| /* | |
| * Copyright (C) 2021 The Android Open Source Project | |
| * | |
| * Licensed under the Apache License, Version 2.0 (the "License"); | |
| * you may not use this file except in compliance with the License. | |
| * You may obtain a copy of the License at | |
| * | |
| * http://www.apache.org/licenses/LICENSE-2.0 | |
| * | |
| * Unless required by applicable law or agreed to in writing, software | |
| * distributed under the License is distributed on an "AS IS" BASIS, | |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| * See the License for the specific language governing permissions and | |
| * limitations under the License. | |
| */ | |
| #include "androidfw/AssetsProvider.h" | |
| #include <sys/stat.h> | |
| #include <android-base/errors.h> | |
| #include <android-base/stringprintf.h> | |
| #include <android-base/utf8.h> | |
| #include <ziparchive/zip_archive.h> | |
| namespace android { | |
| namespace { | |
| constexpr const char* kEmptyDebugString = "<empty>"; | |
| } // namespace | |
| std::unique_ptr<Asset> AssetsProvider::Open(const std::string& path, Asset::AccessMode mode, | |
| bool* file_exists) const { | |
| return OpenInternal(path, mode, file_exists); | |
| } | |
| std::unique_ptr<Asset> AssetsProvider::CreateAssetFromFile(const std::string& path) { | |
| base::unique_fd fd(base::utf8::open(path.c_str(), O_RDONLY | O_CLOEXEC)); | |
| if (!fd.ok()) { | |
| LOG(ERROR) << "Failed to open file '" << path << "': " << base::SystemErrorCodeToString(errno); | |
| return {}; | |
| } | |
| return CreateAssetFromFd(std::move(fd), path.c_str()); | |
| } | |
| std::unique_ptr<Asset> AssetsProvider::CreateAssetFromFd(base::unique_fd fd, | |
| const char* path, | |
| off64_t offset, | |
| off64_t length) { | |
| CHECK(length >= kUnknownLength) << "length must be greater than or equal to " << kUnknownLength; | |
| CHECK(length != kUnknownLength || offset == 0) << "offset must be 0 if length is " | |
| << kUnknownLength; | |
| if (length == kUnknownLength) { | |
| length = lseek64(fd, 0, SEEK_END); | |
| if (length < 0) { | |
| LOG(ERROR) << "Failed to get size of file '" << ((path) ? path : "anon") << "': " | |
| << base::SystemErrorCodeToString(errno); | |
| return {}; | |
| } | |
| } | |
| incfs::IncFsFileMap file_map; | |
| if (!file_map.Create(fd, offset, static_cast<size_t>(length), path)) { | |
| LOG(ERROR) << "Failed to mmap file '" << ((path != nullptr) ? path : "anon") << "': " | |
| << base::SystemErrorCodeToString(errno); | |
| return {}; | |
| } | |
| // If `path` is set, do not pass ownership of the `fd` to the new Asset since | |
| // Asset::openFileDescriptor can use `path` to create new file descriptors. | |
| return Asset::createFromUncompressedMap(std::move(file_map), | |
| Asset::AccessMode::ACCESS_RANDOM, | |
| (path != nullptr) ? base::unique_fd(-1) : std::move(fd)); | |
| } | |
| const std::string* ZipAssetsProvider::PathOrDebugName::GetPath() const { | |
| return is_path_ ? &value_ : nullptr; | |
| } | |
| const std::string& ZipAssetsProvider::PathOrDebugName::GetDebugName() const { | |
| return value_; | |
| } | |
| void ZipAssetsProvider::ZipCloser::operator()(ZipArchive* a) const { | |
| ::CloseArchive(a); | |
| } | |
| ZipAssetsProvider::ZipAssetsProvider(ZipArchiveHandle handle, PathOrDebugName&& path, | |
| package_property_t flags, time_t last_mod_time) | |
| : zip_handle_(handle), | |
| name_(std::move(path)), | |
| flags_(flags), | |
| last_mod_time_(last_mod_time) {} | |
| std::unique_ptr<ZipAssetsProvider> ZipAssetsProvider::Create(std::string path, | |
| package_property_t flags, | |
| base::unique_fd fd) { | |
| const auto released_fd = fd.ok() ? fd.release() : -1; | |
| ZipArchiveHandle handle; | |
| if (int32_t result = released_fd < 0 ? OpenArchive(path.c_str(), &handle) | |
| : OpenArchiveFd(released_fd, path.c_str(), &handle)) { | |
| LOG(ERROR) << "Failed to open APK '" << path << "': " << ::ErrorCodeString(result); | |
| CloseArchive(handle); | |
| return {}; | |
| } | |
| struct stat sb{.st_mtime = -1}; | |
| // Skip all up-to-date checks if the file won't ever change. | |
| if (!isReadonlyFilesystem(path.c_str())) { | |
| if ((released_fd < 0 ? stat(path.c_str(), &sb) : fstat(released_fd, &sb)) < 0) { | |
| // Stat requires execute permissions on all directories path to the file. If the process does | |
| // not have execute permissions on this file, allow the zip to be opened but IsUpToDate() will | |
| // always have to return true. | |
| PLOG(WARNING) << "Failed to stat file '" << path << "'"; | |
| } | |
| } | |
| return std::unique_ptr<ZipAssetsProvider>( | |
| new ZipAssetsProvider(handle, PathOrDebugName::Path(std::move(path)), flags, sb.st_mtime)); | |
| } | |
| std::unique_ptr<ZipAssetsProvider> ZipAssetsProvider::Create(base::unique_fd fd, | |
| std::string friendly_name, | |
| package_property_t flags, | |
| off64_t offset, | |
| off64_t len) { | |
| ZipArchiveHandle handle; | |
| const int released_fd = fd.release(); | |
| const int32_t result = (len == AssetsProvider::kUnknownLength) | |
| ? ::OpenArchiveFd(released_fd, friendly_name.c_str(), &handle) | |
| : ::OpenArchiveFdRange(released_fd, friendly_name.c_str(), &handle, len, offset); | |
| if (result != 0) { | |
| LOG(ERROR) << "Failed to open APK '" << friendly_name << "' through FD with offset " << offset | |
| << " and length " << len << ": " << ::ErrorCodeString(result); | |
| CloseArchive(handle); | |
| return {}; | |
| } | |
| struct stat sb{.st_mtime = -1}; | |
| // Skip all up-to-date checks if the file won't ever change. | |
| if (!isReadonlyFilesystem(released_fd)) { | |
| if (fstat(released_fd, &sb) < 0) { | |
| // Stat requires execute permissions on all directories path to the file. If the process does | |
| // not have execute permissions on this file, allow the zip to be opened but IsUpToDate() will | |
| // always have to return true. | |
| LOG(WARNING) << "Failed to fstat file '" << friendly_name | |
| << "': " << base::SystemErrorCodeToString(errno); | |
| } | |
| } | |
| return std::unique_ptr<ZipAssetsProvider>(new ZipAssetsProvider( | |
| handle, PathOrDebugName::DebugName(std::move(friendly_name)), flags, sb.st_mtime)); | |
| } | |
| std::unique_ptr<Asset> ZipAssetsProvider::OpenInternal(const std::string& path, | |
| Asset::AccessMode mode, | |
| bool* file_exists) const { | |
| if (file_exists != nullptr) { | |
| *file_exists = false; | |
| } | |
| ZipEntry entry; | |
| if (FindEntry(zip_handle_.get(), path, &entry) != 0) { | |
| return {}; | |
| } | |
| if (file_exists != nullptr) { | |
| *file_exists = true; | |
| } | |
| const int fd = GetFileDescriptor(zip_handle_.get()); | |
| const off64_t fd_offset = GetFileDescriptorOffset(zip_handle_.get()); | |
| const bool incremental_hardening = (flags_ & PROPERTY_DISABLE_INCREMENTAL_HARDENING) == 0U; | |
| incfs::IncFsFileMap asset_map; | |
| if (entry.method == kCompressDeflated) { | |
| if (!asset_map.Create(fd, entry.offset + fd_offset, entry.compressed_length, | |
| name_.GetDebugName().c_str(), incremental_hardening)) { | |
| LOG(ERROR) << "Failed to mmap file '" << path << "' in APK '" << name_.GetDebugName() | |
| << "'"; | |
| return {}; | |
| } | |
| std::unique_ptr<Asset> asset = | |
| Asset::createFromCompressedMap(std::move(asset_map), entry.uncompressed_length, mode); | |
| if (asset == nullptr) { | |
| LOG(ERROR) << "Failed to decompress '" << path << "' in APK '" << name_.GetDebugName() | |
| << "'"; | |
| return {}; | |
| } | |
| return asset; | |
| } | |
| if (!asset_map.Create(fd, entry.offset + fd_offset, entry.uncompressed_length, | |
| name_.GetDebugName().c_str(), incremental_hardening)) { | |
| LOG(ERROR) << "Failed to mmap file '" << path << "' in APK '" << name_.GetDebugName() << "'"; | |
| return {}; | |
| } | |
| base::unique_fd ufd; | |
| if (name_.GetPath() == nullptr) { | |
| // If the zip name does not represent a path, create a new `fd` for the new Asset to own in | |
| // order to create new file descriptors using Asset::openFileDescriptor. If the zip name is a | |
| // path, it will be used to create new file descriptors. | |
| ufd = base::unique_fd(dup(fd)); | |
| if (!ufd.ok()) { | |
| LOG(ERROR) << "Unable to dup fd '" << path << "' in APK '" << name_.GetDebugName() << "'"; | |
| return {}; | |
| } | |
| } | |
| auto asset = Asset::createFromUncompressedMap(std::move(asset_map), mode, std::move(ufd)); | |
| if (asset == nullptr) { | |
| LOG(ERROR) << "Failed to mmap file '" << path << "' in APK '" << name_.GetDebugName() << "'"; | |
| return {}; | |
| } | |
| return asset; | |
| } | |
| bool ZipAssetsProvider::ForEachFile( | |
| const std::string& root_path, | |
| base::function_ref<void(StringPiece, FileType)> f) const { | |
| std::string root_path_full = root_path; | |
| if (root_path_full.back() != '/') { | |
| root_path_full += '/'; | |
| } | |
| void* cookie; | |
| if (StartIteration(zip_handle_.get(), &cookie, root_path_full, "") != 0) { | |
| return false; | |
| } | |
| std::string name; | |
| ::ZipEntry entry{}; | |
| // We need to hold back directories because many paths will contain them and we want to only | |
| // surface one. | |
| std::set<std::string> dirs{}; | |
| int32_t result; | |
| while ((result = Next(cookie, &entry, &name)) == 0) { | |
| StringPiece full_file_path(name); | |
| StringPiece leaf_file_path = full_file_path.substr(root_path_full.size()); | |
| if (!leaf_file_path.empty()) { | |
| auto iter = std::find(leaf_file_path.begin(), leaf_file_path.end(), '/'); | |
| if (iter != leaf_file_path.end()) { | |
| std::string dir(leaf_file_path.substr(0, std::distance(leaf_file_path.begin(), iter))); | |
| dirs.insert(std::move(dir)); | |
| } else { | |
| f(leaf_file_path, kFileTypeRegular); | |
| } | |
| } | |
| } | |
| EndIteration(cookie); | |
| // Now present the unique directories. | |
| for (const std::string& dir : dirs) { | |
| f(dir, kFileTypeDirectory); | |
| } | |
| // -1 is end of iteration, anything else is an error. | |
| return result == -1; | |
| } | |
| std::optional<uint32_t> ZipAssetsProvider::GetCrc(std::string_view path) const { | |
| ::ZipEntry entry; | |
| if (FindEntry(zip_handle_.get(), path, &entry) != 0) { | |
| return {}; | |
| } | |
| return entry.crc32; | |
| } | |
| std::optional<std::string_view> ZipAssetsProvider::GetPath() const { | |
| if (name_.GetPath() != nullptr) { | |
| return *name_.GetPath(); | |
| } | |
| return {}; | |
| } | |
| const std::string& ZipAssetsProvider::GetDebugName() const { | |
| return name_.GetDebugName(); | |
| } | |
| bool ZipAssetsProvider::IsUpToDate() const { | |
| if (last_mod_time_ == -1) { | |
| return true; | |
| } | |
| struct stat sb{}; | |
| if (fstat(GetFileDescriptor(zip_handle_.get()), &sb) < 0) { | |
| // If fstat fails on the zip archive, return true so the zip archive the resource system does | |
| // attempt to refresh the ApkAsset. | |
| return true; | |
| } | |
| return last_mod_time_ == sb.st_mtime; | |
| } | |
| DirectoryAssetsProvider::DirectoryAssetsProvider(std::string&& path, time_t last_mod_time) | |
| : dir_(std::move(path)), last_mod_time_(last_mod_time) {} | |
| std::unique_ptr<DirectoryAssetsProvider> DirectoryAssetsProvider::Create(std::string path) { | |
| struct stat sb; | |
| const int result = stat(path.c_str(), &sb); | |
| if (result == -1) { | |
| LOG(ERROR) << "Failed to find directory '" << path << "'."; | |
| return nullptr; | |
| } | |
| if (!S_ISDIR(sb.st_mode)) { | |
| LOG(ERROR) << "Path '" << path << "' is not a directory."; | |
| return nullptr; | |
| } | |
| if (path.back() != OS_PATH_SEPARATOR) { | |
| path += OS_PATH_SEPARATOR; | |
| } | |
| const bool isReadonly = isReadonlyFilesystem(path.c_str()); | |
| return std::unique_ptr<DirectoryAssetsProvider>( | |
| new DirectoryAssetsProvider(std::move(path), isReadonly ? -1 : sb.st_mtime)); | |
| } | |
| std::unique_ptr<Asset> DirectoryAssetsProvider::OpenInternal(const std::string& path, | |
| Asset::AccessMode /* mode */, | |
| bool* file_exists) const { | |
| const std::string resolved_path = dir_ + path; | |
| if (file_exists != nullptr) { | |
| struct stat sb{}; | |
| *file_exists = (stat(resolved_path.c_str(), &sb) != -1) && S_ISREG(sb.st_mode); | |
| } | |
| return CreateAssetFromFile(resolved_path); | |
| } | |
| bool DirectoryAssetsProvider::ForEachFile( | |
| const std::string& /* root_path */, | |
| base::function_ref<void(StringPiece, FileType)> /* f */) const { | |
| return true; | |
| } | |
| std::optional<std::string_view> DirectoryAssetsProvider::GetPath() const { | |
| return dir_; | |
| } | |
| const std::string& DirectoryAssetsProvider::GetDebugName() const { | |
| return dir_; | |
| } | |
| bool DirectoryAssetsProvider::IsUpToDate() const { | |
| if (last_mod_time_ == -1) { | |
| return true; | |
| } | |
| struct stat sb; | |
| if (stat(dir_.c_str(), &sb) < 0) { | |
| // If stat fails on the zip archive, return true so the zip archive the resource system does | |
| // attempt to refresh the ApkAsset. | |
| return true; | |
| } | |
| return last_mod_time_ == sb.st_mtime; | |
| } | |
| MultiAssetsProvider::MultiAssetsProvider(std::unique_ptr<AssetsProvider>&& primary, | |
| std::unique_ptr<AssetsProvider>&& secondary) | |
| : primary_(std::move(primary)), secondary_(std::move(secondary)) { | |
| debug_name_ = primary_->GetDebugName() + " and " + secondary_->GetDebugName(); | |
| path_ = (primary_->GetDebugName() != kEmptyDebugString) ? primary_->GetPath() | |
| : secondary_->GetPath(); | |
| } | |
| std::unique_ptr<AssetsProvider> MultiAssetsProvider::Create( | |
| std::unique_ptr<AssetsProvider>&& primary, std::unique_ptr<AssetsProvider>&& secondary) { | |
| if (primary == nullptr || secondary == nullptr) { | |
| return nullptr; | |
| } | |
| return std::unique_ptr<MultiAssetsProvider>(new MultiAssetsProvider(std::move(primary), | |
| std::move(secondary))); | |
| } | |
| std::unique_ptr<Asset> MultiAssetsProvider::OpenInternal(const std::string& path, | |
| Asset::AccessMode mode, | |
| bool* file_exists) const { | |
| auto asset = primary_->Open(path, mode, file_exists); | |
| return (asset) ? std::move(asset) : secondary_->Open(path, mode, file_exists); | |
| } | |
| bool MultiAssetsProvider::ForEachFile( | |
| const std::string& root_path, | |
| base::function_ref<void(StringPiece, FileType)> f) const { | |
| return primary_->ForEachFile(root_path, f) && secondary_->ForEachFile(root_path, f); | |
| } | |
| std::optional<std::string_view> MultiAssetsProvider::GetPath() const { | |
| return path_; | |
| } | |
| const std::string& MultiAssetsProvider::GetDebugName() const { | |
| return debug_name_; | |
| } | |
| bool MultiAssetsProvider::IsUpToDate() const { | |
| return primary_->IsUpToDate() && secondary_->IsUpToDate(); | |
| } | |
| EmptyAssetsProvider::EmptyAssetsProvider(std::optional<std::string>&& path) : | |
| path_(std::move(path)) {} | |
| std::unique_ptr<AssetsProvider> EmptyAssetsProvider::Create() { | |
| return std::unique_ptr<EmptyAssetsProvider>(new EmptyAssetsProvider({})); | |
| } | |
| std::unique_ptr<AssetsProvider> EmptyAssetsProvider::Create(std::string path) { | |
| return std::unique_ptr<EmptyAssetsProvider>(new EmptyAssetsProvider(std::move(path))); | |
| } | |
| std::unique_ptr<Asset> EmptyAssetsProvider::OpenInternal(const std::string& /* path */, | |
| Asset::AccessMode /* mode */, | |
| bool* file_exists) const { | |
| if (file_exists) { | |
| *file_exists = false; | |
| } | |
| return nullptr; | |
| } | |
| bool EmptyAssetsProvider::ForEachFile( | |
| const std::string& /* root_path */, | |
| base::function_ref<void(StringPiece, FileType)> /* f */) const { | |
| return true; | |
| } | |
| std::optional<std::string_view> EmptyAssetsProvider::GetPath() const { | |
| if (path_.has_value()) { | |
| return *path_; | |
| } | |
| return {}; | |
| } | |
| const std::string& EmptyAssetsProvider::GetDebugName() const { | |
| if (path_.has_value()) { | |
| return *path_; | |
| } | |
| const static std::string kEmpty = kEmptyDebugString; | |
| return kEmpty; | |
| } | |
| bool EmptyAssetsProvider::IsUpToDate() const { | |
| return true; | |
| } | |
| } // namespace android |