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/*
* Copyright (C) 2010 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.android.server;
import android.view.InputChannel;
import android.view.InputTarget;
/**
* A specialized list of input targets backed by an array.
*
* This class is part of an InputManager optimization to avoid allocating and copying
* input target arrays unnecessarily on return from JNI callbacks. Internally, it keeps
* an array full of demand-allocated InputTarget objects that it recycles each time the
* list is cleared. The used portion of the array is padded with a null.
*
* @hide
*/
public class InputTargetList {
private InputTarget[] mArray;
private int mCount;
/**
* Creates an empty input target list.
*/
public InputTargetList() {
mArray = new InputTarget[8];
}
/**
* Clears the input target list.
*/
public void clear() {
if (mCount == 0) {
return;
}
int count = mCount;
mCount = 0;
mArray[count] = mArray[0];
while (count > 0) {
count -= 1;
mArray[count].recycle();
}
// mArray[0] could be set to null here but we do it in toNullTerminatedArray()
}
/**
* Adds a new input target to the input target list.
* @param inputChannel The input channel of the target window.
* @param flags Input target flags.
* @param timeoutNanos The input dispatch timeout (before ANR) in nanoseconds or -1 if none.
* @param xOffset An offset to add to motion X coordinates during delivery.
* @param yOffset An offset to add to motion Y coordinates during delivery.
*/
public void add(InputChannel inputChannel, int flags, long timeoutNanos,
float xOffset, float yOffset) {
if (inputChannel == null) {
throw new IllegalArgumentException("inputChannel must not be null");
}
if (mCount + 1 == mArray.length) {
InputTarget[] oldArray = mArray;
mArray = new InputTarget[oldArray.length * 2];
System.arraycopy(oldArray, 0, mArray, 0, mCount);
}
// Grab InputTarget from tail (after used section) if available.
InputTarget inputTarget = mArray[mCount + 1];
if (inputTarget == null) {
inputTarget = new InputTarget();
}
inputTarget.mInputChannel = inputChannel;
inputTarget.mFlags = flags;
inputTarget.mTimeoutNanos = timeoutNanos;
inputTarget.mXOffset = xOffset;
inputTarget.mYOffset = yOffset;
mArray[mCount] = inputTarget;
mCount += 1;
// mArray[mCount] could be set to null here but we do it in toNullTerminatedArray()
}
/**
* Gets the input targets as a null-terminated array.
* @return The input target array.
*/
public InputTarget[] toNullTerminatedArray() {
mArray[mCount] = null;
return mArray;
}
}