| /* | |
| * Copyright (C) 2017 The Android Open Source Project | |
| * | |
| * Licensed under the Apache License, Version 2.0 (the "License"); | |
| * you may not use this file except in compliance with the License. | |
| * You may obtain a copy of the License at | |
| * | |
| * http://www.apache.org/licenses/LICENSE-2.0 | |
| * | |
| * Unless required by applicable law or agreed to in writing, software | |
| * distributed under the License is distributed on an "AS IS" BASIS, | |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| * See the License for the specific language governing permissions and | |
| * limitations under the License. | |
| */ | |
| #include "BenchmarkHelpers.h" | |
| #include "android-base/stringprintf.h" | |
| #include "androidfw/AssetManager.h" | |
| #include "androidfw/AssetManager2.h" | |
| namespace android { | |
| void GetResourceBenchmarkOld(const std::vector<std::string>& paths, const ResTable_config* config, | |
| uint32_t resid, benchmark::State& state) { | |
| AssetManager assetmanager; | |
| for (const std::string& path : paths) { | |
| if (!assetmanager.addAssetPath(String8(path.c_str()), nullptr /* cookie */, | |
| false /* appAsLib */, false /* isSystemAssets */)) { | |
| state.SkipWithError(base::StringPrintf("Failed to old-load assets %s", path.c_str()).c_str()); | |
| return; | |
| } | |
| } | |
| // Make sure to force creation of the ResTable first, or else the configuration doesn't get set. | |
| const ResTable& table = assetmanager.getResources(true); | |
| if (config != nullptr) { | |
| assetmanager.setConfiguration(*config); | |
| } | |
| Res_value value; | |
| ResTable_config selected_config; | |
| uint32_t flags; | |
| uint32_t last_ref = 0u; | |
| while (state.KeepRunning()) { | |
| ssize_t block = table.getResource(resid, &value, false /*may_be_bag*/, 0u /*density*/, &flags, | |
| &selected_config); | |
| table.resolveReference(&value, block, &last_ref, &flags, &selected_config); | |
| } | |
| } | |
| void GetResourceBenchmark(const std::vector<std::string>& paths, const ResTable_config* config, | |
| uint32_t resid, benchmark::State& state) { | |
| std::vector<AssetManager2::ApkAssetsPtr> apk_assets; | |
| for (const std::string& path : paths) { | |
| auto apk = ApkAssets::Load(path); | |
| if (apk == nullptr) { | |
| state.SkipWithError(base::StringPrintf("Failed to new-load assets %s", path.c_str()).c_str()); | |
| return; | |
| } | |
| apk_assets.push_back(std::move(apk)); | |
| } | |
| AssetManager2 assetmanager; | |
| assetmanager.SetApkAssets(apk_assets); | |
| if (config != nullptr) { | |
| assetmanager.SetConfigurations({*config}); | |
| } | |
| while (state.KeepRunning()) { | |
| auto value = assetmanager.GetResource(resid); | |
| assetmanager.ResolveReference(*value); | |
| } | |
| } | |
| } // namespace android |