| /* | |
| * Copyright (C) 2016 The Android Open Source Project | |
| * | |
| * Licensed under the Apache License, Version 2.0 (the "License"); | |
| * you may not use this file except in compliance with the License. | |
| * You may obtain a copy of the License at | |
| * | |
| * http://www.apache.org/licenses/LICENSE-2.0 | |
| * | |
| * Unless required by applicable law or agreed to in writing, software | |
| * distributed under the License is distributed on an "AS IS" BASIS, | |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| * See the License for the specific language governing permissions and | |
| * limitations under the License. | |
| */ | |
| #include "androidfw/ApkAssets.h" | |
| #include <algorithm> | |
| #include "android-base/errors.h" | |
| #include "android-base/file.h" | |
| #include "android-base/logging.h" | |
| #include "android-base/stringprintf.h" | |
| #include "android-base/unique_fd.h" | |
| #include "android-base/utf8.h" | |
| #include "utils/Compat.h" | |
| #include "utils/FileMap.h" | |
| #include "ziparchive/zip_archive.h" | |
| #include "androidfw/Asset.h" | |
| #include "androidfw/Idmap.h" | |
| #include "androidfw/misc.h" | |
| #include "androidfw/ResourceTypes.h" | |
| #include "androidfw/Util.h" | |
| namespace android { | |
| using base::SystemErrorCodeToString; | |
| using base::unique_fd; | |
| static const std::string kResourcesArsc("resources.arsc"); | |
| ApkAssets::ApkAssets(std::unique_ptr<const AssetsProvider> assets_provider, | |
| std::string path, | |
| time_t last_mod_time, | |
| package_property_t property_flags) | |
| : assets_provider_(std::move(assets_provider)), | |
| path_(std::move(path)), | |
| last_mod_time_(last_mod_time), | |
| property_flags_(property_flags) { | |
| } | |
| // Provides asset files from a zip file. | |
| class ZipAssetsProvider : public AssetsProvider { | |
| public: | |
| ~ZipAssetsProvider() override = default; | |
| static std::unique_ptr<const AssetsProvider> Create(const std::string& path) { | |
| ::ZipArchiveHandle unmanaged_handle; | |
| const int32_t result = ::OpenArchive(path.c_str(), &unmanaged_handle); | |
| if (result != 0) { | |
| LOG(ERROR) << "Failed to open APK '" << path << "' " << ::ErrorCodeString(result); | |
| ::CloseArchive(unmanaged_handle); | |
| return {}; | |
| } | |
| return std::unique_ptr<AssetsProvider>(new ZipAssetsProvider(path, path, unmanaged_handle)); | |
| } | |
| static std::unique_ptr<const AssetsProvider> Create( | |
| unique_fd fd, const std::string& friendly_name, const off64_t offset = 0, | |
| const off64_t length = ApkAssets::kUnknownLength) { | |
| ::ZipArchiveHandle unmanaged_handle; | |
| const int32_t result = (length == ApkAssets::kUnknownLength) | |
| ? ::OpenArchiveFd(fd.release(), friendly_name.c_str(), &unmanaged_handle) | |
| : ::OpenArchiveFdRange(fd.release(), friendly_name.c_str(), &unmanaged_handle, length, | |
| offset); | |
| if (result != 0) { | |
| LOG(ERROR) << "Failed to open APK '" << friendly_name << "' through FD with offset " << offset | |
| << " and length " << length << ": " << ::ErrorCodeString(result); | |
| ::CloseArchive(unmanaged_handle); | |
| return {}; | |
| } | |
| return std::unique_ptr<AssetsProvider>(new ZipAssetsProvider({}, friendly_name, | |
| unmanaged_handle)); | |
| } | |
| // Iterate over all files and directories within the zip. The order of iteration is not | |
| // guaranteed to be the same as the order of elements in the central directory but is stable for a | |
| // given zip file. | |
| bool ForEachFile(const std::string& root_path, | |
| const std::function<void(const StringPiece&, FileType)>& f) const override { | |
| // If this is a resource loader from an .arsc, there will be no zip handle | |
| if (zip_handle_ == nullptr) { | |
| return false; | |
| } | |
| std::string root_path_full = root_path; | |
| if (root_path_full.back() != '/') { | |
| root_path_full += '/'; | |
| } | |
| void* cookie; | |
| if (::StartIteration(zip_handle_.get(), &cookie, root_path_full, "") != 0) { | |
| return false; | |
| } | |
| std::string name; | |
| ::ZipEntry entry{}; | |
| // We need to hold back directories because many paths will contain them and we want to only | |
| // surface one. | |
| std::set<std::string> dirs{}; | |
| int32_t result; | |
| while ((result = ::Next(cookie, &entry, &name)) == 0) { | |
| StringPiece full_file_path(name); | |
| StringPiece leaf_file_path = full_file_path.substr(root_path_full.size()); | |
| if (!leaf_file_path.empty()) { | |
| auto iter = std::find(leaf_file_path.begin(), leaf_file_path.end(), '/'); | |
| if (iter != leaf_file_path.end()) { | |
| std::string dir = | |
| leaf_file_path.substr(0, std::distance(leaf_file_path.begin(), iter)).to_string(); | |
| dirs.insert(std::move(dir)); | |
| } else { | |
| f(leaf_file_path, kFileTypeRegular); | |
| } | |
| } | |
| } | |
| ::EndIteration(cookie); | |
| // Now present the unique directories. | |
| for (const std::string& dir : dirs) { | |
| f(dir, kFileTypeDirectory); | |
| } | |
| // -1 is end of iteration, anything else is an error. | |
| return result == -1; | |
| } | |
| protected: | |
| std::unique_ptr<Asset> OpenInternal( | |
| const std::string& path, Asset::AccessMode mode, bool* file_exists) const override { | |
| if (file_exists) { | |
| *file_exists = false; | |
| } | |
| ::ZipEntry entry; | |
| int32_t result = ::FindEntry(zip_handle_.get(), path, &entry); | |
| if (result != 0) { | |
| return {}; | |
| } | |
| if (file_exists) { | |
| *file_exists = true; | |
| } | |
| const int fd = ::GetFileDescriptor(zip_handle_.get()); | |
| const off64_t fd_offset = ::GetFileDescriptorOffset(zip_handle_.get()); | |
| if (entry.method == kCompressDeflated) { | |
| std::unique_ptr<FileMap> map = util::make_unique<FileMap>(); | |
| if (!map->create(GetPath(), fd, entry.offset + fd_offset, entry.compressed_length, | |
| true /*readOnly*/)) { | |
| LOG(ERROR) << "Failed to mmap file '" << path << "' in APK '" << friendly_name_ << "'"; | |
| return {}; | |
| } | |
| std::unique_ptr<Asset> asset = | |
| Asset::createFromCompressedMap(std::move(map), entry.uncompressed_length, mode); | |
| if (asset == nullptr) { | |
| LOG(ERROR) << "Failed to decompress '" << path << "' in APK '" << friendly_name_ << "'"; | |
| return {}; | |
| } | |
| return asset; | |
| } else { | |
| std::unique_ptr<FileMap> map = util::make_unique<FileMap>(); | |
| if (!map->create(GetPath(), fd, entry.offset + fd_offset, entry.uncompressed_length, | |
| true /*readOnly*/)) { | |
| LOG(ERROR) << "Failed to mmap file '" << path << "' in APK '" << friendly_name_ << "'"; | |
| return {}; | |
| } | |
| unique_fd ufd; | |
| if (!GetPath()) { | |
| // If the `path` is not set, create a new `fd` for the new Asset to own in order to create | |
| // new file descriptors using Asset::openFileDescriptor. If the path is set, it will be used | |
| // to create new file descriptors. | |
| ufd = unique_fd(dup(fd)); | |
| if (!ufd.ok()) { | |
| LOG(ERROR) << "Unable to dup fd '" << path << "' in APK '" << friendly_name_ << "'"; | |
| return {}; | |
| } | |
| } | |
| std::unique_ptr<Asset> asset = Asset::createFromUncompressedMap(std::move(map), | |
| std::move(ufd), mode); | |
| if (asset == nullptr) { | |
| LOG(ERROR) << "Failed to mmap file '" << path << "' in APK '" << friendly_name_ << "'"; | |
| return {}; | |
| } | |
| return asset; | |
| } | |
| } | |
| private: | |
| DISALLOW_COPY_AND_ASSIGN(ZipAssetsProvider); | |
| explicit ZipAssetsProvider(std::string path, | |
| std::string friendly_name, | |
| ZipArchiveHandle unmanaged_handle) | |
| : zip_handle_(unmanaged_handle, ::CloseArchive), | |
| path_(std::move(path)), | |
| friendly_name_(std::move(friendly_name)) { } | |
| const char* GetPath() const { | |
| return path_.empty() ? nullptr : path_.c_str(); | |
| } | |
| using ZipArchivePtr = std::unique_ptr<ZipArchive, void (*)(ZipArchiveHandle)>; | |
| ZipArchivePtr zip_handle_; | |
| std::string path_; | |
| std::string friendly_name_; | |
| }; | |
| class DirectoryAssetsProvider : AssetsProvider { | |
| public: | |
| ~DirectoryAssetsProvider() override = default; | |
| static std::unique_ptr<const AssetsProvider> Create(const std::string& path) { | |
| struct stat sb{}; | |
| const int result = stat(path.c_str(), &sb); | |
| if (result == -1) { | |
| LOG(ERROR) << "Failed to find directory '" << path << "'."; | |
| return nullptr; | |
| } | |
| if (!S_ISDIR(sb.st_mode)) { | |
| LOG(ERROR) << "Path '" << path << "' is not a directory."; | |
| return nullptr; | |
| } | |
| return std::unique_ptr<AssetsProvider>(new DirectoryAssetsProvider(path)); | |
| } | |
| protected: | |
| std::unique_ptr<Asset> OpenInternal( | |
| const std::string& path, Asset::AccessMode /* mode */, bool* file_exists) const override { | |
| const std::string resolved_path = ResolvePath(path); | |
| if (file_exists) { | |
| struct stat sb{}; | |
| const int result = stat(resolved_path.c_str(), &sb); | |
| *file_exists = result != -1 && S_ISREG(sb.st_mode); | |
| } | |
| return ApkAssets::CreateAssetFromFile(resolved_path); | |
| } | |
| private: | |
| DISALLOW_COPY_AND_ASSIGN(DirectoryAssetsProvider); | |
| explicit DirectoryAssetsProvider(std::string path) : path_(std::move(path)) { } | |
| inline std::string ResolvePath(const std::string& path) const { | |
| return base::StringPrintf("%s%c%s", path_.c_str(), OS_PATH_SEPARATOR, path.c_str()); | |
| } | |
| const std::string path_; | |
| }; | |
| // AssetProvider implementation that does not provide any assets. Used for ApkAssets::LoadEmpty. | |
| class EmptyAssetsProvider : public AssetsProvider { | |
| public: | |
| EmptyAssetsProvider() = default; | |
| ~EmptyAssetsProvider() override = default; | |
| protected: | |
| std::unique_ptr<Asset> OpenInternal(const std::string& /*path */, | |
| Asset::AccessMode /* mode */, | |
| bool* file_exists) const override { | |
| if (file_exists) { | |
| *file_exists = false; | |
| } | |
| return nullptr; | |
| } | |
| private: | |
| DISALLOW_COPY_AND_ASSIGN(EmptyAssetsProvider); | |
| }; | |
| // AssetProvider implementation | |
| class MultiAssetsProvider : public AssetsProvider { | |
| public: | |
| ~MultiAssetsProvider() override = default; | |
| static std::unique_ptr<const AssetsProvider> Create( | |
| std::unique_ptr<const AssetsProvider> child, std::unique_ptr<const AssetsProvider> parent) { | |
| CHECK(parent != nullptr) << "parent provider must not be null"; | |
| return (!child) ? std::move(parent) | |
| : std::unique_ptr<const AssetsProvider>(new MultiAssetsProvider( | |
| std::move(child), std::move(parent))); | |
| } | |
| bool ForEachFile(const std::string& root_path, | |
| const std::function<void(const StringPiece&, FileType)>& f) const override { | |
| // TODO: Only call the function once for files defined in the parent and child | |
| return child_->ForEachFile(root_path, f) && parent_->ForEachFile(root_path, f); | |
| } | |
| protected: | |
| std::unique_ptr<Asset> OpenInternal( | |
| const std::string& path, Asset::AccessMode mode, bool* file_exists) const override { | |
| auto asset = child_->Open(path, mode, file_exists); | |
| return (asset) ? std::move(asset) : parent_->Open(path, mode, file_exists); | |
| } | |
| private: | |
| DISALLOW_COPY_AND_ASSIGN(MultiAssetsProvider); | |
| MultiAssetsProvider(std::unique_ptr<const AssetsProvider> child, | |
| std::unique_ptr<const AssetsProvider> parent) | |
| : child_(std::move(child)), parent_(std::move(parent)) { } | |
| std::unique_ptr<const AssetsProvider> child_; | |
| std::unique_ptr<const AssetsProvider> parent_; | |
| }; | |
| // Opens the archive using the file path. Calling CloseArchive on the zip handle will close the | |
| // file. | |
| std::unique_ptr<const ApkAssets> ApkAssets::Load( | |
| const std::string& path, const package_property_t flags, | |
| std::unique_ptr<const AssetsProvider> override_asset) { | |
| auto assets = ZipAssetsProvider::Create(path); | |
| return (assets) ? LoadImpl(std::move(assets), path, flags, std::move(override_asset)) | |
| : nullptr; | |
| } | |
| // Opens the archive using the file file descriptor with the specified file offset and read length. | |
| // If the `assume_ownership` parameter is 'true' calling CloseArchive will close the file. | |
| std::unique_ptr<const ApkAssets> ApkAssets::LoadFromFd( | |
| unique_fd fd, const std::string& friendly_name, const package_property_t flags, | |
| std::unique_ptr<const AssetsProvider> override_asset, const off64_t offset, | |
| const off64_t length) { | |
| CHECK(length >= kUnknownLength) << "length must be greater than or equal to " << kUnknownLength; | |
| CHECK(length != kUnknownLength || offset == 0) << "offset must be 0 if length is " | |
| << kUnknownLength; | |
| auto assets = ZipAssetsProvider::Create(std::move(fd), friendly_name, offset, length); | |
| return (assets) ? LoadImpl(std::move(assets), friendly_name, flags, std::move(override_asset)) | |
| : nullptr; | |
| } | |
| std::unique_ptr<const ApkAssets> ApkAssets::LoadTable( | |
| const std::string& path, const package_property_t flags, | |
| std::unique_ptr<const AssetsProvider> override_asset) { | |
| auto assets = CreateAssetFromFile(path); | |
| return (assets) ? LoadTableImpl(std::move(assets), path, flags, std::move(override_asset)) | |
| : nullptr; | |
| } | |
| std::unique_ptr<const ApkAssets> ApkAssets::LoadTableFromFd( | |
| unique_fd fd, const std::string& friendly_name, const package_property_t flags, | |
| std::unique_ptr<const AssetsProvider> override_asset, const off64_t offset, | |
| const off64_t length) { | |
| auto assets = CreateAssetFromFd(std::move(fd), nullptr /* path */, offset, length); | |
| return (assets) ? LoadTableImpl(std::move(assets), friendly_name, flags, | |
| std::move(override_asset)) | |
| : nullptr; | |
| } | |
| std::unique_ptr<const ApkAssets> ApkAssets::LoadOverlay(const std::string& idmap_path, | |
| const package_property_t flags) { | |
| CHECK((flags & PROPERTY_LOADER) == 0U) << "Cannot load RROs through loaders"; | |
| std::unique_ptr<Asset> idmap_asset = CreateAssetFromFile(idmap_path); | |
| if (idmap_asset == nullptr) { | |
| return {}; | |
| } | |
| const StringPiece idmap_data( | |
| reinterpret_cast<const char*>(idmap_asset->getBuffer(true /*wordAligned*/)), | |
| static_cast<size_t>(idmap_asset->getLength())); | |
| std::unique_ptr<const LoadedIdmap> loaded_idmap = LoadedIdmap::Load(idmap_path, idmap_data); | |
| if (loaded_idmap == nullptr) { | |
| LOG(ERROR) << "failed to load IDMAP " << idmap_path; | |
| return {}; | |
| } | |
| auto overlay_path = loaded_idmap->OverlayApkPath(); | |
| auto assets = ZipAssetsProvider::Create(overlay_path); | |
| return (assets) ? LoadImpl(std::move(assets), overlay_path, flags | PROPERTY_OVERLAY, | |
| nullptr /* override_asset */, std::move(idmap_asset), | |
| std::move(loaded_idmap)) | |
| : nullptr; | |
| } | |
| std::unique_ptr<const ApkAssets> ApkAssets::LoadFromDir( | |
| const std::string& path, const package_property_t flags, | |
| std::unique_ptr<const AssetsProvider> override_asset) { | |
| auto assets = DirectoryAssetsProvider::Create(path); | |
| return (assets) ? LoadImpl(std::move(assets), path, flags, std::move(override_asset)) | |
| : nullptr; | |
| } | |
| std::unique_ptr<const ApkAssets> ApkAssets::LoadEmpty( | |
| const package_property_t flags, std::unique_ptr<const AssetsProvider> override_asset) { | |
| auto assets = (override_asset) ? std::move(override_asset) | |
| : std::unique_ptr<const AssetsProvider>(new EmptyAssetsProvider()); | |
| std::unique_ptr<ApkAssets> loaded_apk(new ApkAssets(std::move(assets), "empty" /* path */, | |
| -1 /* last_mod-time */, flags)); | |
| loaded_apk->loaded_arsc_ = LoadedArsc::CreateEmpty(); | |
| // Need to force a move for mingw32. | |
| return std::move(loaded_apk); | |
| } | |
| std::unique_ptr<Asset> ApkAssets::CreateAssetFromFile(const std::string& path) { | |
| unique_fd fd(base::utf8::open(path.c_str(), O_RDONLY | O_BINARY | O_CLOEXEC)); | |
| if (!fd.ok()) { | |
| LOG(ERROR) << "Failed to open file '" << path << "': " << SystemErrorCodeToString(errno); | |
| return {}; | |
| } | |
| return CreateAssetFromFd(std::move(fd), path.c_str()); | |
| } | |
| std::unique_ptr<Asset> ApkAssets::CreateAssetFromFd(base::unique_fd fd, | |
| const char* path, | |
| off64_t offset, | |
| off64_t length) { | |
| CHECK(length >= kUnknownLength) << "length must be greater than or equal to " << kUnknownLength; | |
| CHECK(length != kUnknownLength || offset == 0) << "offset must be 0 if length is " | |
| << kUnknownLength; | |
| if (length == kUnknownLength) { | |
| length = lseek64(fd, 0, SEEK_END); | |
| if (length < 0) { | |
| LOG(ERROR) << "Failed to get size of file '" << ((path) ? path : "anon") << "': " | |
| << SystemErrorCodeToString(errno); | |
| return {}; | |
| } | |
| } | |
| std::unique_ptr<FileMap> file_map = util::make_unique<FileMap>(); | |
| if (!file_map->create(path, fd, offset, static_cast<size_t>(length), true /*readOnly*/)) { | |
| LOG(ERROR) << "Failed to mmap file '" << ((path) ? path : "anon") << "': " | |
| << SystemErrorCodeToString(errno); | |
| return {}; | |
| } | |
| // If `path` is set, do not pass ownership of the `fd` to the new Asset since | |
| // Asset::openFileDescriptor can use `path` to create new file descriptors. | |
| return Asset::createFromUncompressedMap(std::move(file_map), | |
| (path) ? base::unique_fd(-1) : std::move(fd), | |
| Asset::AccessMode::ACCESS_RANDOM); | |
| } | |
| std::unique_ptr<const ApkAssets> ApkAssets::LoadImpl( | |
| std::unique_ptr<const AssetsProvider> assets, const std::string& path, | |
| package_property_t property_flags, std::unique_ptr<const AssetsProvider> override_assets, | |
| std::unique_ptr<Asset> idmap_asset, std::unique_ptr<const LoadedIdmap> idmap) { | |
| const time_t last_mod_time = getFileModDate(path.c_str()); | |
| // Open the resource table via mmap unless it is compressed. This logic is taken care of by Open. | |
| bool resources_asset_exists = false; | |
| auto resources_asset_ = assets->Open(kResourcesArsc, Asset::AccessMode::ACCESS_BUFFER, | |
| &resources_asset_exists); | |
| assets = MultiAssetsProvider::Create(std::move(override_assets), std::move(assets)); | |
| // Wrap the handle in a unique_ptr so it gets automatically closed. | |
| std::unique_ptr<ApkAssets> | |
| loaded_apk(new ApkAssets(std::move(assets), path, last_mod_time, property_flags)); | |
| if (!resources_asset_exists) { | |
| loaded_apk->loaded_arsc_ = LoadedArsc::CreateEmpty(); | |
| return std::move(loaded_apk); | |
| } | |
| loaded_apk->resources_asset_ = std::move(resources_asset_); | |
| if (!loaded_apk->resources_asset_) { | |
| LOG(ERROR) << "Failed to open '" << kResourcesArsc << "' in APK '" << path << "'."; | |
| return {}; | |
| } | |
| // Must retain ownership of the IDMAP Asset so that all pointers to its mmapped data remain valid. | |
| loaded_apk->idmap_asset_ = std::move(idmap_asset); | |
| loaded_apk->loaded_idmap_ = std::move(idmap); | |
| const StringPiece data( | |
| reinterpret_cast<const char*>(loaded_apk->resources_asset_->getBuffer(true /*wordAligned*/)), | |
| loaded_apk->resources_asset_->getLength()); | |
| if (data.data() == nullptr || data.empty()) { | |
| LOG(ERROR) << "Failed to read '" << kResourcesArsc << "' data in APK '" << path << "'."; | |
| return {}; | |
| } | |
| loaded_apk->loaded_arsc_ = LoadedArsc::Load(data, loaded_apk->loaded_idmap_.get(), | |
| property_flags); | |
| if (!loaded_apk->loaded_arsc_) { | |
| LOG(ERROR) << "Failed to load '" << kResourcesArsc << "' in APK '" << path << "'."; | |
| return {}; | |
| } | |
| // Need to force a move for mingw32. | |
| return std::move(loaded_apk); | |
| } | |
| std::unique_ptr<const ApkAssets> ApkAssets::LoadTableImpl( | |
| std::unique_ptr<Asset> resources_asset, const std::string& path, | |
| package_property_t property_flags, std::unique_ptr<const AssetsProvider> override_assets) { | |
| const time_t last_mod_time = getFileModDate(path.c_str()); | |
| auto assets = (override_assets) ? std::move(override_assets) | |
| : std::unique_ptr<AssetsProvider>(new EmptyAssetsProvider()); | |
| std::unique_ptr<ApkAssets> loaded_apk( | |
| new ApkAssets(std::move(assets), path, last_mod_time, property_flags)); | |
| loaded_apk->resources_asset_ = std::move(resources_asset); | |
| const StringPiece data( | |
| reinterpret_cast<const char*>(loaded_apk->resources_asset_->getBuffer(true /*wordAligned*/)), | |
| loaded_apk->resources_asset_->getLength()); | |
| if (data.data() == nullptr || data.empty()) { | |
| LOG(ERROR) << "Failed to read resources table data in '" << path << "'."; | |
| return {}; | |
| } | |
| loaded_apk->loaded_arsc_ = LoadedArsc::Load(data, nullptr, property_flags); | |
| if (loaded_apk->loaded_arsc_ == nullptr) { | |
| LOG(ERROR) << "Failed to read resources table in '" << path << "'."; | |
| return {}; | |
| } | |
| // Need to force a move for mingw32. | |
| return std::move(loaded_apk); | |
| } | |
| bool ApkAssets::IsUpToDate() const { | |
| if (IsLoader()) { | |
| // Loaders are invalidated by the app, not the system, so assume they are up to date. | |
| return true; | |
| } | |
| return (!loaded_idmap_ || loaded_idmap_->IsUpToDate()) && | |
| last_mod_time_ == getFileModDate(path_.c_str()); | |
| } | |
| } // namespace android |