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/*
* Copyright (C) 2011 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.android.scenegraph;
import java.lang.Math;
import java.util.ArrayList;
import android.renderscript.Float3;
import android.renderscript.Float4;
import android.renderscript.Matrix4f;
import android.renderscript.RenderScriptGL;
import android.util.Log;
/**
* @hide
*/
public abstract class LightBase extends SceneGraphBase {
static final int RS_LIGHT_POINT = 0;
static final int RS_LIGHT_DIRECTIONAL = 1;
ScriptField_Light_s mField;
ScriptField_Light_s.Item mFieldData;
Transform mTransform;
Float4 mColor;
float mIntensity;
public LightBase() {
mColor = new Float4(0.0f, 0.0f, 0.0f, 0.0f);
mIntensity = 1.0f;
}
public void setTransform(Transform t) {
mTransform = t;
updateRSData();
}
public void setColor(float r, float g, float b) {
mColor.x = r;
mColor.y = g;
mColor.z = b;
updateRSData();
}
public void setColor(Float3 c) {
setColor(c.x, c.y, c.z);
}
public void setIntensity(float i) {
mIntensity = i;
updateRSData();
}
public void setName(String n) {
super.setName(n);
updateRSData();
}
protected void updateRSData() {
if (mField == null) {
return;
}
RenderScriptGL rs = SceneManager.getRS();
mFieldData.transformMatrix = mTransform.getRSData().getAllocation();
mFieldData.name = getNameAlloc(rs);
mFieldData.color = mColor;
mFieldData.intensity = mIntensity;
initLocalData();
mField.set(mFieldData, 0, true);
}
abstract void initLocalData();
ScriptField_Light_s getRSData() {
if (mField != null) {
return mField;
}
RenderScriptGL rs = SceneManager.getRS();
if (rs == null) {
return null;
}
if (mField == null) {
mField = new ScriptField_Light_s(rs, 1);
mFieldData = new ScriptField_Light_s.Item();
}
updateRSData();
return mField;
}
}