitmap->info().colorSpace(),
* colorspace tag on the source SkImage is used by Skia to enable conversion,
* convert SkImage to bitmap->info().colorSpace() at draw time with drawImage (no filters),
* do a readback from SkSurface, which will not do any color conversion, because
* surface was created with the same color space as the "bitmap".
*
* Option 1 is used for all readback flows.
* Options 2 and 3 are new, because skia added support for non-SRGB render targets without
* linear blending.
* TODO: evaluate if options 2 or 3 for color space conversion are better.
*/
// drop the colorSpace from the temporary surface.
SkImageInfo surfaceInfo = bitmap->info().makeColorSpace(nullptr);
/* This intermediate surface is present to work around a bug in SwiftShader that
* prevents us from reading the contents of the layer's texture directly. The
* workaround involves first rendering that texture into an intermediate buffer and
* then reading from the intermediate buffer into the bitmap.
* Another reason to render in an offscreen buffer is to scale and to avoid an issue b/62262733
* with reading incorrect data from EGLImage backed SkImage (likely a driver bug).
*/
sk_sp<SkSurface> tmpSurface = SkSurface::MakeRenderTarget(mRenderThread.getGrContext(),
SkBudgeted::kYes, surfaceInfo);
if (!tmpSurface.get()) {
surfaceInfo = surfaceInfo.makeColorType(SkColorType::kN32_SkColorType);
tmpSurface = SkSurface::MakeRenderTarget(mRenderThread.getGrContext(), SkBudgeted::kYes,
surfaceInfo);
if (!tmpSurface.get()) {
ALOGW("Unable to readback GPU contents into the provided bitmap");
return false;
}
}
if (skiapipeline::LayerDrawable::DrawLayer(mRenderThread.getGrContext(),
tmpSurface->getCanvas(), layer, srcRect, dstRect,
false)) {
// If bitmap->info().colorSpace() is non-SRGB, convert the data from SRGB to non-SRGB on
// CPU. We can't just pass bitmap->info() to SkSurface::readPixels, because "tmpSurface" has
// disabled color conversion.
SkColorSpace* destColorSpace = bitmap->info().colorSpace();
SkBitmap tempSRGBBitmap;
SkBitmap tmpN32Bitmap;
SkBitmap* bitmapInSRGB;
if (destColorSpace && !destColorSpace->isSRGB()) {
tempSRGBBitmap.allocPixels(bitmap->info().makeColorSpace(SkColorSpace::MakeSRGB()));
bitmapInSRGB = &tempSRGBBitmap; // Need to convert latter from SRGB to non-SRGB.
} else {
bitmapInSRGB = bitmap; // No need for color conversion - write directly into output.
}
bool success = false;
// TODO: does any of the readbacks below clamp F16 exSRGB?
// Readback into a SRGB SkBitmap.
if (tmpSurface->readPixels(bitmapInSRGB->info(), bitmapInSRGB->getPixels(),
bitmapInSRGB->rowBytes(), 0, 0)) {
success = true;
} else {
// if we fail to readback from the GPU directly (e.g. 565) then we attempt to read into
// 8888 and then convert that into the destination format before giving up.
SkImageInfo bitmapInfo =
SkImageInfo::MakeN32(bitmap->width(), bitmap->height(), bitmap->alphaType(),
SkColorSpace::MakeSRGB());
if (tmpN32Bitmap.tryAllocPixels(bitmapInfo) &&
tmpSurface->readPixels(bitmapInfo, tmpN32Bitmap.getPixels(),
tmpN32Bitmap.rowBytes(), 0, 0)) {
success = true;
bitmapInSRGB = &tmpN32Bitmap;
}
}
if (success) {
if (bitmapInSRGB != bitmap) {
// Convert from SRGB to non-SRGB color space if needed. Convert from N32 to
// destination bitmap color format if needed.
if (!bitmapInSRGB->readPixels(bitmap->info(), bitmap->getPixels(),
bitmap->rowBytes(), 0, 0)) {
return false;
}
}
bitmap->notifyPixelsChanged();
return true;
}
}
return false;
}
} /* namespace uirenderer */
} /* namespace android */